Hi,
I have a solution that I use all the time in all kinds of apps. It's
called TinySpel and it spell checks words you type, on the fly, as long
as you set it to watch that particular app. Any incorrectly spelled
word, it beeps and you can bring up suggestions. Of course my email
client
Hi,
First of all, can you please make your subjects more meaningful? I
almost didn't read this message and therefore wouldn't have been able to
answer your question.
No. There's only dialog at the beginning, if you play the game you will
know that. There are little bits when you blow up
Hi Thom,
Slightly off topic here, but what's a union and a construct?
Thomas Ward wrote:
Hi Phil,
Yay! I'm glad to see the progress you are making with BGT. It is a
great tool. Although, I do have a question.
When I was looking through the language tutorial I didn't see any way
to get into
Hi,
I know this is a dumb question, but I don't really understand the point
of handles or why I would need them. I mean, sound@ monster and sound
monster, for instance. What's the difference between them?
Why would I need handles? What's the point of them?
Thanks for your help.
---
Gamers
Hello,
You need to load the sounds first.
sound.load(/sounds/sound1.wav);
Or whatever your sound path is. Then call play on the sound, or
play_looped or any of the other play functions.
Casey Mathews wrote:
Hello all. I've really been working on this for a while. I'm trying
some stuff
Hi,
I can't really help you if I can't see any code. You are getting errors
because you're not conforming to the proper syntax, although without the
code I've no idea what's going wrong. Granted, I'm not a programmer
myself, however I've read quite a bit of code, from various sources in
Hi,
This... Is a mess.
Firstly, to load your sounds you have to make them sound objects, I
believe. So:
sound gunsound;
gunsound.load(gun4.wav);
gunsound.play();
Etc etc.
In line 6 (excluding all blank lines):
double y_position=10.10
There should be a semicolon at the end of that line...
In the
Hi Thom,
So you're saying, then, that main has to be at the bottom of the program?
Thomas Ward wrote:
Hi Dark,
Smile. Welcome to the wonderful world of resource management. Don't
feel too bad as this is an issue that comes up all the time with new
programmers, because they often think as you
As I understand it, the strings need to be in quotation marks and
numeric variables do not have quotation marks. So for instance...
string name = My name is...;
int age = 11;
Etc etc.
Muhammed Deniz wrote:
Ok. Here is what i'm trying to say. String=what's your name.
Int=age11
Contact
Hi phil,
I know this is totally not conforming to C++ syntax, but is it possible
(or do you have plans) to make semicolons optional in the final release?
Languages like Python, for instance, don't use such things, and it's
kind of confusing, with with if statements not needing them and
If i'm not mistaken it should be a right brace at the end of that,
not a left.
Muhammed Deniz wrote:
Bryan, could you do this?
As far as I looked, it showed it like this.
{
gun.wav,
robot 1.wav,
robot 2.wav,
robot 3.wav
{
This is what it said if i'm not rong.
Contact info.
email:
Functions like that should be all one word. Show_game_window.
In addition there are no parenthesis around your function call. There
should be.
So for instance:
Show_game_window(City Attack);
String variable values need quotes around them.
Muhammed, it sounds as if you don't have punctuation
I find that pressing up arrow, letting up on it, then jabbing the
irght arrow like a crazy man brigs me through just fine.
Mike Reiser wrote:
Definitely like this game, now if I can just figure out the trick to jumping over these pits that'll be great lol.
Mike
On Nov 16, 2009, at
Hi,
Actually, I don't think you can use the same packs. If I'm correct on
this, they depend on triggers to play sounds. More than likely SC has
different triggers than Cosmos or Miriani. Worth a try, I guess, but I
would think a lot of tweeking would be in order toget it working.
shaun
Hi,
To open rocket rage you actually need 4 trophies. You can geg 2 in one
shot by opening a game and pressing backspace. SO just start a game on
easy, for instance, and press backspace.
HTH.
David Standen wrote:
Hi Nicol,
You can allow the game to play by itself (medium or hard
Hi,
You just, literally, let it try to play itself. If a ship comes, let it
land. Although if you just start a game and press backspace you should
get 2 trohpies. Although, watching the game attempt to play itself is
rather amusing.
Nicol wrote:
Hi david
Sorry, I am still new to the game.
If I remember correctly, you were supposed to contact GMA themselves
about that. Helps reduce spam, I think.
Charles Rivard wrote:
I'm not sure, but you should be able to find it at
www.gmagames.com
HTH
---
Shepherds are the best beasts.
