Hi Marc,
thanks for the infos. I try to give answers directly for each point.
(The problem is I have a stubborn cough, for weeks already. Each
day getting my work done is a challenge...)
> Goncalos were on 7th of April. Just copying them here:
> ---
> On frisbee Go itself I used the following
Hello MArc,
thanks for your contribution.
> I still haven't seen an exactly specified ruleset for this game.
> Goncalo made some assumptions earlier, which were not yet confirmed.
Oh, from what day is his posting?
> Also I would strongly recommend to not have any clearup-methods
> allowed,
Hello,
> There is no way in GTP to distinguish intentional from unintentional
> passes, so I suppose the simplest way is to perform things manually.
Manually would mean. In each situation the followiong has to happen:
(i) The program to move proposes a move x or a PASS.
(ii) In case of a move x
Hello,
> There is no way in GTP to distinguish intentional from unintentional
> passes, so I suppose the simplest way is to perform things manually.
That is also my idea.
> Maybe it is an informal tournament and time controls don't really matter.
Yes, assuming that people stick to some
Hello,
one of the games in the Computer Olympiad in Leiden
(June 27 till July 03, 2016) will be "Frisbee Go Simulation"
on 9x9 boards.
I am willing to operate one "foreign" program (David Fotlands
bot is my first choice). And I will find operators for one
or two other programs, when I know
I know that this is a mailing list and not a rumors pot.
Nevertheless it is interesting, what was brought together
by several detectives in the German computer go forum in
the last two days.
Nie Weiping (9p) is the boss of one of the very best
Chinese Go schools. On Thursday, his institution
Hello all,
"Brian Sheppard" wrote:
> ... This is out of line, IMO. Djhbrown asked a sensible question that has
> valuable intentions. I would like to see responsible, thoughtful, and
> constructive replies.
there is a natural explanation why some people here react allergic
Dear Hiroshi,
many thanks for keeping us informed!
Ingo.
> Gesendet: Mittwoch, 23. März 2016 um 08:06 Uhr
> Von: "Hiroshi Yamashita"
> An: computer-go@computer-go.org
> Betreff: Re: [Computer-go] Densei-sen
>
> SGF is here.
>
> (;GM[1]SZ[19]
> PB[darkforest]
> PW[KOBAYASHI
Hi Darren,
"Darren Cook"
> ... But, there were also numerous moves where
> the 9-dan pros said, that in *their* opinion, the moves were weak/wrong.
> E.g. wasting ko threats for no reason. Moves even a 1p would never make.
>
> If you want to argue that "their opinion" was wrong
"Lucas, Simon M"
> my point is that I *think* we can say more (for example
> by not treating the outcome as a black-box event,
> but by appreciating the skill of the individual moves)
* Human professional players were full of praise for some of
AlphaGo's moves, for instance
Haylee is a 3-dan professional and secretary of the
International Go Federation. She was involved in the
negotiations for the match, and was also Lee Sedol's
(PR) manager during the event.
Now she published a very insightful 94-minutes video on Youtube:
Hi Hideki,
thanks for the link. The video is very interesting, also for
people without any knowledge of Japanese (like me).
Tsuchi-oto,
Ingo.
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Hi Hideki,
thanks for the information.
Did you forget a/the link?
***
By the way: Currently there are two bots in the top-100
of KGS: CrazyStone on rank 36 and Zen on rank 52 (both 7 dan).
http://www.gokgs.com/top100.jsp
Ingo.
>
Hi Hiroshi,
thanks for the many updates.
On another site I read that the bits on rank 1 and 2 will
play exhibition matches against a pro player on Wednesday.
Will those games be transmitted on KGS?
Has it been decided alreay which handicap?
Thanks in advance, Ingo.
> Gesendet: Sonntag, 20.
Hello Hiroshi,
thanks for the information.
WHo are the peolbe behind CGI Go?
Which hardware is used by the top participants in UEC cup?
Ingo.
