Re: [hlds_linux] Steamcmd libstdc++ problems on Debian Lenny

2013-09-04 Thread Kaspars
thanks for the tip, this helps 2013/9/4 Peter Reinhold peter_va...@reinhold.dk On 04.09.2013 07:43, Peter Reinhold wrote: ./steamcmd: symbol lookup error: ./libstdc++.so.6: undefined symbol: _ZNSt8messagesIcE2idE, version GLIBCXX_3.4 Also on CentOS 5.9, but not on 6.3 It seems to be

Re: [hlds_linux] Steamcmd libstdc++ problems on Debian Lenny

2013-09-04 Thread Kaspars
btw due to steamcmd auto updating itself, this will not work for the next update however you can preload the .so file and it will not use bundled linux32/libstdc++.so.6 with this command: LD_PRELOAD=/path/to/tf2_install/bin/libstdc++.so.6 ./steamcmd.sh +runscript tf2.ini 2013/9/4 Kaspars kasp

Re: [hlds_linux] Steamcmd libstdc++ problems on Debian Lenny

2013-09-03 Thread Kaspars
I can confirm the same problem. cookie ~ # uname -a Linux cookie 2.6.31-gentoo-r10 #6 SMP PREEMPT Fri Mar 5 02:28:02 EET 2010 i686 Intel(R) Xeon(R) CPU X3460 @ 2.80GHz GenuineIntel GNU/Linux cookie ~ # uptime 08:50:09 up 1246 days, 9:56, 3 users, load average: 0.12, 0.19, 0.11 On

Re: [hlds_linux] Mandatory TF2 update released

2013-08-28 Thread Kaspars
./srcds_linux: symbol lookup error: bin/libtcmalloc_minimal.so.4: undefined symbol: _ZZN22TCMallocImplementation16GetFreeListSizesEPSt6vectorIN15MallocExtension12FreeListInfoESaIS2_EEE14kLargeSpanType 2013/8/28 Peter Reinhold peter_va...@reinhold.dk On 28.08.2013 07:21, Peter Reinhold wrote:

Re: [hlds_linux] Mandatory TF2 update released

2013-08-28 Thread Kaspars
...@list.valvesoftware.com] On Behalf Of Kaspars Sent: woensdag 28 augustus 2013 8:47 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory TF2 update released ./srcds_linux: symbol lookup error: bin/libtcmalloc_minimal.so.4: undefined symbol

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2012-11-02 Thread Kaspars
Confirmed, lag spikes are gone! Thanks a lot! On 2012.11.02. 21:20, ics wrote: Yes i'm loving the timing too. 8:26 pm is much better than the usual 3-5am (6-8 hours from now) -ics 2.11.2012 21:09, doc kirjoitti: And this time the Friday is actually at a great time (for those living in PST

Re: [hlds_linux] Is there any information we can provide to Valve to help resolve the recent server performance issues?

2012-10-29 Thread Kaspars
Getting the same freezing issues. Running gentoo, kernel 2.6.31 on a quad core Xeon X3460. 32 player server, tried with and without sourcemod, the same. There were no freezing issues before the update. The freezes occur every ~20-40 seconds and teleports you back a few meters... On

Re: [hlds_linux] Sharing Server Files with Unionfs

2012-10-29 Thread Kaspars
Thank you for this tutorial, I am using hard-links, but there are some issues because of server writing to files therefore I had to change the owner of base files to root, but that makes more problems :) I will definitely look at the unionfs. On 2012.10.29. 19:17, Lord_Jeremy wrote: Hey all.

Re: [hlds_linux] The policy of truth is still in effect

2012-01-25 Thread Kaspars
I haven't followed the list lately (and I don't know if the following issue is fixed), however I have a question - does this mean we cannot use query caching plugins any more to prevent ddos attacks? On 2012.01.24. 22:08, Fletcher Dunn wrote: Yesterday the Team Fortress team took further

Re: [hlds_linux] nemrun v1.8.5 released -- srcupdatecheck will soon cease working without this update!

