...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, November 16, 2009 5:38 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] New release - The Q9 Action game!
Hi,
Agreed. In all respects Q9 is a classic 80's type side-scroller similar to
Donkey Kon
- Original Message -
From: "tim"
To: "Gamers Discussion list" ; "A public mailing list
for Blastbay Studios."
Cc: "Gamers Discussion list"
Sent: Sunday, November 22, 2009 12:39 AM
Subject: Re: [Audyssey] New release - The Q9 Action game!
hi
Bennefall
- Original Message -
From: "tim"
To: "Gamers Discussion list" ; "A public mailing list
for Blastbay Studios."
Cc: "Gamers Discussion list"
Sent: Sunday, November 22, 2009 12:39 AM
Subject: Re: [Audyssey] New release - The Q9 Action gam
t;tim"
To: "Gamers Discussion list" ; "A public mailing list
for Blastbay Studios."
Cc: "Gamers Discussion list"
Sent: Sunday, November 22, 2009 12:39 AM
Subject: Re: [Audyssey] New release - The Q9 Action game!
hi philip, a real quick question, ware did you g
hi philip, a real quick question, ware did you get or record the wind in the
mountain level? so darn clear! was that done with a digital recorder? or
how. thanks much!
- Original Message -
From: "Philip Bennefall"
To: "A public mailing list for Blastbay Studios."
Cc: "Gamers Discussio
ah wow glad to see it is out
On 16 Nov 2009, at 02:35, Bryan Peterson wrote:
Well I can't afford to do it this month but I plan on registering it
as soon as money permits. Very fun.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No pizza. Only Khlav Kala
I've played, for sure.
Karl
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Allan Thompson
Sent: Sunday, November 15, 2009 11:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] New release - The Q9 Action game!
I am defin
Hi Scott,
Hmmm...I see. In other words is what you are really thinking of is an
easy to use game engine. A sort of game creation tool like BGT or
Genesis that allows you to create games using an existing game engine.
Just add sounds, music, and the basic functionality is already there
fore you
Hi,
Wow amazing. I don't think we've had a release like this in a while. Well
there are Che's card games but I'm not a card gamer so I'm excited to try
this one out.
Munawar A. Bijani
"Knowledge is of two types: absorbed and heard. The heard knowledge is only
useful if it is absorbed." - Imam
Well I have just not bothered, I may not even bother.
unless ofcause I can kill the enemies and some how jump back and get the thing.
but we will see.
I must say the fortune fields are good and not.
usefull or not.
At 11:04 a.m. 17/11/2009, you wrote:
>Hi Shaun,
>Oh, I hate it when special items c
I think the game is just fine as is.
true its not one of the games we are used to but this reminds me of the
portable brick game and other small games I used to play as a boy, especially
in the car when driving.
At 11:38 a.m. 17/11/2009, you wrote:
>Hi,
>Agreed. In all respects Q9 is a classic 80
as a different tool entirely, even if it
used elements of the Q9 code.
Beware the grue!
Dark.
- Original Message -
From: "Scott Chesworth"
To: "Gamers Discussion list"
Sent: Monday, November 16, 2009 10:45 PM
Subject: Re: [Audyssey] New release - The Q9 Action ga
16 de Novembro de 2009 22:45
Assunto: Re: [Audyssey] New release - The Q9 Action game!
To clarify my last post with the suggestion, I think level editor was
perhaps the wrong choice of phrase, it really does sway more toward a
mod maker that I'm imagining. Whatever sound or story you care to pu
To clarify my last post with the suggestion, I think level editor was
perhaps the wrong choice of phrase, it really does sway more toward a
mod maker that I'm imagining. Whatever sound or story you care to put
to it in your mod, it'll still retain the classic arcade style because
of the UI and nav
Hi,
Agreed. In all respects Q9 is a classic 80's type side-scroller similar
to Donkey Kong and some of the later Pitfall games. Things like level
editors etc need not apply here. This is exactly one of the aspects
where I ran into problems with Mysteries of the Ancients.
I started out writing a
on you will notice how Q9 turns back and forward
without moving in the environment.
I hope this answers your questions.
Kind regards,
Philip Bennefall
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Monday, November 16, 2009 6:14 AM
Subject: Re: [Audys
Hi,
I second that. It is not so much impossible to get the objects as pretty
darn hard when you have enemies piling on you like a bunch of football
players and the stupid object is heading straight for a pit. It is times
like that you litterally have to decide to try and jump for the object
ov
quot;
To: "Gamers Discussion list"
Sent: Monday, November 16, 2009 8:30 PM
Subject: Re: [Audyssey] New release - The Q9 Action game!
Hi Dark,
Sorry for being a bit late in responding, I have a whole bunch of emails
to wade through.
