[hlds] Mandatory TF2 update released
We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
Appears so. # 2 Norry [U:1:47713375] 00:07 210 active loopback Original SteamID: STEAM_0:1:23856687 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
This is really bad. Why would they literally screw every single server admin in one swoop like that. No notice no way to convert old ids to new. Break every single admin tool ect. On Aug 21, 2014 6:41 PM, E. Olsen ceo.eol...@gmail.com wrote: Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To
Re: [hlds] Mandatory TF2 update released
This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.commailto:joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.commailto:brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.commailto:joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.commailto:mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.commailto:er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please
Re: [hlds] Mandatory TF2 update released
It's simple. The old SteamID was STEAM_0:X:Y. Just do Y*2+X and you have the new one. e.g. STEAM_0:1:1337 = 1337*2+1= 2675 = [U:1:2675] 2014-08-22 0:42 GMT+02:00 Chris Oryschak ch...@oryschak.com: And is there a way to convert old steamid to new steamid? If not that means every ban every placed on a player is useless.. On Thu, Aug 21, 2014 at 6:40 PM, E. Olsen ceo.eol...@gmail.com wrote: Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or
Re: [hlds] Mandatory TF2 update released
Hi folks. It seems new Steam IDs are the old number multipled by two. My old is STEAM_0:0:523696. My new is U:1:1047392. On 21 August 2014 23:42, Chris Oryschak ch...@oryschak.com wrote: And is there a way to convert old steamid to new steamid? If not that means every ban every placed on a player is useless.. On Thu, Aug 21, 2014 at 6:40 PM, E. Olsen ceo.eol...@gmail.com wrote: Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the
Re: [hlds] Mandatory TF2 update released
*Two major issues I've got:* - The MOTD is borked, click something that pops up a new window, e.g. a Flash video, and it will popup the same page twice instead of going to the correct link. - Insecure mode is another problem I'm also encountering. On 21 August 2014 23:44, Alfred Reynolds alf...@valvesoftware.com wrote: This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *AnAkIn *Sent:* Thursday, August 21, 2014 3:42 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To
Re: [hlds] Mandatory TF2 update released
Won't this break stats systems as well? On Thu, Aug 21, 2014 at 6:44 PM, 1nsane 1nsane...@gmail.com wrote: Our servers are of little concern to them and they keep showing us this. Guess we don't even deserve a heads up :/ On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Mandatory TF2 update released
Well at least that wasn't messed with. But please couldn't you have at least given us some warning before making just a major change. Do you care that little about the people who help drive your community that you wouldn't at least give a heads up? On Thu, Aug 21, 2014 at 6:44 PM, Alfred Reynolds alf...@valvesoftware.com wrote: This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *AnAkIn *Sent:* Thursday, August 21, 2014 3:42 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
Every account I launch comes up in insecure mode. Reinstalling Steam doesn't even fix it this time. Game unable to be launched in any way. Validated files, even re-installed TF2. On Thu, Aug 21, 2014 at 6:50 PM, A Fearts joewatshis...@gmail.com wrote: Well at least that wasn't messed with. But please couldn't you have at least given us some warning before making just a major change. Do you care that little about the people who help drive your community that you wouldn't at least give a heads up? On Thu, Aug 21, 2014 at 6:44 PM, Alfred Reynolds alf...@valvesoftware.com wrote: This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *AnAkIn *Sent:* Thursday, August 21, 2014 3:42 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
[hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives,
Re: [hlds] Mandatory TF2 update released
I take it the zero response from valve is a big middle finger to anyone running a server? On Aug 21, 2014 6:54 PM, Michael Loveless mloveless1...@gmail.com wrote: Every account I launch comes up in insecure mode. Reinstalling Steam doesn't even fix it this time. Game unable to be launched in any way. Validated files, even re-installed TF2. On Thu, Aug 21, 2014 at 6:50 PM, A Fearts joewatshis...@gmail.com wrote: Well at least that wasn't messed with. But please couldn't you have at least given us some warning before making just a major change. Do you care that little about the people who help drive your community that you wouldn't at least give a heads up? On Thu, Aug 21, 2014 at 6:44 PM, Alfred Reynolds alf...@valvesoftware.com wrote: This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *AnAkIn *Sent:* Thursday, August 21, 2014 3:42 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
