Oh I thought it was mentioned "officialy" by Autodesk. If that was the case probably will be the opposite. But if it is a rumor then it might be there.... We just need like 6 years so it will become true.
------------------------------------------------------- Emilio Hernández VFX & 3D animation. 2014-03-07 11:54 GMT-06:00 Nic Sievers <[email protected]>: > nope, I haven't used it. I should have specifically said its a rumor, > instead of I believe. > > > On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet < > [email protected]> wrote: > >> And I believe you're breaking the NDA here? >> >> >> >> On 7 March 2014 12:47, Nic Sievers <[email protected]> wrote: >> >>> I believe Maya 2015 adds a new unfold3D tool... >>> >>> >>> On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena < >>> [email protected]> wrote: >>> >>>> uv unfold please!! >>>> >>>> ...really dont like maya uv's tools! >>>> >>>> >>>> >>>> IMDB <http://www.imdb.com/name/nm4755969/> | Portfolio >>>> <http://envmanu.com> <http://envmanu.carbonmade.com/>| >>>> Vimeo<http://vimeo.com/manuelhuertasmarchena>| >>>> Linkedin <http://www.linkedin.com/in/manuelhuertas> >>>> >>>> >>>> ------------------------------ >>>> Date: Fri, 7 Mar 2014 17:30:22 +0000 >>>> Subject: Re: Maya feature request from Softimage users >>>> From: [email protected] >>>> To: [email protected] >>>> >>>> >>>> the ability to show/hide components, like in every other DCC ever made. >>>> >>>> the ability to relax selections of polygons edges and vertexes. >>>> >>>> neither of these should prove to be too difficult... baby steps >>>> >>>> >>>> On 7 March 2014 17:23, Oscar Juarez <[email protected]> wrote: >>>> >>>> You nailed right there Jeremie, basically being flexible when rigging, >>>> every day I go splitting geometry, regatoring meshes, and merging again, >>>> transfering everything seamlessly. >>>> >>>> Multi attribute editor, it's really stupid that when you select >>>> multiple things you only see one at a time in the attribute editor, there >>>> is the spreadsheet editor but that sucks in comparison. >>>> >>>> >>>> On Fri, Mar 7, 2014 at 6:11 PM, Jason S <[email protected]> wrote: >>>> >>>> Maya 2039 (rewritten) >>>> >>>> On 03/07/14 12:06, Mirko Jankovic wrote: >>>> >>>> stable non destructive workflow >>>> >>>> >>>> >>>> >>>> >>> >> >> >> -- >> Christopher Crouzet >> *http://christophercrouzet.com* <http://christophercrouzet.com> >> >> >

