Obviously, Valve wants new players to be able to try out the game without
ending up in some pay2win or other bad server. Why not just have popups
explaining the game when it's first launched? There's already a popup
pointing to the Mann Co. Store button (lol), why not label the other main
menu buttons as well?

Play Multiplayer <-- [ Click this button to automatically find a server ]
Play Co-op <-- [ Click this button to play Mann vs. Machine ]
Servers <-- [ Click this button to search all available games based on your
own filters ]

And when you open the server browser for the first time, point to the
filters, explain what they do, explain what tags are, etc.


Dr. McKay
www.doctormckay.com


On Fri, Jan 24, 2014 at 3:24 PM, dan <needa...@ntlworld.com> wrote:

> On 24/01/2014 19:57, Rick Dunn wrote:
>
>> Everything you've said is perfectly relevant and 100% besides the point.
>> You are talking to a list of people who have been running TF2 servers
>> since
>> its release.  TF2 was built by Valve, came out, and was popular for about
>> a
>> year in its default format.  When its charm had worn off, communities took
>> it, modded it, added incentives such as hats, custom weapons, skins, in
>> their mods, and built large playerbases from it.
>>
>
> Ummm this is not really an accurate history of TF2 development.
>
> It reads like the Hollywood movie version of history.
>
> Just add an ending that makes the Americans win and sell
> the script.
>
>
> --
> Dan
>
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