Re: [Maya-Python] Re: Tagging MB files with metadata

2018-04-17 Thread Mark Jackson
groups.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- - Mark Jackson CEO / Technical Director red9consultancy.com -- You received this message because you are subscribed to th

Re: [Maya-Python] Is there a way of adding dict as an extra attribute to objects?

2018-04-17 Thread Mark Jackson
t; . >>>>>> For more options, visit https://groups.google.com/d/optout. >>>>>> >>>>> -- >>>>> You received this message because you are subscribed to the Google >>>>> Groups "Python Programming for Autodesk Maya&q

Re: [Maya-Python] Node tagging system

2018-04-17 Thread Mark Jackson
le.com/d/ > msgid/python_inside_maya/CAP_aC5Zk7uAHUyyDVuBYPUNO56eKVEq68 > adcM73JX%3DhUNrFtzg%40mail.gmail.com > <https://groups.google.com/d/msgid/python_inside_maya/CAP_aC5Zk7uAHUyyDVuBYPUNO56eKVEq68adcM73JX%3DhUNrFtzg%40mail.gmail.com?utm_medium=email&utm_source=footer> > . >

Re: [Maya-Python] MFnAnimCurve building

2017-05-17 Thread Mark Jackson
ting for the tangent afterwards. > > > I think in your case if the order of setAngle would change the slope of > the tangents if you do this operation without unlocking the tangent. Try > setting the angles after unlocking the tangents and then lock them again. > > On Wed, May

[Maya-Python] MFnAnimCurve building

2017-05-16 Thread Mark Jackson
ng back as intended, even though the saved data is all correct Can anybody shed any light on this? cheers Mark ----- Mark Jackson CEO / Technical Director red9consultancy.com -- You received this message because you are subscribed to the Google Groups "P

Re: [Maya-Python] Re: Maya 2017 evaluation

2017-03-30 Thread Mark Jackson
/cfed04ea-681e-4842-9a6e-53ededd46756%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- - Mark Jackson CEO / Technical Director red9consultancy.com -- You recei

Re: [Maya-Python] Maya 2017 evaluation

2017-03-30 Thread Mark Jackson
rd nodes it's really not a big uplift in speed. However, when you then have clients with 5 characters in the scene all running MoCap and the skins are going off to the GPU then it's a huge boost. Can be a little unstable mind you! cheers Mark Mark Jackson CEO & Technical Dire

Re: [Maya-Python] Re: workspaceControl in 2017

2016-10-07 Thread Mark Jackson
spaceCnt, e=True, r=True) # raise >>> >>> Now that all works but I'll be damned if I can find a way to control and >>> lock the width of this UI. If I go to the modelling tab and then my tab the >>> ui is the correct width, presumably because I set the minimumWi

Re: [Maya-Python] workspaceControl in 2017

2016-10-06 Thread Mark Jackson
Unfortunately I'm trying to keep this UI in cmds so that for the openSource build of the tools I don't have to get into managing PySide builds, that said I suspect this may only be fixable in QT.. On 6 October 2016 at 12:14, Justin Israel wrote: > > > On Thu, 6 Oct 2016, 10

[Maya-Python] workspaceControl in 2017

2016-10-06 Thread Mark Jackson
set a base width that is respected for these? cheers Mark - Mark Jackson CEO / Technical Director red9consultancy.com -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To

Re: [Maya-Python] Sphinx issues with OpenMaya?

2016-09-07 Thread Mark Jackson
u are running look like that > produces the error? > > On 7 September 2016 at 11:46, Mark Jackson wrote: > >> Thanks for all the replies guys, currently all our testing / unitTesting >> all goes through nose and coverage, I keep thinking about moving some of >> that

Re: [Maya-Python] Sphinx issues with OpenMaya?

2016-09-07 Thread Mark Jackson
python_inside_maya+unsubscr...@googlegroups.com. >> To view this discussion on the web visit https://groups.google.com/d/ms >> gid/python_inside_maya/CAFRtmODCz8g72RgDuhCex%3DuBukRLGXqhSy >> eF0dxReJ9tj6GqYw%40mail.gmail.com >> <https://groups.google.com/d/msgid/python_inside_may

Re: [Maya-Python] Sphinx issues with OpenMaya?