2011-12-05 Thread Kaspars
Thanks! On 2011.12.05. 23:55, Eli Witt wrote: Yet another quality production brought to you by Nem. Without you, Nem, my idle servers would cry. 3 On Mon, Dec 5, 2011 at 9:42 AM, Kyle Sandersonkyle.l...@gmail.com wrote: Thanks Neph! On Mon, Dec 5, 2011 at 6:26 AM,

Re: [hlds_linux] Mysterious server crashes

2011-10-15 Thread Kaspars
FYI I have three servers, two with only replay enabled, and third with replay+STV. The third server (with STV) randomly crashes once a while. Will try to disable STV, too and report back. On 2011.10.15. 17:03, Emil Larsson wrote: I disabled SourceTV (it was running alongside Replay) and it

Re: [hlds_linux] Mysterious server crashes

2011-10-15 Thread Kaspars
I can confirm that the server is not crashing anymore if the STV is disabled. On 2011.10.15. 19:43, Henry Goffin wrote: Thanks for the reports about Source TV, all. No promises on a specific timeline but we will obviously see what we can do. On Oct 15, 2011, at 7:55 AM, Emil

Re: [hlds_linux] Nemrun 1.8 (beta)

2011-07-02 Thread Kaspars
Is there any other changes in srcupdatecheck (except for python3 compatibility) ? -K On 2011.07.02. 2:17, Nephyrin Zey wrote: Nemrun 1.8 is available here: http://nephyrin.net/tools/nemrun/1.8/ Features wise, it adds -onbootcmd which lets you specify a command/script to run immediately

Re: [hlds_linux] replay feature

2011-05-10 Thread Kaspars
I just wanted to inform, that there is a small issue with path names on linux servers. If I have set the replay_local_fileserver_path cvar to a directory which contains uppercase characters, the replay feature fails. replay_local_fileserver_path /opt/SRCDS.tf2main/replay_files replay_enable 1

Re: [hlds_linux] nemrun 2.0 feature requests?

2011-03-29 Thread Kaspars
Sometimes when an update breaks (like I kill it), I loose steam.inf file (it literally gets deleted) and the srcdsupdatecheck fails to check for the updates next time. It would be nice if we had some fallback option... On 2011.03.30. 0:27, Nephyrin Zey wrote: I'm making a few big changes to

Re: [hlds_linux] Server Specs for 32 Player Server

2011-03-28 Thread Kaspars
I'm running x3460 too, without turbo boost. A 32 player TF2 server pushes the cpu usage for one core to about 75%. That's when you have hyperthreading enabled and the system sees eight cores. Not sure how the server would handle eight 32 player servers, but four should run just fine. On

Re: [hlds_linux] master server source 1 is down.

2011-02-23 Thread Kaspars
I can confirm that the 72.165.61.153 is not working for me either. On 2011.02.24. 5:26, bottige...@gmail.com wrote: The pings work, but the server never responds. Here's a small python script that demonstrates it is down. import socket s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) #

Re: [hlds_linux] nemrun 1.6

2011-02-21 Thread Kaspars
Sorry but I'm using this script longer than you :) I'm just staying in the shadows... ok, actually I'm using only the srcupdatecheck from the package, but that still qualifies me as an user of this fine stuff :) High five! On 2011.02.21. 19:27, Eli Witt wrote: Thanks Neph! I never knew

Re: [hlds_linux] Team Fortress 2 Update Released

2011-02-08 Thread Kaspars
Running version : 1.1.3.0/15 4426 secure Try -verify_all On 2011.02.08. 12:26, Anthony Stoyanov wrote: Hey, Server doesn't want to update... I get: Updating Installation Checking/Installing 'Team Fortress 2 Content' version 210 Checking/Installing 'Team Fortress 2 Materials' version 97

Re: [hlds_linux] Team Fortress 2 Update Released

2011-02-03 Thread Kaspars
I had this unpleasant surprise at 3AM in the morning when I started to get notifications from my server monitoring daemon which kept reporting that the servers are dead. It was due to the A2A_PING removal. Somehow I believed that this will not get to the required update and stay only in the

Re: [hlds_linux] Team Fortress 2 Update Available

2010-10-19 Thread Kaspars
My server is running 1.1.1.0 and not complaining about any updates. Just ran manually steam updatetool binary and the server got updated to 1.1.1.1 version. Is this an expected behavior? On 2010.10.19. 9:45, D3vilfish - Simiancage.org wrote: Just to note, we noticed our nix servers did not

