[Audyssey] SoundRTS help please.

2014-05-16 Thread Lindsay Cowell
What strategies and maps do people use on SoundRTS, and what map should I start playing with? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://aud

Re: [Audyssey] SoundRTS.

2013-09-22 Thread Richard Sherman
HI, trial and error is one way. See what works for your type of game play. There is no one way to play this game. I try to get the gold mined as quickly as possible while getting my population up. when I can, I build minor defenses to protect myself. Peasants fighting does not work. Then star

[Audyssey] SoundRTS.

2013-09-22 Thread lindsay_cowell
Hi, Can anyone help me with SoundRTS, I'm struggling to know good strategies for the game. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web,

[Audyssey] SoundRTS spoilers.

2013-09-20 Thread lindsay_cowell
Hi All, I would like some spoilers for SoundRTS, I usually use map SLK1, but I am really struggling, I seem to struggle knowing where to patrol to and what to attack, or even what to build. I either start from I3 or I9. Has anyone got any spoilers? Lindsay Cowell --- Gamers mailing list __ G

[Audyssey] soundrts beta 0

2013-06-08 Thread shaun everiss
Hi all. well today due to bad weather and other things I had some downtime this morning so decided to take some time out of doing admin to at least have a crack at soundrts beta 0. on maps 3 and up of campaigne I really can't destroy all units before I die. I did a test on the onj1 map being q

[Audyssey] SoundRTS

2012-10-14 Thread lindsay_cowell
Hi, Does anyone have tips and spoilers for starting out with sound rts. Plus which maps to use? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

[Audyssey] SoundRTS.

2012-10-12 Thread lindsay_cowell
Hi all, I have just started to play SoundRTS and I was wondering if anyone has advice and spoilers on how to beat the game and which maps to use. Thanks in anticipation. Lindsay Cowell. Sent by emoze push mail --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] SoundRTS help, please.

2012-01-02 Thread john
sage - From: Thomas Ward To: Lindsay Cowell , Gamers Discussion list Date sent: Sun, 1 Jan 2012 08:03:29 -0500 Subject: Re: [Audyssey] SoundRTS help, please. Hi Lindsay, I don't know what to tell you that I already haven't. The problem here is its a strategy game and certain element

Re: [Audyssey] SoundRTS help, please.

2012-01-01 Thread Thomas Ward
Hi Lindsay, I don't know what to tell you that I already haven't. The problem here is its a strategy game and certain elements are random enough that you sometimes have to devise a new strategy or plan every game. However, what I do to keep from being over run a lot of the times is try and get a f

Re: [Audyssey] SoundRTS help, please. Was Re: Mysteries of the Ancients News

2011-12-31 Thread Lindsay Cowell
Hi all, I am really struggling with SoundRTS. I went through the campaign OK, but now I am getting slaughtered. Please can I have some tips for getting a good army together, without getting absolutely slaughtered? Lindsay Cowell -original message- Subject: Re: [Audyssey] Mysteries of the Anci

[Audyssey] SoundRTS

2011-12-31 Thread Lindsay Cowell
I went through the campaign on SoundRTS and did OK. But I struggle navigating the map, I end up in enemy territory with a small army, any advice? And which map should I use? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-

Re: [Audyssey] SoundRTS map for a beginner

2011-12-24 Thread Thomas Ward
Hi Lindsay, You might want to start with one of the smaller practice maps like jl1 or jl2. I haven't played them in a while but jl1, for example, only has 9 sectors three or four gold mines, three or for forests, and is small enough that the average game probably only lasts say 30 minutes or so. P

[Audyssey] SoundRTS map for a beginner

2011-12-23 Thread Lindsay Cowell
Hi, Which map should I start on in SoundRTS as a beginner, I've completed the campaign? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] SoundRTS

2011-12-22 Thread dark
though you won't be able to build any of the more serious units on that map. Beware the grue! Dark. - Original Message - From: "Lindsay Cowell" To: "Gamers Discussion list" Sent: Thursday, December 22, 2011 1:14 PM Subject: Re: [Audyssey] SoundRTS Hi,

