Not that I am using or will be in the near future (Autodesk product that is), but I'd rather have option to lock it if necessary rather than having to unlock it every time i need it. Knowing what you doing with handles is advisable if you animating, so I don't see the point of having them locked by default.
Artur 2015-02-13 12:11 GMT+01:00 Marco Peixoto <[email protected]>: > Maya Graph is a bit different (but not that much) than XSi one, we need to > select the handles to move them opposed to Xsi where we just drag them, > maybe you have the Handles locked (always same lenght), which is advisable, > unless you know what you are doing and really want to mess with them. Why > is it advisable, because when animating and having lots of keys when you > change things and make a new Key between two other keys or shift keys > around, the handle stays the same and the curve info is what you defined > early, so its you in control of the curve, with free handles everything > goes whacky if you insert new keys or shift frames. > > Usually the only times I unlock the Handles is if Im animating Bouncing > Motions and I break the handles so i can make the contacts sharper. > > If you can or want, take a look at the How To Cheat in Maya book, the > Graph section will tell you a lot of Maya Graph and you don't need extra > Graph scripts that are a clutter mess IMO. > > > > On Thu, Feb 12, 2015 at 11:08 AM, Cesar Saez <[email protected]> wrote: > >> What about select a handle and middle click dragging? (a quite common >> pattern in Maya) >> >> I don't want to be that guy, but this is not the right attitude to learn >> anything! I don't like Maya and I've been frustrated using it as much as >> any softimage user out there, but hey! it's time to get over it and move >> forward... just saying. >> >> Best luck, >> Cesar >> >> >> On Thu, Feb 12, 2015 at 9:25 PM, Laurence Dodd <[email protected]> >> wrote: >> >>> Your right, I should be more specific. >>> When I'm in Soft, I can grab a key or tangent and move or pull it >>> without have to go to any menu options, I find it frustrating to constantly >>> having to go to the move key tool or to free weights and unlock things, >>> it's just the way I work, I'm sure it's good in many other ways. What I >>> would like to find out is is there a way of having this behavior in maya as >>> default. I find that there is some consistency, real or perceived, in key >>> moving behaviour, sometimes you can move stuff, sometimes you have to go to >>> the menus. >>> I am only a few days into Maya, so I feel like I'm floundering around, >>> which isnt fun. >>> >>> >

