Oh I thought it was mentioned "officialy" by Autodesk.  If that was the
case probably will be the opposite.  But if it is a rumor then it might be
there....  We just need like 6 years so it will become true.

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.


2014-03-07 11:54 GMT-06:00 Nic Sievers <[email protected]>:

> nope, I haven't used it.   I should have specifically said its a rumor,
> instead of I believe.
>
>
> On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet <
> [email protected]> wrote:
>
>> And I believe you're breaking the NDA here?
>>
>>
>>
>> On 7 March 2014 12:47, Nic Sievers <[email protected]> wrote:
>>
>>> I believe Maya 2015 adds a new unfold3D tool...
>>>
>>>
>>> On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena <
>>> [email protected]> wrote:
>>>
>>>> uv unfold please!!
>>>>
>>>> ...really dont like maya uv's tools!
>>>>
>>>>
>>>>
>>>> IMDB <http://www.imdb.com/name/nm4755969/> | Portfolio
>>>> <http://envmanu.com> <http://envmanu.carbonmade.com/>| 
>>>> Vimeo<http://vimeo.com/manuelhuertasmarchena>|
>>>> Linkedin <http://www.linkedin.com/in/manuelhuertas>
>>>>
>>>>
>>>> ------------------------------
>>>> Date: Fri, 7 Mar 2014 17:30:22 +0000
>>>> Subject: Re: Maya feature request from Softimage users
>>>> From: [email protected]
>>>> To: [email protected]
>>>>
>>>>
>>>> the ability to show/hide components, like in every other DCC ever made.
>>>>
>>>> the ability to relax selections of polygons edges and vertexes.
>>>>
>>>> neither of these should prove to be too difficult... baby steps
>>>>
>>>>
>>>> On 7 March 2014 17:23, Oscar Juarez <[email protected]> wrote:
>>>>
>>>> You nailed right there Jeremie, basically being flexible when rigging,
>>>> every day I go splitting geometry, regatoring meshes, and merging again,
>>>> transfering everything seamlessly.
>>>>
>>>> Multi attribute editor, it's really stupid that when you select
>>>> multiple things you only see one at a time in the attribute editor, there
>>>> is the spreadsheet editor but that sucks in comparison.
>>>>
>>>>
>>>> On Fri, Mar 7, 2014 at 6:11 PM, Jason S <[email protected]> wrote:
>>>>
>>>>  Maya 2039 (rewritten)
>>>>
>>>> On 03/07/14 12:06, Mirko Jankovic wrote:
>>>>
>>>> stable non destructive workflow
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>
>>
>> --
>> Christopher Crouzet
>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>
>>
>

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