2016-09-07 Thread Mark Jackson
failed errors are typically due to your Python version trying to > load a module that wasn't compiled for it. > > Have a look in your environment for things like PySide/PyQt and that your > Python actually running is `mayapy`. > > On 7 September 2016 at 09:31, Mark Jackson wrote:

[Maya-Python] Sphinx issues with OpenMaya?

2016-09-07 Thread Mark Jackson
Morning all, I'm trying to get our API docs updated and to do so I've always run Sphinx to generate the docs but from an old laptop that was 32bit and running Maya2012. I'm trying to get the whole thing running again from 2016 but running into issues whenever the Sphinx build process hits OpenMay

Re: [Maya-Python] Getting the year of the Maya version used

2016-07-12 Thread Mark Jackson
t > https://groups.google.com/d/msgid/python_inside_maya/CABPXW4gS5yP4OzZp%3D8EW5zdqLTg5ZX44%3D9gHw3_j%3DMgVM-tpvQ%40mail.gmail.com > <https://groups.google.com/d/msgid/python_inside_maya/CABPXW4gS5yP4OzZp%3D8EW5zdqLTg5ZX44%3D9gHw3_j%3DMgVM-tpvQ%40mail.gmail.com?utm_medium=email&utm_source=f

[Maya-Python] Maya Command completion and properties????

2016-06-02 Thread Mark Jackson
inds to a halt anytime you try dot completing the class object. I'm figuring I may just roll all the calls back to getters/setters but wondered it there was any magic fix I'm not aware of.. cheers Mark --------- Mark Jackson CEO / Technical Director red9consul

Re: [Maya-Python] Re: Plugin hanging with change to currentTime

2016-04-12 Thread Mark Jackson
to python_inside_maya+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/CAAssL7bXpy4eX40O9AYr5%3DgxtX0OFUfGHnx%3Dk8s2U5Yj%2BTmTfA%40mail.gmail.com > <https://groups.google.com/d/msgid/python_inside_maya/CAAssL

Re: [Maya-Python] Re: Plugin hanging with change to currentTime

2016-04-08 Thread Mark Jackson
s://groups.google.com/d/msgid/python_inside_maya/CAFRtmOCyR-%3DX_WdK7yB63S2k%2BDBYbbTJ8EgRXDb1d2C%3DkCPx4A%40mail.gmail.com > <https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOCyR-%3DX_WdK7yB63S2k%2BDBYbbTJ8EgRXDb1d2C%3DkCPx4A%40mail.gmail.com?utm_medium=email&utm_source=footer> > . &

Re: [Maya-Python] Plugin hanging with change to currentTime

2016-04-07 Thread Mark Jackson
ooglegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOBfX%3DB-APtnsnq6whEvW3XknDjX7TFe53mVs9La7ouPoQ%40mail.gmail.com > <https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOBfX%3DB-APtnsnq6whEvW3XknDjX7TFe53mVs9L

Re: [Maya-Python] Plugin hanging with change to currentTime

2016-04-07 Thread Mark Jackson
ll is good, but obviously the nodes it's snapping aren't in the correct place. If I switch back to DG eval all is good. Any ideas guys thanks Mark On 3 November 2015 at 03:39, Paul Molodowitch wrote: > Glad it worked for you guys! > > On Tue, Nov 3, 2015 at 4:40 AM Mark Ja

Re: [Maya-Python] AnimLayers pain

2016-03-24 Thread Mark Jackson
ceiving emails from it, send an > email to python_inside_maya+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/CAM9RXoLjRDcvObEXVqLiOYOCPmmid9o6W1AWsv%3DpQeyAJCyV0w%40mail.gmail.com > <https://groups.google.com/d/msgid/python_inside_maya/CAM9RXoLjRDc

Re: [Maya-Python] Python decode/encode

2015-11-29 Thread Mark Jackson
ooglegroups.com > . > For more options, visit https://groups.google.com/d/optout. > -- - Mark Jackson CEO / Technical Director red9consultancy.com -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscri

Re: [Maya-Python] Python decode/encode

2015-11-26 Thread Mark Jackson
eb visit > https://groups.google.com/d/msgid/python_inside_maya/069d653a-ca78-465c-abc8-a1093eac17bf%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/069d653a-ca78-465c-abc8-a1093eac17bf%40googlegroups.com?utm_medium=email&utm_source=footer> > . > For

