Hi all,
the implementation of the autopilot filter moving-average has changed.
Actually, the previous implementation gave incorrect results and this
bug has now been fixed in the next branch.
A quick grep through the Aircraft folder came up with
A-10, B-52F, AN-2225 and MiG-15 using the
Good news, indeed and kudos to Virgin Media!
Curt and James, what would you think about publishing the release during
the weekend
Sept. 14./15.? Or would you prefer to stick to the 17th (a Tuesday)?
Torsten
Am 15.08.2013 09:21, schrieb James Turner:
On 14 Aug 2013, at 21:57, Curtis Olson
Permission granted ;-)
As everybody seems to be caught in some real life trouble, I can't see a
better way to get the release out than delaying it for a while.
Would two weeks be enough for everybody? That will get us to the weekend
Aug, 31/Sep 1.
Torsten
Am 13.08.2013 16:56, schrieb
Hi Tomash
the navradio code is far from being perfect and and least to attempts
for improvements exist.
Unfortunately, both have currently stalled due to several reasons.
The first is in newnavradio which you can use by setting
use-new-navradio type=boolfalse/use-new-navradio in your aircraft
, or
it computes magnetic variation on the fly?
Do we need to track magnetic variation change every year and manually
edit nav.dat for it?
2013/8/5 Torsten Dreyer tors...@t3r.de mailto:tors...@t3r.de
Hi Tomash
the navradio code is far from being perfect and and least to
attempts
like
typelow-pass/type or typehigh-pass/type. That would not double
existing code.
* What is the purpose for adding alias names for existing filters?
Cheers,
Torsten
Am 27.07.2013 10:27, schrieb Alan Teeder:
*From:* Torsten Dreyer mailto:tors...@t3r.de
*Sent:* Saturday, July 27, 2013 8:47 AM
Post a diff or the modified files or a link to a tarball here and I'll
have a look.
Probably a good start for me to get back into the loop after almost two
years of absence...
Torsten
Am 26.07.2013 21:11, schrieb Alan Teeder:
I have added a washout/high-pass filter and an integrator to the
Am 27.06.2013 09:58, schrieb James Turner:
On 26 Jun 2013, at 23:05, Thomas Geymayer tom...@gmail.com
mailto:tom...@gmail.com wrote:
Thank you Alex! I've just commited your patch.
Yes thank indeed Alex, it's a relief to know someone is keeping
bleeding-edge OSG working, since the rate of
Am 26.06.2013 09:58, schrieb James Turner:
Yep, works for me too.
James
Thanks, Stuart for finding a solution.
I have just pushed the version number 2.12.0 to SG, FG and FGDATA.
Torsten
--
This SF.net email is
Hi,
I'm failing to build SimGear on 64bit linux:
EffectGeode.cxx:83:136: error: no matching function for call to
‘osg::Geometry::setVertexAttribArray(int, osg::Geometry::ArrayData)’
OSG is stable 3.0.1 from svn (same with OSG trunk)
SimGear is git next from today
Yes, I rm-rf'ed previous
snip
I apologize for missing the point.
No need to apoligize at all.
If anybody is annoying somebody, it's me with my scheduled emails about
release deadlines, my requests for following a specific release
procedure and for raising discussions about version numbers.
Some time ago, we agreed on
Hi everybody,
for most of us, it's June, 17th which marks the day for the feature
freeze period, lasting until July, 17th.
Everybody is invited to walk through the lessons learned section of our
release plan at
http://wiki.flightgear.org/Release_plan
the bugtracker at
Am 28.02.2013 16:38, schrieb Curtis Olson:
We've always been able to set the individual weather parameters, either
through the built in weather dialog box, or by setting raw property
values. Setting raw property values allows nasal script control over
the weather (as I'm sure you well know)
Am 15.02.2013 16:16, schrieb Torsten Dreyer:
If no one shouts out loudly _NOW_, I'm going to tag the release branches
tomorrow (Saturday) morning (Central European Time) and give the package
managers the GO to build and distribute the bundles. That should give us
a ready-to-download release
Hy Yves
Sorry, I do not understand your question. Could you clarify, please?