Re: [Audyssey] SoundRTS

2011-12-22 Thread fred olver
How, or where does one find this game? Fred Olver - Original Message - From: "Ron Schamerhorn" To: "Lindsay Cowell" ; "Gamers Discussion list" Sent: Thursday, December 22, 2011 7:30 AM Subject: Re: [Audyssey] SoundRTS > Hi Lindsay > > The fir

Re: [Audyssey] SoundRTS

2011-12-22 Thread Ron Schamerhorn
archers and go right to knights. I'm sure other players have their own methods. HTH Ron - Original Message - From: "Lindsay Cowell" To: "Gamers Discussion list" Sent: Thursday, December 22, 2011 8:14 AM Subject: Re: [Audyssey] SoundRTS Hi, Which map is bes

Re: [Audyssey] SoundRTS

2011-12-22 Thread Lindsay Cowell
Hi, Which map is best to use, amd does anyone have any good strategies for protecting their territories? Lindsay Cowell -original message- Subject: Re: [Audyssey] SoundRTS From: Thomas Ward Date: 22/12/2011 12:46 pm Hi Darren, Well, I believe there is a new version of SoundRTS that was

Re: [Audyssey] SoundRTS

2011-12-22 Thread Thomas Ward
Hi Darren, Well, I believe there is a new version of SoundRTS that was released a couple of days ago, but haven't downloaded it yet. However, updates do seem to be few and far between now so I can't say how actively the game is being developed. Although, it does appear to be still in development j

Re: [Audyssey] SoundRTS

2011-12-22 Thread john
to become a far bigger game. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 22 December 2011 10:26 To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] SoundRTS Hi Lindsay, What exactly has yo

Re: [Audyssey] SoundRTS

2011-12-22 Thread Dallas O'Brien
bigger game. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 22 December 2011 10:26 To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] SoundRTS Hi Lindsay, What exactly has you confused. Perhaps if you

Re: [Audyssey] SoundRTS

2011-12-22 Thread Darren Harris
:26 To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] SoundRTS Hi Lindsay, What exactly has you confused. Perhaps if you have some specific questions some of us SoundRTS players can give you pointers where to go. SoundRTS has a bit of a learning curve, but if you try the campaigns

Re: [Audyssey] SoundRTS

2011-12-22 Thread Thomas Ward
Hi Lindsay, What exactly has you confused. Perhaps if you have some specific questions some of us SoundRTS players can give you pointers where to go. SoundRTS has a bit of a learning curve, but if you try the campaigns that might give you some direction here. What's nice about the campaigns is th

Re: [Audyssey] SoundRTS

2011-12-21 Thread Jacob Kruger
his spirit...' - Original Message - From: "Lindsay Cowell" To: "Audyssey" Sent: Thursday, December 22, 2011 3:39 AM Subject: [Audyssey] SoundRTS Hi everyone, Just started SoundRTS. Was wondering how I should start. I'm totally baffled. Any instructions? I'm to

[Audyssey] SoundRTS

2011-12-21 Thread Lindsay Cowell
Hi everyone, Just started SoundRTS. Was wondering how I should start. I'm totally baffled. Any instructions? I'm totally confused? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

[Audyssey] soundrts

2010-12-27 Thread Anouk Radix
Hi, I would like to try the game soundrts. If anyone wants to play against me (hjas a server) add me to msn radix_an...@hotmail.com or skype anouk.radix Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] SoundRTS

2009-02-07 Thread Ron Schamerhorn
Hi Lindsey Wouldn't mind a game myself. What version are you running and when is good? Ron - Original Message - From: "Lindsay Cowell" To: Sent: Saturday, February 07, 2009 7:56 PM Subject: [Audyssey] SoundRTS Hi folks, Does anyone fancy having a game with

[Audyssey] SoundRTS

2009-02-07 Thread Lindsay Cowell
Hi folks, Does anyone fancy having a game with me sometime on SoundRTS, if I set up my own server, to help me get used to it? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or up