- Original Message - From: Nicol
Hi,
I think the engine was written in Visual Basic 6, and I think that said
language is heading the way of the dinosaurs.
Josh wrote:
Hi,
You know it would be nice if GMA games would release a free version of their engine. I know audio game maker was a flop. But if game creation could be
Connect. It's a really strange issue, but it
works for me.
Hope this helps.
-Andy
On 2/21/09, Zachary Kline kline.zach...@gmail.com wrote:
Hi,
I recommend you give other clients a shot to see how they behave.
If they work, then VIP is somehow at fault.
I'm not sure how though: wiser heads
Wow Thomas! Cool trailer!
On 2/7/09, Thomas Ward thomasward1...@gmail.com wrote:
Hello gamers,
We have just released an all new audio trailer of Mysteries of the
Ancients 0.5. This all new trailer includes new background music, new
character sounds, as well as Acapela Heather doing audio
Without any sort of script to guide me in what direction your
attempting to go in, I suspect it's an incorrect sound path. The
simplist way to rectify this is to make a folder under the VIPMud
sounds folder called a name that siuts the purpose. In that case, this
is what you would do.
#trigger
the manual navigation help file so it's your own :-p
That's all I've got to say. This was meant to be constructive, not a
flame; so don't take it in that direction.
Regards,
Andy
On 11/10/08, shaun everiss [EMAIL PROTECTED] wrote:
ok then how do I rerole?
At 01:05 p.m. 11/11/2008, you wrote:
Hi
Ya know what?
Tyler Littlefield, please, from this one topic alone (only read this
one as I've een having problems, but that's not for this list), but as
I was saying. All I've seen from VV, whatever that is, VV? What's the
address to connect to? What's VV going to have?
And @recycle #1, for
Hmm, weird, works fine for me here. The address once again:
jaybird.no-ip.info port
Perhaps it was down? I don't know since I just woke up. LOL.
On Sun, 12 Oct 2008 13:43:12 +0100, Darren Harris wrote:
Iv jut tridconecing wth the address given in this email with vip mud and
I get an
Hi.
jaybird.no-ip.info port .
On Sat, 11 Oct 2008 20:01:36 -0600, Tj wrote:
What's the host/port? I'll come and and raise up some, interetsing comments
about it. Who knows. I might like it!
- Original Message -
From: Ryan Smith [EMAIL PROTECTED]
To: Gamers Discussion list
Exactly! Same here!
On Fri, 22 Aug 2008 17:23:03 +0200, Willem wrote:
Hi all.
After only 4 days of playing Miriani I am considering to leave the game again.
My ship just got blown up by Patrick Fitzpatrick. It goes to show that the
game
has the same shortcomings that made me stop playing
Nod. He's the reason I quit. I once did nothing I sware, I just landed, and I
was a week
old said nothing about anyth on any channels I was silent. Boom bang ba! I'm
gone..
I hate that b, and. Well..
On Fri, 22 Aug 2008 16:30:33 +0100, piotru[ wrote:
hi!
you said you need help with combat?
All I had was a freighter nothing else. Nothing. He sent his dawn combat darn
drones, this
starship has been hit, this starship has been hit, escape pod..
On Fri, 22 Aug 2008 18:03:59 +0200, Willem wrote:
I don't agree with everything you said.
I can't answer yes to any of your questions. I,
I was stranded so much I made like no money, I had like 2 mil and that's all.
So I banned myself.
On Fri, 22 Aug 2008 18:12:18 +0100, piotru[ wrote:
O. with the speed i'm making money I hardly now can upgrade my fighter, O
excuse me My already upgraded fighter turned in to pieces of patrick
Yeh. Pat, nice work, it's because of you that I quit the game. Have a guess at
my char name,
privately, please, off-list, if you don't mind.
HINT: I rescued Sisco and got shot down, and of course was stranded a bunch of
times by you and
refused to pay you.
On Fri, 22 Aug 2008 18:05:19
Yep. Like me, for instance? I understand that you have a right to play who you
are Pat, we've all got, erm.
Had, in my case, rights to play whoever. Anyway, my point is, I was stranded so
much that I had
enough, so I said, screw this game, and over chatter said the game sucked
thereby getting
Well, I was stunned and stranded like 12 times in one week, had ships shot down
but I played
anyway. So, to rid myself of it I yelled over chatter my lj, and miriani
sucked. Perfect, now
I'm banned and can rid myself of the pathetic Establishment.