Torsten
Am 16.02.2013 00:17, schrieb ys:
Hi Torsten
What does mean no public answer in this list for this decision ?
-Yves
Am 15.02.2013 um 16:16 schrieb Torsten Dreyer tors...@t3r.de:
Hi all,
at one point
To my knowledge, this is a fully automated task, which is croned at each
update. So for the online stuff everything seems to be fine.
The only thing I do not know is who is taking care to update the
getstart.pdf files pushed into the installers and tarballs for the release.
Ah, good news. I
Hi all,
at one point during every ILS approach you reach the decision altitude
with two options: continue approach or go around. Being the copilot
on our approach into the 2.10 release, I'd call out minimum, approach
lights in sight, continue!
If no one shouts out loudly _NOW_, I'm going to
Hi all
unless we don't have any major release blockers, we are going to release
version 2.10 during the next weekend.
So, if there is anything still overlooked, please shout out now.
Do we have the latest getstart.pdf compiled and picked into the release
branch?
Anything else to think about?
Done.
Am 29.01.2013 22:55, schrieb Stuart Buchanan:
Hi All,
I've just pushed a small commit checking in new versions of the FG
Short Reference, something I should have done with the updated Manual
a while back.
If someone could cherry-pick the commit into the release branch, that
would be
Didn't he say GiB? And CDs are an ancient technology...
Thanks for building the RC. We need to get this automated some day. Or
at least documented...
(another one from famous last words: if you have to do it more than
once, automate it. If you can't automate it, document it.)
Torsten
Am
Any chance to wrap this into something like
if( true == getprop(/sim/use-ati-hack) ) {
addTheEmptyPrerenderCamera();
} else {
doNothing();
}
Am 28.01.2013 18:56, schrieb James Turner:
http://code.google.com/p/flightgear-bugs/issues/detail?id=385
Is about a problem with the viewport
Hi,
I have just synced the latest and greatest JSBSim into FlightGear.
I flew a quick pattern with the SenecaII (the only JSBSim aircraft, I
have a rating for) and found no quirks.
Please check, if everything is still working in more complex aircraft.
Greetings,
Torsten
Hi all,
today is the 17th of January and I am going to create the release
branches now
.
Please stay clear of the active runway and don't push anything to
FlightGear, SimGear and FGDATA on gitorious.
I'll post a message when I'm done.
Those, who are involved in the creation of release
Am 17.01.2013 19:03, schrieb Torsten Dreyer:
I'll post a message when I'm done.
Done.
Version 2.10.0 now lives on the release/2.10.0 branches on SimGear,
FlightGear and FGDATA to be released around the 17th of February.
SimGear and FlightGear next branches as well as FGDATA master branch
Am 14.01.2013 03:57, schrieb Jon S. Berndt:
Outerra will be more up to date than FlightGear with respect to JSBSim.
It's hard to be the best all the times ;-)
Torsten
--
Master Visual Studio, SharePoint, SQL, ASP.NET,
Am 13.01.2013 20:33, schrieb Stuart Buchanan:
On Sun, Jan 6, 2013 at 11:35 AM, Torsten Dreye wrote:
Hi JSBSim and FlightGear lists,
should we sync the latest JSBSim code into FlightGear for the next
release, scheduled for February this year?
My vote is not to sync at this point.
I'd
I had hoped that we could do this a couple of months ago, but not synching
JSBSim with the latest FlightGear would be very, very unfortunate. I'm not
sure when the last sync occurred (does anyone know?), but there have been
a lot of new features and bug fixes. Development has been very active.
Hi JSBSim and FlightGear lists,
should we sync the latest JSBSim code into FlightGear for the next
release, scheduled for February this year?
If so, please do this very soon so there is some time to rule out any
oddities before I create the release branches on January, 17th.
