Enabling the remote control API was not intended for the steamcmd tool, we will
have an update soon that disables it. The web service requires strong
authentication via Steam for any interaction so it shouldn't be an issue beyond
the port it binds while steamcmd is running. You can use the
We have released beta updates for Counter-Strike, Condition Zero, Half-Life and
TeamFortress Classic. You can get these updates using steamcmd and the -beta
beta command line option to app_update. Update details can be found on the
game hubs for each game, or click the links below.
Hey Lin, we are running a bug tracker for DoD:S (amongst others), head over to
https://github.com/ValveSoftware/Source-1-Games and open up a bug so we can
track this.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
Use the dns alias hl1master.steampowered.com to track any master server moves,
the servers are running on the IP's listed in that DNS respond on port 27011.
Also look at joining the hlds_apps list, it is more appropriate for questions
like this (you can subscribe here:
Subject: Re: [hlds_linux] GoldSrc master server questions
Thank you Alfred.
When did the port change? Since I started developing Steam Condenser
the GoldSrc master servers always listened on 27010.
It seems this has changed somewhen in the recent past.
2013/7/23 Alfred Reynolds alf
The Oculus is currently 1280x800, which is then split between 2 eyes, it makes
for a fuzzy game. It would not be any fun for CS:S right now, once the
resolution of the devices increases then maybe that changes (and they are
promising increasing resolutions).
- Alfred
-Original
The dedicated server for Counter-Strike 1.6, Half-Life and other related
Half-Life titles has been updated. This update rolls up the beta testing from
the last month or so, notes from the release can be found here:
http://steamcommunity.com/games/70/announcements/detail/1894040475927172810
Wrong, you should put custom content in a cstrike_addon/ folder (a sibling of
the cstrike/ folder) and run your server with -addons . The addon folder will
override any content in the base cstrike/ folder, and will let you not get in
trouble if you change a base file we distribute. You can just
We have released an update for these 3 games, the changes include:
- Report bomb position more frequently to T team members when dropped, fixes it
appearing at the wrong location on the radar
-Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and
Half-Life Deathmatch, it
seeing a lot of this in my server consoles for Condition Zero.:
SV_ReadClientMessage: too many cmds 63 sent for player name/ip
Dropped player name from server
Reason: CMD_MAXBACKUP hit
SV_ReadClientMessage: badread
Has something changed?
On Tue, Apr 2, 2013 at 9:46 AM, Alfred Reynolds alf
Sent: Tuesday, April 02, 2013 11:47 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike, Counter-Strike: Condition Zero and
Half-Life beta server update
Thx for the Update!
But hltv segfaults for me on Linux :(
Am 02.04.2013 18:46, schrieb Alfred
...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, March 28, 2013 12:42 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Day of Defeat Beta
We have released an update to Day of Defeat. DoD is now using SteamPipe and is
enjoying the engine updates from the other HL1 titles we have ported. To get
this update run:
steamcmd +logon anonymous +force_install_dir ..\hlds +app_set_config 90 mod dod
+app_update 90 +quit
more details on how
We have now converted Team Fortress Classic to the new SteamPipe beta, you can
get a dedicated install for it by using the following command line:
steamcmd +logon anonymous +force_install_dir ..\hlds +app_set_config 90 mod tfc
+app_update 90 +quit
Note the +app_set_config 90 mod tfc command,
: Re: [hlds_linux] Team Fortress Classic beta released
Deathmatch Classic, Richochet, Blue Shift + Opposing Force are all out too,
in case people are interested.
I suppose DMC servers can be installed in the same way as you point out?
On 29 March 2013 22:33, Alfred Reynolds alf
,ricochet,gearbox +app_update 90 +quit
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, March 29, 2013 3:34 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
Of Alfred Reynolds
Sent: Wednesday, March 13, 2013 5:29 PM
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Subject: [hlds] Day of Defeat Beta released
We have now converted Day of Defeat to the new
We have released a beta update for these 3 games, the changes include:
-Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and
Half-Life Deathmatch, it is no longer dependant on client or server frame rate.