Haha, well said! On 22 August 2014 00:05, big john brewskii...@gmail.com wrote: I take it the zero response from valve is a big middle finger to anyone running a server? On Aug 21, 2014 6:54 PM, Michael Loveless mloveless1...@gmail.com wrote: Every account I launch comes up in insecure mode. Reinstalling Steam doesn't even fix it this time. Game unable to be launched in any way. Validated files, even re-installed TF2. On Thu, Aug 21, 2014 at 6:50 PM, A Fearts joewatshis...@gmail.com wrote: Well at least that wasn't messed with. But please couldn't you have at least given us some warning before making just a major change. Do you care that little about the people who help drive your community that you wouldn't at least give a heads up? On Thu, Aug 21, 2014 at 6:44 PM, Alfred Reynolds alf...@valvesoftware.com wrote: This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *AnAkIn *Sent:* Thursday, August 21, 2014 3:42 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please
Re: [hlds] Mandatory TF2 update released
Alfred Reynolds alf...@valvesoftware.com This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). It seems the steam2 format is still able to be read. I assume then all Sourcemod will need to do is update their getclientsteamid fucntions to get the old ID. On Thu, Aug 21, 2014 at 7:05 PM, big john brewskii...@gmail.com wrote: I take it the zero response from valve is a big middle finger to anyone running a server? On Aug 21, 2014 6:54 PM, Michael Loveless mloveless1...@gmail.com wrote: Every account I launch comes up in insecure mode. Reinstalling Steam doesn't even fix it this time. Game unable to be launched in any way. Validated files, even re-installed TF2. On Thu, Aug 21, 2014 at 6:50 PM, A Fearts joewatshis...@gmail.com wrote: Well at least that wasn't messed with. But please couldn't you have at least given us some warning before making just a major change. Do you care that little about the people who help drive your community that you wouldn't at least give a heads up? On Thu, Aug 21, 2014 at 6:44 PM, Alfred Reynolds alf...@valvesoftware.com wrote: This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *AnAkIn *Sent:* Thursday, August 21, 2014 3:42 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs
Re: [hlds] Mandatory TF2 update released
Thanks Anakin. Is it the same for STEAM_0:0: ... will their steam3 id be:[U:1: or [U:0: Does the 0 transfer over for the X value ? On Thu, Aug 21, 2014 at 6:45 PM, AnAkIn anakin...@gmail.com wrote: It's simple. The old SteamID was STEAM_0:X:Y. Just do Y*2+X and you have the new one. e.g. STEAM_0:1:1337 = 1337*2+1= 2675 = [U:1:2675] 2014-08-22 0:42 GMT+02:00 Chris Oryschak ch...@oryschak.com: And is there a way to convert old steamid to new steamid? If not that means every ban every placed on a player is useless.. On Thu, Aug 21, 2014 at 6:40 PM, E. Olsen ceo.eol...@gmail.com wrote: Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list
Re: [hlds] Mandatory TF2 update released
No, U:1 pretty means much what STEAM_0 was, it's Public universe AFAIK. It'll always be U:1. The X and Y values are only part of the latest number. 2014-08-22 1:38 GMT+02:00 Chris Oryschak ch...@oryschak.com: Thanks Anakin. Is it the same for STEAM_0:0: ... will their steam3 id be:[U:1: or [U:0: Does the 0 transfer over for the X value ? On Thu, Aug 21, 2014 at 6:45 PM, AnAkIn anakin...@gmail.com wrote: It's simple. The old SteamID was STEAM_0:X:Y. Just do Y*2+X and you have the new one. e.g. STEAM_0:1:1337 = 1337*2+1= 2675 = [U:1:2675] 2014-08-22 0:42 GMT+02:00 Chris Oryschak ch...@oryschak.com: And is there a way to convert old steamid to new steamid? If not that means every ban every placed on a player is useless.. On Thu, Aug 21, 2014 at 6:40 PM, E. Olsen ceo.eol...@gmail.com wrote: Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe,
Re: [hlds] Mandatory TF2 update released
