Joystick network program working

1999-02-10 Thread Maarten ter Huurne
Hi! I just succesfully transmitted a few bytes across the joystick network cable. As promised, the sources are in this mail. Final bug was removed just 15 minutes ago, so don't expect optimized code ;) There is still a weak point in the protocol I used. It can cause trouble if you send one

Re: Joystick network program working

1999-02-10 Thread Maico Arts
that guy called Murphy who made this up? Groetjes greetings Maico Arts MSX-NBNO -Oorspronkelijk bericht- Van: Alex Wulms [EMAIL PROTECTED] Aan: [EMAIL PROTECTED] [EMAIL PROTECTED] Datum: donderdag 30 juli 1998 23:09 Onderwerp: Re: Joystick network program working ] Jeroen

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
Jeroen Smael wrote: :Hi Laurents '~Grauw' Holts, Ja hoor, FutureDisk-humor... : If any MSX sends a byte all other MSX-computers connected to this : network recieve it, is that correct? : :Yes, this is indeed correct. :Sending of a message can only be initiated by the MSX that holds the :bus

Re: Joystick network program working

1999-02-10 Thread Maarten ter Huurne
Hi all! This is a combined reply... ] And what about the auto detect option? I asked a couple of days ago, but ] there was no reaction, so I'll ask again: ] Would it be a good idea to connect TRG_A to RIGHT? Using this, we could ] make an "auto detect" option: the program would be able to see

Re: Joystick network program working

1999-02-10 Thread Patrick 'Patsie' Lina
Jeroen Smael wrote: To me it doesn't matter which connector(s) is/are used. The tulp plugs suggested by Alex Wulms seem (at least to me) the best choice. Why: (1) they are easy to come by (three colors should be no problem as the standard color for CVBS is yellow and most shops also sell black

Re: Joystick network program working

1999-02-10 Thread Jeroen Smael
Alex Wulms wrote: ] This way every MSX only needs just one cable with ] 2 female and 1 male DB9 connectors This however is very dangerous. Since there are two female connectors on the cable, which both can be plugged into the MSX, you will have the risk that people will plug the wrong one in

Re: Joystick network program working

1999-02-10 Thread Jeroen Smael
Hi there, No, No, NO! This will (for me) not do. In order to make this thing really "plug 'n play", one connector side should be male and one connector side should be female. In this way even 'newbies' could plug in easily to this new network. To me it doesn't matter which connector(s) is/are

Re: Joystick network program working

1999-02-10 Thread Jeroen Smael
the message (otherwise he could not have relayed it to the next MSX in the ring). The current status of "Joystick Network Program-working". === Let me know if you all agree with this === If so, this part is finished and we can let our thoughts flow over a protocol (=software).

Re: Joystick network program working

1999-02-10 Thread Patrick 'Patsie' Lina
Alex Wulms wrote: ] Come to think of the whole thing, there is another connector that ] could be used. The audio equipment that Alex mentioned brought back ] old memories (time flies). A microphone connector has three wires plus ] a ground, perhaps this connector can be used. This is very

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
-Oorspronkelijk bericht- Van: Maico Arts [EMAIL PROTECTED] Aan: [EMAIL PROTECTED] [EMAIL PROTECTED] Datum: vrijdag 14 augustus 1998 12:15 Onderwerp: Re: Joystick network program working :Just a few things about this topic... :Excuse me if I am going to f**k up the party. (Glupsss

Re: Joystick network program working

1999-02-10 Thread Alex Wulms
] About using connectors: ] Can't you just buy DB9 connectors in your local hardware shop?! ] This way you can just solder your own cable and it fits right away. ] The only problem here is, that you have to prematurely know how ] many computers you're going to connect! The nicest thing is if you

Re: Joystick network program working

1999-02-10 Thread Alex Wulms
] Then, I can put it into my 'Joystick-connection report', ] which I will post ] now and then. ] ] By the way, about the name of this 'standard'... I propose ] the name ] === The JoyCom standard === ] Let me know if you agree or have got other ideas. ] ] ] How about : ] ] The JoyNet

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
The current status of "Joystick Network Program-working". === Let me know if you all agree with this === If so, this part is finished and we can let our thoughts flow over a protocol (=software). Connectors: MSX (DB9 /f) -- SEND (DIN5 /m) RECV (DIN5 /f) The pin-layout of each

