Not that I am using or will be in the near future (Autodesk product that
is), but I'd rather have option to lock it if necessary rather than having
to unlock it every time i need it. Knowing what you doing with handles is
advisable if you animating, so I don't see the point of having them locked
by default.


Artur

2015-02-13 12:11 GMT+01:00 Marco Peixoto <[email protected]>:

> Maya Graph is a bit different (but not that much) than XSi one, we need to
> select the handles to move them opposed to Xsi where we just drag them,
> maybe you have the Handles locked (always same lenght), which is advisable,
> unless you know what you are doing and really want to mess with them. Why
> is it advisable, because when animating and having lots of keys when you
> change things and make a new Key between two other keys or shift keys
> around, the handle stays the same and the curve info is what you defined
> early, so its you in control of the curve, with free handles everything
> goes whacky if you insert new keys or shift frames.
>
> Usually the only times I unlock the Handles is if Im animating Bouncing
> Motions and I break the handles so i can make the contacts sharper.
>
> If you can or want, take a look at the How To Cheat in Maya book, the
> Graph section will tell you a lot of Maya Graph and you don't need extra
> Graph scripts that are a clutter mess IMO.
>
>
>
> On Thu, Feb 12, 2015 at 11:08 AM, Cesar Saez <[email protected]> wrote:
>
>> What about select a handle and middle click dragging? (a quite common
>> pattern in Maya)
>>
>> I don't want to be that guy, but this is not the right attitude to learn
>> anything! I don't like Maya and I've been frustrated using it as much as
>> any softimage user out there, but hey! it's time to get over it and move
>> forward... just saying.
>>
>> Best luck,
>> Cesar
>>
>>
>> On Thu, Feb 12, 2015 at 9:25 PM, Laurence Dodd <[email protected]>
>> wrote:
>>
>>> Your right, I should be more specific.
>>> When I'm in Soft, I can grab a key or tangent and move or pull it
>>> without have to go to any menu options, I find it frustrating to constantly
>>> having to go to the move key tool or to free weights and unlock things,
>>> it's just the way I work, I'm sure it's good in many other ways. What I
>>> would like to find out is is there a way of having this behavior in maya as
>>> default. I find that there is some consistency, real or perceived, in key
>>> moving behaviour, sometimes you can move stuff, sometimes you have to go to
>>> the menus.
>>> I am only a few days into Maya, so I feel like I'm floundering around,
>>> which isnt fun.
>>>
>>>
>

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