Perfect. Thank you very much. On Thu, Aug 21, 2014 at 7:40 PM, AnAkIn anakin...@gmail.com wrote: No, U:1 pretty means much what STEAM_0 was, it's Public universe AFAIK. It'll always be U:1. The X and Y values are only part of the latest number. 2014-08-22 1:38 GMT+02:00 Chris Oryschak ch...@oryschak.com: Thanks Anakin. Is it the same for STEAM_0:0: ... will their steam3 id be:[U:1: or [U:0: Does the 0 transfer over for the X value ? On Thu, Aug 21, 2014 at 6:45 PM, AnAkIn anakin...@gmail.com wrote: It's simple. The old SteamID was STEAM_0:X:Y. Just do Y*2+X and you have the new one. e.g. STEAM_0:1:1337 = 1337*2+1= 2675 = [U:1:2675] 2014-08-22 0:42 GMT+02:00 Chris Oryschak ch...@oryschak.com: And is there a way to convert old steamid to new steamid? If not that means every ban every placed on a player is useless.. On Thu, Aug 21, 2014 at 6:40 PM, E. Olsen ceo.eol...@gmail.com wrote: Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
[hlds] New SteamID format for TF2
We apologize for the lack of warning regarding the SteamID format change in today's update. It was our intent to give the community a heads-up before the change was released, but it was missed. The change was made to update TF2 to use the current SteamID format, which most other games on Steam and Steam itself uses. You will find that you can now use SteamIDs rendered by these other locations in your interactions with the engine. The engine will still recognize the old format, though, so your current server ban lists should still be valid. The conversion equation has already been posted by a community member, but here it is again: Old:STEAM_0:A:B New:[U:1:B*2+A] Example:STEAM_0:1:1234 ---[U:1:2469] We're sorry for the problems this may cause while you update your scripts to use the new format. It was not our intent to disrupt your servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
Fair enough, mistakes happen. I would, however, implore the TF2 dev team to actively engage the Sourcemod dev team and give them advanced notice of any future major changes (like you guys always used to do, which was a great environment to participate in) such as porting TF2 to Source 2, etc. The way you helped us transition to Steampipe should be the model here - we all worked together, and that rollout went about as smooth as could be ;-) On Thu, Aug 21, 2014 at 7:41 PM, Eric Smith er...@valvesoftware.com wrote: We apologize for the lack of warning regarding the SteamID format change in today's update. It was our intent to give the community a heads-up before the change was released, but it was missed. The change was made to update TF2 to use the current SteamID format, which most other games on Steam and Steam itself uses. You will find that you can now use SteamIDs rendered by these other locations in your interactions with the engine. The engine will still recognize the old format, though, so your current server ban lists should still be valid. The conversion equation has already been posted by a community member, but here it is again: Old:STEAM_0:A:B New:[U:1:B*2+A] Example:STEAM_0:1:1234 ---[U:1:2469] We're sorry for the problems this may cause while you update your scripts to use the new format. It was not our intent to disrupt your servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
Thank you Eric! 2014-08-22 1:47 GMT+02:00 E. Olsen ceo.eol...@gmail.com: Fair enough, mistakes happen. I would, however, implore the TF2 dev team to actively engage the Sourcemod dev team and give them advanced notice of any future major changes (like you guys always used to do, which was a great environment to participate in) such as porting TF2 to Source 2, etc. The way you helped us transition to Steampipe should be the model here - we all worked together, and that rollout went about as smooth as could be ;-) On Thu, Aug 21, 2014 at 7:41 PM, Eric Smith er...@valvesoftware.com wrote: We apologize for the lack of warning regarding the SteamID format change in today's update. It was our intent to give the community a heads-up before the change was released, but it was missed. The change was made to update TF2 to use the current SteamID format, which most other games on Steam and Steam itself uses. You will find that you can now use SteamIDs rendered by these other locations in your interactions with the engine. The engine will still recognize the old format, though, so your current server ban lists should still be valid. The conversion equation has already been posted by a community member, but here it is again: Old:STEAM_0:A:B New:[U:1:B*2+A] Example:STEAM_0:1:1234 ---[U:1:2469] We're sorry for the problems this may cause while you update your scripts to use the new format. It was not our intent to disrupt your servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