This change needs both your client and server updates to see the
(outside of it being a buggy thing full of 0-days)
It is that. The risk to the community at large is not worth the small
(non-existent?) upside of allowing java in motd's.
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
?
On Wed, Mar 13, 2013 at 7:28 PM, Alfred Reynolds
alf...@valvesoftware.com wrote:
We have now converted Day of Defeat to the new SteamPipe beta, you can get a
dedicated install for it by using the following command line:
steamcmd +logon anonymous +force_install_dir ..\hlds +app_set_config 90
We have now converted Day of Defeat to the new SteamPipe beta, you can get a
dedicated install for it by using the following command line:
steamcmd +logon anonymous +force_install_dir ..\hlds +app_set_config 90 mod dod
+app_update 90 +quit
Note the +app_set_config 90 mod dod command, this is
The beta that has been running for a couple weeks is now the official build, if
you are running a czero server please update. Condition Zero is now using the
new SteamPipe content system, so you will need to use the steamcmd update to
download/update it. A suggested command line to run is:
We have now converted Condition Zero to the new SteamPipe beta, you can get a
dedicated install for it by using the following command line:
steamcmd +logon anonymous +force_install_dir ..\hlds +app_set_config 90 mod
czero +app_update 90 -beta beta +quit
Note the +app_set_config 90 mod czero
Zero beta server and HLDS
beta update
Did installing 1.6 change? Ran the update script and it dl'd a czero folder
Just used. App_update 90
SavSin
On Feb 22, 2013 10:15 AM, Alfred Reynolds alf...@valvesoftware.com
wrote:
We have now converted Condition Zero to the new SteamPipe beta, you can
22, 2013 at 1:54 PM, Alfred Reynolds
alf...@valvesoftware.com wrote:
Install CS hasn't changed. In theory you shouldn't get czero if you didn't
(ever) run app_set_config 90 mod czero. Try deleteing the czero/ folder,
run app_set_config 90 mod and then try the update again. Also email me
rubber duck the problem ? That is a new one on me
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric G. Wolfe
Sent: Thursday, February 21, 2013 3:12 PM
To: hlds_linux@list.valvesoftware.com
Subject:
We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory.
The update will need to be downloaded using the steamcmd tool, documented here:
https://developer.valvesoftware.com/wiki/SteamCMD
Use appid 90.
Changes in this update are:
- converted both games to using new Steampipe
server mailing list; Half-Life dedicated Win32
server mailing list; 'hlds_annou...@list.valvesoftware.com'
Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Thanks Alfred, is there going to be a client side update as well?
From: Alfred
or hardware or OS environment that causes it. I rather
suspect the map I'm running, but it crashes three times a week with the
windows server, and three times a day with the linux binaries.
On 02/14/2013 10:19 AM, Alfred Reynolds wrote:
We have updated Counter-Strike 1.6 and Half-Life 1
: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available
using appid 90? All I see are the ones for CS 1.6.
On 2/14/2013 12:19 PM, Alfred Reynolds wrote:
We have updated Counter-Strike 1.6 and Half-Life 1, this update
Okay, this is fixed, run app_update again to grab those binaries.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 14, 2013 10:47 AM
To: Half-Life dedicated Linux
: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
So, does appid 90 replace appid 4, which is HLDS on the Steam
Application ID list?
https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files
On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds
alf...@valvesoftware.com wrote
90 replace appid 4, which is HLDS on the Steam
Application ID list?
https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files
On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds
alf...@valvesoftware.com wrote:
They are meant to be in it, let me check.
-Original
on the Steam
Application ID list?
https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files
On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds
alf...@valvesoftware.com wrote:
They are meant to be in it, let me check.
-Original Message
Application ID list?
https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files
On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds
alf...@valvesoftware.com wrote:
They are meant to be in it, let me check.
-Original Message
, 2013 at 1:47 PM, Alfred Reynolds
alf...@valvesoftware.com wrote:
They are meant to be in it, let me check.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott
...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 14, 2013 12:02 PM
To: Half-Life dedicated Linux server mailing list; Collin Howard
Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the
GPU and its
I have setup a new location for us to collect and triage CS 1.6 and other HL1
based bugs. If you find a problem that isn't fixed by other peoples answers on
this list and is related to the binaries we release (i.e NOT 3rd party addons)
then please head over to our github page and file a bug (or
? or
are we safe for now?