[Audyssey] soundrts things

2009-01-18 Thread shaun everiss
Hi. what is the command to see what everyone is doing when in single player mode? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mail

Re: [Audyssey] SoundRTS question

2009-01-18 Thread Christian
to see things are still going on. > >-- >From: "Lukás Hosnedl" >Sent: Sunday, January 18, 2009 12:07 PM >To: "Gamers Discussion list" >Subject: Re: [Audyssey] SoundRTS question > >> Certainly not. look

Re: [Audyssey] SoundRTS question

2009-01-18 Thread Shadow Dragon
t" Subject: Re: [Audyssey] SoundRTS question Certainly not. look at soundrts.blogspot.com, a small informative update on what's going on was posted there recently. Lukas - Original Message - From: "Shadow Dragon" To: "Gamers Discussion list" Sent: Sunday, Ja

Re: [Audyssey] SoundRTS question

2009-01-18 Thread Shadow Dragon
ary 18, 2009 11:40 AM To: ; Subject: Re: [Audyssey] SoundRTS question Hello, I figured out what hte problem was, I had not turned on the optional sound pack. Is it the same that you have on your site? I am really new to this so I have just been experimenting with the different maps and so. B

Re: [Audyssey] SoundRTS question

2009-01-18 Thread Lukás Hosnedl
Certainly not. look at soundrts.blogspot.com, a small informative update on what's going on was posted there recently. Lukas - Original Message - From: "Shadow Dragon" To: "Gamers Discussion list" Sent: Sunday, January 18, 2009 5:43 PM Subject: Re: [Audysse

Re: [Audyssey] SoundRTS question

2009-01-18 Thread shaun everiss
Its one of the better ones I know of, I have to say. >>> >>>Kind of sad that we haven't seen a sound rts update in almost half a >>year. I hope the project hasn't been abandoned. >>> >>>-- >>

Re: [Audyssey] SoundRTS question

2009-01-18 Thread Christian
een abandoned. >> >>-- >>From: "Christian" >>Sent: Sunday, January 18, 2009 8:01 AM >>To: ; >>Subject: Re: [Audyssey] SoundRTS question >> >>>Hello, >>>OK, I will have a look. >>

Re: [Audyssey] soundrts version

2009-01-18 Thread shaun everiss
yeah, its having some major overhauls. there is a possible timeline on the blog for soundrts. At 06:44 a.m. 19/01/2009, you wrote: >Hi, gamers, > >I went to download SoundRTS but could only find the version 1.0 beta10. > >After all this time I've been reading about SoundRTS on this list it is still

Re: [Audyssey] SoundRTS question

2009-01-18 Thread Christian
he project hasn't been abandoned. > >-- >From: "Christian" >Sent: Sunday, January 18, 2009 8:01 AM >To: ; >Subject: Re: [Audyssey] SoundRTS question > >> Hello, >> OK, I will have a look. >> There was some improved sound

Re: [Audyssey] soundrts version

2009-01-18 Thread Shadow Dragon
at play now and then. -- From: "Allen" Sent: Sunday, January 18, 2009 10:44 AM To: "Blind Gamers" Subject: [Audyssey] soundrts version Hi, gamers, I went to download SoundRTS but could only find the version 1.0 beta10. Aft

[Audyssey] soundrts version

2009-01-18 Thread Allen
Hi, gamers, I went to download SoundRTS but could only find the version 1.0 beta10. After all this time I've been reading about SoundRTS on this list it is still only in beta? Allen jellydo...@runbox.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail t

Re: [Audyssey] SoundRTS question

2009-01-18 Thread shaun everiss
ow of, I have to say. > >Kind of sad that we haven't seen a sound rts update in almost half a year. I >hope the project hasn't been abandoned. > >-- >From: "Christian" >Sent: Sunday, January 18, 2009 8:01 AM

Re: [Audyssey] SoundRTS question

2009-01-18 Thread Shadow Dragon
abandoned. -- From: "Christian" Sent: Sunday, January 18, 2009 8:01 AM To: ; Subject: Re: [Audyssey] SoundRTS question Hello, OK, I will have a look. There was some improved sound package for Sound RTS, is this correct? If so, where can I find it? Many thanks, Christian On

