>   Anyway , can anyone explain what these odd looking import
> formats are ( I know the basic ones) ? Also , can anyone
> tell me if the printed manual does actually explain all
> aspects of the interface like our old V3 manual did ?

Turns out : 

- Realviz is a matchmoving S/W (costly)
http://sfx.realviz.com/products/index.php 

- AI is Adobe illustrator .

- Still no idea what "RZ3" might be ? Does anyone
want to hazard a guess ?

  Also , this months 3D World is giving away Realflow SE
which is not save disabled or timed , but limited to
50,000 particles . RS3DV6 will support Realflow fluid
dynamics . http://www.nextlimit.com/realflow/

  Can anyone with a printed manual comment on how it
compares to the included HTML manual ?

Thanks 

studio



> Hi :
> 
>   I see there are more improvements with SP3 than what the
> tiny readme file mention . The first thing I've noticed is
> the new Import formats .
> 
>  However , I cannot find any mention or description for any
> of the new or even the old formats in the docs . I thought
> the Reference manual covered every single solitary menu in
> RS3D , the way the old manual for V3.x did , but I see many
> gaps in the HTML Doc's (maybe I'm blind).
> 
>   Anyway , can anyone explain what these odd looking import
> formats are ( I know the basic ones) ? Also , can anyone
> tell me if the printed manual does actually explain all
> aspects of the interface like our old V3 manual did ?
> 
>   Sorry if I that missing information is included with the
> install , but I couldn't find it .
> 
> Thanks in advance .
> 
> studio
> 
> 
> 
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