Yeah, mistakes can happen easily, well thanks for the update on that (Steam ID). That's one of the bugs acknowledged in this update, just needs the other bug acknowledging/fixing (which happened when the HTML MOTD started sharing the Steam browser control) then all is well again hopefully. On 22 August 2014 00:47, E. Olsen ceo.eol...@gmail.com wrote: Fair enough, mistakes happen. I would, however, implore the TF2 dev team to actively engage the Sourcemod dev team and give them advanced notice of any future major changes (like you guys always used to do, which was a great environment to participate in) such as porting TF2 to Source 2, etc. The way you helped us transition to Steampipe should be the model here - we all worked together, and that rollout went about as smooth as could be ;-) On Thu, Aug 21, 2014 at 7:41 PM, Eric Smith er...@valvesoftware.com wrote: We apologize for the lack of warning regarding the SteamID format change in today's update. It was our intent to give the community a heads-up before the change was released, but it was missed. The change was made to update TF2 to use the current SteamID format, which most other games on Steam and Steam itself uses. You will find that you can now use SteamIDs rendered by these other locations in your interactions with the engine. The engine will still recognize the old format, though, so your current server ban lists should still be valid. The conversion equation has already been posted by a community member, but here it is again: Old:STEAM_0:A:B New:[U:1:B*2+A] Example:STEAM_0:1:1234 ---[U:1:2469] We're sorry for the problems this may cause while you update your scripts to use the new format. It was not our intent to disrupt your servers. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
Many of us who use sourcebans can use this as a temporary fix: 1. disable your sourcebans plugin by renaming it to sourcebans.smx-disabled 2. verify that tf/addons/sourcemod/configs/admins.cfg contains all your current admins and reserved-slot holders etc. 3. place the script (below) into the /tf/addons/sourcemod/configs/ directory, name it fix.php, change to that directory on your command line, and execute the script with php fix.php admins-new.cfg 4. check that it worked... look at the admins-new.cfg and compare it to admins.cfg to see if the conversion worked. 5. delete your admins.cfg and rename admins-new.cfg to admins.cfg and restart your server. That will, at least, give your admins back their powers. Here's the script: -- ? $f = file_get_contents(admins.cfg); $f = explode('',$f); foreach($f as $line) { if(substr($line,0,6)==STEAM_) { $a=explode(':',substr($line,8)); echo '[U:1:'.($a[1]*2+$a[0]).']'; } else echo $line.''; } ? -- Of course, this assumes you have php and can run it from the command line. It's what I came up with, though, and I thought I'd share it since it worked for us. cheers, - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
Stop trying to convert everything, The sourcemod devs are currently working on a hack to make it work again with old steam id formats. https://github.com/alliedmodders/sourcemod/pull/136 -- Original Message -- From: Peter Jerde peter-h...@jerde.net To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 22-8-2014 2:29:14 Subject: Re: [hlds] New SteamID format for TF2 Many of us who use sourcebans can use this as a temporary fix: 1. disable your sourcebans plugin by renaming it to sourcebans.smx-disabled 2. verify that tf/addons/sourcemod/configs/admins.cfg contains all your current admins and reserved-slot holders etc. 3. place the script (below) into the /tf/addons/sourcemod/configs/ directory, name it fix.php, change to that directory on your command line, and execute the script with php fix.php admins-new.cfg 4. check that it worked... look at the admins-new.cfg and compare it to admins.cfg to see if the conversion worked. 5. delete your admins.cfg and rename admins-new.cfg to admins.cfg and restart your server. That will, at least, give your admins back their powers. Here's the script: -- ? $f = file_get_contents(admins.cfg); $f = explode('',$f); foreach($f as $line) { if(substr($line,0,6)==STEAM_) { $a=explode(':',substr($line,8)); echo '[U:1:'.($a[1]*2+$a[0]).']'; } else echo $line.''; } ? -- Of course, this assumes you have php and can run it from the command line. It's what I came up with, though, and I thought I'd share it since it worked for us. cheers, - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