> Gesendet: Samstag, 19. März 2016 um 14:32 Uhr
> Von: "Hiroshi Yamashita"
> An: computer-go@computer-go.org
> Betreff:
First of all congratulations to Lee Sedol for his
wonderful win in round 4 against AlphaGo!
The last part of the game was a bit disappointing for
spectators: AlphaGo, in the expectation of losing, started
making 15-kyu threads to avoid the unavoidable. One
of the leading German players (FJ
Hi Thomas,
Von: "Thomas Wolf"
> A suggestion for possible future games to be arranged between AlphaGo and
> strong players:
>
> Whoever lost shall be given 1 stone or the equivalent of 1/2 stone handcap in
> the
> next game. Games should continue until each side has won at
Dear Aja,
congratulations to you and the whole AlphaGo team for this
awesome performance of your bot!
I fully understand that you take also the last two games seriously.
But, please, do it in such a way that Lee Sedol will be willing
to support you in further matches to come.
Enjoy the day,
Hello,
Von: "Erik van der Werf"
> Very impressive results so far!
indeed, almost unbelievable.
> If it's going to be a clean sweep, I hope we will get to see some handicap
> games :-)
I have another proposal, IF a clean sweep will happen:
There was an
Congrats to the AlphaGo team also from me!
Von: "David Fotland"
> Many Faces thought alpha go was ahead most of the game.
Similar with CrazyStone. After move 26 CS gave 56 % for AlphaGo
and never went below this value. Soon later it were 60+ %, and
never went lower,
I think, this new paper by Yuandong Tian and Yan Zhu
is interesting for us:
Better Computer Go Player with Neural Network and Long-term Prediction
http://arxiv.org/abs/1511.06410
Cheers, Ingo.
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Hello Tian,
the following is confidential, only for you.
I do not know, how the situation with your go project is.
But please let me know if I can help you in some way or another
to convince your boss that further work on computer-go makes
sense for facebook.
Best regards, Ingo.
Read here:
http://www.lifein19x19.com/forum/viewtopic.php?p=199532#p199532
Wonderfully exciting times!
Ingo.
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) voting may be interesting nevertheless.
Ingo.
> -- Gonçalo
>
> On 01/03/2016 01:29, "Ingo Althöfer" wrote:
> > Hebsacker-Verlag is the leading German provider of Go equipment.
> > They have initiated a poll on the forthcoming man-machine match.
> >
&
The next Computer Olympiad will take place in Leiden (NL),
between June 27 and July 03, 2016. Registration is open
now at
https://docs.google.com/forms/d/1eMMw5-320zG8O-bz7IcSPN7oonD04ELFgok3azijv7k/viewform
Amongst other games, several variants of Go will be played,
including the new "Frisbee Go
Hebsacker-Verlag is the leading German provider of Go equipment.
They have initiated a poll on the forthcoming man-machine match.
So far 278 people have voted. The distribution of expected
scores is:
Lee Sedol wins by 5-0: 34.2 %
Lee Sedol wins by 4-1: 29.1 %
Lee Sedol wins by 3-2: 12.2 %
total:
Hello,
in the German computer go forum we currently have lots
of discussion, not only on the forthcoming Lee Sdol-vs-AlphGo
match but also on other aspects.
Laurent Heiser (6-dan amateur) mentioned that the commercial
"Crazy Stone" is particulartly strong in capturing groups
in the central part
Hi Aja,
thanks for the quick reply.
In German computer go forum we have a poll on the outcome
of the match in March. So far 65 persons participated.
Their votes distribute as follwos:
38 Lee Sedol wins
17 AlphaGo wins
10 don't know
> We are still preparing hard for the match.
> ...
>
t, and a net for the 9x9 board.
Ingo.
Erik
On Mon, Feb 22, 2016 at 4:42 PM, "Ingo Althöfer" <3-hirn-ver...@gmx.de>
wrote:Dear John, Dear Nick, Dear all,
> > ...
> > Suppose I want to play on either of two adjacent points, and I don't care
> > which. If I a
Dear John,
thanks for the explanations (and paper announcement).
