Re: [osg-users] Friend functions

2007-09-01 Thread Gordon Tomlinson
for those type of questions __ Gordon Tomlinson Email : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com __ "Self defence is not a function of learning t

Re: [osg-users] Get Coordinates from osg::Vec3f

2007-09-03 Thread Gordon Tomlinson
This is simply answered by looking at the header files for the osg::Vec class it will strangly enough show what methods are there... __ Gordon Tomlinson Email : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Get Coordinates from osg::Vec3f

2007-09-03 Thread Gordon Tomlinson
u weren't even able to write a simple sentence. I feel sorry for you. Renan M Z Mendes _ This is simply answered by looking at the header files for the osg::Vec class it will strangly enough show what methods are there... ______

Re: [osg-users] Get Coordinates from osg::Vec3f

2007-09-03 Thread Gordon Tomlinson
nd so will most of the contributors on this list Have a nice day now ______ Gordon Tomlinson Email : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com __ "Self d

Re: [osg-users] textures and shader

2007-09-04 Thread Gordon Tomlinson
__ Gordon Tomlinson Email : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com __ "Self defence is not a function of learning tricks but is a function of how quickl

Re: [osg-users] Collada plugin DAE flaws

2007-11-17 Thread Gordon Tomlinson
OSG2.x reader to 1.2 OSG, I will clean this up in the next couple of weeks and make this available, note this is only the reader portion as write relies on 2.x features __ Gordon Tomlinson Email : [EMAIL PROTECTED] YIM/AIM : gordon3dBrit

Re: [osg-users] Collada dae plugin

2007-11-18 Thread Gordon Tomlinson
It might help diagnose the problem if you actually list or copy/paste the missing dlls error messages etc in your request for help, without those details its hard to say what the issue may be __ Gordon Tomlinson Email : [EMAIL PROTECTED

Re: [osg-users] Collada plugin DAE flaws

2007-11-18 Thread Gordon Tomlinson
Answering my own question on unc looks like \\SomeMachine\somedir\somefile.dae needs to be /SomeMachine/somedir/somefile.dae Accorind to http://www.collada.org/mediawiki/index.php/Using_URIs_in_COLLADA __ Gordon Tomlinson Email

[osg-users] OT: Visual Studio stupid memory dumps work around

2007-11-18 Thread Gordon Tomlinson
Regards Gordon __ Gordon Tomlinson Email : gordon.tomlinson @ overwatch.com YIM/AIM: Gordon3dBrit MSN IM : Gordon3dBrit @ 3dSceneGraph.com __ Telephone (Cell): (+1) 571-265-2612 <-- N

Re: [osg-users] Collada plugin DAE flaws

2007-11-18 Thread Gordon Tomlinson
TECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Gordon Tomlinson > Sent: 18 November 2007 15:45 > To: [EMAIL PROTECTED]; 'OpenSceneGraph Users' > Subject: Re: [osg-users] Collada plugin DAE flaws > > Answering my own question on unc looks like > >

Re: [osg-users] Collada plugin DAE flaws

2007-11-19 Thread Gordon Tomlinson
t; From: [EMAIL PROTECTED] [mailto:osg-users- > > [EMAIL PROTECTED] On Behalf Of Gordon Tomlinson > > Sent: 18 November 2007 19:17 > > To: 'OpenSceneGraph Users' > > Subject: Re: [osg-users] Collada plugin DAE flaws > > > > Hi Roger > > > &g

Re: [osg-users] Collada plugin DAE flaws

2007-11-19 Thread Gordon Tomlinson
9:57 AM To: 'OpenSceneGraph Users' Subject: Re: [osg-users] Collada plugin DAE flaws > -Original Message- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Gordon Tomlinson > Sent: 19 November 2007 13:35 > To: 'OpenSceneGraph Users'

Re: [osg-users] Collada plugin DAE flaws

2007-11-19 Thread Gordon Tomlinson
ailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Gordon Tomlinson > Sent: 19 November 2007 13:35 > To: 'OpenSceneGraph Users' > Subject: Re: [osg-users] Collada plugin DAE flaws > > I have a fix that allows URI's to be used > > I have gone for the quick fix in th

Re: [osg-users] Collada plugin DAE flaws

2007-11-19 Thread Gordon Tomlinson
: 'OpenSceneGraph Users' Subject: Re: [osg-users] Collada plugin DAE flaws > -Original Message- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Gordon Tomlinson > Sent: 19 November 2007 15:13 > To: 'OpenSceneGraph Users' > Subje