Thanks, Torsten
Hi,
just a short reminder: The feature freeze for the next release is
active. For those who are not familiar with our release plan
(http://wiki.flightgear.org/Release_Plan):
No new features or major changes shall be pushed onto the development
streams (neither source nor data). This period is
I have just pushed the new version number 2.10 to simgear, flightgear
and fgdata along with the tag version/2.10.0 for all three repos.
Make sure you pull all three repositories to avoid a version conflict.
After the creation of the release branches on Jan., 17th the version
numbers will again
Hi everybody,
I just had the chance to compile a recent git-pull on my old and
battered linux-notebook workhorse and with great delight, I noticed that
I can run FlightGear again with 26fps at KSFO. I had to strip down most
eye candy shaders for the GeForce Go 7400 but 3D clouds render fine
Hi Adrian,
you are doing an excellent job at marketing your product ;-)
As I do not have the time to proof you wrong, you deserve the chance to
proof me wrong! I'll shut up now and stop objecting against merging your
code. I won't be able to merge it myself before we enter the feature
freeze
Am 13.12.2012 16:28, schrieb geneb:
Um, no he's not. He just happens to be a contributor like the rest of us.
:) There is no herder for the Free Range Cats that make up the FlightGear
project. :)
How disappointing ;-)
Frankly, I think your addition to FlightGear is fantastic and a needed
Hi
replying to multiple posts here, I'll try to collect and answer to some
arguments.
First: I totally agree that our current nav/comm radio implementation is
far from being realistic w.r.t. propagation of the radio signal close to
or on the ground. This should be improved.
I spent an hour
Hi,
let me chime in here with a personal note, hoping it's not offending
anybody.
Although I like having accurate and detailed computation of our
real-world simulation, I'm not really a friend of the radio propagation
code with the level of detail given. Please let me explain why that is
the
I'd be grateful for an update of the Dragonfly and the ogeL. The
Dragonfly's configuration was a wild guess, and only very vaguely based
on real numbers. ogeL's engine is by definition just fantasy ;-)
Thanks,
Torsten
Am 08.12.2012 20:12, schrieb Ron Jensen:
I took a quick look through the
Am 22.11.2012 20:44, schrieb ThorstenB:
On 22.11.2012 10:08, Adrian Musceac wrote:
I've gone ahead and used the new radio code for navaids, but I have a
question: which navradio code is considered standard? newnavradio or
navradio?
navradio is the current/old standard, newnavradio is the
All in all, for my part it seems rather a 2.10 than a 3.0 - some of
the things which I'd like to see in 3.0 are done, but the majority
isn't yet.
This is probably true.
To get to the 3.0 goal sometime in the near future, it's probably a good
idea to create a backlog of open items
Hi,
in just about one month from now we are entering another round of the
release process, starting with the four weeks feature freeze period.
This is probably a good time to check in all the great and fancy new
features that still hide in your local branches. I'd also like to see
JSBSim
Am 08.11.2012 23:24, schrieb Stuart Buchanan:
I'm confused. From my reading of Durk's post, 3D clouds would appear to work
fine for a multi-display system out-of-the-box, but your comment
here indicates
that there is an issue that requires fixing by restricting the random seed.
Hi Stuart,
Am 06.11.2012 22:16, schrieb Durk Talsma:
Yes, I also talked to Martin Crompton. James told me later on that you had
been in touch with him. My action was rather spontaneous, so I asked him
whether we could try to support Saitek products, without me knowing that you
were also working on it.
Hi all,
there is a WIKI page for this topic:
http://wiki.flightgear.org/FlightGear_Git:_splitting_fgdata
Many points have been discussed over and over some time ago.
If there is something new that has developed over time, please add it to
the wiki page before it gets lost on the mailing list.
Looks like the dialog is GPL and the screenshot image is CC.
Torsten--
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and
threat landscape has changed and how IT managers
Am 30.08.2012 03:51, schrieb castle...@comcast.net:
Hi,
Is it possible to specify gear up and down transit times for each gear?
