On 1/10/07, Reed Hedges <[EMAIL PROTECTED]> wrote:
> Does anyone know if you can do boolean operations with prims?  I vaguely
> recall that you can apply a few "cut out" operations but not completely
> general prim-prim boolean ops??

You can perform various CSG-like transformations on prims, but
SecondLIfe does not support CSG.  I suspect that this is because the
prims are converted into meshes for rendering: CSG on meshes is a
non-trivial problem.  It may also be related to the physics engine
they use.

Mark Wagner

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