I think it's still worlds apart from anything that comes out of Arnold
and/or Maxwell. Yes I know it's only envAO, but still. I'd rather let it
render twice the time to have a really beautiful render than have to fake
all of the illumination and get something like this.

Oh man, I'm so happy I'm not in Mental Land anymore...


On Mon, Feb 25, 2013 at 8:04 PM, Tim Leydecker <[email protected]> wrote:

> Thanks for the hint to unified sampling!
>
> Nice.
>
> Here´s a mR unified sampling version with DOF.
>
> *Switched to Gaussian (3) for Filtering.
> *1/8/1/0.032 unified sampling settings...
> *mia_lens_bokeh used 4 samples, should have been 6.
> *global Ambient Occlusion Rays = 64, should have lived with 48 as before.
> *mib_lens_clamp (0-1) added to get rid of some hard to filter hotspots.
>
> MacPro2008//2.8GHz//7cores rendering in low priority
>
> ' INFO : RC   0.10 info : rendering statistics
> ' INFO : RC   0.10 info :   type                           number   per
> eye ray
> ' INFO : RC   0.10 info :   eye rays                     15449600
>  1.00
> ' INFO : RC   0.10 info :   reflection rays              61512093
>  3.98
> ' INFO : RC   0.10 info :   refraction rays               1421904
>  0.09
> ' INFO : RC   0.10 info :   shadow rays                4232441256
>  273.95
> ' INFO : RC   0.10 info :   environment rays           3727286053
>  241.25
> ' INFO : RC   0.10 info :   probe rays                 3777812169
>  244.52
>
> ' INFO : RC   0.4  progr: rendering finished
> ' INFO : RC   0.4  info : wallclock  3:22:12.48 for rendering
>
> I like the unified sampling, it is indeed easy to use and can be a real
> speedimprovement!
>
> The same image without DOF took ca. 45 minutes...
>
> Cheers,
>
> tim
>
>
>
>
>
>
> On 25.02.2013 09:58, Arvid Björn wrote:
>
>> It's pretty easy, and it will change everything. Dof could even speed up
>> your render due to the more clever sampling scheme. I usually go with
>> mia-bokeh, stopped using post-dof
>> quite a while ago. Similar thing with motion blur, it's a different game
>> with unified sampling.
>>
>


-- 
---------------------------------------
Vladimir Jankijevic
Technical Direction

Elefant Studios AG
Lessingstrasse 15
CH-8002 Zürich

+41 44 500 48 20

www.elefantstudios.ch
---------------------------------------

Reply via email to