Now I want to do a test on speed. ;-) > On 30 Nov 2016, at 14:38, Jonathan Moore <[email protected]> wrote: > > I love Houdini for particle advection but it's slow to render in comparison > to Krakatoa once you're up in the 100's of millions of particles. It all > depends on the resources Chris has available to him. > > On the other hand, when judged purely on creative control, Mantra is a > magical renderer with hundreds of millions of particles. > > Krakatoa is more often the tool for the job if it can be handled without the > need for a farm. If it's a farm rendering job both Mantra and Krakatoa are > equally capable but Krakatoa will be far more efficient. I agree with staying > away from plugins where possible but when a plugin has such a strong > competitive advantage, it'd hard to resist and pays for itself very quickly. > > On 30 November 2016 at 14:16, Jordi Bares <[email protected] > <mailto:[email protected]>> wrote: > I rather don’t invest in plugins if you can avoid it (that is just me), plus > you get a Houdini’s full toolset that in the future will surely prove useful… > plus the price is not that dissimilar (you will need the full FX license > though) > > Have a look > https://www.youtube.com/watch?v=OaJKKgJSNhY > <https://www.youtube.com/watch?v=OaJKKgJSNhY> > > Some more particles - Divergence > http://insekt8.de/I/houdini-custom-divergence/ > <http://insekt8.de/I/wp-content/uploads/2015/10/Divergence_03.jpg> > > Advection example > https://vimeo.com/16944204 <https://vimeo.com/16944204> > > High-res particle rendering > http://2.bp.blogspot.com/-PBWxtbVGQhU/UjbSfdU9N-I/AAAAAAAAA5o/ahc-UIwgk-Q/s1600/krakatoaTest_01.jpg > > <http://2.bp.blogspot.com/-PBWxtbVGQhU/UjbSfdU9N-I/AAAAAAAAA5o/ahc-UIwgk-Q/s1600/krakatoaTest_01.jpg> > > Volumes > http://www.iamag.co/features/itsart/wp-content/uploads/2015/05/Houdini-smoke-solver-3.jpg > > <http://www.iamag.co/features/itsart/wp-content/uploads/2015/05/Houdini-smoke-solver-3.jpg> > > enjoy > Jb > > > > > >> On 30 Nov 2016, at 13:57, Jonathan Moore <[email protected] >> <mailto:[email protected]>> wrote: >> >> OpenVDB is a good option for rendering, especially in combination with >> Redshift. However, I've found that point rendering gives far more control >> for this type of effect over VDB (which more often than not still looks more >> like a smoke volume rather than fluid dispersion). Additive plasma-like >> effects will be far faster to render because there are no lighting >> calculations but lighting will add a huge amount of creative control with >> the self shadowing. >> >> With Krakatoa for Max & Maya much of what you are paying for is the PRT >> partitioning and Magma (their nodal interface for driving the particle >> vectors/channels). Magma and PRT isn't required in Softimage as Alembic and >> ICE take their place. Don't get me wrong Krakatoa is a better product for >> Max and Maya (especially Max) but it's $1000. If you have C4D in your >> studio, Krakatoa for C4D is a great option as it's only $100 more than a >> pure KrakatoaSR render license and works fantastically well in combination >> with X-particles and TurbulenceFD. >> >> >> >> Get in contact with Thinkbox for some demo licenses and compare your >> different options. I'd personally use Houdini for an OpenVDB workflow over >> Blender (but that's just me). >> >> On 30 November 2016 at 13:10, Thomas Volkmann <[email protected] >> <mailto:[email protected]>> wrote: >> I would probably do a smoke simulation in blender (you can import the >> animted alembic character now), cache that to openvdb and render with >> whatever. >> When you play a bit with the density in the shader you can have the denser >> parts more defined. >> https://youtu.be/iw8hj2Uycvk?t=11m2s <https://youtu.be/iw8hj2Uycvk?t=11m2s> >> >> cheers, >> Thomas >> >> >>> Chris Marshall <[email protected] >>> <mailto:[email protected]>> hat am 30. November 2016 um 12:55 >>> geschrieben: >>> >>> >>> Hi All, >>> I'm looking to create an effect similar to the Robinsons Squash Advert from >>> a couple of years ago. >>> https://www.youtube.com/watch?v=Y6l47atGxa4 >>> <https://www.youtube.com/watch?v=Y6l47atGxa4>This isn't the exact effect >>> I'm after, but would anyone have any pointers on this, but more >>> specifically the rendering of that look? >>> >>> Thanks >>> Chris >>> >>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] >>> <mailto:[email protected]> with "unsubscribe" in the >>> subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> <mailto:[email protected]> with "unsubscribe" in the >> subject, and reply to confirm. >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> <mailto:[email protected]> with "unsubscribe" in the >> subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] > <mailto:[email protected]> with "unsubscribe" in the > subject, and reply to confirm. > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm.
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