In real airplanes the gear never ( well rarely, maybe ) sequence in
perfect unison. In reviewing the xml files for the 737, I note there
are transit times defined
Computing constant values at runtime is bad design and we should not do
that. No matter if we notice a significant increase in load time now or
not. The ground elevation at a specific point is well known at scenery
generation time and that is where the vertical position of an object has
to be
Hi,
for the third time in a row, we were able to release a new version of
FlightGear in time and following our Release Plan. After v2.4.0 exactly
one year ago and v2.6.0 in February, FlightGear 2.8.0 has been released
today!
The Windows installers and the source and data tarballs are
Do we have a volunteer (Thorsten?) to tag the branches as 2.8.0 to mark the
official close of changes for 2.8.0(.0)?
You might want to wait until you cut the release before laying down the
tag...
for 2.4.0 and 2.6.0, we set the tag version/2.x.0-final. I'll set the
tag version/2.8.0-final
Hi all,
I have just suggested off-list to close the release/2.8.0 branches
(FG+SG+FGDATA) on Thursday (16th) in the morning (UTC) to give those
packing the binaries and tarballs enough time for the task.
Please shout if there are any objections.
Thanks
Torsten
Am 14.08.2012 16:06, schrieb Tim Moore:
On Tue, Aug 14, 2012 at 3:40 PM, Curtis Olson curtol...@gmail.com wrote:
On Tue, Aug 14, 2012 at 3:30 AM, Torsten Dreyer tors...@t3r.de wrote:
Hi all,
I have just suggested off-list to close the release/2.8.0 branches
(FG+SG+FGDATA) on Thursday (16th
Hi everybody,
we are very close to our release date, just a few days left until we
hopefully ship our latest-and-greates-ever FlightGear version.
Please check the changelog at http://wiki.flightgear.org/Changelog_2.8.0
and make sure every new feature is noted at a prominent place there.
These
No objections but an idea: how about adding a little randomness to the
cloud cover and visibility?
Good idea, but I'm not surely exactly how to go about it while retaining
some element of determinism. I'm worried about multi-computer systems,
or two users at the same airport in the MP
I'd like to change our CAVOK definitions to no cloud and 15km
visibility. That way those of us using real weather fetch as a matter
of course might occasionally get gin clear skies without a cloud in
the sky. Unlike the UK summer this year...
Any objections?
No objections but an idea: how
Hi everybody,
today is June, 17th and this marks our feature freeze for the sources of
SimGear, FlightGear and FGDATA. Within FGDATA, only aircraft not being
part of the base package are not part of the feature freeze. Maintainers
for those aircraft are kindly requested to carefully check not
winter's aircraft commit policy (no feature freeze) for all
aircraft but the base package's A/C selection.
Is that consensus?
Greetings,
Torsten
Am 02.06.2012 21:36, schrieb Torsten Dreyer:
Hi,
in just a bit more than two weeks from now we reach June, 17th, marking
the first milestone
Hi,
in just a bit more than two weeks from now we reach June, 17th, marking
the first milestone for the release of next FlightGear version: the
feature freeze period.
If you have some great and exciting new features for FlightGear on your
local disc but not yet pushed the gitorious
Hi,
what is our current policy for updates to nav.dat? Do we commit changes
to the binary gzip'ed file or do we have a central repository for the data?
Would it make sense to have the unzip'ed file in git and zip it for the
release in make dist?
Torsten
The cost of shadows is the difference in fps between night and day, as
shadow rendering is disabled at night.
No moon shadows? I see a long discussion coming up about how unrealistic
this all is ;-)
Torsten
--
Am 03.04.2012 18:02, schrieb Gene Buckle:
On Tue, 3 Apr 2012, Martin Spott wrote:
Stuart Buchanan wrote:
How's the cockpit project going BTW?