On 17 Aug 2008 10:5:10 -0300, Mauricio
Hi, I don't believe you need any sapi voices in Sarah.
The att and laquendo are in the game--basically, recorded clips if I'm not
mistaken.
On Sun, 10 Aug 2008 14:39:54 +0200, Kevin Weispfennig wrote:
On 8/10/2008 2:21 PM wrote Thomas Ward:
Hi Kevin,
Well, Sarah did the voice overs for most
A hardware key, I believe, is tied to the hardware. Lets say you install
Judgment Day. It
gives you a product ID. Now lets say you get a new computer, and the ID is
different. That
is because it's using your hardware specifications on your computer to generate
ID'S. If I'm wrong
on this
Kevin:
The AGM is dead. In other words, there is no more support or anything from the
developers.
Basically, it was useless in terms of games. It had many bugs and was not
practical and because of the
support that they no longer provide, it's dead pretty much. Oh yeah, they also
don't clean
Hi. The game registration application creates the keys.
On Fri, 01 Aug 2008 15:03:26 +0200, Kevin Weispfennig wrote:
Hi,
And who creates this key? Who make that the key works? And how? Kevin
--
Email: [EMAIL PROTECTED]
Homepage: http://www.weisi4u.de
Klango-Blog:
Judgment Day costs 25 dollars.
On Fri, 01 Aug 2008 14:04:55 +0200, Kevin Weispfennig wrote:
Hi
How mutch do judgement day now kost?
Kevin
--
Email: [EMAIL PROTECTED]
Homepage: http://www.weisi4u.de
Klango-Blog: http://kevinweisi.klango.net
Klango-Username: kevinweisi
Skype: Foerbye1996
Only bad thing about key generators is that if you are so inclined, and some
blind people are as we know,
to disassemble the products and make their own key generator. So, sometimes,
it's not just the developer who
gets the key generators.. It also might be scumbags who like to disassemble and
Hi Damien, I think you should do what Mr. Ward, and some Draconis games like
Alien Outback.
To me it'll be better and less hastle.
On Fri, 1 Aug 2008 15:44:52 +0100, Damien Sadler wrote:
Hi Thomas,
Yeah. I wanted to perhaps start online registration system, but also I like
to make it up to
Hi.
Good point, but the thing is, Python has many libraries. Unfortunately, the
braille plus and icon are
not equipped with full, functioning versions of Linux. Well, it might have full
Linux, I don't
know.
To program with it, you need to use a tool called Developer, it's at
tech.aph.org/mm
Hi list.
Well, with my XP computer pretty much a corrupted BIOS and Windows, making
booting into a
recovery disc nonpossible, I ended up buying a Vista computer, installing all
the crap I need
on it. So thus I have been busy, and not enough time for game playing. So I got
everything working,
Damien, I had this problem as well. Run deluxerlex or whatever it's called
again, then remove the
voices. Reinstall the voices, and you should be set. If that still doesn't
work, after reinstalling the
voices run deluxerlex or whatever in heck it's called.
On Sat, 5 Jul 2008 18:52:07 +0100,
Hi what is keynote multimedia?
On Sun, 15 Jun 2008 10:43:39 -0400, Thomas Ward wrote:
Hi Shaun,
Yeah, I know what you mean about not being able to run some of the older
Dos games. After my parents got our first IBM compatible system, an IBM
I386, I got several Dos games. A lot of those games
Hi all.
Rs Games has some new updates. As most of you know I am Ryan's twin bro, so I
figured
I'd lett yall know what's going on.
Rs Games will be closed for a few months. As schooling draws to a close, Ryan
felt he
needed some time off from development. All game production has stopped,
Hi, it seems that RS Games is closing. Going to their main page:
rsgames.co.nr
Produces nothing. This is very sad.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
me at [EMAIL PROTECTED]
Sorry to be posting like this guys, but he said he was on a list for
an hour, and got tons of email, so hates mailing lists.
If anyone has the means to help Jordan out, please do email him.
Thanks.
Andy
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave
It just takes practice to get this stuff right. I had the same stuff you
experienced the same problems.
Got it in the end though, just takes practice.
On Tue, 3 Jun 2008 21:46:42 +0200, nicol wrote:
Hi all
I'm slightly disappointed in troopanum2. I've recently purchased it. baby
black hole
I only use the items when I'm in total danger. By that I mean like a whole
batch are gonna
land, boom! Gone.