Re: [Audyssey] SoundRTS question

2009-01-18 Thread Christian
in the main menu and selecting choose a server from a >list. >there should be at least 1 or 2 servers that are up almost all the time >that >i know of. >- Original Message - >From: "Christian" >To: >Sent: Saturday, January 17, 2009 11:43 PM >Subject:

Re: [Audyssey] SoundRTS question

2009-01-17 Thread Kelvin Tan
quot; To: Sent: Saturday, January 17, 2009 11:43 PM Subject: [Audyssey] SoundRTS question Hi all, I have a question if anyone would be interested in eventually having a game of SoundRTS with me? I am new to it, and would like to check it out. Best regards and thanks, Christian --- Gamers ma

[Audyssey] SoundRTS question

2009-01-17 Thread Christian
Hi all, I have a question if anyone would be interested in eventually having a game of SoundRTS with me? I am new to it, and would like to check it out. Best regards and thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

[Audyssey] soundrts on blind cooltech

2009-01-14 Thread shaun everiss
Hi all. There is a new review on soundrts on bct, www.blindcooltech.com its at the top of the page. I have soundrts so don't care about this since I have listened to so many reviews and tutorials, but others may want to check it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leav

Re: [Audyssey] SoundRTS question

2009-01-14 Thread shaun everiss
;Darren Harris" > >To: "'Gamers Discussion list'" >Sent: Wednesday, January 14, 2009 11:54 AM >Subject: Re: [Audyssey] SoundRTS question > > >Really? He's lifted the limit from only 20 to the limit of resources? >Wow! What's the addre

Re: [Audyssey] SoundRTS question

2009-01-14 Thread Lukás Hosnedl
detailed change log as well as some promising plans for new releases. Lukas - Original Message - From: "Darren Harris" To: "'Gamers Discussion list'" Sent: Wednesday, January 14, 2009 11:54 AM Subject: Re: [Audyssey] SoundRTS question Really? He's l

Re: [Audyssey] SoundRTS question

2009-01-14 Thread Darren Harris
Discussion list Subject: Re: [Audyssey] SoundRTS question Wow! What a long time, the changes are numerous and cool then. Not much more to build or recruit, but other than that, everything you demanded. I think there is no real limit now besides the size of the map and the amount of resources, w

Re: [Audyssey] SoundRTS question

2009-01-14 Thread Lukás Hosnedl
27;Gamers Discussion list'" Sent: Tuesday, January 13, 2009 11:11 PM Subject: Re: [Audyssey] SoundRTS question What changes has there been since I last played which was about a year or so ago now? Are the maps bigger? Can you us more than 20 moving objects at any 1 time? What's the

Re: [Audyssey] SoundRTS question

2009-01-13 Thread Kelvin Tan
scussion list" Sent: Wednesday, January 14, 2009 3:06 AM Subject: Re: [Audyssey] SoundRTS question Hi Christian I know I've done some online games before, the thing is to contact people to get a good game together. I'd say getting a few contacts on msn/Skype or whatever that way

Re: [Audyssey] SoundRTS question

2009-01-13 Thread Darren Harris
y.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron Schamerhorn Sent: 13 January 2009 19:06 To: Gamers Discussion list Subject: Re: [Audyssey] SoundRTS question Hi Christian I know I've done some online games before, the thing is to contact people to get a good game together. I'd sa

Re: [Audyssey] SoundRTS question

2009-01-13 Thread Ron Schamerhorn
a game possibly. All the best Ron Audyssey editor - Original Message - From: "Christian" To: Sent: Sunday, January 11, 2009 3:21 PM Subject: [Audyssey] SoundRTS question Hi all, I have a question if anyone would be interested in eventually having a game of SoundRTS with me?