Having a sponsor to pay the transport would be cool ;-)
Aside from that, we're looking for a couple of small (8-12 range),
bright and preferrably
Hi Andres,
thanks for pointing these out. We have been chasing and replacing
(s)(n)printfs in our code over the years but not at a high priority.
Everytime I (and others) are working on a file and stumble upon a
printf, we try to replace this with more robust code.
This is low priority,
Hi Syd,
This is now in git:
The auto-coordination and auto-coordination-factor properties now live
in /controls/flight. A backward compatibility check in aircraft.nas
checks if somebody created /sim/auto-coordination and if so, spits out
a warning messages and makes this property an alias
Am 12.03.2012 18:25, schrieb andrea...@gmx.net:
Hi, I'm the one who asked about the legal situation of using elevation
data from a topographic map.
http://www.flightgear.org/forums/viewtopic.php?f=5t=15711p=152972sid=0383829e2324ecb1bc0c0ed67655e826#p152945
I checked with the institution
This is in fact my preferred solution.
- it does not break existing aircraft
- it keeps existing --enable-auto-coordination behavior
- it is configurable, even at runtime
- minimal code change
I have the patch ready and I'm about to commit it. While at it, I'd like
to move the involved
Hi Fred Thorsten,
I just noticed, that the Sunrises 1.2 commit reverted a change to
environment.xml, I have commited two weeks before. That's not a big
issue, changing that back was just a one-line change.
To help avoiding unintended changes, could you please consider joining
our regular
Am 09.03.2012 07:51, schrieb syd adams:
On Thu, Mar 8, 2012 at 10:19 PM, Curtis Olsoncurtol...@gmail.com wrote:
Hi Syd,
That was a hack from the very early days of the project, so if it went away,
it wouldn't bother me. Fred might have a check box in the window launcher,
and there may be a
Am 08.03.2012 19:43, schrieb ThorstenB:
On 08.03.2012 19:21, Curtis Olson wrote:
I bet there's a line of code somewhere that looks like:
if ( visibility_meter 1000 ) {
do_sky_dome_stuff();
}
Ha, Curt, I know you cheated! You just looked at the code, right? ;-)
Am 09.03.2012 20:57, schrieb Renk Thorsten:
Ok I haven't entirely given up on the idea of removing the
auto-coordination from the code.
Why?
Wouldn't it be more appropriate to add
that rudder control to controls.nas?
Nasal runs per graphical frame, FDMs may need to run faster at low
Am 09.03.2012 20:44, schrieb syd adams:
Ok I haven't entirely given up on the idea of removing the
auto-coordination from the code.Wouldn't it be more appropriate to add
that rudder control to controls.nas?
Then it can be replaced if need be on a per aircraft basis , but not
break anything
Am 08.03.2012 08:27, schrieb thorsten.i.r...@jyu.fi:
I still have two small (weather-related) issues which I can't resolve myself:
* rain is still 'smart' i.e. de-activates above the lowest cloud layer.
Since Advanced Weather has its own precipitation region control, I'd need
a dumb version
Am 07.03.2012 18:14, schrieb Roberto Inzerillo:
Hi everybody,
it's a few weeks I'm dealing with a few analog to digital converters, I'm
using them to convert external analog signals and use them as inputs to
FlightGear controls.
I'm wondering which resolution is best when dealing with
Am 07.03.2012 20:59, schrieb Roberto Inzerillo:
I'm not talking about what people are currently doing (I'd go with 24bit
on everything ... joking!), I'm asking about reasons (technical aspects,
facts) that can help me decide for high-res against low-res.
That would help me a lot in making good
Hi Fred,
today, I tried Rembrandt on two Linux machines, both running 64bit
openSUSE 12.1 (this is Linux) with nvidia'd driver 295.20.
FlightGear ist started in windows mode.
1.) My Notebook having a Intel dual core@1.6GHz, 4GB RAM and a GeForce
Go 7400 with 256MB RAM.
FlightGear starts, after
Is there any chance to make Rembrandt switchable (on/off) at startup?