Superlasers I save for the big fight on level 16.
It's awesome.
On Tue, 3 Jun 2008 22:36:07 -0600, Bryan Peterson wrote:
I don't think they need to make the landing round easier.
I usually listen for the lowest pitched shalleaps, get them first, and then go
for the kill. If I have a few
items which I don't use, I get the lifters as fast as I can then get the others.
Kinda interesting how I do it.
On Wed, 4 Jun 2008 05:40:53 +0100, Dark wrote:
Hi Nicol.
What you
Not wanting to brag but. That's what I'm here for. Grin
I've beaten vector on baby black hole, walk in space, half and half, and
random, although I
think the mission I got on random was baby black. Hmm.
On Wed, 04 Jun 2008 20:05:23 -0400, Thomas Ward wrote:
Hi Nicol,
Yeah, everyone has
Only bad thing was with them rounds, I had a situation where there was lots of
them swaying ships, and one after
another I blew 'em up. Good thing I had about 7 ground nukes, LOL! Came in
handy that game
I can tell you.
Also on level 16, when you get up to vector's shields, it's all good. The
Bsc games troop 2, pipe 2 and hunter now work in vista.
Forwarded message
On Sat, 31 May 2008 22:55:25 -0400, Justin Daubenmire wrote:
Hey All,
Just a quick note to say that Hunter is now Microsoft Windows Vista
Compliant.
So Hunter will now work /run on Vista and can be downloaded
It's going to shape up to be the next major release of Microsoft Windows that
Microsoft shall push out.
On Sat, 24 May 2008 17:01:19 -0500, tim kilgore` wrote:
What's windows 7?
Tim
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
Or, maybe, if in the parashoot jump bonus game, and you do not make the landing
pad you
get something. Can't think of a name for it now.
Maybe, if you hit atheer once, and then his nukes get you, you get something.
A suggesttion to make. The satellite should have more hits to kill it. Hold
Hi Liam.
Features liked:
- Unlockables
- All sounds in the game
- the videos are funny as heck! I get a kick out of 'em!
- The score posting
- The fact that once you beat it, for example you beat it once, there's still
more to come, wherez in
other games, beat it and you're done.
- Very
Hi I was one of the testers (obviously), and I think it's truely going to be
fun. What
do you guys think of the game?
On Sat, 10 May 2008 20:57:24 -0400, Ryan Smith wrote:
Hi Audyssey,
We have released our 3D Beta 1 Pre-Release, meaning a release that is
for the public to download and
Yes, isn't that funny? Never knew that either. When I'm bored to death I'll
research it.
On Thu, 08 May 2008 17:45:41 -0400, Thomas Ward wrote:
Hi Nicol,
Here in the United States one of the nicknames for the toilet is a
John.
Not sure where the nickname came from, but it is one of the
Pretty sure toilets are sometimes called johns.
On Thu, 8 May 2008 22:28:50 +0200, nicol wrote:
HI all
I enjoy chane link a lot. there is a word association I can't snap.
The 7 words in the chane are creation, genesis, bible, gospel, john,
toilet
and cleaner.
The association toilet and
I'd think yes you need a port open because if I'm not mistaken, a port is what
gets
data in and out of a comp. If I am wrong I am sorry, but that's what I was
told. If
you die not have a port open the web would not work nor would email.
On Wed, 30 Apr 2008 09:13:33 -0700, djc wrote:
You
Hi. Dark Destroyer is free and, according to what someone told me, programmed
in
Autoit. So, obviously it's not as good as troop 2. Also, judgment day is the
same
way: the ships get louder.
On Wed, 30 Apr 2008 06:31:09 +0200, wrote:
Just from playing the demo of trupenam i have gathered
Yeah, I do not push it immediately. I just wait till it's wa on the other
end and then
tap the other arrow once, and then pause and do it again. Works almost every
time.
On Wed, 30 Apr 2008 12:57:10 -0700, Charles Rivard wrote:
S
P
O
I
L
E
R
Continually tap the up arrow as fast as
Hi Nicol,
Glad you got it working mate! Took me awhile to get the dong thing to land
right, but like you I
got it in the end.
On Wed, 30 Apr 2008 18:16:41 +0200, wrote:
Hi all.
Nicol here.
I'm so very excited! Once i got my salary i'm gonna buy trupenam! Its a
fantastic game! I
Yeah Miranda I found to be a nightmare.