[Audyssey] SoundRTS question

2009-01-11 Thread Christian
Hi all, I have a question if anyone would be interested in eventually having a game of SoundRTS with me? I am new to it, and would like to check it out. Best regards and thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

Re: [Audyssey] SoundRTS maps.

2009-01-05 Thread Thomas Ward
Hi Lindsay, please, specify which version of SoundRTS you have. The maps used in Version 10 is different from those in versions 9 and earlier. Smile. Lindsay Cowell wrote: Hi folks, Which are the best SoundRTS maps for beginners? Lindsay Cowell --- Gamers mailing list __ Gamers@audysse

Re: [Audyssey] SoundRTS maps.

2009-01-04 Thread Lukás Hosnedl
Message - From: "Lindsay Cowell" To: Sent: Monday, January 05, 2009 7:36 AM Subject: [Audyssey] SoundRTS maps. Hi folks, Which are the best SoundRTS maps for beginners? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

[Audyssey] SoundRTS maps.

2009-01-04 Thread Lindsay Cowell
Hi folks, Which are the best SoundRTS maps for beginners? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/l

Re: [Audyssey] SoundRTS tips

2008-11-04 Thread Thomas Ward
Hi Lindsay, Create an army of your own footmen, knights, and archers. In my most recent game I took out an army of 18 footment with four nights. So the footmen are pretty easy to beat if you have the right army. Grin. Lindsay Cowell wrote: Hi all, does anyone have any tips for getting rid of t

[Audyssey] SoundRTS tips

2008-11-03 Thread Lindsay Cowell
Hi all, does anyone have any tips for getting rid of those pesky footmen in soundRTS? I keep losing because of them? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription v

Re: [Audyssey] SoundRTS thoughts

2008-10-23 Thread Terrence van Ettinger AKA Angus MacLaren
Hmm...will have to try that. -- From: "Thomas Ward" <[EMAIL PROTECTED]> Sent: Thursday, October 23, 2008 2:27 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] SoundRTS thoughts Hi, They don't have exactly

Re: [Audyssey] SoundRTS thoughts

2008-10-23 Thread Thomas Ward
Hi, They don't have exactly a spy/scout character, but you can sort of create one. i always send an expendable trooper like a footman or archer in to enemy held territories to gage what they got. If the poor guy gets attacked by an army of archers, footmen, or knights then I know what to send into

Re: [Audyssey] SoundRTS thoughts

2008-10-22 Thread Terrence van Ettinger AKA Angus MacLaren
rence -- From: "Thomas Ward" <[EMAIL PROTECTED]> Sent: Tuesday, October 21, 2008 11:01 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] SoundRTS thoughts Hi, The way to add peasants to a building project in progress is to go to the repair building option in t

Re: [Audyssey] SoundRTS thoughts

2008-10-22 Thread Thomas Ward
Hi, The way to add peasants to a building project in progress is to go to the repair building option in the peasant's actions menu. Just point the peasant to the building being worked on and tell it to repair and he will begin helping construct the building. Hth. On 10/22/08, Terrence van Ettinge

Re: [Audyssey] SoundRTS thoughts

2008-10-21 Thread Terrence van Ettinger AKA Angus MacLaren
van Ettinger AKA Angus MacLaren" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 19, 2008 8:49 PM Subject: [Audyssey] SoundRTS thoughts Hello all, So I'm sitting here playing SoundRTS, and thinking it would be great if I could add peasants to

Re: [Audyssey] SoundRTS thoughts

2008-10-19 Thread Valiant8086
;[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 19, 2008 8:49 PM Subject: [Audyssey] SoundRTS thoughts Hello all, So I'm sitting here playing SoundRTS, and thinking it would be great if I could add peasants to a building project that was already in

[Audyssey] SoundRTS thoughts

2008-10-19 Thread Terrence van Ettinger AKA Angus MacLaren
Hello all, So I'm sitting here playing SoundRTS, and thinking it would be great if I could add peasants to a building project that was already in progress. Can that be done\? If not, it would be a great addition to the game imho. Terrence --- Gamers mailing list __ Gamers@audyssey.org If y

[Audyssey] SoundRTS was Accessible Uno game...