Re: [hlds_linux] Team Fortress 2 Update Available

2010-10-19 Thread Kaspars
Alright, I just found whats causing it... I'm using srcupdatecheck from nemrun package to check if there are updates... master server does not respond with an out of date message if the version ir 1.1.1.0 (current version is 1.1.1.1), but only if it's 1.1.0.x. Seems like it just ignores the

Re: [hlds_linux] TF2 unlimited sentry bug is back

2010-10-17 Thread Kaspars
got one on my server, too 2010/10/17 ics i...@ics-base.net There seems to be yet another unlimited sentry bug in the game. http://forums.steampowered.com/forums/showthread.php?t=1517462 Incase it's removed from the main thread and thus it being already public knowledge, here's how it's

Re: [hlds_linux] TF2 unlimited sentry bug is back

2010-10-17 Thread Kaspars
this might help: http://forums.alliedmods.net/showthread.php?p=642578 2010/10/17 Freddie Agricola freddie.agric...@gmail.com On Sun, Oct 17, 2010 at 4:43 AM, Kaspars kasp...@micro.lv wrote: got one on my server, too 2010/10/17 ics i...@ics-base.net There seems to be yet another

Re: [hlds_linux] Nemrun v1.5.2

2010-09-01 Thread Kaspars
Thanks! I was about to report this problem :) 2010/9/1 Nephyrin Zey nephy...@doublezen.net http://nephyrin.net/tools/nemrun/1.5.2/ Valve just broke their master server dns (hl2master.steampowered.com). It didn't just go MIA - it actually sits there rejecting packets which breaks nemrun.

Re: [hlds_linux] l4d2: how to shutdown via cron?

2010-07-05 Thread Kaspars
Guys, you are currently trying to reinvent the wheel. Thanks to the Nephyrin, there is a nice package called nemrun which does the checking for update. The most useful tool from this package is srcupdatecheck. You can adopt it to use in your own scripts or just use the whole package. If the

Re: [hlds_linux] TF2 server won't start

2010-05-06 Thread Kaspars
just out of curiosity - how does one install team fortress without installing OB engine and what is the point of having such an option? 2010/5/6 Chad Bishop chadjbis...@gmail.com Thanks for the replies. @Peter. Yes, this is just a vanilla install. I'll go for the OB version. Thanks much,

Re: [hlds_linux] Ghost players NOT fixed, SRCTV player NOT fixed

2010-04-29 Thread Kaspars
I can confirm that sourceTV is showing up as a ghost 2010/4/29 Ronny Schedel i...@ronny-schedel.de Dear Valve, here is some work to do: 1. The ghost players are still present and take slots like they want (vanilla server, thanks to broken API). 2. The SourceTV is still NOT counted as

Re: [hlds_linux] nemrun / srcupdatecheck tweak for new master server setup

2010-04-15 Thread Kaspars
btw you should consider to sys.exit(-1) if attempt20 + some error message. I had this script hanging in the never-ending while from the April 6 and noticed it just today... 2010/4/15 1nsane 1nsane...@gmail.com Keep up the good work Thanks.. On Wed, Apr 14, 2010 at 6:41 PM, Nephyrin Zey

Re: [hlds_linux] New version of nemrun for valve's master server changes

2010-03-03 Thread Kaspars
+1 tnx 2010/3/4 1nsane 1nsane...@gmail.com Yay. On Wed, Mar 3, 2010 at 7:02 PM, Nephyrin Zey nephy...@doublezen.net wrote: For anyone (anyone? bueller?) using my nemrun run script, I released a new update that is primarily an update to srcupdatecheck to play nice with valve's new

Re: [hlds_linux] No challenge for your address

2010-03-01 Thread Kaspars
-- Message: 8 Date: Thu, 25 Feb 2010 10:20:47 +0200 From: Kaspars kasp...@micro.lv Subject: Re: [hlds_linux] No challenge for your address To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com

Re: [hlds_linux] No challenge for your address

2010-02-25 Thread Kaspars
Same thing, reported this in the 'update released' thread. List your master servers with 'setmaster' command, then remove all of them with 'setmaster remove xxx.xxx.xxx.xxx'. Then add them back with 'setmaster add xxx.xxx.xxx.xxx' and finally do a 'heartbeat' command. You could also just restart

Re: [hlds_linux] No challenge for your address

2010-02-25 Thread Kaspars
69.28.140.246:27011 2010/2/25 Gene Hardesty geneharde...@gmail.com I retried removing the masters and adding them and heartbeat...didn't seem to help. G. On Thu, Feb 25, 2010 at 12:20 AM, Kaspars kasp...@micro.lv wrote: Same thing, reported this in the 'update released' thread. List

Re: [hlds_linux] No challenge for your address

2010-02-25 Thread Kaspars
-- Message: 8 Date: Thu, 25 Feb 2010 10:20:47 +0200 From: Kaspars kasp...@micro.lv Subject: Re: [hlds_linux] No challenge for your address To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Message-ID

Re: [hlds_linux] What rates are best for this?