Thanks,
Kyle.
On Thu, Feb 14, 2013 at 12:33 PM, Alfred Reynolds
alf...@valvesoftware.comwrote:
Speaking of FPS limiting, we have a feature request to let the server
express fps maximums to the client, which is a good idea, so watch for that
in a future beta update
another repository for Web API and similar
community features.
I know that's not your area, but maybe there's now a common approach at
Valve to open up bug reporting.
I'm sure the community would really appreciate that.
Best regards,
Sebastian
2013/2/14 Alfred Reynolds alf...@valvesoftware.com
De-listing these jokers is a work in progress, the recent release has some
changes to make their lives harder and I will be turning the crank again.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of KP
, there are some cool
fixes in there. So thanks for the work so far, and brace yourself for the
brewing storm in the steam forums :).
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com
] On Behalf Of Alfred Reynolds
Sent: Monday, February 11, 2013 1:20 PM
To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update
We have another
tomorrow,
changes are:
- enabled utf8 chat for say and say_team commands
- don't create a SAVE/ folder on server launch
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, February
We're working on a mandatory update for Counter-Strike 1.6 and Half-Life 1
deathmatch. The ETA is 10am PST tomorrow ( February 14th, -8 GMT ). The update
will need to be downloaded using the steamcmd tool, documented here:
https://developer.valvesoftware.com/wiki/SteamCMD
Use appid 90.
You can
frame rates
As a reminder the plan is to make this the public release later this week, and
that update will be required.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 08, 2013
Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com
We have another update, changes are:
- fixed hltv failing to launch
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, February 01, 2013 2:07 PM
To: h...@list.valvesoftware.com
The current Counter-Strike 1.6 beta will become the public version early next
week and the update will be required. This update will need you to change to
using steamcmd for updates (see
https://developer.valvesoftware.com/wiki/SteamCMD, CS 1.6 is appid 90 ). You
can prepare for this update
.
Am 07.02.2013 19:41, schrieb Alfred Reynolds:
We have another update, changes are:
- fixed hltv failing to launch
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
Reynolds
Sent: Friday
...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, February 07, 2013 10:41 AM
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds] Counter-Strike 1.6 beta server update
We
: No such file or directory
- Original Message -
From: Alfred Reynolds alf...@valvesoftware.com
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Sent: 07 February, 2013 20:36
Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server
You will need to upgrade to GLIBC 2.11, this was a case of providing the
greatest good. To use GCC 4.6 (and beyond) we needed to bump the min GLIBC up
to 2.11, so you will need to update your OS/find a new distro. GLIBC 2.11 is
over 3 years old now so hopefully your provider of choice can
still being built with glibc 2.3.4 or around, which is like 6
years old or moree.
2013/2/4 Alfred Reynolds alf...@valvesoftware.com
You will need to upgrade to GLIBC 2.11, this was a case of providing the
greatest good. To use GCC 4.6 (and beyond) we needed to bump the min GLIBC
up to 2.11, so you
::SetBaselineEntity: index (-1) out of bounds.
...
...
...
Am 31.01.2013 22:39, schrieb Alfred Reynolds:
We have released an update to this beta. This update includes some good CS
1.6 server changes so you should update.
Fixes include:
- Fixed rotating objects stopping after some period in a map
layer)
- Fixed flashbang causing mp_fadetoblack to be ignored
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list
/cgi-bin/mailman/listinfo/hlds_linux
Alfred Reynolds mailto:alf...@valvesoftware.com
Thursday, January 31, 2013 7:13 PM
Only through steampipe, the old steam tool is being deprecated for CS
1.6 (and soon all of the hl1 games).
-Original Message-
From: hlds_linux-boun
-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, January 31, 2013 1:39 PM
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
hlds_annou
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, January 28, 2013 3:29 PM
To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com;
Half-Life dedicated Linux server mailing
though the steampipe with app id 90?