2008-08-14 Thread Thomas Ward
Hi, I'm not sure what you mean by levels, but there are several campaign maps in Beta 10 you can use for single or multi-player campaigns. If you are playing as a single user no you don't have to be connected to the internet. Instead of playing against people you are playing with an A.I. driven

Re: [Audyssey] SoundRTS and Aggressive Mode

2008-05-19 Thread Kelly Sapergia
Hi Thomas and All, Thanks for the explanation. I think I'll stick with a passive computer player for the moment, but aggressive mode sounds interesting. Yours Sincerely, Kelly John Sapergia Personal Website: http://www.ksapergia.net Need to relax and unwind? Listen to "Northern Lights", Thur

Re: [Audyssey] SoundRTS and Aggressive Mode

2008-05-19 Thread Thomas Ward
Hi Kelly, In all of the multi-player maps the computer A.I. can be invited as a passive or aggressive computer player. In passive mode the computer will focus on expanding its territory and will use a defensive strategy rather than an offensive strategy. It will take over unclaimed territories,

Re: [Audyssey] SoundRTS and Aggressive Mode

2008-05-18 Thread Willem
Message - From: "Kelly Sapergia" <[EMAIL PROTECTED]> To: Sent: Monday, May 19, 2008 3:58 AM Subject: [Audyssey] SoundRTS and Aggressive Mode > Hi, >After some experimentation, I beat Chapter 3 of SoundRTS. Now I'm > told that I can play against the computer

Re: [Audyssey] SoundRTS and Aggressive Mode

2008-05-18 Thread Shadow Dragon
e the tutorials where the computer will send troops directly to your base. - Original Message - From: "Kelly Sapergia" <[EMAIL PROTECTED]> To: Sent: Sunday, May 18, 2008 7:58 PM Subject: [Audyssey] SoundRTS and Aggressive Mode > Hi, >After some experimen

[Audyssey] SoundRTS and Aggressive Mode

2008-05-18 Thread Kelly Sapergia
Hi, After some experimentation, I beat Chapter 3 of SoundRTS. Now I'm told that I can play against the computer in "aggressive mode". How do I do that, and what does that mode do? I assume the computer would play as an enemy character, but I thought it already did that. Also, there's a chap

Re: [Audyssey] SoundRTS Tutorial Chapter 3

2008-05-17 Thread Shadow Dragon
till you've used all your food. This should work, if you lose any units make sure you have your peasants constantly working so you can create more. - Original Message - From: "Kelly Sapergia" <[EMAIL PROTECTED]> To: Sent: Saturday, May 17, 2008 2:28 PM Subject: [A

Re: [Audyssey] SoundRTS Tutorial Chapter 3

2008-05-17 Thread constantine (on laptop)
AIL PROTECTED]> To: Sent: Saturday, May 17, 2008 2:28 PM Subject: [Audyssey] SoundRTS Tutorial Chapter 3 > Hi, >Does anyone have any suggestions on how to beat Tutorial Chapter > 3 of SoundRTS? I think I've tried just about everything but the enemy > always manages to destr

[Audyssey] SoundRTS Tutorial Chapter 3

2008-05-17 Thread Kelly Sapergia
Hi, Does anyone have any suggestions on how to beat Tutorial Chapter 3 of SoundRTS? I think I've tried just about everything but the enemy always manages to destroy everything. I made a barracks at A1, put an archer at C2 to patrol the bridge, and positioned my footmen at different points,

Re: [Audyssey] SoundRTS

2008-05-06 Thread Shadow Dragon
Not to sound like a jerk but there's a full tutorial as well as several audio tutorials with all the key commands and the like on this game. - Original Message - From: "Steve Cullen" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 06, 2008 8:05 PM Subject: [Audyssey] Sou

[Audyssey] SoundRTS

2008-05-06 Thread Steve Cullen
Hi Everyone, Ok how do I give the order to have the Barracks recruit footmen? Thank you all very much For any help. Regards, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscriptio

Re: [Audyssey] soundrts question

2008-05-06 Thread aiden gardiner
Hi, What you have to do is give the barracks the order to recruit footmen. Aiden - Original Message - From: "Steve Cullen" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 06, 2008 5:54 PM Subject: [Audyssey] soundrts question > Hi Everyone, > I just started playing

Re: [Audyssey] soundrts question

2008-05-06 Thread Tj
Hit I think it's W until you get to the berex, then hit A. It'll say "Recrute footman," and hit enter. There ya have it! Tj - Original Message - From: "Steve Cullen" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 06, 2008 10:54 AM Subject: [Audysse

Re: [Audyssey] soundrts question

2008-05-06 Thread Thomas Ward
Hi, You use the w key to cycle to your barrics and and then use a key to order it to begin training footmen. Steve Cullen wrote: > Hi Everyone, > I just started playing sound rts. I think its a really great game. just one > question for the group. once you've created barrics how do you create

Re: [Audyssey] soundrts question

2008-05-06 Thread Bryan Mckinnish
Steve Cullen wrote: > Hi Everyone, > I just started playing sound rts. I think its a really great game. just one > question for the group. once you've created barrics how do you create > footmen. any help would be appreciated thank you all very much. > Regards, > Steve Cullen > --- > Gamers maili

[Audyssey] soundrts question

2008-05-06 Thread Steve Cullen
Hi Everyone, I just started playing sound rts. I think its a really great game. just one question for the group. once you've created barrics how do you create footmen. any help would be appreciated thank you all very much. Regards, Steve Cullen --- Gamers mailing list __ Gamers@audyssey.org If yo

Re: [Audyssey] Soundrts

2008-04-02 Thread SoundMUD
Hello Kevin, Probably this week. Jean-Luc 2008/3/30, Kevin <[EMAIL PROTECTED]>: > Hallo Gamers, > > I'm new at this List and i have a Question. > Sorry, but my english is not so good;-) > Dit hehre anny buddy know, wan the german version from Soundrts comming out? > > -- > best Regarts > Kev

[Audyssey] Soundrts

2008-03-31 Thread Kevin
Hallo Gamers, I'm new at this List and i have a Question. Sorry, but my english is not so good;-) Dit hehre anny buddy know, wan the german version from Soundrts comming out? -- best Regarts Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAI

[Audyssey] SoundRTS 1.0 beta 10a (unstable version)

2008-03-21 Thread SoundMUD
Hello, SoundRTS 1.0 beta 10a (unstable version) is available in English at the following URL: Windows installer: http://jlpo.free.fr/soundrts/soundrts-1.0-b10a-en.exe Multi platform: http://jlpo.free.fr/soundrts/soundrts-1.0-b10a-en.zip This unstable version is only meant to test the new multip

Re: [Audyssey] SoundRTS

2008-01-23 Thread SoundMUD
Hi. I have obtained a similar result. I will fix this bug in the next release. Jean-Luc 2008/1/23, Jimmy Odin Kristoffersen <[EMAIL PROTECTED]>: > Hi. > > Is it only me who have problems? > When i save a game in the newest beta and trying to play my saved game cant i > bilt, and this is in all m

[Audyssey] SoundRTS

2008-01-23 Thread Jimmy Odin Kristoffersen
Hi. Is it only me who have problems? When i save a game in the newest beta and trying to play my saved game cant i bilt, and this is in all maps. Why cant i bilt after i restore a saved game? Thanks. Jimmy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail t

Re: [Audyssey] Soundrts: inviting aggressive computers in multi-player games

2007-11-03 Thread SoundMUD
OK. The aggressive computer is unlocked after the victory in the third solo map. I may change this, though. This feature used to be fun for some players, and useful because the beginner didn't need this option too early, but now it seems less interesting. 2007/11/3, Christopher Bartlett <[EMAIL PR

Re: [Audyssey] Soundrts: inviting aggressive computers in multi-player games

2007-11-03 Thread Christopher Bartlett
How does one invite aggressive computer opponents into a multi-player game then? When I tabbed through the options after creating a server and selecting the multi-player option, I read that I could invite passive computers, but there was no mention of aggressive ones. Christopher Bart