2010-02-25 Thread Kaspars
I have quad core 2.66ghz. One 20 slot CS1.6 server uses about 20% of one core and about 150-200MB ram (using amxmodx)... do the math... 2010/2/25 Crimson Espada crimsonesp...@googlemail.com 2 Dedicated servers 1st: 6GB RAM CPU: Core2 Quad 2.4GHz 100mbps 2nd: 4GB RAM CPU: Core2 Quad

Re: [hlds_linux] What rates are best for this?

2010-02-25 Thread Kaspars
? Also Blockmaker, If yes, do you think it'll run fine on those specs of my dedicated servers, 12 slot? On Thu, Feb 25, 2010 at 4:16 PM, Kaspars kasp...@micro.lv wrote: I have quad core 2.66ghz. One 20 slot CS1.6 server uses about 20% of one core and about 150-200MB ram (using amxmodx)... do

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-28 Thread Kaspars
The server does start eventually after about 30 crashes... 2010/1/28 Moe m...@bestgn.net.au Same here, happens on both of my boxes. Servers with: Dual Quad Intel Xeons Debian 4.0 and Debian 5.0 32bit GNU C Library stable release version 2.7 Clean installs / old installs, nothing seems to

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-28 Thread Kaspars
Here you go: http://pussy.gign.lv/oldbin.tgz Archive containts only files that have been changed 2010/1/28 A. Eijkhoudt peng...@dhcp.net Marc.B wrote: Sent :) If anyone else need them, let me know. Perhaps we can host it on a weblink for those in need?

Re: [hlds_linux] Auto-Update Inquiry/Suggestion

2010-01-04 Thread Kaspars
This topic might be a bit old, however I have a suggestion for a realtime update of server without switching it off or crashing it while updating. The method involves creating a base installation of the server files and then hard linking them to other folder with command cp -f -p -r -l

Re: [hlds_linux] Server query tool

2009-11-27 Thread Kaspars
problem with one specific code library but the problem turned out to be a combination of that and my MTU setting. On Thu, Nov 26, 2009 at 11:20 PM, Kaspars kasp...@micro.lv wrote: Hi, I have released some time ago a tool to query source and goldsource servers from command line

Re: [hlds_linux] Server query tool

2009-11-27 Thread Kaspars
From my understanding packets that exceed 1260 bytes are split by the engine. According to the wiki ( http://developer.valvesoftware.com/wiki/Server_Queries#Protocol), packets that are split have a type header set to 0xFFFE. However this is not happening for OB engine and the type header

[hlds_linux] Server query tool

2009-11-26 Thread Kaspars
are not affected so nobody cares... Cheers, Kaspars ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Query servers with QSTAT since last CS update

2009-11-24 Thread Kaspars
try theqtool http://sourceforge.net/projects/theqtool/ 2009/11/24 Maxim Shpakov ma...@osetia.org I've used svn version of qstat. For me it shows only this: qstat -P -a2s csdm.ru:27015 ADDRESS PLAYERS MAP RESPONSE TIMENAME csdm.ru:27015 20/20 0/0 de_dust2

Re: [hlds_linux] Team Fortress 2 Update Available

2009-10-15 Thread Kaspars
How about a sv_demodir cvar so I can finally stop doing perl -pi -e 's/auto-/demo\//' engine_i486.so to move auto recorded demo files into demo directory? It is available for logs (sv_logsdir) so why shouldn't it be the same for demos? And no, tv_record demos/blablabla won't do, because demo

Re: [hlds_linux] HLTV not working

2009-09-07 Thread Kaspars
export LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH ./hltv Nevermore wrote: ./hltv Console initialized. FileSystem initialized. Error:libsteam_api_c.so: cannot open shared object file: No such file or directory Type 'help' for a list of commands. :'(

[hlds_linux] A2S_INFO DDOS fix

2009-09-06 Thread Kaspars
Hi, If you are on the hlds windows mailing list, then you probably already know about A2S_INFO DDOS attacks. I have mistakenly posted a *fix* on the list for *nix servers which I should have posted here. In short: If your server gets ddosed with A2S_INFO packets, it will get really laggy.

