I believe Maya 2015 adds a new unfold3D tool...

On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena <[email protected]
> wrote:

> uv unfold please!!
>
> ...really dont like maya uv's tools!
>
>
>
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> ------------------------------
> Date: Fri, 7 Mar 2014 17:30:22 +0000
> Subject: Re: Maya feature request from Softimage users
> From: [email protected]
> To: [email protected]
>
>
> the ability to show/hide components, like in every other DCC ever made.
>
> the ability to relax selections of polygons edges and vertexes.
>
> neither of these should prove to be too difficult... baby steps
>
>
> On 7 March 2014 17:23, Oscar Juarez <[email protected]> wrote:
>
> You nailed right there Jeremie, basically being flexible when rigging,
> every day I go splitting geometry, regatoring meshes, and merging again,
> transfering everything seamlessly.
>
> Multi attribute editor, it's really stupid that when you select multiple
> things you only see one at a time in the attribute editor, there is the
> spreadsheet editor but that sucks in comparison.
>
>
> On Fri, Mar 7, 2014 at 6:11 PM, Jason S <[email protected]> wrote:
>
>  Maya 2039 (rewritten)
>
> On 03/07/14 12:06, Mirko Jankovic wrote:
>
> stable non destructive workflow
>
>
>
>
>

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