Congrads to Finland & Hockey fans everywhere for their amazing 5-1 , Bronze 
Medal defeat of the powerful U.S.A. Olympic team .
That was some wild,wild stuff .


Artur :

 You're spelling your name wrong . It's Arthur , with a silent "H"  . Google it 
.
 Anyway , if I had to pick one mail to agree with the most , it would probably 
be your initial mail (below) , with the
abrasive Quebec burnout coming a close second . All obvious RS baglicker 
viewpoints are immediately dismissed
of course (until the selfish bastards start creating tutorials and/or 
sharing/spreading RS knowledge in this RS com-
munity [will not ever/ever happen {oh well}]) .


But I digress ...


 I remember many moons ago a very.very talented guy by the name of Igor P. 
laughed and suggested that true artists
only need desire , talent & a free P.O.V. !


 So very true , but POV was always a very capable App , with a huge community , 
and essentially bug-free , with a crazy
assortment of free plugins , and able to import/export multiple formats from 
day #1 . POV's Gi/Radiosity (or whatever
method was used [no idea]) was years ahead of some commercial 3D App's initial 
attempts .

 Naturally , and it is a truly natural result ... Blender .
 Yes , we know , RS/LW/Max/Si lovers , will be Blender haters . That's also 
very natural . 
 Most natural of all is to slowly gravitate to a warm & sharing group .
 A dynamic community that offers positive feedback to talented artists that 
share their secrets via many tutorials .
 A group that is growing because it's true essence is centered around an 
evolution that , hopefully , involves everyonein one way or another , and if 
not , well , hopefully enough talented contributors and dedicated users will 
work togetherto , at the very least , slowly advanced the App , and maybe even 
have their very own cutting-edge moments also .
So Pappy , riddle me this ... (OK?) .
Is RS a reasonably evolving commercial 3D App ?No , not anymore obviously . If 
someone called it "dead" how could anyone defend against that (except by 
furiously bag-licking Finish ball sacks until mostly hair-free ) ?
Is there any kind of dynamic community here ?No , silent for months at a time , 
except for certain V2.4 level nut-huggers mentioning how much they love RS 
becauseit allows them to raytrace very very round things and some rectangular 
things and some long & short pipe things too .
Are RS community tutorials being added at a reasonable pace ?No , none at all , 
never , zero . It's all about gaining & keeping secrets in order to secure 
their weak status in the group .
How about 3D stills & 3D animation sharing ? That is a very important part of 
progress & development , no ?No , just the odd nit-wit who shares a shitty , 
way-too-highly-compressed .JPEG without any rendering tips .
Is there even a small , secret contingent of talented users getting together 
and sharing offline ?No , not anymore . They still share very advanced video 
game strategies however .
Does Finish Bag taste like N.A. or British or French Bag ?No , it's much 
saltier , but with enough licking will divulge a secret email where lickers are 
allowed to slowly worktoward possible further knob engorgement , which may 
produce even saltier results and a semi-sincere pat on the head .
Are RS users coding free community Plugins ?No . In fact , Carlo gave DynAtomic 
away for free and nobody even used it . Javascript is buggy and previous 
internalscript languages are about as defunct as rotten birch bark .
Are newly released version bugs being discovered and then dealt with at a 
reasonable pace by beta-testers ?haaaa haaaa haaaa haaaa ....    haaaa haaaa 
haaaa haaaa ....        haaaa haaaa haaaa haaaa ....            haaaa haaaa 
haaaa haaaa ....                 haaaa haaaa haaaa haaaa .... 
Beta-testers still can't even figure out 90% of the RS program . Some are still 
trying to install V6 without any luck .
Is RS presenting itself as a viable modern company that is very image conscious 
?No , not since Satu left . You mentioned marketing ? Well , best marketing 
program RS could use would be a "So , do youwant to become a 3D Beta-Tester?  
Ya Volt ? Good , just purchase RS V7/V8 at full price , and then Beta-Test away 
to yourheart's content , for absolutely free !"
Is RS easy to use for simple stuff ?Yes , the same way a 127 propeller driven 
helicopter is , except not all engines are working and not all propellers 
aregoing to turn when you need them to . Of course , 127 propellers do require 
387 levers , which are also kind'a , sort'ahooked up , in a way , sometimes ... 
except when you really need them to be ... and then no , not at all of course .
Does RS come with a coupon to the 'Hair Club For Men' that I can use after I've 
pulled all my hair out , and after I'veasked for help , but only to be told by 
some retard that "RS (V2.0) is awesome and perfect from my needs" (slurp) .
No , trade for & save all and any Finish bag hair that you can later cough up 
into a hairball , and then dry & simply superglueonto the scalp in tiny patches 
, then blend together with an ink marker . (see chapter #693 for hairball 
gluing details) .




  
    
  
  
    Hi,

      

      I'm with Realsoft since its versions for Amiga. Unfortunatelly for
      this software, it's made by programming&graphics enthuziasts
      that completely forget about how computer software becomes
      popular. It's not due to hard work of their authors - two Finnish
      brothers that spent a milion of hours on writing such great
      software. 

      Respect and thanks for you guys!

      

      Computer software becomes popular thanks to a bit of marketing and
      mainly thanks to users that share their knowledge about the
      program on blogs/forums, create tutorials for others. Please look
      around and tell me how many tutorials yo've seen? How many sites,
      blogs, forums or articles that describes every single
      option/parameter in SDS or VSL you've seen? Original manual is not
      enough even you spend many hours for testing some options. RS
      never was easy to learn and use software. His unquestionable power remain 
a
      mystery for most of us (with some very talented exceptions of
      course).

      

      Please take a look at modern renders from other software. Using
      VRay you don't have to spent million of hours testing hundreds of
      options to achieve reasonable GI results.

      Dou you remember voices that said: "Hej, take a look at 3DS its's
      cheating with reflections while rendering glass. RS do this
      perfect with TRUE raytracying and lens made from glass in RS
      really works!"

      And so what?! Look where is now 3DS and where is RS?

      

      Take a look at pictures recently posted on this list. Do you sees
      that? They are looking like first renders from the 90s (no offense
      Lee)

      

      RS is very cheap, it's very powerfull but (sad but true) from CG
      world point of view it's completely dead program.

      

      Regardles of what I wrote above, I can't explain why I still
      believe that something can change :-)

      

      Regards,

      Artur

      

      
         
        

        

            

              
              

            

                                          
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