>> ... (1 + delta)^(m*n).
>
> This is true, and a delta > 2 follows from a Theorem in an
> upcoming paper by Matthieu Walraet and myself.
Do you mean (1+delta) > 2, or really (1+delta) > 3?
> > Might neural nets help to find
Hi Aja,
> WeakBot's author might want to rename the program? It's not weak at all. :)
thanks for that comment. It is exactly what I was tempted to post.
A simple change would be to
WakeBot (simple shuffling the letters).
By the way: is progress fine with respect to
Dear Seo Sanghyeon,
thanks a lot for your information.
In German computer go forum
FJ Dickhut (the winner of the codecentric Challenges in
2014 and 2015) gave the different levels of prize money
(to Lee Sedol) for different outcomes of the match:
0:5 Lee gets 150.000 USD
1:4 Lee gets 170.000
Dear John, Dear Nick, Dear all,
> > ...
> > Suppose I want to play on either of two adjacent points, and I don't care
> > which. If I aim for one of them, I will land on one of them with probability
> > (3p+1)/4, or whatever the formula says. I feel that I ought to be able to do
> > better by
> Are there other games played with frisbees?
I can only name a few games that may naturally be played
with frisbees:
Hex
Havannah
Connect6
(Gobang)
Yavalath (by Cameron Browne)
Cheers, Ingo.
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Hi all,
> I don't remember if there was consensus, but can repeat my previous thoughts:
>
> > 1. What happens with plays unintentionally on top of stones or out of
> > bounds?
>
> Converted to involuntary pass.
Agree.
> Note that a throw must have some positive probability of converting into
Hi John,
very interesting. Is it allowed for players
to pass in between? Do these passes count like
normal moves?
> Found a 582 move 3x3 game...
Can you give us sgf?
My intuition says that there should be a constant
delta > 0 such that for all board sizes m x n (with
m > 1, n > 1) there exist
Possibly the last opportunity before "game over".
Ingo.
Gesendet: Samstag, 20. Februar 2016 um 15:38 Uhr
Von: "Nick Wedd"
An: computer-go@computer-go.org
Betreff: Re: [Computer-go] February KGS bot tournament
Reminder - it's tomorrow
Nick
On 11 February
t; Von: "Ingo Althöfer" <3-hirn-ver...@gmx.de>
> An: computer-go@computer-go.org
> Betreff: [Computer-go] Workshop: Neural Nets in Games
>
> Hi,
> together with the CG-2016 conference in Leiden also a special
> workshop on "Neural Nets in Games" will take
Hi,
together with the CG-2016 conference in Leiden also a special
workshop on "Neural Nets in Games" will take place:
https://cg2016leiden.wordpress.com/nn-in-games/
Short papers of 4 to 6 pages are preferred. The maximum length is 8 pages.
Deadline for submissions is May 01, 2016.
Notification
Hello,
on the Alpha-Go website a date for the match between
Lee Sedol and Alpha-Go is given:
5 rounds, to be played in Seoul on
* Wednesday, March 09
* Thursday, March 10
* Saturday, March 12
* Sunday, March 13
* Tuesday, March 15
It seems that March 11 and 14 are rest days.
Hello,
the "Good judgement"-site is somewhat strange.
Why do they give April 01 as closing date, when the
match will take place already in mid March?
***
Some side information: In Germany's computer go forum we
also have a forecast. So far 52 registered members gave
their
Hi George,
welcome, and thanks for your valuable hint on the Google-whitepaper.
Do/did you have/see any cross-relations between your research and
computer Go?
Cheers, Ingo.
Gesendet: Dienstag, 02. Februar 2016 um 05:14 Uhr
Von: "George Dahl"
An: computer-go
Hi Robert,
we met for the first time at the EGC 2000 in Berlin-Strausberg.
I know your special ways of argumenting - and think that you
are an enrichment both for the go world and for the computer go scene.
But ...