First, you are not the only one to suggest a quicker w
- From: "shaun everiss"
> To: "Gamers Discussion list"
> Sent: Monday, November 16, 2009 8:24 PM
> Subject: Re: [Audyssey] New release - The Q9 Action game!
>
>
>> yeah I had to read that part of the menu about the pits.
>> objects can sometimes
Well, that's to me another good point about the game, deciding when to
go after bonsues and when not to.
Beware the gRue1
Dark.
- Original Message -
From: "shaun everiss"
To: "Gamers Discussion list"
Sent: Monday, November 16, 2009 8:24 PM
Subject: R
Hi Shaun,
Oh, I hate it when special items come down over a pit and I have to try
and jump over the pit and grab it in mid air before it falls into the
pit. That drives me nuts, but is all part of the fun. I can't tel you
how many times Q9 has broke his stupid alien neck going for falling
item
yes,I agree with Mateus,the humans could be interesting,it is not many games
with real killing of humans:)
- Original Message -
From: "matheus"
To:
Sent: Monday, November 16, 2009 11:10 PM
Subject: Re: [Audyssey] New release - The Q9 Action game!
hi philip. i have a
e environment.
I hope this answers your questions.
Kind regards,
Philip Bennefall
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Monday, November 16, 2009 6:14 AM
Subject: Re: [Audyssey] New release - The Q9 Action game!
>
>
> Hi Phi
bject: Re: [Audyssey] New release - The Q9 Action game!
yeah I had to read that part of the menu about the pits.
objects can sometimes come down in places where you really can't just get
em.
you have a pit on the left and some enemies on the right and well you get
the picture.
At 08:26 a.
questions.
Kind regards,
Philip Bennefall
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Monday, November 16, 2009 6:14 AM
Subject: Re: [Audyssey] New release - The Q9 Action game!
Hi Phil.
Just tried the demo. Very nicely put together ind
yeah I had to read that part of the menu about the pits.
objects can sometimes come down in places where you really can't just get em.
you have a pit on the left and some enemies on the right and well you get the
picture.
At 08:26 a.m. 17/11/2009, you wrote:
>Will just say very cool, and suppose i
Will just say very cool, and suppose it helped to go read the manual after
falling down the pits a few times so that I knew should jump first and then
hit the right/left arrow key to make it over them...LOL!
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but no
the demo really rocks, I will be picking this one up soon.
At 06:14 p.m. 16/11/2009, you wrote:
>Hi Phil.
>
>Just tried the demo. Very nicely put together indeed, not just in the matter
>of sound, but the matter of mechanics and how the engine works.
>
>Firstly, I love the way you don't actuall
Hi Phil.
Just tried the demo. Very nicely put together indeed, not just in the
matter
of sound, but the matter of mechanics and how the engine works.
Firstly, I love the way you don't actually get killed by just running
into
enemy's, they actually have to attack you, - w
I am definitely going to check it out. Normally I am not keen on audio side
scrollers but with these kind of endorsements I may have to rethink that.
No time right now, but I did listen to some of that music you have up on
your site. It made me wish I was a developer just so I could use that musi
-
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, November 15, 2009 7:25 PM
Subject: Re: [Audyssey] New release - The Q9 Action game!
Hi Bryan,
Yeah, the game is a cute little fun game. Much better than Tarzan Junior,
and Philip has impressed me with thi
that the levels get a lot longer in the full game
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, November 15, 2009 10:25 PM
Subject: Re: [Audyssey] New release - The Q9 Action game!
Hi Bryan,
Yeah, the game is a cute little
ross the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, November 15, 2009 8:25 PM
Subject: Re: [Audyssey] New release - The Q9 Action game!
Hi Bryan,
Yeah,
scussion list"
Sent: Monday, November 16, 2009 3:35 AM
Subject: Re: [Audyssey] New release - The Q9 Action game!
Well I can't afford to do it this month but I plan on registering it as
soon
as money permits. Very fun.
Homer: Hey, uh, could you go across the street and get me a slice of
game
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, November 15, 2009 10:25 PM
Subject: Re: [Audyssey] New release - The Q9 Action game!
Hi Bryan,
Yeah, the game is a cute little fun game. Much better than Tarzan Junior,
and
Hi Bryan,
Yeah, the game is a cute little fun game. Much better than Tarzan
Junior, and Philip has impressed me with this one. He has come a long
way from the guy putting out Dark Destroyer, Duckblaster, and Tarzan
Junior. Good one Philip.
Bryan Peterson wrote:
Well I can't afford to do it
Well I can't afford to do it this month but I plan on registering it as soon
as money permits. Very fun.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Philip Bennefall"
To: "A public mailing
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