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com;
h...@list.valvesoftware.com h...@list.valvesoftware.com
We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. In
support of this we have updated the dedicated server and converted it to using
the new Steampipe system. You can access the new version via Steampipe right
now, it remains network compatible with older clients.
To
We have released an update to Half-Life 1 dedicated servers. This update fixes
a potential DoS exploit that can be run against a server by a connected client.
Thanks to Daniil for alerting us to this issue.
- Alfred
___
To unsubscribe, edit your
We have released an update to Half-Life 1 dedicated servers. This update fixes
performance problems when under very high packet load from connectionless
packets (things like pings, rules and players queries).
- Alfred
___
To unsubscribe, edit your
Right, they both require a challenge.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison
Sent: Saturday, August 04, 2012 11:03 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re:
people steal the
game
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Monday, August 06, 2012 9:41 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re
!
Are all the the previous fixes included - like the beta fix ?
Am 31.07.2012 19:27, schrieb Alfred Reynolds:
We have released an update to Half-Life 1 dedicated servers. This update
fixes a potential vulnerability in the challenge/response protocol uses for
out of band queries
We have released an update to Half-Life 1 dedicated servers. This update fixes
a potential vulnerability in the challenge/response protocol uses for out of
band queries (in particular A2S_RULES and A2S_PLAYERS responses). The update
also fixes sprays not functioning correctly when new users
This sounds like a traditional DoS attack, fill up your pipe to the internet
and users will disconnect, do that with UDP traffic to the right port and it
will also slow the server down.
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
to cl_setautobuy
2012/7/3 Alfred Reynolds alf...@valvesoftware.com
Try the update again, you should be getting v69 for the Linux server
engine depot.
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf
We have released an update to Half-Life 1 dedicated servers. This update is
moving the heartbeating protocol for servers to go over a more reliable channel
and also contains some code fixes in the steam support portion of the server.
After this update the setmaster command will return none,
: hlds_announce-boun...@list.valvesoftware.com
[mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Alfred
Reynolds
Sent: Friday, July 13, 2012 3:04 AM
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
hlds_annou
% downloading ./steamclient.so
0:17 [4.71.244.170:27030] Disconnecting
HLDS installation up to date
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Thursday, July 12, 2012 5:18 PM
To: 'Collin Howard'; 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Run:
ldd -d steamclient.so
but I suspect your
Linux has had a small update to add a couple support files, if you had troubles
running the previous update on Linux run the update tool again.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
Config bug, fixing it now.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Junior
Sent: Wednesday, July 11, 2012 4:05 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] MasterRequestRestart
There is some mis-understanding of the new steamcmd update tool happening here,
let me just clear things up:
- steamcmd is used for updating of dedicated servers using the new Steam Pipe
content system, newly released games on Steam use this system and older games
are being switched over.
-
Try the update again, you should be getting v69 for the Linux server engine
depot.
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of px@ipt
Sent: Tuesday, July 03, 2012 12:59 AM
To: Half-Life
'
Subject: Re: [hlds_linux] CS 1.6 New Exploit?
Are the servers that only have fast download enabled (sv_allowdownload 0)
vulnerable to this exploit?
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
This sounds like the exploit fixed last week, make sure you update your
install. In particular that exploit would let you download .cfg file from your
server, and if you put your rcon password in that file they can then get full
rcon control of the server (and change the motd amongst other
There was a brief problem with the hltv Linux binary, that has since been fixed.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin Howard
Sent: Monday, July 02, 2012 3:00 PM
To: Half-Life dedicated
Because you ran without -beta hlbeta for your update command? If you want to
continue using the CS 1.6 beta bits they are still behind this beta flag, it is
just the base engine that no longer is.
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
still has the latest exploit fix that was
released last week?
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, July 2, 2012 6:39:45 PM
Subject: Re: [hlds_linux] CS 1.6
...@list.valvesoftware.com
Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released
Hltv is broken again in Linux release, same like last time, the binary is for
Mac.