That should be doable, but not done for the moment. Changes are located
in CameraGroup.[ch]xx and Renderer.cxx for the flightgear side, in
sgmaterial.lib for the simgear side and in Effects/ and Shaders/ for the
data side,
Am 03.03.2012 12:33, schrieb Frederic Bouvier:
But just curious : how many of you reviewed the current code ?
n+1
Just checked out your project/rembrandt branches. Code compiles fine on
64bit openSUSE 12.1 with OSG from trunk.
Running fgfs spits out many messages, most prominent are:
can't
Am 02.03.2012 19:03, schrieb Frederic Bouvier:
Now that release 2.6 is out, perhaps it is time to discuss further
developments concerning project Rembrandt.
Although it may already produce pretty images when used by a talented
designer (see for example the P92), it is however, not usable by
Looks like we have two bugs here:
1. wind turbines with mixed orientations. These should be fixed in the
database. If the correct orientation in the stg file is zero.
1a. wind turbine orientation and rotation/spin speed is bound to
/environment/wind-from-heading-deg and
Am 29.02.2012 12:25, schrieb thorsten.i.r...@jyu.fi:
Wind turbines are probably too heavy to swing with the gusts in any
significant way.
Hehe - yes.
Drag chute of the English Electric Lightining was also displayed blown
into the wind at some point - might be related?
That should be an
Am 29.02.2012 13:05, schrieb Erik Hofman:
On Wed, 2012-02-29 at 11:43 +0100, Torsten Dreyer wrote:
Looks like we have two bugs here:
1. wind turbines with mixed orientations. These should be fixed in the
database. If the correct orientation in the stg file is zero.
I was wondering, shouldn't
Am 28.02.2012 10:11, schrieb Stuart Buchanan:
On Tue, Feb 28, 2012 at 12:27 AM, Curtis Olson wrote:
Interesting -- if smoke is also going the wrong way, maybe a bug was
recently introduced with wind/environment?
I recall a big change to a lot of vector classes quite a while ago,
possible
Am 24.02.2012 01:17, schrieb St
The end result is that I'd like to do the following:
- Create a new Materials directory under fgdata
- Move materials-dds.xml and materials.xml into it
- Create a new Materials/materials-base.xml file containing material
definitions common
to both materials
Am 21.02.2012 15:32, schrieb Stefan Gofferje:
During my tinkering with Sunrises 1.1, I added the following for the
sim/ section:
systems
property-rule
nameLocal Weather Rules/name
pathEnvironment/local-weather-rules.xml/path
/property-rule
/systems
Doing so replaces
Am 22.02.2012 10:47, schrieb Stefan Gofferje:
Hm, in my preferences.xml are 2 property rules without any index. Shouldn't
they replace each other then?
Nope - this represents an entire tree and so end up implicitly with
/sim/systems/property-rule[0]/
/sim/systems/property-rule[1]/
By adding
Hi everybody,
just in case you havn't yet noticed yet: our release 2.6.0 is out!
This is our second scheduled release following our published
http://wiki.flightgear.org/Release_plan and we did it in time.
Thanks everybody for your support, for your contributions and for your
patience during
Am 19.02.2012 21:54, schrieb dave perry:
Hi All,
I have been gone for almost a year. I want to start new source trees
for simgear and flightgear and track on going development. Which git
branches should I check out in this new set of directories? And from
the e-mails I have read from the
Am 18.02.2012 10:55, schrieb Heiko Schulz:
I have created now a merge Request including the ratings of aircraft
Ihave been involved, I hope it is not too late.
It is :-(
Of course, it's never too late to be included in the master branch,
which means that it will be part of 2.8.0 coming
Am 18.02.2012 01:04, schrieb Heiko Schulz:
I have created now a merge Request including the ratings of aircraft I have
been involved, I hope it is not too late.