Re: Joystick network program working

1999-02-10 Thread Alex Wulms
] But... are more than 2 computers so useful? I mean, TRIPLEX was big fun, but ] most people won't have more than 2 computers You are right. Most people only have 1 MSX computer. However, the big fun of supporting more computers then only 1 is that you can take your computer and network cable

Re: Joystick network program working

1999-02-10 Thread Alex Wulms
] (2) (As you are the first to program something) Do you have a ] suggestion as to which connectors to use (we *should* try to make it a ] standard). I suggest to use (audio) tulp plugs for the connections. Tulp plugs have two big advantages: 1) They are generally available in every country

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
Maarten ter Huurne wrote: :No! :We're not using a bus; only the next MSX in the ring receives it. If the :message should travel further, that MSX has to relay it to the next etc. I now already know that but thanks anyway. :You can make a protocol that makes sure that every byte travels to every

Re: Joystick network program working

1999-02-10 Thread Maarten ter Huurne
At 09:55 PM 7/31/98 +0200, Patsie wrote: Eventho a DIN8 has way too many pins, I guess it will suffice for our purpose. We could also consider DIN5. That's the one used for audio and for MIDI, so it's probably more available. SEND (DIN8 male)RECV (DIN8 female) d0 1

Re: Joystick network program working

1999-02-10 Thread Alex Wulms
] Hello to you all ] ] (4) Will there be any "useful" programs ;-), meaning a ] program to ] transfer files between two MSXs. ] ] Should be easy to make. I transferred King's Valley ROM ] back and forth a ] couple of times. Current transfer rate is only 1.2 kilobyte ] per second, but ] you can

Re[2]: Joystick network program working

1999-02-10 Thread Eric . Boon
Hi all, There is also one thing I want to set straight. The connector I mean isn't a jack (which only has three 'pins'). I meant a connector used to connect professional microphones. It looks a bit like this (not that it matters any more ;-) ): --- / o \ / \ | o o | \--^--/ Looks

Re: Joystick network program working

1999-02-10 Thread Maarten ter Huurne
At 01:53 PM 8/12/98 +0200, you wrote: Ok, I have a little question for my understanding...: If any MSX sends a byte all other MSX-computers connected to this network recieve it, is that correct? No! We're not using a bus; only the next MSX in the ring receives it. If the message should travel

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
Well, I am writing a protocol for 2-computer communication at this moment, as soon as it is ready, I'll let you all know... I've put all the info at this moment on my homepage, which is just updated, and now also has got a severe MSX-section. So go take a look at

Re: Joystick network program working

1999-02-10 Thread Alex Wulms
] Come to think of the whole thing, there is another connector that ] could be used. The audio equipment that Alex mentioned brought back ] old memories (time flies). A microphone connector has three wires plus ] a ground, perhaps this connector can be used. This is very interesting. I guess that

Re: Joystick network program working

1999-02-10 Thread Patrick 'Patsie' Lina
Eric Boon wrote: Jeroen Smael wrote: I got the connectors, I've got my soldering iron, I've got me some wire, now what else do I need. Ehm... time, 220V, time, 2 MSX-s at least, did I already mention 'time'? Ah yes, software. Is there any news about the software? Hmm, Maarten ter Huurne

Re: Joystick network program working

1999-02-10 Thread Jeroen Smael
Hi All, I got the connectors, I've got my soldering iron, I've got me some wire, now what else do I need. Ah yes, software. Is there any news about the software? Jeroen Smael FutureDisk Homepage: http://www.futuredisk.msxnet.org MSX Mailinglist. To unsubscribe, send an email to [EMAIL

Re: Joystick network program working

1999-02-10 Thread Eric . Boon
Hi All, I got the connectors, I've got my soldering iron, I've got me some wire, now what else do I need. Ehm... time, 220V, time, 2 MSX-s at least, did I already mention 'time'? Ah yes, software. Is there any news about the software? Software? Who needs software? Software means bugs,