Alfred Reynolds alf...@valvesoftware.com schrieb:
We have released an update to Half-Life 1 dedicated servers
the -beta hlbeta command right?
From: Alfred Reynolds alf...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
(hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com;
'h...@list.valvesoftware.com' h...@list.valvesoftware.com
We have released an update to Half-Life 1 dedicated servers. This update fixes
a potential file download exploit, run the hldsupdatetool to grab it.
Thanks to Daniil for alerting us to this issue.
- Alfred
___
To unsubscribe, edit your list
)
this is clean server (nothing added, not even metamod - it's a clean downloaded
server with hlds update tool)
NOTE: this works with old engine 4883 !!!
Please help!
Best regards!
--- On Thu, 3/15/12, Alfred Reynolds alf...@valvesoftware.com wrote:
From: Alfred Reynolds alf...@valvesoftware.com
Subject
Failing to read /proc/cpuinfo should be okay for HL1, certainly no code changed
around it for this latest release.
- Alfred
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Vlad Z.
Sent: Wednesday, March
A fix for this is on its way, the wrong binary escaped.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
Sent: Tuesday, March 06, 2012 11:22 AM
To: Half-Life dedicated Linux server
We have released an update to Half-Life 1 dedicated servers. This update fixes
the crash exploit reported earlier today due to a malformed customization
packet, run the hldsupdatetool to grab it.
Thanks to Tuga for providing me with the details to reproduce and fix the issue.
- Alfred
The hl1 server update that was just released addresses this crash, thanks to
Tuga for providing the details.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Marco Padovan
Sent: Monday, March 05, 2012
Updated as well, if that is the question, it shares the same engine binary as
the public release right now.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of kont...@brutalcs.nu
Sent: Monday, March 05,
The set of master servers is dynamic, you should not expect any particular ip
and/or port to survive in the long term. The DNS record we maintain is a
courtesy to help 3rd party tools, it can be out of date at times (like now), I
will get it fixed up.
- Alfred
-Original Message-
] Master server issue ?
Thanks Alfred,
I already knew this but this ip is still advertised by the
GeneralDirectoryServers, that's why I thought it was supposed to work.
2011/12/10 Alfred Reynolds alf...@valvesoftware.com
The set of master servers is dynamic, you should not expect any
Just in case its not clear, this is a bug and we will have a fix out so you
don't need to manually touch the file.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Claudio Beretta
Sent: Thursday,
for
to
play the players ?. If it is better heapsize, is possible increment
value
128 ?
Thank you for your attention
Ignasi Ibanyez
2011/9/26 Alfred Reynolds alf...@valvesoftware.com
An update to the Half-Life 1 dedicated server has been released. This
update applies to Counter-Strike
refuse to update a bit. Sorry If already asked, I don't remember seeing
an
answer.
Thanks for your time, Alfred.
2011/9/27 Alfred Reynolds alf...@valvesoftware.com
See my comments from earlier in the day, its available as beta now
but has
some more pending work.
On Sep 26
It looks like you are running a Half-Life 1 server from that version string,
grab the current Half-Life 1 beta by running the hldsupdatetool with -beta
hlbeta on the command line, that should fix the issue.
Related to this I plan to set this beta as the current release later today.
- Alfred
OP4, but one can always hope
On 09/26/2011 09:51 AM, Alfred Reynolds wrote:
It looks like you are running a Half-Life 1 server from that version
string, grab the current Half-Life 1 beta by running the hldsupdatetool
with -beta hlbeta on the command line, that should fix the issue
An update to the Half-Life 1 dedicated server has been released. This update
applies to Counter-Strike 1.6, Condition Zero, Team Fortress Classing,
Half-Life Deathmatch, Day of Defeat, Opposing Force, Ricochet and Death match
classic.
The update is optional but contains exploit fixes so it is
, Adam Lucansky adamlucan...@gmail.com
wrote:
Okay, Ill test it with hlbeta, because some idiots are abusing it,
and
crashing servers for many communities, and also enjoying it! (same
like
cheaters do)
2011/9/26 Alfred Reynolds alf...@valvesoftware.com
The changes are in the base
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