> Without clarity, progress is delayed. Every
> professor at university will
Hello everybody,
some weeks ago I had given a hint already on the conference
CG2016 (CG standing for "Computer and Games"), to take place in
Leiden (NL) on June 29 - July 01.
https://cg2016leiden.wordpress.com/
The deadline for papers has been prolonged already to February 11.
In view of the
Hi Hideki,
you put it wonderfully into two lines:
**
**
******
*** Much more economical methods should be
Hi Hideki,
first of all congrats to the nice performance of Zen over the weekend!
> Ingo and all,
> Why you care AlphaGo and DCNN so much?
I can speak only for myself. DCNNs may be not only applied to
achieve better playing strength. One may use them to create
playing styles, or bots for go
Hi Aja,
congratulations again to the fantastic achievement of your team!
One bunch of management questions:
* How many games will be played in March between Alpha-Go and Lee Sedol?
* Will it be just "X games" or some "best of X" format?
* What will be the thinking times?
* Will there be rest
ess and Go, in chess i think
Steiniz would be wiped of board by best players of today, but still he would be
way better as he created much of modern chess anyway. I am pretty sure such
players exists in Go as well
2016-01-30 14:23 GMT+02:00 "Ingo Althöfer"
<3-hirn-ver...@gmx.d
Hi,
in a German computer-go subforum we have a discussion which
involves a comparison of the "absolute" playing strengths of
current hero Lee Sedol and Shusaku (1829-1862).
http://senseis.xmp.net/?Shusaku
It is not possible to let them play a match against each other.
But what about the
Hi Simon,
do your remember my silly remarks in an email discussion almost a year ago?
You had written:
>> So, yes, with all the exciting work in DCNN, it is very tempting
>> to also do DCNN. But I am not sure if we should do so.
And my silly reply had been:
> I think that DCNN is somehow in a
Sorry for a typo. I meant
> Hello Aja,
>
> congratulations to the success of you and the other team memberS!
So, not singular, but plural.
Ingo.
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Click here for the slides of Richard's talk:
https://acg2015.files.wordpress.com/2015/07/lorentz.pdf
Ingo.
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Hello Anders,
thanks for the summary on the smartgo site.
> ... the truncated rollouts mentioned in the paper are still unclear to me.
The greatest expert on these rollouts might be Richard Lorentz.
He applied them successfully to his bots in the games Amazons (not to be mixed
up
with the
Hello Aja,
congratulations to the success of you and the other team member!
To the others: Should we call the game "Goo" in the future,
to honour Goo-gles progress?
CHeers, Ingo.
Gesendet: Mittwoch, 27. Januar 2016 um 19:46 Uhr
Von: "Aja Huang"
An:
Congratulations, John!
Do you want to publish your result in a paper?
(One leading member in the editorial board of the "International Journal
of Game Theory" is interested in such types of results.
Cheers, Ingo.
> Gesendet: Freitag, 22. Januar 2016 um 05:18 Uhr
> Von: "John Tromp"
Hi Petri,
your comment was covered already by te moe general comments
of Robert Jasiek and THomas Wolf.
Thanks nevertheless.
Ingo.
Gesendet: Montag, 18. Januar 2016 um 12:13 Uhr
Von: "Petri Pitkanen"
An: computer-go
Betreff: Re:
Hi Robert,
thanks for your new (again) interesting comments.
Perhaps it would be interesting to perform some experiements
with a "CrazyRobert" team sooner or later ("Crazy" stand for
CrazyStone, the computer part) - in the spirit of the CrazyManja
experiments in 2015.
I will contact you by
Hi Robert,
thanks for the whole bunch of very intersting information.
> Seki has AT LEAST two groups
> Sekis can have various different shapes ...
> ... stable anti-sekis (stable because other anti-sekis exist elsewhere on the
> board).
Can you give an example for anti-seki?
> Listing
Hello,
Seki means a constellation on the go board with two
living neighboring groups: one by Black, the other one
by White. Each of the groups has only one eye. And
they share a joint liberty.
My question: How frequent are Seki constellations?