On Wed, 30 Apr 2008 17:37:29 +0200, Chrissy wrote:
no, both of you have to have the same messenger installed and add each
other
into the contact list.
there is mirinda though, which is a client that serves more than one
messenger, so instead of
Oh, wow that's pretty cool.
On Wed, 30 Apr 2008 16:04:17 +0200, Claudio wrote:
Hello all!
I have happy news for you!!!
Acefire is now freeware!!
Yes, you read completely right!
Acefire is now avaylable for free!
Get it from:
http://www.x-sight-interactive.net
Happy gaming!
Best regards,
Thom, that is certainly true. And, also you can tap the arrows if you want to
in
troopanum. I tried it.
On Wed, 30 Apr 2008 12:42:49 -0700, Charles Rivard wrote:
Also, I believe that Dark Destroyer is a free game, although I may be
wrong
about that, while Troopanum2 costs.
---
Laughter is
Bro, are you kidding? Most people on audiogames dot net who know me, know that
I lothe (or
have lothed) muds. As of, let me see. Half hour ago.. That's changed. Wish I
could've played more of this but I gotta go in for jerby testing tomorrow so
can't. Oh well, still fun
as heck! As someone
Option 2 also.
- Original Message -
From: ian mcnamara [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 16 Apr 2008 10:40:22 +0100
Subject: Re: [Audyssey] quidditch game news
i would rather have option 2
- Original Message -
From: Orin [EMAIL
Hi, if possible can one upload to sendspace and just send to the
list globally and then you won't have to send it individually?
Just a thought.
- Original Message -
From: constantine (on laptop) [EMAIL PROTECTED]
To: [EMAIL PROTECTED], Gamers Discussion list
gamers@audyssey.org
No
- Original Message -
From: [EMAIL PROTECTED]
To: Gamers gamers@audyssey.org
Date sent: Tue, 15 Apr 2008 09:34:26 +0200
Subject: [Audyssey] super deekout
Is it possible to beat the game? In other words is it possible to
cause the stats file to display: congrachulations! You beat
Yeah that's what I do but I wait till the ship goes all the way
to the other side. If it drifts I let it drift till it can't
drift anymore and then tap the opposite key from where it
drifted, if that makes sense, all the while tapping up arrow as
fast as humanly possible.
- Original
I won't garentee nothing, but here's how I do it and I get some
points most of the time. Sorry if there's any difficult to read
stuff, not at my best now. But, your right in tapping the up
arrow continuously. But, also, as soon as you hear your ship
veer don't push the arrow. So for
It's unlimited levels. It gets harder and harder.
- Original Message -
From: [EMAIL PROTECTED]
To: Gamers gamers@audyssey.org
Date sent: Tue, 15 Apr 2008 20:43:36 +0200
Subject: [Audyssey] super deekout
HI all
Let me rephrase the question I asked earlier on. I just wanted
to know
What lawsuit?
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 15 Apr 2008 17:43:26 -0400
Subject: [Audyssey] Sarah and the Building of Un-Scientific
Things
Games We'd like to play
Phil worried about the
c sharp is d flat, yes. I have a trick for remembering that
still-ff. Kinda weird actually, but also, c sharp (c#were is a
programming language. You didn't know that?
:d
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Hi. As there are several posts I agree with on this matter, I'll
just roll it into a separate thread rather than bombarding the
list with replies.
I myself do not own a mobile phone. Though I have a linux PDA we
probably know what it is... Braille+!
Anyways. I aggreee with Thomas. Try a
There's lots of books (one of which I have: visual basics 6 for
dummies), the book has some major humor. I have it in electronic
format but thing is I'm pretty sure it's not legal--it might be
though, I'll have to check.
- Original Message -
From: Claudio [EMAIL PROTECTED]
To:
Tom da bomb? Huh? What the heck does that mean lol
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 6 Apr 2008 02:02:00 -0700
Subject: Re: [Audyssey] superdeakout
Thom da bomb? Hmm.
---
Laughter is the best
Yes. It isddl
- Original Message -
From: Chrissy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 7 Apr 2008 03:15:42 +0200
Subject: Re: [Audyssey] dan's games
hi josh
how do you install this one?
in the site it says to extract into games
All Dan did was modify the superdeekout application and removed
all the references. Hey, I should know: I asked him.
- Original Message -
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 04 Apr 2008 22:27:32 -0600
Sd is free, yes. Closing in June, oh no...