Re: [osg-users] Mixing GL

2007-11-21 Thread Gordon Tomlinson
The FAQ is for 1.2 http://www.vis-sim.com/osg/osg_faq_1.htm#f40 so it may be different for 2.x not, I'm still stuck on 1.2 until the new year But you can push all bits along the lines of glPushAttrib( GL_ALL_ATTRIB_BITS ); glMatrixMode( GL_PROJECTION ); glPushMatrix(); glMatrix

Re: [osg-users] Proposal to change the way the Colladapluginhandlesthe DAE object

2007-11-23 Thread Gordon Tomlinson
all getUnit in that to get the information you need. If you do put any scaling transforms above the model then remember to rescale the normals back to unity as well! stateset->setMode(GL_NORMALIZE, StateAttribute::ON); Roger _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECT

Re: [osg-users] Proposal to change the way the Collada plugin handlesthe DAE object

2007-11-23 Thread Gordon Tomlinson
Need to add scaling the loaded model to correct screen units ;) ( worth a try ;) ) Your proposals look ok to me.. The simple fix I submitted last week allowed the use of URI to be passed through and used ( this was being rejected as the findfile func), it did not attempt to convert the path to

Re: [osg-users] Single point geometry not drawn

2007-11-27 Thread Gordon Tomlinson
__ Gordon Tomlinson Email : [EMAIL PROTECTED] YIM/AIM : gordon3dBrit MSN IM : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com __ "Self defence is not a function of learning tricks but is a function o

Re: [osg-users] Problem with dll

2007-11-28 Thread Gordon Tomlinson
Hi See http://www.vis-sim.com/3dsceneBB/viewtopic.php?t=14 This tells you how windows searches and finds dll's Note the one thorn in this is C# and Managed assemblies, they DO Not search out of the exe dir, gotta love Microsoft fro being consistent Gordon -Original Message- From: [EMA

Re: [osg-users] 2 sided textures?

2007-11-28 Thread Gordon Tomlinson
The polygons state will be marked so back faces are visible so the count does not increase but lighting will be wrong on the back face -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Wednesday, November 28, 2007 8:43 AM To: OpenScene

Re: [osg-users] 64-bit OSG

2007-11-28 Thread Gordon Tomlinson
Hi We did do have a 64bit build but is 1.2, and I'm about to start to hammer it hard, I think we just had some project settings to sort out. other than that we were ok I will be hitting 2.x road in the new year as when we upgrade -Original Message- From: [EMAIL PROTECTED] [mailto:[E

Re: [osg-users] 64-bit OSG

2007-11-29 Thread Gordon Tomlinson
Note on 32 bit even though the system may let you get to 3gb of memory seen Your addressable memory space per process will be limited to around 1.8gb on a 32bit system Gordon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Balfour Sent: Thursday

Re: [osg-users] 64-bit OSG

2007-11-29 Thread Gordon Tomlinson
Gordon Tomlinson wrote: > > Note on 32 bit even though the system may let you get to 3gb of memory > seen > > Your addressable memory space per process will be limited to around > 1.8gb on a 32bit system > Why is that? And is that per process, or per thread? Bob.

Re: [osg-users] New version of Collada plugin - was (Proposal to changethe way the Collada plugin handles the DAE object)

2007-11-30 Thread Gordon Tomlinson
Hi Roger Very nice, thanks for the effort on this it will save me a lot of grief after Xmas ... Again cool Gordon. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roger James Sent: Friday, November 30, 2007 7:19 AM To: 'OpenSceneGraph Users' Subject:

Re: [osg-users] Creator vs 3D Studo Max

2007-12-06 Thread Gordon Tomlinson
Hi Have a look at Remo3D www.remograph.com its nice and much cheaper option to Creator Regards Gordon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Loong Hin Sent: Wednesday, December 05, 2007 8:59 PM To: osg-users@lists.openscenegraph.org Subject:

Re: [osg-users] Creator vs 3D Studo Max

2007-12-06 Thread Gordon Tomlinson
Another option to look at Geo Pro from Carbon Graphics, more expensive than Remo3d though http://www.carbongraphics.com/ Gordon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Loong Hin Sent: Wednesday, December 05, 2007 8:59 PM To: osg-users@lists.op

Re: [osg-users] osgEphemeris

2007-12-06 Thread Gordon Tomlinson
FYI Don's site is currently down -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Terry Welsh Sent: Thursday, December 06, 2007 11:59 AM To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] osgEphemeris I believe you're trying to download from

Re: [osg-users] Creator vs 3D Studo Max

2007-12-09 Thread Gordon Tomlinson
Creator is still an excellent tool for creating models for vis-sim. I have used for years on multitudes of projects, and taught its usage. As Terry says the later versions support multi-texture ( has for several years), and Shaders ( although these are seeming to be more tightly coupled with VegaPr