If the old steamID is still recognized why would sourcebans no longer work? This REALLY freakin sucks with ZERO time to get ready for such a MAJOR change... On Thu, Aug 21, 2014 at 8:29 PM, Peter Jerde peter-h...@jerde.net wrote: Many of us who use sourcebans can use this as a temporary fix: 1. disable your sourcebans plugin by renaming it to sourcebans.smx-disabled 2. verify that tf/addons/sourcemod/configs/admins.cfg contains all your current admins and reserved-slot holders etc. 3. place the script (below) into the /tf/addons/sourcemod/configs/ directory, name it fix.php, change to that directory on your command line, and execute the script with php fix.php admins-new.cfg 4. check that it worked... look at the admins-new.cfg and compare it to admins.cfg to see if the conversion worked. 5. delete your admins.cfg and rename admins-new.cfg to admins.cfg and restart your server. That will, at least, give your admins back their powers. Here's the script: -- ? $f = file_get_contents(admins.cfg); $f = explode('',$f); foreach($f as $line) { if(substr($line,0,6)==STEAM_) { $a=explode(':',substr($line,8)); echo '[U:1:'.($a[1]*2+$a[0]).']'; } else echo $line.''; } ? -- Of course, this assumes you have php and can run it from the command line. It's what I came up with, though, and I thought I'd share it since it worked for us. cheers, - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
To clarify, in SourceMod, our plan for the stable branch is to make the admin system and GetClientAuthString function behave as if the change never took place. The development branch will still as-is at the moment. Longer term, we plan to rework things to not be able to be hampered by format changes like this. -- Nicholas Hastings AlliedMods.net http://www.alliedmods.net davidaap1...@gmail.com mailto:davidaap1...@gmail.com Thursday, August 21, 2014 8:30 PM Stop trying to convert everything, The sourcemod devs are currently working on a hack to make it work again with old steam id formats. https://github.com/alliedmodders/sourcemod/pull/136 Peter Jerde mailto:peter-h...@jerde.net Thursday, August 21, 2014 8:29 PM Many of us who use sourcebans can use this as a temporary fix: 1. disable your sourcebans plugin by renaming it to sourcebans.smx-disabled 2. verify that tf/addons/sourcemod/configs/admins.cfg contains all your current admins and reserved-slot holders etc. 3. place the script (below) into the /tf/addons/sourcemod/configs/ directory, name it fix.php, change to that directory on your command line, and execute the script with php fix.php admins-new.cfg 4. check that it worked... look at the admins-new.cfg and compare it to admins.cfg to see if the conversion worked. 5. delete your admins.cfg and rename admins-new.cfg to admins.cfg and restart your server. That will, at least, give your admins back their powers. Here's the script: -- ? $f = file_get_contents(admins.cfg); $f = explode('',$f); foreach($f as $line) { if(substr($line,0,6)==STEAM_) { $a=explode(':',substr($line,8)); echo '[U:1:'.($a[1]*2+$a[0]).']'; } else echo $line.''; } ? -- Of course, this assumes you have php and can run it from the command line. It's what I came up with, though, and I thought I'd share it since it worked for us. cheers, - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
This is why I been using the raw accountid for everything since forever. =) On Thu, Aug 21, 2014 at 8:38 PM, Nicholas Hastings psycho...@alliedmods.net wrote: To clarify, in SourceMod, our plan for the stable branch is to make the admin system and GetClientAuthString function behave as if the change never took place. The development branch will still as-is at the moment. Longer term, we plan to rework things to not be able to be hampered by format changes like this. -- Nicholas Hastings AlliedMods.net http://www.alliedmods.net davidaap1...@gmail.com Thursday, August 21, 2014 8:30 PM Stop trying to convert everything, The sourcemod devs are currently working on a hack to make it work again with old steam id formats. https://github.com/alliedmodders/sourcemod/pull/136 Peter Jerde peter-h...@jerde.net Thursday, August 21, 2014 8:29 PM Many of us who use sourcebans can use this as a temporary fix: 1. disable your sourcebans plugin by renaming it to sourcebans.smx-disabled 2. verify that tf/addons/sourcemod/configs/admins.cfg contains all your current admins and reserved-slot holders etc. 3. place the script (below) into the /tf/addons/sourcemod/configs/ directory, name it fix.php, change to that directory on your command line, and execute the script with php fix.php admins-new.cfg 4. check that it worked... look at the admins-new.cfg and compare it to admins.cfg to see if the conversion worked. 5. delete your admins.cfg and rename admins-new.cfg to admins.cfg and restart your server. That will, at least, give your admins back their powers. Here's the script: -- ? $f = file_get_contents(admins.cfg); $f = explode('',$f); foreach($f as $line) { if(substr($line,0,6)==STEAM_) { $a=explode(':',substr($line,8)); echo '[U:1:'.($a[1]*2+$a[0]).']'; } else echo $line.''; } ? -- Of course, this assumes you have php and can run it from the command line. It's what I came up with, though, and I thought I'd share it since it worked for us. cheers, - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