Re: [hlds_linux] A2S_INFO DDOS fix

2009-09-06 Thread Kaspars
firewall rule could be adjusted to this: iptables -t nat -A PREROUTING -p udp -d SERVER_IP --dport SERVER_PORT -m string --algo kmp --string 'TSource Engine Query' -m length --length 53 -j REDIRECT --to-port 21015 As for the rate limit... I don't think this is a good idea, because setting such a

Re: [hlds_linux] A2S_INFO DDOS fix

2009-09-06 Thread Kaspars
? I have not tried the above. } -Original Message- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Kaspars } Sent: Sunday, September 06, 2009 9:43 AM } To: Half-Life dedicated Linux server mailing list } Subject: Re

Re: [hlds_linux] A2S_INFO DDOS fix

2009-09-06 Thread Kaspars
the same string and length? At least the server will not lag for the players that find the server. } -Original Message- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Kaspars } Sent: Sunday, September 06, 2009 11:58

Re: [hlds_linux] Rare crashbug now a rare stall bug

2009-05-30 Thread Kaspars
yes, I have seen this too, but only once... after a mapchange server just froze! 2009/5/30 Saint K. sai...@specialattack.net Hi, The rare crashbug we experienced before now became a rare stall bug. The process no longer crashes, but stalls. The stall is still at the same point as the crash

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-05-27 Thread Kaspars
this can be repeated as follows: iptables -I OUTPUT 1 -p udp --dport 27017 -j REJECT then after while iptables -D OUTPUT 1 ...and it FAILS to reconnect to steam. The longer you keep the reject rule on, the more likely it will fail to reconnect. Only server restart helps then... 2009/5/28 1nsane

[hlds_linux] pl_hoodoo_final bugs

2009-05-23 Thread Kaspars
Hi there, I'm having problems with pl_hoodoo_final map. The cart is not moving at all. Server console shows some errors on map start and on every round start: ERROR!: Can't create physics object for models/custom/dirty_bomb_cart.mdl Bogus constraint minecart_constraint (attaches

Re: [hlds_linux] pl_hoodoo_final bugs

2009-05-23 Thread Kaspars
Of Kaspars Sent: Sunday, 24 May 2009 6:47 AM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] pl_hoodoo_final bugs Hi there, I'm having problems with pl_hoodoo_final map. The cart is not moving at all. Server console shows some errors on map start and on every round

Re: [hlds_linux] pl_hoodoo_final bugs

2009-05-23 Thread Kaspars
with the map, not the model, if that helps. What happens if you delete pl_hoodoo_final.bsp and let it redownload? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kaspars Sent: Sunday, 24 May 2009 8:53 AM

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread Kaspars
Speaking of bugs... it is possible to run around being a civilian engineer having a sniper rifle. I don't know how it is done, but I saw it with my own eyes... 2009/5/22 Brainstorm t...@red-snow.org I've seen several players complain that backstabbing an enemy spy who's holding a revolver

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread Kaspars
: [hlds_linux] Team Fortress 2 Update Available We're seeing this too, it's the other way around as well by the way. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kaspars Sent: vrijdag 22 mei 2009 10:57

Re: [hlds_linux] Lag Spikes [Euro]

2009-05-20 Thread Kaspars
This is actually funny... I red through this thread and still haven't got a clue of which dedicated server you are talking all about... hl1? source? duck hunt server maybe? :) This looks more to me like general flame topic about lags and how miserable server admin life is :) 2009/5/20 FPSB |

Re: [hlds_linux] Lag Spikes [Euro]

2009-05-20 Thread Kaspars
I personally haven't noticed any lag spikes on hlds and neither on srcds. And yes, they are located in Europe, VAC enabled. 2009/5/20 Goas @ www.g-portal.de g...@g-portal.de This is correct and more srcds than hlds! ___ To unsubscribe, edit your

Re: [hlds_linux] Problems with updates on Server start...

