Not entirely unlike it, but with kkrieger, they procedurally generated
*everything in the game*. Textures. Numbers. Models. Levels. Music. Sound.

I think they're just talking about procedural models, however, none of that
other stuff.\

On 1/15/07, sconzey <[EMAIL PROTECTED]> wrote:

Isn't this called procedurally generated content? Not entirely unlike
what they did with .kkrieger (
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