- Original Message -
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 04 Apr 2008 22:21:21 -0600
Subject: Re: [Audyssey] superdeakout
I thought super deekout was now free? Maybe
Yeah right, like we all knew that. It was still funny though,
and %f that game became real... Lol! That'd be funy!
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 1 Apr 2008 08:34:26 -0500
Subject:
The dan z website reveals all the info.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: audyssey gamers group Gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 21:49:17 -0700
Subject: [Audyssey] Dan Z games
According to the news in the latest Audyssey magazine, 3 of
Yeah, those were always freeware, Dark.
- Original Message -
From: dark [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion
list gamers@audyssey.org
Date sent: Thu, 27 Mar 2008 09:58:19 -
Subject: Re: [Audyssey] Dan Z games
charles, the three files are
Yep, that's it...
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: audyssey gamers group Gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 23:28:28 -0700
Subject: [Audyssey] i think I figured out the answer to my query
I hope I didn't blow it, but here's what I did with
Yeah not here either, I even checked my spam folder. Nothin
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 15:10:41 -0700
Subject: Re: [Audyssey] the mag
Not in my inbox, deleted folder, or
Yeah Raul those beeps are annoying. Ah well. Least it's fun!
- Original Message -
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 15:46:08 -0400
Subject: Re: [Audyssey] Intro!
I agree here. In fact, it's the
Ye, happened here, too.
- Original Message -
From: James Scholes [EMAIL PROTECTED]
To: Gamers mailing list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 17:11:29 -
Subject: [Audyssey] Mysteries Of The Aztecs question.
Hi, I am really confused here, I get to the end of level 6
Ummm, 2? Lol how could one have two wives?
- Original Message -
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 15:50:35 -0400
Subject: Re: [Audyssey] the mag
I have a couple of volunteers doing this with all the
If you get hold of all 53 issues mind passing those along?
- Original Message -
From: aiden gardiner [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion
list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 22:18:16 -
Subject: Re: [Audyssey] back issues of
Hi. Love it!
- Original Message -
From: Jeffrey Parker [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 25 Mar 2008 20:59:34 -0400
Subject: Re: [Audyssey] Intro!
How do you guys like judgement day?
Although the logd is fun, I agree with the rest of that entry.
Good luck, though!
- Original Message -
From: Ryan Smith [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 25 Mar 2008 21:06:57 -0400
Subject: Re: [Audyssey] Blog Entry
Yes, good luck
Treasure hunt is also good so is Troop v 2!
- Original Message -
From: Ryan Smith [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED], Gamers
Discussion list gamers@audyssey.org
Date sent: Tue, 25 Mar 2008 21:03:38 -0400
Subject: Re: [Audyssey] Intro!
I like Judgment Day, and
Hi I was pretty bored, and wanted to see what games were
available and then remembered Torrent!
The site has 2 soundbytes available. The Mac version is almost
done, the Linux I think is nearing completion and the Windows
apparently has not been started yet since it says, development
will
Ah yeah that makes sense.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 24 Mar 2008 09:33:18 -0500
Subject: Re: [Audyssey] new version of judgemtn day
well. sapi will make it more fluent when reading numbers,
] Torrent is coming along greatly,according
to the site!
Hi Andy,
The dates on the Surreal Horizons page are from 2007 not 2008.
The last time the page was updated was,
Mar 04, 2007
http://surrealhorizons.com/
- Original Message -
From: Andy [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent
Exactly, in MSN I contract things. braille as brl, etc. But for
the most part on email and such I mostly do that kind of stuff,
as outlined in my messages if anybody reads them.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list
Subject: Re: [Audyssey] Happy Easter
I'd like to let everyone know I'm enjoying 3 pounds of chocolate.
impressive
eh? haha. and Andy, if you like jelly beans I have some nice
burty bots
I'm willing to offer you. I have quite the assortment of
flavors here. lol
- Original Message
Hmm interesting idea though how that'd work still remains a
mystery as devs work in different languages. vb 6, c# and other
such languages. Even java etc... c++ etc.
- Original Message -
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent:
Yeah, collaborating with a developer(s), would be a lot of pain
for most, as many work in different languages, coding methods,
licensing systems, the list, can go on, and on.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Lol, never heard of hlp, this guy I talk to uses plz all the time
and it's really annoying. Can you plz show me how to do this or
that plz plz and then it keeps repeating. It's annoying as
anything, but I put up with it.
Have an awesome day
- Original Message -
From: Bryan
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