Re: [Maya-Python] Plugin hanging with change to currentTime

2015-11-02 Thread Mark Jackson
gt;>>>> >>>>>>>> According to autodesk support, setting this on has no adverse side >>>>>>>> effects, but I'm leery - if so, why not have it on by default? That >>>>>>>> said, >>>>>>>>

Re: [Maya-Python] Plugin hanging with change to currentTime

2015-10-30 Thread Mark Jackson
j6FEA53UL9YyKcctV_7QrUpLr-RK0ZtqMuo2OZZXy4A%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- - Mark Jackson CEO / Technical Director red9consultancy.com -- You

Re: [Maya-Python] Maya scene unit conversion

2015-04-29 Thread Mark Jackson
ng a cloth artist working with an oversized animation > rig), or when a significant development effort was required to conform one > to the other (as in your case). > > On 27 Apr 2015, at 20:57, Mark Jackson wrote: > > So we have a carefully setup facial control board setup in cm'

[Maya-Python] Maya scene unit conversion

2015-04-27 Thread Mark Jackson
anks Mark - Mark Jackson CEO / Technical Director red9consultancy.com -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from i

[Maya-Python] PySide Maya 2013

2015-01-31 Thread Mark Jackson
Hi guys, this is a bit of an urgent request, we've got a demo on Monday of the Red9 Pro Pack in which we're running PySide, but we've just found that the demo machine will be Maya 2013 32 bit. Does anybody have a compiled build of PySide for 2013 32bit they wouldn't mind sharing up??? thanks Ma

Re: [Maya-Python] Setting keyframes in one shot?

2015-01-16 Thread Mark Jackson
; <https://groups.google.com/d/msgid/python_inside_maya/9dbeacec-c25a-4943-80ac-bd02841dc674%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- - Mark Jackson CEO / Tec

[Maya-Python] Setting keyframes in one shot?

2015-01-15 Thread Mark Jackson
I've missed something obvious or if the only way to get any more speed is to go to the api? Any pointers guys? thanks Mark - Mark Jackson CEO / Technical Director red9consultancy.com -- You received this message because you are subscribed to the Google

Re: [Maya-Python] Blendshape pains

2014-11-22 Thread Mark Jackson
7;%s.worldMesh[0]' % meshIn, > > '%s.inputTarget[%s].inputTargetGroup[%s].inputTargetItem[6000].inputGeomTarget' > % (blendNode, geoIndex, index), f=1 ) > > Hope it's usefull. > Cheers! > Eduardo > > On Fri, Nov 21, 2014 at 3:58 PM, Mark Jackson wrot

[Maya-Python] Blendshape pains

2014-11-21 Thread Mark Jackson
know we've done it like this in the past because of similar issues managing the blendShape node. The issue I have with this project is that we're sculpting ontop of a pretty heavy mesh and keeping all the targets in the scene is bloating it massively. Any pointers guys?? thanks Mark

Re: [Maya-Python] Unable to get the difference between 2 lists

2014-11-21 Thread Mark Jackson
this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/35777d5c-62d6-4341-880b-9f3e5bd123e5%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/35777d5c-62d6-4341-880b-9f3e5bd123e5%40googlegroups.com?utm_medium=email&utm_source=footer>

Re: [Maya-Python] MObject unique ID's

2014-11-14 Thread Mark Jackson
metaData connections > are lost then you have the uuids to match them back up. > > I'd prefer an alternative though! > > > > On Thu, Nov 13, 2014 at 11:10 AM, Mark Jackson wrote: > >> Hi Marcus, thanks for the link, seems to re-enforce everything I've foun

Re: [Maya-Python] MObject unique ID's

2014-11-13 Thread Mark Jackson
D-B9PGgpgh75LWyC5zw%40mail.gmail.com > <https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOCm1OgEOag-6miFUinhScCqD8h%3D-B9PGgpgh75LWyC5zw%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- ---

Re: [Maya-Python] MObject unique ID's

2014-10-31 Thread Mark Jackson
ruction and store it in your instance cache. However if you > dynamically changing the meta type like the old batch system you'd need to > throw away the uuid in the cache. Obviously metaNodes get deleted cache > gets invalid, blar, blar. > > -Dave > > > On Fri, Oct

