No icons..?  :D
On 7 Mar 2014 18:10, "Emilio Hernandez" <[email protected]> wrote:

> Independency of child parameters from parent objects.  LIke for example if
> you want to hide the parent and leave the child visible, and not spread all
> of this throught the hierarchy.
>
> -------------------------------------------------------
> Emilio Hernández   VFX & 3D animation.
>
>
> 2014-03-07 12:05 GMT-06:00 Emilio Hernandez <[email protected]>:
>
>> Ability to change the same parameters in a multi selection objects
>>
>> -------------------------------------------------------
>> Emilio Hernández   VFX & 3D animation.
>>
>>
>> 2014-03-07 12:03 GMT-06:00 Adam Sale <[email protected]>:
>>
>> Gator
>>> Decent set of shatter and sim tools ala implosia and momentum
>>> Face robot type functionality
>>>  On Mar 7, 2014 10:00 AM, "Emilio Hernandez" <[email protected]> wrote:
>>>
>>>> Oh I thought it was mentioned "officialy" by Autodesk.  If that was the
>>>> case probably will be the opposite.  But if it is a rumor then it might be
>>>> there....  We just need like 6 years so it will become true.
>>>>
>>>> -------------------------------------------------------
>>>> Emilio Hernández   VFX & 3D animation.
>>>>
>>>>
>>>> 2014-03-07 11:54 GMT-06:00 Nic Sievers <[email protected]>:
>>>>
>>>>> nope, I haven't used it.   I should have specifically said its a
>>>>> rumor, instead of I believe.
>>>>>
>>>>>
>>>>> On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet <
>>>>> [email protected]> wrote:
>>>>>
>>>>>> And I believe you're breaking the NDA here?
>>>>>>
>>>>>>
>>>>>>
>>>>>> On 7 March 2014 12:47, Nic Sievers <[email protected]> wrote:
>>>>>>
>>>>>>> I believe Maya 2015 adds a new unfold3D tool...
>>>>>>>
>>>>>>>
>>>>>>> On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena <
>>>>>>> [email protected]> wrote:
>>>>>>>
>>>>>>>> uv unfold please!!
>>>>>>>>
>>>>>>>> ...really dont like maya uv's tools!
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> IMDB <http://www.imdb.com/name/nm4755969/> | Portfolio
>>>>>>>> <http://envmanu.com> <http://envmanu.carbonmade.com/>| 
>>>>>>>> Vimeo<http://vimeo.com/manuelhuertasmarchena>|
>>>>>>>> Linkedin <http://www.linkedin.com/in/manuelhuertas>
>>>>>>>>
>>>>>>>>
>>>>>>>> ------------------------------
>>>>>>>> Date: Fri, 7 Mar 2014 17:30:22 +0000
>>>>>>>> Subject: Re: Maya feature request from Softimage users
>>>>>>>> From: [email protected]
>>>>>>>> To: [email protected]
>>>>>>>>
>>>>>>>>
>>>>>>>> the ability to show/hide components, like in every other DCC ever
>>>>>>>> made.
>>>>>>>>
>>>>>>>> the ability to relax selections of polygons edges and vertexes.
>>>>>>>>
>>>>>>>> neither of these should prove to be too difficult... baby steps
>>>>>>>>
>>>>>>>>
>>>>>>>> On 7 March 2014 17:23, Oscar Juarez <[email protected]>wrote:
>>>>>>>>
>>>>>>>> You nailed right there Jeremie, basically being flexible when
>>>>>>>> rigging, every day I go splitting geometry, regatoring meshes, and 
>>>>>>>> merging
>>>>>>>> again, transfering everything seamlessly.
>>>>>>>>
>>>>>>>> Multi attribute editor, it's really stupid that when you select
>>>>>>>> multiple things you only see one at a time in the attribute editor, 
>>>>>>>> there
>>>>>>>> is the spreadsheet editor but that sucks in comparison.
>>>>>>>>
>>>>>>>>
>>>>>>>> On Fri, Mar 7, 2014 at 6:11 PM, Jason S <[email protected]>wrote:
>>>>>>>>
>>>>>>>>  Maya 2039 (rewritten)
>>>>>>>>
>>>>>>>> On 03/07/14 12:06, Mirko Jankovic wrote:
>>>>>>>>
>>>>>>>> stable non destructive workflow
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Christopher Crouzet
>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>>>>
>>>>>>
>>>>>
>>>>
>>
>

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