Re: [osg-users] ANN: Reference Manual for v2.2 now available

2007-12-13 Thread Gordon Tomlinson
Nice work, thanks for the effort I so much like a dog eared book of a man or web page ;) _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Thursday, December 13, 2007 9:40 AM To: 'OpenSceneGraph Users' Subject: [osg-users] ANN: Reference Manual for v2.2 now

Re: [osg-users] ask help for compassring.png and compassrose.png pictures

2010-06-06 Thread Gordon Tomlinson
I would suggest that you make them yourself using any reasonable graphics program such a GIMP, Photoshop, Corel Draw or if your require 3d something like Creator That's what I do for my compass roses ____ __ Gordon Toml

Re: [osg-users] OSG install failure

2010-06-12 Thread Gordon Tomlinson
Have you installed the correct MS re-distributable package ? on the presentation machine ? __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM

Re: [osg-users] How to set size of point primitive

2010-06-14 Thread Gordon Tomlinson
Google osg set point size __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com <http://www.vis-sim.com/> www.gordontomlinson.com <http://www.gordontoml

Re: [osg-users] Making objects transparent without using textures at all

2010-06-21 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Making objects transparent without using textures at all

2010-06-21 Thread Gordon Tomlinson
te and apply the first 3) Via : Textures Materials Vertex colors Shaders ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlins

Re: [osg-users] Sudden runtime error

2010-06-23 Thread Gordon Tomlinson
chain) ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com __ -Original Me

Re: [osg-users] missing posts on the mailing lists.

2010-07-06 Thread Gordon Tomlinson
Quite a few OSG messages go to my junk folders especially from certain regions in the world __ Gordon Tomlinson www.vis-sim.com <http://www.vis-sim.com/> www.PhotographyByGord

Re: [osg-users] Convert pov into osg structures

2010-07-07 Thread Gordon Tomlinson
http://en.wikipedia.org/wiki/Truevision_TGA __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Texture problem on 64-bit PC

2010-07-08 Thread Gordon Tomlinson
from the post is to use catalyst 10.4 drivers __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Getting the List of Triangles from an osg model

2010-09-06 Thread Gordon Tomlinson
Search the OSG mail list archives this type of question has been answered several times before __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM

Re: [osg-users] [osgPlugins] error loading an ive file with OSG 2.8.3

2010-09-15 Thread Gordon Tomlinson
Currently IVE files are not typically binary compatible between OSG versions Use OSG (ASCII) files instead these typically will work between OISG Versions __ Gordon Tomlinson -Original Message- From: osg

Re: [osg-users] [osgPlugins] How to use PlugIns

2010-09-23 Thread Gordon Tomlinson
You have to build and its dependencies http://www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/Collada __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com

Re: [osg-users] Collision between two 3DS objects in OSG.

2010-09-24 Thread Gordon Tomlinson
load a file. I would also recommend looking at the examples there are many and they show how geodes and nodes are used. Also search the OSG mail archive for information on Geodes and drawable and how to access them, ____ __ G

Re: [osg-users] Problem Loading .FLT

2010-10-05 Thread Gordon Tomlinson
can get from MultiGen __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Problem Loading .FLT

2010-10-05 Thread Gordon Tomlinson
FYI if I remember right the opcode 91 is a sound node Other programs will be ignoring this node as well they are just not telling you __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com

Re: [osg-users] Using OSG in C program - possible?

2010-10-12 Thread Gordon Tomlinson
ck in your endeavors ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyBy

Re: [osg-users] Some texture questions

2010-10-13 Thread Gordon Tomlinson
archives Simply do a google 'OSG share textures' or google 'OSG scale textures' etc... ____ __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www

Re: [osg-users] Threading issues with osgText

2010-10-13 Thread Gordon Tomlinson
I think it should be ::setDataVariance(osg::Object::DYNAMIC) not static __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] OSG greensceen

2010-10-19 Thread Gordon Tomlinson
I would guess Green/Blue screen as in back ground replacement in film/photography etc, wanting to render 3d objects to be include composited into something __ Gordon Tomlinson gor...@gordontomlinson.com IM

Re: [osg-users] newbie help

2010-10-19 Thread Gordon Tomlinson
level up to DEBUG for more detailed log output __ Gordon Tomlinson gor...@gordontomlinson.com IM: gordon3db...@3dscenegraph.com www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com

Re: [osg-users] Need help about Night Vision Effect

2010-11-28 Thread Gordon Tomlinson
) __ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com __ -Original Message- From: osg-users-boun

Re: [osg-users] File Size Limit on OSG::Image?

