I'm trying to use the auto FK/IK blend slider in my kinematic bone chain. But no matter what I do, as soon as I set an FK keyframe in my bones, the IK stops working for all the bones but the last one.

When I use the slider, with the IK effector and FK on the bones keyframed, only the last bone is effected. The rest only responds to FK. Even after aI delete all the FK keys on the bones, the IK seems broken.

Is this a bug, or has something changed in the way this is supposed to work ?

Using 2015 SP1

Thanks,

-Ronald

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