More formally:
- How frequent are Seki on 9x9,
Hello,
the topic "matrix completion" has become famous, in
particular after a competition organized by the
NetFlix company. NetFlix has many customers and (not so)
many films. They want to generate personalized
recommendations for their customers ("you might also like
movie X").
Transfer to
Hi Justin,
that sounds interesting. WOPuld it be possible for you
to train an analogous CNN for 9x9 Go?
Ingo.
Gesendet: Dienstag, 12. Januar 2016 um 22:30 Uhr
Von: "Justin .Gilmer"
An: computer-go@computer-go.org
Betreff: [Computer-go] Board evaluation using a
Hello Robert, hello all,
> Von: "Robert Jasiek"
> On 09.01.2016 22:44, Justin .Gilmer wrote:
> > influence
> > = A1 0.3 ...
>
> Influence is not a one-value property.
it seems that different people are using the name "influence"
for different objects/properties.
In the
Hello everybody,
at the pivot, where June and July meet, the Computer Olympaid 2016
will take place in Leiden (NL).
Of course Go on 9x9, 13x13, 19x19, Phantom Go, NoGo, ... will be played.
In between the conference "Computers and Games (CG 2016)" takes place, in
the mornings of June 29, June
Hi all,
I just looked at Hendrik's website and found the publications section:
http://hendrikbaier.jimdo.com/publications/
* Time Management for Monte Carlo Tree Search (2015/16)
by Hendrik Baier and Mark H. M. Winands
might be very interesting for our professional go programmers.
In recent
Hi Hendrik,
thanks for the info and the link.
Cheers, Ingo.
> Gesendet: Mittwoch, 30. Dezember 2015 um 13:29 Uhr
> Von: "Hendrik Baier"
> An: computer-go@computer-go.org
> Betreff: [Computer-go] PhD thesis on MCTS
>
> Hello list,
>
> I recently defended my PhD. Maybe
Hi Detlef,
>I gave pure DCNN 54% a try against the 15 kyu version:)
did I get it right, that these 54 % were from normal 6-dan games
("normal" meaning small or no handicap)?
I think you need "Mueller High Handicap games" for feeding the CNN.
Cheers, Ingo.
Hello all,
> Martin understood computer go weaknesses, so he played to exploit them. A
> modern program
> not specifically tuned for those weaknesses would have a much more difficult
> time.
Agreed. Concerning CNN bots (like darkfores3), a natural way would be to find
some players of
Remember 1998: In the US Go Congress an exhibition match
took place: 5-dan Martin Mueller against Many Faces of Go.
Martin gave 29 handicap stones - and won "handily".
29 stones - can you believe it?
ManyFaces was a top bot in those days.
In the meantime computer go strength has increased a
Hi Rémi,
thanks for the very interesting link.
It seems that a race for a new breakthrough is open.
Let's see if Abakus or Aya or CrazyStone or
FaceGo or GoogleGo or Zen or some other bot
will become the winner.
Great times.
Will we see bots on par with top humans before 2020?
Ingo.
Hello Yuandong,
thanks for your posting and welcome in the computer-go
mailing list.
I wish you and your team good luck for your further
attempts with darkfores***. Please, keep playing on KGS.
Ingo.
> Gesendet: Dienstag, 24. November 2015 um 21:45 Uhr
> Von: "Yuandong Tian"
Perhaps bots in the style of Darkforest would be good
candidates to win the Handicap-29 prize...
http://www.althofer.de/handicap-29-prize.html
Ingo.
***
Gesendet: Dienstag, 24. November 2015 um 07:00 Uhr
Von: "David Fotland"
Hi Josef,
> ... I think that we do not need to ensure that the stone cannot land
> diagonally
> by small epsilon, since ingo defined it s.t. it cannot.
Exactly. "Frisbee Go Simulation" is not meant a realistic simuilation of
true Frisbee Go, but as an abstract testbed for a Go variant with
Hello Raffles,
> ... Since this is based on a real world variant of Go, why not base epsilon
> on that? ...