Nicholas Hastings you sir, and your team of devs, are AWESOME! *patiently waits* On Thu, Aug 21, 2014 at 8:41 PM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: This is why I been using the raw accountid for everything since forever. =) On Thu, Aug 21, 2014 at 8:38 PM, Nicholas Hastings psycho...@alliedmods.net wrote: To clarify, in SourceMod, our plan for the stable branch is to make the admin system and GetClientAuthString function behave as if the change never took place. The development branch will still as-is at the moment. Longer term, we plan to rework things to not be able to be hampered by format changes like this. -- Nicholas Hastings AlliedMods.net http://www.alliedmods.net davidaap1...@gmail.com Thursday, August 21, 2014 8:30 PM Stop trying to convert everything, The sourcemod devs are currently working on a hack to make it work again with old steam id formats. https://github.com/alliedmodders/sourcemod/pull/136 Peter Jerde peter-h...@jerde.net Thursday, August 21, 2014 8:29 PM Many of us who use sourcebans can use this as a temporary fix: 1. disable your sourcebans plugin by renaming it to sourcebans.smx-disabled 2. verify that tf/addons/sourcemod/configs/admins.cfg contains all your current admins and reserved-slot holders etc. 3. place the script (below) into the /tf/addons/sourcemod/configs/ directory, name it fix.php, change to that directory on your command line, and execute the script with php fix.php admins-new.cfg 4. check that it worked... look at the admins-new.cfg and compare it to admins.cfg to see if the conversion worked. 5. delete your admins.cfg and rename admins-new.cfg to admins.cfg and restart your server. That will, at least, give your admins back their powers. Here's the script: -- ? $f = file_get_contents(admins.cfg); $f = explode('',$f); foreach($f as $line) { if(substr($line,0,6)==STEAM_) { $a=explode(':',substr($line,8)); echo '[U:1:'.($a[1]*2+$a[0]).']'; } else echo $line.''; } ? -- Of course, this assumes you have php and can run it from the command line. It's what I came up with, though, and I thought I'd share it since it worked for us. cheers, - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] New SteamID format for TF2
We support over twenty variants of the Source engine, and not all of them support Steam authentication. -- Nicholas Hastings AlliedMods.net http://www.alliedmods.net Spencer 'voogru' MacDonald mailto:voo...@voogru.com Thursday, August 21, 2014 8:41 PM This is why I been using the raw accountid for everything since forever. =) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Nicholas Hastings mailto:psycho...@alliedmods.net Thursday, August 21, 2014 8:38 PM To clarify, in SourceMod, our plan for the stable branch is to make the admin system and GetClientAuthString function behave as if the change never took place. The development branch will still as-is at the moment. Longer term, we plan to rework things to not be able to be hampered by format changes like this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds davidaap1...@gmail.com mailto:davidaap1...@gmail.com Thursday, August 21, 2014 8:30 PM Stop trying to convert everything, The sourcemod devs are currently working on a hack to make it work again with old steam id formats. https://github.com/alliedmodders/sourcemod/pull/136 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
What is going on with the insecure issue client side? I still can't get into any of my servers because every account on every computer I have is getting a message 'You are in insecure mode. You must restart before you can connect to secure servers. I have restarted, validated, reinstalled steam, reinstalled tf2, restarted my servers, validated my servers, and even went as far as re-installing an entire server. On Thu, Aug 21, 2014 at 7:43 PM, Chris Oryschak ch...@oryschak.com wrote: Perfect. Thank you very much. On Thu, Aug 21, 2014 at 7:40 PM, AnAkIn anakin...@gmail.com wrote: No, U:1 pretty means much what STEAM_0 was, it's Public universe AFAIK. It'll always be U:1. The X and Y values are only part of the latest number. 2014-08-22 1:38 GMT+02:00 Chris Oryschak ch...@oryschak.com: Thanks Anakin. Is it the same for STEAM_0:0: ... will their steam3 id be:[U:1: or [U:0: Does the 0 transfer over for the X value ? On Thu, Aug 21, 2014 at 6:45 PM, AnAkIn anakin...@gmail.com wrote: It's simple. The old SteamID was STEAM_0:X:Y. Just do Y*2+X and you have the new one. e.g. STEAM_0:1:1337 = 1337*2+1= 2675 = [U:1:2675] 2014-08-22 0:42 GMT+02:00 Chris Oryschak ch...@oryschak.com: And is there a way to convert old steamid to new steamid? If not that means every ban every placed on a player is useless.. On Thu, Aug 21, 2014 at 6:40 PM, E. Olsen ceo.eol...@gmail.com wrote: Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit
