Yes, but it's an Isolate :P not a true hide/show

On 9 July 2014 13:36, Peter Lee <[email protected]> wrote:

> *3. Is there a way to hide selected polygons? I searched around and I
> found basically nothing regarding this*
>
> Select some polygons on your mesh
> Go to the 'Show' menu on the viewport
> Isolate Select
> Check 'View Selected'
> All your *unselected *polys will vanish and you'll be left with just your
> selection to work with
>
> http://grab.by/yqyw
>
> Awkward and bizarre but it works for most of the normal hide poly uses you
> might need.
>
>
> On Wed, Jul 9, 2014 at 1:28 PM, Sebastien Sterling <
> [email protected]> wrote:
>
>> "3. Is there a way to hide selected polygons? I searched around and I
>> found basically nothing regarding this"
>>
>> NO ! THERE ISN't! THERE NEVER F***KING IS !!!!
>>
>> for rigging : See if you can dig up fahrenheit digital (intermediate to
>> advanced) , i remember it as being one of the best, however it is very old,
>> a lot of practices may be antiquated.
>>
>> I remember the DT maya tutorials being shockingly bad, i'd say harmful,
>> terrible mic sound in heavily steeped accents and shaky delivery. i'm sure
>> they have had to update since then so hopefully this will be remedied.
>>
>>
>> On 9 July 2014 09:36, Nicolas Esposito <[email protected]> wrote:
>>
>>> Hi guys,
>>>
>>> I've recently started to moving to Maya, mainly because of the kind of
>>> job I'm doing recently ( creation and rigs for games characters ).
>>>
>>>  1. Character binding: I used to save my envelope weights on my
>>> character in an external file, but in Maya I see that you need a source
>>> character ( with the envelope weights ) and a target ( which will receive
>>> the weights )...there are other ways/tools to accomplish that or this is a
>>> standard procedure inside Maya?
>>>
>>> 2. In Softimage I usually store my animation inside animation clips,
>>> mostly because very ofthen I can blend them properly and shrink/expand the
>>> animation itself...is there a similar way to do that inside Maya?
>>>
>>> 3. Is there a way to hide selected polygons? I searched around and I
>>> found basically nothing regarding this
>>>
>>> 4. Which are the essential tools which you raccomend to use inside Maya?
>>> I see there are quite a bit of skinning tools and auto-rigger, MEL/Python
>>> scripts, but I would like to have a overview of what could be usefull/time
>>> saving.
>>>
>>> 5. I was thinking to subscribe to digital tutors in order to teach
>>> myself basics and more advanced stuff and learn a proper workflow...other
>>> suggested site to learn Maya like a pro? :)
>>>
>>> Cheers
>>>
>>> Nicolas
>>>
>>
>>
>

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