Re: [Audyssey] Soundrts: inviting aggressive computers in multi-player games

2007-11-01 Thread SoundMUD
Yes, it is already possible to invite aggressive AIs to a multiplayer game. For now it is not possible to create multiple computer opponents with aggressive AIs in single player maps, though. 2007/10/31, Christopher Bartlett <[EMAIL PROTECTED]>: > Is it possible to create a multi-player game and i

[Audyssey] Soundrts: inviting aggressive computers in multi-player games

2007-10-30 Thread Christopher Bartlett
Is it possible to create a multi-player game and invite aggressive AIs to play? Or, is it possible to create multiple computer opponents in single player maps? Christopher Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROT

Re: [Audyssey] SoundRTS sound pack?

2007-09-05 Thread SoundMUD
Hi, Sorry for this problem. The SoundRTS website is probably misleading, so I will add a comment near the sound pack link. With beta 8 you don't need to install the sound pack; you just have to select it in the options menu. You will have the sound pack 3, though. If I get the 44.1Khz wav files

Re: [Audyssey] SoundRTS sound pack?

2007-09-04 Thread Thomas Ward
Hi Kary, The sound pack was made for an older version of Sound RTS which used wav files. Later/newer versions of Sound RTS use ogg files. If you want to use the sound pack on the latest Sound RTS you should be able to use Gold Wave or Sound Forge to convert them to ogg with no problem. Then, ju

[Audyssey] SoundRTS sound pack?

2007-09-04 Thread Cary
Hi I'm trying to get the hang of this sound rts thing, and I listened to Che's tutorial, and his sounds are different than mine. So I went and downloaded the soundpack from Ken Downey's site, but all the sounds are in wav format and the sounds in the sounds folder are ogg. So what do I have to do

Re: [Audyssey] SoundRTS development log

2007-09-03 Thread Tristan
Skype: Tristanbussiere MSN: [EMAIL PROTECTED] - Original Message - From: "SoundMUD" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, September 03, 2007 4:23 AM Subject: [Audyssey] SoundRTS development log > Hello, > > I have just started a blog

[Audyssey] SoundRTS development log

2007-09-03 Thread SoundMUD
Hello, I have just started a blog called "SoundRTS development log" were I intend to give informations about the development. The URL is: http://soundrts.blogspot.com Jean-Luc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can m

Re: [Audyssey] SoundRTS question: the timer

2007-08-21 Thread SoundMUD
Sorry, you can't disable the timer in beta 8. It should probably be disabled by default for solo games where it is not really useful and enabled by default for multiplayer games (or games against the computer). And I probably should add a desactivation option to the game menu, and to the options me

[Audyssey] SoundRTS question: the timer

2007-08-20 Thread Ken the Crazy
First of all, is there any way to disable the timer in beta 8? Second, on high game speed the timer seems to quite nearly twice as fast as it should. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. --- Gamers

Re: [Audyssey] soundrts question

2007-08-20 Thread SoundMUD
To attack in SoundRTS, just send your units to the square you want to attack. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_

[Audyssey] soundrts question

2007-08-20 Thread Ay Aly
How can i makes attaks in soundrts _ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ --- Gamers mailing list __ Gamers@audyssey.org If you wan

Re: [Audyssey] SoundRTS Multiplatform?

2007-08-18 Thread The BlindTechs Network
visit: pythonce.sourceforge.net Gabe Vega The BlindTechtech of all techs Board of directors Arizona Council of the Blind Phoenix 602-903-3852 skype theblindtech --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes

Re: [Audyssey] SoundRTS Latest Test: Wow, the AI loves slaughter!

2007-08-18 Thread SoundMUD
Zack probably wanted to protect his peasants who were exploiting the goldmine or the woods in c2. The AI wanted to exploit the goldmine too (the other goldmines being exhausted), and while the peasants are fleeing when they find the knight, the computer finds these idle peasants and ask them to ex

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