In "true Frisbee Go" many more aspects may be taken into account:
* During the first moves one may learn how good the throwing skills of the
opponent are...
* weather (and wind) may
a connection is required, it is
just up to chance who wins the fight. It's a little silly, but was a lot of
fun to play.
David
On Wed, 11 Nov 2015 23:13:51 +0100, "Ingo Althöfer" <3-hirn-ver...@gmx.de>
wrote:
Hmm.
> >> Would the game end after two unintentional
Hello,
the next Computer Olympiad has been dated.
It will take place in Leiden (NL), from June 27, 2016 to July 03, 2016.
I want to propose a new Go variant for 9x9 board:
"Frisbee Go simulation"
Normal go rules apply. However, when a player wants to place a stone on
"cell" (i,j), the stone
Sorry, I had two typos in the rules for the
Frisbee Go Simulation.
The statement in mind is:
> However, when a player wants to place a stone on
> "cell" (i,j), the stone will land there only with probability (1- 4*eps).
> With probability eps each it will land on (i-1,j) or (i+1,j)
>
or
Hi David,
> I won't be able to be at the congress,
participants need one person representing the bot at the event.
This need not to be the main programmer.
> but I think it would be pretty easy to modify MCTS to play this game.
The crucial point will be playing strength.
> Do you plan to
nly after
4 (unintentional) passes but I see the problem when playing
on a "normal" server.
Ingo.
> > On Nov 11, 2015, at 11:39 AM, Ingo Althöfer <3-hirn-ver...@gmx.de> wrote:
> >
> > Hello,
> >
> > the next Computer Olympiad has been dated.
> >
> Oh! You can have a continuous handicap control by giving the players
> different epsilons. :)
Right. You have "the same" in human-played Frisbee Go by having arbitrary
distances from which the players have to throw their frisbees. (You may
even change the distance during the game )
> >Can you tell us the rules of the game? Maybe they help to explain the
> >phenomenon.
>
> The game is https://boardgamegeek.com/boardgame/149910/six-making
Thanks. It might be an interesting test-stone for
MCTS procedures.
> The most unusual thing I see in the UCT tree is that at all the
Hi Dave,
> Developing a UCT robot for a new game, I have encountered a
> surprising and alarming behavior: the longer think time the
> robot is given, the worse the results.
Can you tell us the rules of the game?
Maybe they help to explain the phenomenon.
(Once, Cameron Prowne had strange MC
Hi Urban,
that is indeed a nice "small world" example.
Did you meet Dr. Georg Snatzke in the "rust meetup"? He is working for
codecentric and is the connection man to the go scene (Georg is 3-dan amateur).
For those who like to see
Hello,
Franz-Josef Dickhut seems to follow his standard match strategy in
this year's codecentric Challenge. He had lost round 1 against Zen,
and on Saturday, October 17, won round 2.
Zen had problems with an unresolved semeai (and CrazyStone as an
analyst as well).
sgf (including chat)
Hi Hiroshi,
thanks for the info, and congratulations to "your"
win on 19x19-board.
Ingo.
> Gesendet: Montag, 19. Oktober 2015 um 13:31 Uhr
> Von: "Hiroshi Yamashita"
> An: computer-go@computer-go.org
> Betreff: [Computer-go] CGF Open 2015 result
>
> CGF Open(Computer Go
Hello,
the original message by David Ormerod from GoGameGuru was:
*
Hi all,
I usually just lurk on this list, but for those of you who are interested in an
analysis of the first game, you can find one here:
Hi David,
thanks for your posting.
I just chased through the comments by An Younggli (8p from Korea, living in
Sidney).
Highly recommended, even for go beginners like me.
At one point Younggil asks if MC bots (like Zen) can have something
like a fighting spirit. I would say so, for instance
2 Cents from a non-programmer;
>> 1. Limit on processor power?
From my computer chess background I can only recommend not to do
such a thing. The only consequence might be slower progress in computer
go in general. This would conflict with my longterm hopes:
* I want to see a bot win against a
Hallo,
die erste Runde ist gespielt.