Re: [hlds] Mandatory TF2 update released
Back up the configuration files you care about and then use the information in this thread to delete the files stored in the Steam Cloud for TF2. http://forums.steampowered.com/forums/showthread.php?t=2470784 It's possible something in your configuration is causing this issue, and reverting to entirely default configuration is the easiest way to eliminate that possible cause. On 8/21/2014 8:55 PM, Michael Loveless wrote: What is going on with the insecure issue client side? I still can't get into any of my servers because every account on every computer I have is getting a message 'You are in insecure mode. You must restart before you can connect to secure servers. I have restarted, validated, reinstalled steam, reinstalled tf2, restarted my servers, validated my servers, and even went as far as re-installing an entire server. On Thu, Aug 21, 2014 at 7:43 PM, Chris Oryschak ch...@oryschak.com mailto:ch...@oryschak.com wrote: Perfect. Thank you very much. On Thu, Aug 21, 2014 at 7:40 PM, AnAkIn anakin...@gmail.com mailto:anakin...@gmail.com wrote: No, U:1 pretty means much what STEAM_0 was, it's Public universe AFAIK. It'll always be U:1. The X and Y values are only part of the latest number. 2014-08-22 1:38 GMT+02:00 Chris Oryschak ch...@oryschak.com mailto:ch...@oryschak.com: Thanks Anakin. Is it the same for STEAM_0:0: ... will their steam3 id be:[U:1: or [U:0: Does the 0 transfer over for the X value ? On Thu, Aug 21, 2014 at 6:45 PM, AnAkIn anakin...@gmail.com mailto:anakin...@gmail.com wrote: It's simple. The old SteamID was STEAM_0:X:Y. Just do Y*2+X and you have the new one. e.g. STEAM_0:1:1337 = 1337*2+1= 2675 = [U:1:2675] 2014-08-22 0:42 GMT+02:00 Chris Oryschak ch...@oryschak.com mailto:ch...@oryschak.com: And is there a way to convert old steamid to new steamid? If not that means every ban every placed on a player is useless.. On Thu, Aug 21, 2014 at 6:40 PM, E. Olsen ceo.eol...@gmail.com mailto:ceo.eol...@gmail.com wrote: Yeah - this borks everything from admin tools to Ban databases. Please revert this back, guys! On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak ch...@oryschak.com mailto:ch...@oryschak.com wrote: wow ! and the new format doesn't even match up with the previous steamID. Everyone now has a new id# Thanks for the heads up ! On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com mailto:brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com mailto:joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com mailto:mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com mailto:er...@valvesoftware.com wrote: We've released a
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives,
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
Installing SourceMod 1.6.2-git4885 should fix the problem. On 8/21/2014 11:52 PM, Dill Bates wrote: Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
I'm not seeing anything like that... The latest stable branch I see is 1.6.2-git4558, and that's from May 26th 2014. Sent from my iPhone On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote: Installing SourceMod 1.6.2-git4885 should fix the problem. On 8/21/2014 11:52 PM, Dill Bates wrote: Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
Whoops, I did mean 4558 (I reversed the 8s and 5s). That was created earlier today from this commit: https://github.com/alliedmodders/sourcemod/commit/7df10696134b552783658dc73615421bea970bce#diff-d41d8cd98f00b204e9800998ecf8427e On 8/22/2014 12:42 AM, Dill Bates wrote: I'm not seeing anything like that... The latest stable branch I see is 1.6.2-git4558, and that's from May 26th 2014. Sent from my iPhone On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote: Installing SourceMod 1.6.2-git4885 should fix the problem. On 8/21/2014 11:52 PM, Dill Bates wrote: Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2 - Removed rocks and added a new structure by the final cart push - Cart now takes longer to pass through the building at the end of - Adjusted spawn times - Adjusted Health and ammo packs
Re: [hlds] Well, SourceMod admin system is broken even though engine is suppose to still accept steam2.
