Not entirely unlike it, but with kkrieger, they procedurally generated *everything in the game*. Textures. Numbers. Models. Levels. Music. Sound. Everything.
I think they're just talking about procedural models, however, none of that other stuff.\ -Steve On 1/15/07, sconzey <[EMAIL PROTECTED]> wrote:
Isn't this called procedurally generated content? Not entirely unlike what they did with .kkrieger (http://en.wikipedia.org/wiki/.kkrieger)
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