The more I read the more futile the effort seems… there is absolutely no way Autodesk is going to understand it…
:-P Sorry for ruining the party.. Jordi Bares [email protected] On 7 Mar 2014, at 18:22, Emilio Hernandez <[email protected]> wrote: > Ability to drag and drop objects in the outliner under other objects like the > explorer. > Ability to have non transformation groups > > Pfff I am working in Maya right now, as I am required to do so, the list is > so long as I continue to do stuff. > > ------------------------------------------------------- > Emilio Hernández VFX & 3D animation. > > > 2014-03-07 12:18 GMT-06:00 Jason S <[email protected]>: > Problem-solving without problem-solving-code-departments > > On 03/07/14 13:15, Emilio Hernandez wrote: >> +1 >> >> ------------------------------------------------------- >> Emilio Hernández VFX & 3D animation. >> >> >> 2014-03-07 12:14 GMT-06:00 Rob Chapman <[email protected]>: >> No icons..? :D >> >> On 7 Mar 2014 18:10, "Emilio Hernandez" <[email protected]> wrote: >> Independency of child parameters from parent objects. LIke for example if >> you want to hide the parent and leave the child visible, and not spread all >> of this throught the hierarchy. >> >> ------------------------------------------------------- >> Emilio Hernández VFX & 3D animation. >> >> >> 2014-03-07 12:05 GMT-06:00 Emilio Hernandez <[email protected]>: >> Ability to change the same parameters in a multi selection objects >> >> ------------------------------------------------------- >> Emilio Hernández VFX & 3D animation. >> >> >> 2014-03-07 12:03 GMT-06:00 Adam Sale <[email protected]>: >> >> Gator >> Decent set of shatter and sim tools ala implosia and momentum >> Face robot type functionality >> On Mar 7, 2014 10:00 AM, "Emilio Hernandez" <[email protected]> wrote: >> Oh I thought it was mentioned "officialy" by Autodesk. If that was the case >> probably will be the opposite. But if it is a rumor then it might be >> there.... We just need like 6 years so it will become true. >> >> ------------------------------------------------------- >> Emilio Hernández VFX & 3D animation. >> >> >> 2014-03-07 11:54 GMT-06:00 Nic Sievers <[email protected]>: >> nope, I haven't used it. I should have specifically said its a rumor, >> instead of I believe. >> >> >> On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet >> <[email protected]> wrote: >> And I believe you're breaking the NDA here? >> >> >> >> On 7 March 2014 12:47, Nic Sievers <[email protected]> wrote: >> I believe Maya 2015 adds a new unfold3D tool... >> >> >> On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena >> <[email protected]> wrote: >> uv unfold please!! >> >> ...really dont like maya uv's tools! >> >> >> >> IMDB | Portfolio | Vimeo | Linkedin >> >> >> Date: Fri, 7 Mar 2014 17:30:22 +0000 >> Subject: Re: Maya feature request from Softimage users >> From: [email protected] >> To: [email protected] >> >> >> the ability to show/hide components, like in every other DCC ever made. >> >> the ability to relax selections of polygons edges and vertexes. >> >> neither of these should prove to be too difficult... baby steps >> >> >> On 7 March 2014 17:23, Oscar Juarez <[email protected]> wrote: >> You nailed right there Jeremie, basically being flexible when rigging, every >> day I go splitting geometry, regatoring meshes, and merging again, >> transfering everything seamlessly. >> >> Multi attribute editor, it's really stupid that when you select multiple >> things you only see one at a time in the attribute editor, there is the >> spreadsheet editor but that sucks in comparison. >> >> >> On Fri, Mar 7, 2014 at 6:11 PM, Jason S <[email protected]> wrote: >> Maya 2039 (rewritten) >> >> On 03/07/14 12:06, Mirko Jankovic wrote: >> >> stable non destructive workflow >> >> >> >> >> >> >> >> >> -- >> Christopher Crouzet >> http://christophercrouzet.com >> >> >> >> >> >> > >