Re: Joystick network program working

1999-02-10 Thread Maarten ter Huurne
At 08:13 AM 07/29/98 +0200, you wrote: Also, using 7MHz or R800 mode greatly speeds up the transfer. Doesn´t that give any timeing problems if you use computers with different speed! Or has this already crossed your mind? That's the great thing about asynchronous communication: there are no

Re: Joystick network program working

1999-02-10 Thread Alex Wulms
] By the way, about the name of this 'standard'... I propose the name ] === The JoyCom standard === ] Let me know if you agree or have got other ideas. I Agree. Kind regards, Alex -- Alex Wulms/XelaSoft - MSX of anders NIX - Linux 4 ever See my homepage for info on the *** XSA *** format

Re: Joystick network program working

1999-02-10 Thread Alex Wulms
] Maar als je op msx gaat kijken wat er allemaal aan een ] dinplug gekoppeld kan worden (weliswaar ook verschillende, ] maar toch: cassette, verschillende video-uitgangen, ] midi-aansluitingen) I guess that you wanted to send this dutch message to my private email address in stead of the list?

Re: Joystick network program working

1999-02-10 Thread Maico Arts
How was thiks hole story done in the MSX-connect software? This only worked well on dos1 and not with dos2 so it won´t work quite for our purposes, but I think it might be useful to take a look at. Or did someone already mention this? Greetings Maico Arts MSX-NBNO MSX

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
Maico Arts wrote: :They used midi protocol (correct me if I am wrong), using :the midi channels and that is maximum of 16. but that is :what Ruud has told me once... Yeah, ok, I know, it was just an example... ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED]

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
Ok, I have a little question for my understanding...: If any MSX sends a byte all other MSX-computers connected to this network recieve it, is that correct? ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx

Re: Joystick network program working

1999-02-09 Thread Maico Arts
Just a few things about this topic... Excuse me if I am going to f**k up the party. (Glupsss) I do not remind that it was told before in this topic, but Didn't MSX West Friesland made something about a cable for linking two MSXes, and made four/five games for it? Is it unuseful for your

Re: Joystick network program working

1999-02-09 Thread Alex Wulms
] So if there's anybody out there who has enough sparetime on his (or her) ] hands and has significant MSX assembly know-how, let me know and with the ] help of the rest of this mailing list we can -make this work!- I can make free time for this very interesting project. However, I do need a

Re: Joystick network program working

1999-02-09 Thread Alex Wulms
] So we must either eliminate the TR's in turbo mode, or start with a propper ] handshake... As far as I know, it is very easy to use the TR's in turbo mode and let them talk at the same speed as a normal MSX in Z80 mode at 3.56 MHz. On the TR, you have this build-in clock which can be used for

Re: Joystick network program working

1999-02-09 Thread Patrick 'Patsie' Lina
Maico Arts wrote: Hey! I wrote: I still say we stick with DB9 connectors but to be more flexible, here's a new suggestion: Why not 'split up' the joystickport i.e. redirect pin 1,2,8,9 to one DB9-male and 3,6,7,9 to another. DB9 Female-Male: (Joystick to send and receive) DB9 Male1: (RECV) DB9

Re: Joystick network program working

1999-02-09 Thread Patrick 'Patsie' Lina
Maarten ter Huurne wrote: Current signal names are like this: 1IFWD : DR0 IN - 6 2IBACK : DR1 IN - 7 3ILEFT : ACK IN - 8 4IRIGHT : x 5 +5V : x 6I/O TRG_A : DR0 OUT - 1 7I/O TRG_B : DR1 OUT - 2 8OOUT : ACK OUT - 3 9

Re: Joystick network program working

1999-02-09 Thread Maarten ter Huurne
At 09:35 AM 7/27/98 +0200, Jeroen Smael wrote: (1) Could you give us the connection scheme for your solution. It's the same as Patrick Lina described. Which was probably based on your design, but made more specific by mentioning which pins on one side are connected to which pins on the other

Re: Joystick network program working

1999-02-09 Thread patsie
On Mon, 3 Aug 1998, Jeroen Smael wrote: Hi people, Patrick 'Patsie' Lina wrote: Eventho a DIN8 has way too many pins, I guess it will suffice for our purpose. So be it! A DIN8 will be *OUR* connector. Alas, it isn't quite so anymore. :-) DIN8 has been replaced with a DIN5. BUT THIS IS