Unfortunately that is an issue that preceded AD.

--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
__________________________________________________
Opinions stated here-in are strictly those of the author and do not
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From: [email protected] 
[mailto:[email protected]] On Behalf Of Jordi Bares
Sent: Friday, March 07, 2014 1:25 PM
To: [email protected]
Subject: Re: Maya feature request from Softimage users

The more I read the more futile the effort seems... there is absolutely no way 
Autodesk is going to understand it...

:-P

Sorry for ruining the party..

Jordi Bares
[email protected]<mailto:[email protected]>

On 7 Mar 2014, at 18:22, Emilio Hernandez 
<[email protected]<mailto:[email protected]>> wrote:


Ability to drag and drop objects in the outliner under other objects like the 
explorer.
Ability to have non transformation groups
Pfff I am working in Maya right now, as I am required to do so, the list is so 
long as I continue to do stuff.

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.

2014-03-07 12:18 GMT-06:00 Jason S 
<[email protected]<mailto:[email protected]>>:
Problem-solving  without  problem-solving-code-departments

On 03/07/14 13:15, Emilio Hernandez wrote:
+1

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.

2014-03-07 12:14 GMT-06:00 Rob Chapman 
<[email protected]<mailto:[email protected]>>:

No icons..?  :D
On 7 Mar 2014 18:10, "Emilio Hernandez" 
<[email protected]<mailto:[email protected]>> wrote:
Independency of child parameters from parent objects.  LIke for example if you 
want to hide the parent and leave the child visible, and not spread all of this 
throught the hierarchy.

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.

2014-03-07 12:05 GMT-06:00 Emilio Hernandez 
<[email protected]<mailto:[email protected]>>:
Ability to change the same parameters in a multi selection objects

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.

2014-03-07 12:03 GMT-06:00 Adam Sale 
<[email protected]<mailto:[email protected]>>:


Gator
Decent set of shatter and sim tools ala implosia and momentum
Face robot type functionality
On Mar 7, 2014 10:00 AM, "Emilio Hernandez" 
<[email protected]<mailto:[email protected]>> wrote:
Oh I thought it was mentioned "officialy" by Autodesk.  If that was the case 
probably will be the opposite.  But if it is a rumor then it might be there.... 
 We just need like 6 years so it will become true.

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.

2014-03-07 11:54 GMT-06:00 Nic Sievers 
<[email protected]<mailto:[email protected]>>:
nope, I haven't used it.   I should have specifically said its a rumor, instead 
of I believe.

On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet 
<[email protected]<mailto:[email protected]>> wrote:
And I believe you're breaking the NDA here?


On 7 March 2014 12:47, Nic Sievers 
<[email protected]<mailto:[email protected]>> wrote:
I believe Maya 2015 adds a new unfold3D tool...

On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena 
<[email protected]<mailto:[email protected]>> wrote:
uv unfold please!!

...really dont like maya uv's tools!



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________________________________
Date: Fri, 7 Mar 2014 17:30:22 +0000
Subject: Re: Maya feature request from Softimage users
From: [email protected]<mailto:[email protected]>
To: [email protected]<mailto:[email protected]>

the ability to show/hide components, like in every other DCC ever made.
the ability to relax selections of polygons edges and vertexes.
neither of these should prove to be too difficult... baby steps

On 7 March 2014 17:23, Oscar Juarez 
<[email protected]<mailto:[email protected]>> wrote:
You nailed right there Jeremie, basically being flexible when rigging, every 
day I go splitting geometry, regatoring meshes, and merging again, transfering 
everything seamlessly.

Multi attribute editor, it's really stupid that when you select multiple things 
you only see one at a time in the attribute editor, there is the spreadsheet 
editor but that sucks in comparison.

On Fri, Mar 7, 2014 at 6:11 PM, Jason S 
<[email protected]<mailto:[email protected]>> wrote:
Maya 2039 (rewritten)

On 03/07/14 12:06, Mirko Jankovic wrote:

stable non destructive workflow







--
Christopher Crouzet
http://christophercrouzet.com<http://christophercrouzet.com/>









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