It is :-(
Torsten
--
Virtualization Cloud Management
Hi,
as we are going to release version 2.6.0 this weekend, the branches
release/2.6.0 in simgear, flightgear and fgdata shall receive no more
updates after today (Thursday), 19:00 UTC until further notice to give
those who are preparing binaries and tar-balls some undisturbed time to
do their
The FlightGear development team is happy to announce the v2.6.0
release of FlightGear, the free, open-source flight simulator. This
new version contains many exciting new features, enhancements and
bugfixes. Major improvements from v2.4.0 include reduced AI aircraft
load times, easier
Am 22.01.2012 21:27, schrieb Stuart Buchanan:
On Sun, Jan 22, 2012 at 5:34 PM, Torsten Dreyer wrote:
And I just pushed that to FGDATA. Global Weather and Local Weather
is dead. Long live Basic Weather and Advanced Weather :-)
Thanks Torsten. That looks great.
BTW, if this change is merged
Hi all,
for our release of version 2.6.0 next week, we have a few open items on
our checklist and I am kindly asking for support to get them done:
1. How are our release candidates performing? Are there any release
blocking bugs that should be taken care of?
2. What is the state of our
Am 06.02.2012 09:51, schrieb thorsten.i.r...@jyu.fi:
I guess my bottomline is that any code running on a per-frame basis should
be made more efficient when it can be made more efficient, regardless if
it is currently the limiting factor for someone or not, simply because it
may be the limiting
Hi,
i have recently added a new internal command: property-interpolate.
This exposes the SGInterpolator subsystem to bindings in xml animation
files. The SGInterpolator allows the interpolation of property values
over time and has so far been used via Nasal in aircraft.door.
For an example,
Hi Curt,
add text include=text.xml/ to you aircraft's model file, place
text.xml in the same directory as you aircraft's model file and see
hello, world! written in huge letters 20m in front of you aircraft.
Torsten
PropertyList
!-- It should have a name. Can be used for other
Am 31.01.2012 05:33, schrieb Geoff Carlson:
Greetings,
I am currently working with FlightGear in an academic setting,
researching flight simulators for a senior design project. My team would
like to find a way to view the environment simulation and the
instruments one might find in the
Am 31.01.2012 19:28, schrieb Curtis Olson:
However, in this case I'm actually trying to help someone with a small
project. There is a theory that if you present a message one word at a
time, with each word flashing up in the same fixed location
[..]
That sounds really interesting. Yes,
Am 31.01.2012 20:58, schrieb Curtis Olson:
The HUD is an interesting idea -- I was able to quickly build a custom
hud config and write my words individually to a property name for
display. With the HUD I can specify a font and a size, but if I scale
up the size, the font get's really
Am 30.01.2012 23:57, schrieb Curtis Olson:
I want display my text *REAL BIG*
I know exactly what you mean. That started for me some years ago, too.
Newspapers, books, price tags in the supermarket - decreasing font sizes
EVERYWHERE!
Torsten
So, let's add a Advanced-- button to the global weather dialog which
closes the global-weather dialog, enabled local weather and opens the
local weather dialog. In return, the local-weather dialog gets a
Basic-- button which disables local weather, closes the
local-weather-dialog and opens
Am 22.01.2012 21:27, schrieb Stuart Buchanan:
On Sun, Jan 22, 2012 at 5:34 PM, Torsten Dreyer wrote:
And I just pushed that to FGDATA. Global Weather and Local Weather
is dead. Long live Basic Weather and Advanced Weather :-)
Thanks Torsten. That looks great.
BTW, if this change is merged
This reminds me a bit on Münchhausen's ride on the cannonball:
http://de-de.facebook.com/photo.php?fbid=281725951859631set=pu.281671675198392type=1theater
But it certainly looks like great fun!
Torsten
--
Try before you
I don't know what the solution should be, but I don't think the current
state of offering a configuration dialog which doesn't affect anything is
very good for a release. On the other hand, it should be clearly
recognizable that the Nasal module has to be loaded before the system
becomes
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