Franz-Josef Dickhut has not at all played anti-bot go. This had its
price in the end: Zen won safely by 1.5 poins margin - and had
only two groups in the end: a fat moyo and one small but (Early) stable
group at a border.
sgf can be downloaded from
Hi,
today at 14:00 CEST (so 3 and half hour from now) the
codecentric Challenge starts between Franz Josef Dickhut (nick
FJ on KGS) and bot champ Zen will start, in KGS computer room.
Co-organizer Dr. Georg Snatzke has made interviews with the two
sides. Read here:
Hello,
after a collission of dates and some followup discussion we
have slightly modified the starting times for the rounds
of the codecentric Challenge 2015:
always 14:00 h CE(S)T
on Saturdays Oct 03, 17, 24, 31, and November 14.
Rounds 4 and 5 will by played only when no participant has
Hi Hideki,
> Starting 8:00 UTC will clash with CGF Open (19x19), which will start at
> 9:30 and will finish at 16:00 JST (7:00 UTC), October 4th.
> http://hp.vector.co.jp/authors/VA012620/cgf2015/cgf2015.html (in
> Japanese). We will also have a party with professinals in night.
> Could you
Hello,
somehow there was no link here in the mailing list on
Nick Wedd's report on the Autumn slow tournament.
http://www.weddslist.com/kgs/past/S15.2/index.html
Congratulations to the surprise winner, Abakus,
and the co-winners!
Ingo.
___
Hi,
some of you already know about my passion for intelligent
robot game play. One of the disciplines in mind is Frisbee Go
played by robots. (9x9-Frisbee Go played by humans already has a
decade-long history in Germany.)
Now a friend (Tanja Esser) provided an animation
for Robot Frisbee Go.
Hello,
I have problems to access the KGS server. My Firefox 40.0.3
(under Windows 8.1) is even not allowing me to visit the website
www.gokgs.com.
Argument: "Diffie-Hellman key is too weak"
Does someone here know which person at KGS would be the right
one to inform about this problem?
Thanks in
Now I found a youtube video, showing the whole exhibition
game CrazyManja vs Guo Juan:
https://www.youtube.com/watch?v=rrvadZJIveA
It includes also the analysis session, starting
at 2h:12min.
Ingo.
Gesendet: Dienstag, 11. August 2015 um 17:22 Uhr
Von: Ingo Althöfer 3-hirn-ver...@gmx.de
Hi Denis,
thanks for your contribution.
Please, let the bot participate in the September KGS
tournament.
Ingo.
Gesendet: Freitag, 28. August 2015 um 23:00 Uhr
Von: Denis Blumstein denis.blumst...@orange.fr
An: computer-go@computer-go.org
Betreff: [Computer-go] [ANN] yet another go engine :
Hello,
during the European Go Congress 2015 (two weeks ago in
Liberec) there was also a conference on Science and Go.
The proceedings are online, in pdf:
https://www.sharelatex.com/github/repos/pasky/iggsc2015proc/builds/190ba3e8c196560223fda9855ed0d54312e8ca69/raw/output.pdf
including the paper
In the congress there was also an exhibition game
between team CrazyManja and professional Guo Juan (5p).
Guo gave three handicap stones and won convincingly.
Here is a photo, where Guo takes a photo of Manja.
http://www.dgob.de/yabbse/index.php?action=dlattach;topic=5753.0;attach=4231;image
On
Hello,
thanks for your feedback.
Ingo: Tanja may be the kind of artist who could produce nice drawings
of Hajin's mental images, perhaps based on my own crude sketches?
It would be unpaid work though...
Sorry, but Tanja is a professional. She hs no particular inner relation
to the game
Hello,
Not sure how deep down the rabbit hole you want to go, but you might
want to take a look at ...
perhaps also the following is interesting for you:
Visualisation of Candidate Moves
http://www.althofer.de/k-best-visualisations.html
Or you may like the following art work by Tanja
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