No worries man! Hey so for adding admins back in do you need brackets or no brackets? I tried both and it still doesn't seem to function. Sent from my iPhone On Aug 21, 2014, at 9:55 PM, Ross Bemrose rbemr...@gmail.com wrote: Whoops, I did mean 4558 (I reversed the 8s and 5s). That was created earlier today from this commit: https://github.com/alliedmodders/sourcemod/commit/7df10696134b552783658dc73615421bea970bce#diff-d41d8cd98f00b204e9800998ecf8427e On 8/22/2014 12:42 AM, Dill Bates wrote: I'm not seeing anything like that... The latest stable branch I see is 1.6.2-git4558, and that's from May 26th 2014. Sent from my iPhone On Aug 21, 2014, at 8:54 PM, Ross Bemrose rbemr...@gmail.com wrote: Installing SourceMod 1.6.2-git4885 should fix the problem. On 8/21/2014 11:52 PM, Dill Bates wrote: Is this fixed yet? Broke our ranking system and players are about to riot. Sent from my iPhone On Aug 21, 2014, at 4:02 PM, William Pickard lollol22...@gmail.com wrote: Ya, there's currently 3 threads on the alliedmodders forums complaining about the steamid change and 1 tweet saying that everything relying on steamids(like sourcemod) is broken. -- Forwarded message -- From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Thu, 21 Aug 2014 22:44:44 + Subject: Re: [hlds] Mandatory TF2 update released This is right, and the old steam2 format is still accepted by the engine (so any existing bans you have keep applying). From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn Sent: Thursday, August 21, 2014 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released It seems that SteamIDs are just in the Steam3 format instead of Steam2 now. 2014-08-22 0:39 GMT+02:00 A Fearts joewatshis...@gmail.com: Yes, there is a thread here about it: https://forums.alliedmods.net/showthread.php?t=246705 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts joewatshis...@gmail.com wrote: Why after all these years would you change the SteamID format? Why wouldn't you at least give people a warning before you made such a drastic change? On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless mloveless1...@gmail.com wrote: All 3 of my accounts/computers are all now launching in insecure mode after update. This has happened at least once a month for the past 3 or 4 months. It requires me to reinstall Steam in every instance to fix it. Why does this happen? On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2369699. -Eric - - Fixed rockets colliding with other projectiles and getting stuck in the world - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen - Fixed the Demoman not being able to equip The Grandmaster - Fixed a bug where Professional Killstreak items were being displayed as Specialized - Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice - Fixed character audio being cut short when characters clap during the Conga taunt - Unusual taunts that are tradable can now be listed on the Steam Community Market - The Classic can now accept Enemies Gibbed strange parts - The Manmelter can now accept Allies Extinguished strange parts - Added mp_spectators_restricted server convar - Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit - Updated the HTML display in the MOTD to use shared Steam browser control - Updated the materials for The Dalokohs Bar - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers - Updated the localization files - Updated pl_cactuscanyon -Stage 1 - Reworked the geometry of the back stairwell route leading to the final cap -Stage 3 - New design of back yard underpass area - Added new building and route near the underpass - New geometry for Red battlements and spawn exit by the first cap - Added new exit from Red spawn leading to the raised middle rock outcrop by the barn - Reworked Red spawn exit by capture point 2