Re: [Maya-Python] MObject unique ID's

2014-10-31 Thread Mark Jackson
et the same uuid. > > -Dave > > On Fri, Oct 31, 2014 at 11:07 AM, Mark Jackson wrote: > >> Hi all, >> >> I'm revisiting the Red9_Meta caching setup and am looking at the >> possibility of using the MObjectHandles hashID as a key in the MetaCache >&

[Maya-Python] MObject unique ID's

2014-10-31 Thread Mark Jackson
MObjects refer to the same internal Maya object will return the same hash code."* Can anybody shed any light on this, am I barking up the wrong tree here? cheers Mark --------- Mark Jackson CEO / Technical Director red9consultancy.com -- You received this mes

Re: [Maya-Python] Remove namespace from object

2014-09-04 Thread Mark Jackson
. >>>>>>>> >>>>>>>> For more options, visit https://groups.google.com/d/optout. >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>

Re: [Maya-Python] Re: Change the location of Bonus Tools ( 2015 xml )

2014-08-28 Thread Mark Jackson
3c8385bcfe8%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- - Mark Jackson Technical Animation Director http://markj3d.blogspot.com/ -- You received this messa

Re: [Maya-Python] Attribute update during timeline scrub?

2014-07-10 Thread Mark Jackson
nged') >> to no avail which is why I'm reaching out. Somehow I thought that would be >> it. >> >> Is there perhaps a setting in Maya to have all attributes evaluated and >> updated while scrubbing that would then update the HUD as a by-product? >> >>

Re: [Maya-Python] Attribute update during timeline scrub?

2014-07-08 Thread Mark Jackson
> <https://groups.google.com/d/msgid/python_inside_maya/CAP_aC5bB9AphX9L23Ay9Rx9ZczkydL0kiXwbB7CaY_gVW_Kcww%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > For more options, visit https://groups.google.com/d/optout. > -- - Mark Jacks

Re: [Maya-Python] Re: Open Discussion of Pymel by a Pymel noob

2014-07-06 Thread Mark Jackson
zr608ODgpr0JoZZT%2B3cReVJ8_vzg%40mail.gmail.com?utm_medium=email&utm_source=footer> >> . >> >> For more options, visit https://groups.google.com/d/optout. >> > > > > -- > Christopher Crouzet > *http://christophercrouzet.com* <http://christophercrouz

Re: [Maya-Python] Re: Using JSON to import data into a class

2014-06-18 Thread Mark Jackson
_inside_maya+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/5a32b912-3d74-4980-b3bd-768bdc147b80%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/5a32b912-3d74-4980-b3bd-768bdc147b80%40goo

Re: [Maya-Python] Best way to get notified when Maya scene is saved, or undo is called?

2014-02-06 Thread Mark Jackson
nd stop receiving emails from it, send an > email to python_inside_maya+unsubscr...@googlegroups.com. > To view this discussion on the web visit https://groups.google.com/d/ > msgid/python_inside_maya/52F30813.7050005%40wetafx.co.nz. > > For more options, visit https://groups.google.com/

Re: [Maya-Python] Sphinx help

2014-01-28 Thread Mark Jackson
my > projects many of the functions are decorated, but I am actually using > autofunction on each one. > > Maybe this link is relevant? > > http://stackoverflow.com/questions/3687046/python-sphinx-autodoc-and-decorated-members > > > > -- justin > > > > > On Wed

[Maya-Python] Sphinx help

2014-01-28 Thread Mark Jackson
ake sure that the class header is boldest, and the function bold. Seems odd that the params come out bolder and more obvious than the function they're describing. I'm assuming I'm missing a few things, only got this stuff running on Saturday. thanks Mark ---

Re: [Maya-Python] A question on mocap

2013-12-18 Thread Mark Jackson
rry >>>>> >>>>> -- >>>>> You received this message because you are subscribed to the Google >>>>> Groups "Python Programming for Autodesk Maya" group. >>>>> To unsubscribe from this group and stop receiving emails fro

Re: [Maya-Python] A question on mocap

2013-12-16 Thread Mark Jackson
cause you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to python_inside_maya+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://g

Re: [Maya-Python] Re: scene up query

2013-12-06 Thread Mark Jackson
an > email to python_inside_maya+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/CABBPk37Vz920AE4e4Yy9Q2JUJkqJ5XVg__2SPBYM_XCmXSgwCg%40mail.gmail.com > . > > For more options, visit https://groups.google.com/groups/opt_out. > -- --

Re: [Maya-Python] Check if object affects other object

2013-06-27 Thread Mark Jackson
a+unsubscr...@googlegroups.com. > > > > To post to this group, send email to python_in...@googlegroups.com. > > > > For more options, visit https://groups.google.com/groups/opt_out. > > -- > You received this message because you are subscribed to the Google Groups >

Re: [Maya-Python] textField example...