2010-12-21 Thread Gordon Tomlinson
f memory at the size ____ __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct for survival" -M

Re: [osg-users] LOD::setRange crash

2010-12-29 Thread Gordon Tomlinson
AND Is used to connect grammatically coordinate words, phrases, or clauses along or together with; as well as; in addition to; besides; also; moreover: pens and pencils. __ Gordon Tomlinson

Re: [osg-users] flickerring and aliasing effects

2010-12-30 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct for survival" -Master Tambo Tetsura -Original Me

Re: [osg-users] QuadBuffer Stereo

2010-12-30 Thread Gordon Tomlinson
ort stereo does your monitor support the stereo mode your trying to use etc __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks

Re: [osg-users] Rotate point in 3d space?

2011-12-17 Thread Gordon Tomlinson
I suggest you look at these http://www.osgbooks.com/books/osg_qs.html https://www.packtpub.com/openscenegraph-3-0-beginners-guide/book __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis

Re: [osg-users] osgText::Text - line break possible?

2012-12-13 Thread Gordon Tomlinson
Robert means add a new line character ( it needs an escape character as well ) no just an 'n' i.e. '\n' _________ Gordon Tomlinson www.photographybyGordon.com www.v

Re: [osg-users] projection matrix calculating problem

2012-12-22 Thread Gordon Tomlinson
_ Gordon Tomlinson <http://www.photographybygordon.com/> www.photographybyGordon.com <http://www.vis-sim.com/> www.vis-sim.com LinkedIn <http://www.linkedin.com/in/gordontomlinson> www.linkedin.com/in/gordontomlinson "Self defence is not a function of l

Re: [osg-users] projection matrix problem

2012-12-22 Thread Gordon Tomlinson
setComputeNearFarMode ) _ Gordon Tomlinson US Cell: 571-265-2612 UK Cell: 07806-571994 Skype: gordon-tomlinson Logitech: <mailto:gor...@gordon-tomlinson.com> gor...@

Re: [osg-users] BAK extension

2013-01-25 Thread Gordon Tomlinson
__ Gordon Tomlinson -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Thursday, January 24, 2013 10:41 AM To: osg-users

Re: [osg-users] dumping command line args/inputs

2013-02-20 Thread Gordon Tomlinson
Can't you do the old fashion way and us ARGV/ARGC _ Gordon Tomlinson US Cell: 571-265-2612 UK Cell: 07806-571994 Skype:  gordon-tomlinson www.photographybyGordon.com ww

[osg-users] OT: Windows GDI/GDI++ Alternative

2014-03-04 Thread Gordon Tomlinson
_ Gordon Tomlinson "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" -Master Tambo Tetsura ___ osg-users mailing

Re: [osg-users] Light intensity and color

2011-03-21 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct fo

Re: [osg-users] flt file not working

2011-03-25 Thread Gordon Tomlinson
file, but some things are no longer supported by Creator so you can get some oddities on versions earlier the V14 __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self de

Re: [osg-users] flt file not working

2011-03-25 Thread Gordon Tomlinson
__ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defence is not a function of learning tricks  but is a function of how quickly and intensely one can arouse one's instinct fo

Re: [osg-users] (no subject)

2011-03-27 Thread Gordon Tomlinson
Manage/stop your subscription at the same place you signed up at http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org __ Gordon Tomlinson <http://www.photographybygordon.

Re: [osg-users] Collada

2011-04-24 Thread Gordon Tomlinson
As per my previous reply See www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/Collada __ Gordon Tomlinson www.photographybyGordon.com www.vis-sim.com

Re: [osg-users] 3.0 runtime loading models problem

2011-07-10 Thread Gordon Tomlinson
What type of models are you loading? Also try turning the the notify level to debug to get more information __ Gordon Tomlinson www.photographybyGordon.com www.gordontomlinson.com www.vis-sim.com "Self defen

Re: [osg-users] Cameras View Matrix - I am perplexed

2011-09-15 Thread Gordon Tomlinson
> On 09/15/2011 04:33 PM, Paul Martz wrote: >> You're free to put whatever transform you want in either matrix as long >> as >> transform by the two produces clip coords, but for correct FFP lighting >> computations, your modelview matrix *must* produce eye coordinates. >> OpenGL FFP >> lighting is

Re: [osg-users] BUG report: Collada orthographic support

2011-10-08 Thread Gordon Tomlinson
__ Gordon Tomlinson gor...@gordontomlinson.com www.photographybyGordon.com www.vis-sim.com www.gordontomlinson.com IM: gordon3db...@3dscenegraph.com __ -Original Message- From: osg-users-boun

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