2009-03-21 Thread Kaspars
I actually modified srcsds_run script to not run ./steam on startup, but left in the -autoupdate option, so the server restarts on changemap and made a custom crontab script, that updates game every hour... this speeds up things and server doesn't get empty on every update 2009/3/20 Philipp

Re: [hlds_linux] Problems with updates on Server start...

2009-03-21 Thread Kaspars
to take effect 2009/3/21 Ash Fox ash-...@quickfox.org Kaspars wrote: I actually modified srcsds_run script to not run ./steam on startup, but left in the -autoupdate option, so the server restarts on changemap and made a custom crontab script, that updates game every hour... this speeds up

Re: [hlds_linux] Team Fortress 2 Update Released

2009-03-19 Thread Kaspars
[sarcasm] how good is a message for a reconnect to Steam, if it DOESN'T reconnect at all? [/sarcasm] p.s. thanks :) 2009/3/20 Jason Ruymen jas...@valvesoftware.com An optional update for Team Fortress 2 has been released. Please run hldsupdatetool to receive it. The specific changes

Re: [hlds_linux] Team Fortress 2 Update Available

2009-03-06 Thread Kaspars
i can confirm that there are some lag issues... after update i'm getting 2 sec freezes every 5 minutes... btw it somehow affects not only tf2 but whole server 2009/3/6 Ronny Schedel i...@ronny-schedel.de The horrible lags are back again :( A required update for Team Fortress 2 is now

Re: [hlds_linux] Host_Error: Overflow error writing string table baseline Scenes

2009-02-25 Thread Kaspars Kučers
this could be related to SourceMod, because there was another crash-bug involving spy usage: http://forums.alliedmods.net/showthread.php?t=86403 i'm having the same crash, but I haven't tried disabling SM. Could someone confirm that server is crashing w/o SM enabled? 2009/2/25 Andreas Grimm

Re: [hlds_linux] tf2 new exploit?

2008-10-03 Thread Kaspars
it or not. There is still a real issue with fast class switching Kaspars wrote: I already searched over the sm forums, but didn't find anything useful. Maybe someone could give me an advice on how to solve this issue? Quoting Donnie Newlove : It crashed the server, how could

[hlds_linux] tf2 new exploit?

2008-10-02 Thread Kaspars
So, this happened to me last night: ... L 10/02/2008 - 04:38:23: IRANianCha0s5220STEAM_0:1:10933513Red changed role to spy L 10/02/2008 - 04:38:23: IRANianCha0s5220STEAM_0:1:10933513Red changed role to scout L 10/02/2008 - 04:38:23: IRANianCha0s5220STEAM_0:1:10933513Red changed role to spy

[hlds_linux] tf2 new exploit?

2008-10-02 Thread Kaspars
So, this happened to me last night: ... L 10/02/2008 - 04:38:23: IRANianCha0s5220STEAM_0:1:10933513Red changed role to spy L 10/02/2008 - 04:38:23: IRANianCha0s5220STEAM_0:1:10933513Red changed role to scout L 10/02/2008 - 04:38:23: IRANianCha0s5220STEAM_0:1:10933513Red changed role to spy

Re: [hlds_linux] tf2 new exploit?

2008-10-02 Thread Kaspars
; it is not a bug, it is just fast class switching. I'm sure you'll find gt; some plugin to sourcemod for limit this. gt; gt; Kveri gt; gt; gt; Ferenc Kovacs wrote / napiacute;sal(a): gt;gt; 2008/10/2 Kaspars lt;[EMAIL PROTECTED]gt; gt;gt; gt;gt; gt;gt;gt; So, this happened to me last night: gt;gt

[hlds_linux] incorrect case for filenames

2008-07-04 Thread Kaspars
I dunno if this has been already reported or not, but I'm having issues with filename case mismatch on linux tf2 server. output from console on mapchange: ... Failed to load $include VMT file (materials/WATER/WATER_HYDRO_CHEAP.vmt) Failed to load $include VMT file

[hlds_linux] cheating and anti-cheats

2007-03-04 Thread Kaspars
' but without any luck. It would be great if somebody could point me in the right direction. Ahh yes, I almost forgot, the cheat name was something like Superman Hook or similar. I would really appreciate any help. Thanks in advance, Kaspars