2013-04-23 Thread Mark Jackson
nd stop receiving emails from it, send an > email to python_inside_maya+unsubscr...@googlegroups.com. > To post to this group, send email to python_inside_maya@googlegroups.com. > For more options, visit https://groups.google.com/groups/opt_out. > > > -- -

Re: [Maya-Python] Warning messages for artist - disappearing too fast

2013-04-10 Thread Mark Jackson
e from this group and stop receiving emails from it, send an > email to python_inside_maya+unsubscr...@googlegroups.com. > To post to this group, send email to python_inside_maya@googlegroups.com. > For more options, visit https://groups.google.com/groups/opt_out. > > >

Re: [Maya-Python] Using the OOP functionality in rigging

2013-03-13 Thread Mark Jackson
. > To unsubscribe from this group and stop receiving emails from it, send an > email to python_inside_maya+unsubscr...@googlegroups.com. > To post to this group, send email to python_inside_maya@googlegroups.com. > For more options, visit https://groups.google.com/groups/opt_out

Re: [Maya-Python] Re: need chat messenger in maya

2013-02-07 Thread Mark Jackson
; > > > > > > -- > > > > You received this message because you are subscribed to the Google > Groups "Python Programming for Autodesk Maya" group. > > > > To post to this group, send email to python_in...@googlegroups.com. > > > > To un

Re: [Maya-Python] Re: Maya Python OOP examples

2013-02-06 Thread Mark Jackson
legroups.com. > To post to this group, send email to python_inside_maya@googlegroups.com. > For more options, visit https://groups.google.com/groups/opt_out. > > > -- - Mark Jackson Technical Animation Director http://markj3d.blogspot.com/ -- You received this messa

Re: [Maya-Python] Re: need chat messenger in maya

2013-02-06 Thread Mark Jackson
Autodesk Maya" group. > To post to this group, send email to python_inside_maya@googlegroups.com. > To unsubscribe from this group, send email to > python_inside_maya+unsubscr...@googlegroups.com. > > > -- - Mark Jackson Technical Animation

Re: [Maya-Python] Check if keyframe exists beyond the timeline?

2012-10-05 Thread Mark Jackson
http://groups.google.com/group/python_inside_maya/subscribe > -- - Mark Jackson Technical Animation Director http://markj3d.blogspot.com/ -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe

Re: [Maya-Python] Re: anyone here experienced with ffmpeg?

2012-09-28 Thread Mark Jackson
264 doesn't like my resolution? When I playblast at >>> 1920x1080 it seems to always work. >> >> -- >> view archives: http://groups.google.com/group/python_inside_maya >> change your subscription settings: >> http://groups.google.com/group/python_inside_maya/subscribe > > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe -- - Mark Jackson Technical Animation Director http://markj3d.blogspot.com/ -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe

Re: [Maya-Python] Force playblast not to clamp size?

2012-09-28 Thread Mark Jackson
> On Fri, Sep 28, 2012 at 5:24 PM, Mark Jackson wrote: >> >> It is, you need to use the 'playblastOffscreen' flag /optionVar then >> the image is grabbed straight from the card rather than grabbed from >> the display. This way you by-pass the current resolut

Re: [Maya-Python] Force playblast not to clamp size?

2012-09-28 Thread Mark Jackson
ible to force playblast to output size larger than the screen > resolution? > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe -- -------

Re: [Maya-Python] Auto frame selected script

2012-07-12 Thread Mark Jackson
;>>>>>>> fits curves automatically in the graph editor except this respects a >>>>>>>> frame >>>>>>>> range argument and built in controls to turn on and off by the user. >>>>>>>> Any >>>>

Re: [Maya-Python] referenceQuery / getReferenceEdit bug - Pymel?

