I try it in most software... just in case.

A.


 
_____________________

http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley




>________________________________
> From: Halim Negadi <[email protected]>
>To: [email protected] 
>Sent: Friday, 7 March 2014, 18:50
>Subject: Re: Maya feature request from Softimage users
> 
>
>
>Can't live wihout middle mouse button menus behaviour, I got this implemented 
>in relight the first two weeks I spent at the Bakery.
>
>
>
>
>On Fri, Mar 7, 2014 at 7:38 PM, Peter Agg <[email protected]> wrote:
>
>Nope, it's been the default behaviour for ages. Certainly in 2013.
>>
>>
>>
>>
>>On 7 March 2014 18:36, Emilio Hernandez <[email protected]> wrote:
>>
>>Oh that is a new feature in 2014?
>>>
>>>If that is so I am in 2013.
>>>
>>>
>>>
>>>-------------------------------------------------------
>>>Emilio Hernández   VFX & 3D animation.
>>>
>>>
>>>
>>>2014-03-07 12:33 GMT-06:00 Peter Agg <[email protected]>:
>>>
>>>
>>>"Well I just tried to use the middle mouse button in the outliner and it 
>>>does not work."
>>>>
>>>>Well, it certainly should!
>>>>
>>>>http://download.autodesk.com/global/docs/maya2014/en_us/index.html?url=files/Nodes_and_attributes_View_and_edit_the_hierarchy_of_nodes.htm,topicNumber=d30e25645
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>On 7 March 2014 18:28, Emilio Hernandez <[email protected]> wrote:
>>>>
>>>>Well I just tried to use the middle mouse button in the outliner and it 
>>>>does not work.
>>>>>
>>>>>
Yes, then you need to get the connection editor to remove things....
>>>>>
>>>>>
>>>>>
>>>>>-------------------------------------------------------
>>>>>Emilio Hernández   VFX & 3D animation.
>>>>>
>>>>>
>>>>>
>>>>>2014-03-07 12:25 GMT-06:00 Peter Agg <[email protected]>:
>>>>>
>>>>>
>>>>>"Ability to drag and drop objects in the outliner under other objects like 
>>>>>the explorer."
>>>>>>
>>>>>>Use the middle mouse button.
>>>>>>
>>>>>>
>>>>>>"Ability to have non transformation groups"
>>>>>>
>>>>>>You mean like XSI's groups? They're called sets - you can drag things in 
>>>>>>but you need to use a Connection Editor to take things out. >.<
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>On 7 March 2014 18:22, Emilio Hernandez <[email protected]> wrote:
>>>>>>
>>>>>>Ability to drag and drop objects in the outliner under other objects like 
>>>>>>the explorer.
>>>>>>>Ability to have non transformation groups
>>>>>>>
>>>>>>>Pfff I am working in Maya right now, as I am required to do so, the list 
>>>>>>>is so long as I continue to do stuff.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>-------------------------------------------------------
>>>>>>>Emilio Hernández   VFX & 3D animation.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>2014-03-07 12:18 GMT-06:00 Jason S <[email protected]>:
>>>>>>>
>>>>>>>
>>>>>>> 
>>>>>>>>Problem-solving  without  problem-solving-code-departments
>>>>>>>>
>>>>>>>>On 03/07/14 13:15, Emilio Hernandez wrote: 
>>>>>>>>+1
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>-------------------------------------------------------
>>>>>>>>>Emilio Hernández   VFX & 3D animation.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>2014-03-07 12:14 GMT-06:00 Rob Chapman <[email protected]>:
>>>>>>>>>
>>>>>>>>>No icons..?  :D
>>>>>>>>>>On 7 Mar 2014 18:10, "Emilio Hernandez"
<[email protected]> wrote:
>>>>>>>>>>
>>>>>>>>>>Independency of child parameters from parent
objects.  LIke for example if you want to hide the parent and leave the
child visible, and not spread all of this throught the hierarchy.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>-------------------------------------------------------
>>>>>>>>>>>Emilio Hernández   VFX & 3D animation.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>2014-03-07 12:05 GMT-06:00 Emilio
Hernandez <[email protected]>:
>>>>>>>>>>>
>>>>>>>>>>>Ability to change the same parameters in a multi
selection objects
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>-------------------------------------------------------
>>>>>>>>>>>>Emilio Hernández   VFX & 3D animation.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>2014-03-07 12:03 GMT-06:00 Adam Sale <[email protected]>: 
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>Gator
>>>>>>>>>>>>>Decent set of shatter and sim tools ala implosia and momentum
>>>>>>>>>>>>>Face robot type functionality
>>>>>>>>>>>>>
>>>>>>>>>>>>>On Mar 7, 2014 10:00 AM, "Emilio
Hernandez" <[email protected]> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>Oh I thought it was mentioned "officialy" by
Autodesk.  If that was the case probably will be the opposite.  But if
it is a rumor then it might be there....  We just need like 6 years so
it will become true.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>-------------------------------------------------------
>>>>>>>>>>>>>>Emilio Hernández   VFX & 3D animation.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>2014-03-07 11:54 GMT-06:00 Nic
Sievers <[email protected]>:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>nope, I haven't used
it.   I should have specifically said its a rumor, instead of I
believe.  
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>On Fri, Mar 7, 2014 at 9:50 AM,
Christopher Crouzet <[email protected]> wrote:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>And I believe you're breaking the NDA
here? 
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>On 7 March 2014 12:47, Nic
Sievers <[email protected]> wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>I believe Maya 2015
adds a new unfold3D tool...
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas
Marchena <[email protected]> wrote:
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>uv unfold please!! 
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>...really dont like maya uv's tools!
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>IMDB| Portfolio | Vimeo| Linkedin
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>________________________________
>>>>>>>>>>>>>>>>>>Date: Fri, 7 Mar 2014 17:30:22 +0000
>>>>>>>>>>>>>>>>>>Subject: Re: Maya feature request from Softimage users
>>>>>>>>>>>>>>>>>>From: [email protected]
>>>>>>>>>>>>>>>>>>To: [email protected] 
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>the ability to show/hide components, like in
every other DCC ever made.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
the ability to relax selections of polygons edges and vertexes.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
neither of these should prove to be too difficult... baby steps
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>On 7 March 2014 17:23, Oscar Juarez 
>>>>>>>>>>>>>>>>>><[email protected]> wrote:
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>You nailed right there Jeremie,
basically being flexible when rigging, every day I go splitting
geometry, regatoring meshes, and merging again, transfering everything
seamlessly. 
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>Multi attribute editor, it's really stupid
that when you select multiple things you only see one at a time in the
attribute editor, there is the spreadsheet editor but that sucks in
comparison.
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>On Fri, Mar 7, 2014 at 6:11 PM, Jason S 
>>>>>>>>>>>>>>>>>>><[email protected]> wrote:
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>Maya 2039 (rewritten)
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>On 03/07/14 12:06, Mirko Jankovic wrote:
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>stable non destructive workflow
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>-- 
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>Christopher Crouzet
>>>>>>>>>>>>>>>>http://christophercrouzet.com
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
>
>

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