2010-07-09 Thread Mark Jackson
Are you in 2011? I've just spend the last few weeks in deep discussions with Autodesk over a number of bugs in the way reference edits and specifically namespaces are handled. In 2010 the namespaces were all based on root space ':' and there were some issues with editing namespaces which left the e

Re: [Maya-Python] referenceQuery / getReferenceEdit bug - Pymel?

2010-07-09 Thread Mark Jackson
Thanks for that, I'll get Dave to grab the next Git build. In our case it was a simple SceneHealth function that I was writing, pass each refNode and check for editFails, then report those back on file open/referenceSwitch to catch issues. Fortunately we don't run nested refs, we force the riggers

Re: [Maya-Python] Extending PyMel

2010-07-05 Thread Mark Jackson
Well, as Dave and Susanta may have hinted, I've already got an outline approval from the directors here at Eurocom to allow us to comit into a Eurocom Pymel GIT branch, open source isn't something that they're particularly comfortable with but in this case it makes sense... and maybe for some of th

Re: [Maya-Python] animation layers and custom attributes

2010-06-30 Thread Mark Jackson
the way to go, given that bakeResults, even >> with the simulation flag, still takes quite a while.. >> >> - Paul >> >> On Tue, Jun 29, 2010 at 8:00 AM, Mark Jackson wrote: >> > Thanks I'll give that a go. I was actually thinking of a slightly more

Re: [Maya-Python] animation layers and custom attributes

2010-06-29 Thread Mark Jackson
f memory, while simulation mode does > it frame by frame, freeing up memory as it goes... Just a hunch, > though. Regardless, the underlying call made when you do a merge > layers through the GUI doesn't use "simulation", so I recommend > avoiding that when baking. > &g

Re: [Maya-Python] animation layers and custom attributes

2010-06-29 Thread Mark Jackson
Yes, were running layers in production, whilst the animators like it, we have had some issues. If you're using 2010 and characterSets there was an issue that Maya would disconnect the characterSet from it's members, breaking any referencing thankfully this is fixed in 2011. Also it's painfully

Re: [Maya-Python] referenceQuery / getReferenceEdit bug - Pymel?

2010-06-28 Thread Mark Jackson
Ok, I think I've found the issue, and it's the fact that PyMel is passing in the reference path to the cmds.referenceQuery command and not the refNode itself. Looks like Maya cmds can't cope with copyNumbers {x} being passed in, I've got multiple references pointing to a single file so the paths

Re: [Maya-Python] Namespace woes

2010-05-19 Thread Mark Jackson
h wrote: > Well, I committed a fix to getParent to the repo... but we'd always welcome > more contributions if you want to expand the namespace support! > > - Paul > > > On Tue, May 18, 2010 at 12:15 PM, Mark Jackson wrote: > >> Yeah, the namespaceUI in 2011 is as bas

Re: [Maya-Python] Namespace woes

2010-05-18 Thread Mark Jackson
Yeah, the namespaceUI in 2011 is as basic as it gets, strikes me as a hours worth of coding at the best. ZooNamespacey is far better, but again, if you're trying to do namespace management at a code level there's just nothing there. You end up writing round namespace mv, rm and namespaceInfo comman

Re: [Maya-Python] Re: unlocking referenced nodes

2010-05-17 Thread Mark Jackson
nuals that go over it. Not sure if that's what you're after or not Mark On 17 May 2010 21:35, Mark Jackson wrote: > animCurves are locked during referencing full stop, I don't think > there's any way to unlock or edit them afterwards. It's a pain as one > of t

Re: [Maya-Python] Re: unlocking referenced nodes

2010-05-17 Thread Mark Jackson
animCurves are locked during referencing full stop, I don't think there's any way to unlock or edit them afterwards. It's a pain as one of the things I often found is that you may want to reference in a sequence, but shift the curve times round to suit. As far as I know there's no way to over-ride

Re: [Maya-Python] Adding to file menu

2010-05-06 Thread Mark Jackson
This is because since Maya2010 none of the menu's are actually built on boot, they get initilized/built when you first open the menu so it doesn't matter if you defer or not. You just need to build the menu before adding your options to it: call the buildFileMenu() first. They also did this for