Re: Rumors II
Yes don't be too serious on a Xmas Eve! Happy holidays guys! On 24 Dec, 2012, at 5:30 PM, Miquel Campos miquel.cam...@gmail.com wrote: Merry Xmas!!! Miquel Campos www.akaosaru.com 2012/12/24 olivier jeannel olivier.jean...@noos.fr: ...It's Christmas ! Merry Christmas list ! attachment: winmail.dat
Re: Rumors II
all the best for 2014 in 2013, or for those still on 2012 , all the best for 2013! ;) merry xmas and a happy new year(s) On 24 December 2012 09:34, Chris Chia chris.c...@autodesk.com wrote: Yes don't be too serious on a Xmas Eve! Happy holidays guys! On 24 Dec, 2012, at 5:30 PM, Miquel Campos miquel.cam...@gmail.com wrote: Merry Xmas!!! Miquel Campos www.akaosaru.com 2012/12/24 olivier jeannel olivier.jean...@noos.fr: ...It's Christmas ! Merry Christmas list !
Re: Rumors II
Merry Christmas and happy new year to everyone!
Re: Rumors II
Merry Xmas! [cid:A910BEB3-BF0D-496D-B29B-B69B2F5ACA50] On 24 Dec, 2012, at 7:58 PM, Sebastien Sterling sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com wrote: Joyeux Noel ! On 24 December 2012 11:47, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: Merry Christmas and happy new year to everyone! attachment: winmail.dat
Re: Rumors II
Happy New Year and Happy Holidays everyone! On 24 December 2012 11:58, Sebastien Sterling sebastien.sterl...@gmail.comwrote: Joyeux Noel ! On 24 December 2012 11:47, Tim Marinov tim.mari...@gmail.com wrote: Merry Christmas and happy new year to everyone! -- 3D Artist/TD @ The Mill, London http://www.amaanakram.com
Re: Rumors II
Have great holidays everybody ! Sent from my iPhone On 2012-12-24, at 6:04 PM, Amaan Akram xsil...@warpedspace.org wrote: Happy New Year and Happy Holidays everyone! On 24 December 2012 11:58, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Joyeux Noel ! On 24 December 2012 11:47, Tim Marinov tim.mari...@gmail.com wrote: Merry Christmas and happy new year to everyone! -- 3D Artist/TD @ The Mill, London http://www.amaanakram.com
Re: Rumors II
Same here! Have a great holidays al! -ben On Mon, Dec 24, 2012 at 7:45 AM, Alok Gandhi alok.gandhi2...@gmail.com wrote: Have great holidays everybody ! Sent from my iPhone
Re: Rumors II
Same here! Enjoy with your family! *Javier Vega* www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: *616 64 73 57* 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/24 Ben Houston b...@exocortex.com Same here! Have a great holidays al! -ben On Mon, Dec 24, 2012 at 7:45 AM, Alok Gandhi alok.gandhi2...@gmail.com wrote: Have great holidays everybody ! Sent from my iPhone
Re: Rumors II
have a good one lads, keep it simple ;) On Monday, 24 December 2012, Javier Vega wrote: Same here! Enjoy with your family! *Javier Vega* www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: *616 64 73 57* 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/24 Ben Houston b...@exocortex.com javascript:_e({}, 'cvml', 'b...@exocortex.com'); Same here! Have a great holidays al! -ben On Mon, Dec 24, 2012 at 7:45 AM, Alok Gandhi alok.gandhi2...@gmail.comjavascript:_e({}, 'cvml', 'alok.gandhi2...@gmail.com'); wrote: Have great holidays everybody ! Sent from my iPhone
Re: Rumors II
Happy Holidays! Eric Thivierge http://www.ethivierge.com On Tue, Dec 25, 2012 at 4:54 AM, Cristobal Infante cgc...@gmail.com wrote: have a good one lads, keep it simple ;) On Monday, 24 December 2012, Javier Vega wrote: Same here! Enjoy with your family! *Javier Vega* www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: *616 64 73 57* 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/24 Ben Houston b...@exocortex.com Same here! Have a great holidays al! -ben On Mon, Dec 24, 2012 at 7:45 AM, Alok Gandhi alok.gandhi2...@gmail.com wrote: Have great holidays everybody ! Sent from my iPhone
Re: Rumors II
Merry Christmas to all, and to all a good night! On 24/12/2012 6:11 PM, Eric Thivierge wrote: Happy Holidays! Eric Thivierge http://www.ethivierge.com On Tue, Dec 25, 2012 at 4:54 AM, Cristobal Infante cgc...@gmail.com mailto:cgc...@gmail.com wrote: have a good one lads, keep it simple ;) On Monday, 24 December 2012, Javier Vega wrote: Same here! Enjoy with your family! *Javier Vega* www.zao3d.com http://www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: /616 64 73 57/ 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/24 Ben Houston b...@exocortex.com Same here! Have a great holidays al! -ben On Mon, Dec 24, 2012 at 7:45 AM, Alok Gandhi alok.gandhi2...@gmail.com wrote: Have great holidays everybody ! Sent from my iPhone
Re: Rumors II
Merry Christmas everybody. Enjoy the gorging, imbibing and purging over the next couple of days. :-) Adam On Mon, Dec 24, 2012 at 7:25 PM, Stephen Blair stephenrbl...@gmail.comwrote: Merry Christmas to all, and to all a good night! On 24/12/2012 6:11 PM, Eric Thivierge wrote: Happy Holidays! Eric Thivierge http://www.ethivierge.com On Tue, Dec 25, 2012 at 4:54 AM, Cristobal Infante cgc...@gmail.comwrote: have a good one lads, keep it simple ;) On Monday, 24 December 2012, Javier Vega wrote: Same here! Enjoy with your family! *Javier Vega* www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: *616 64 73 57* 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/24 Ben Houston b...@exocortex.com Same here! Have a great holidays al! -ben On Mon, Dec 24, 2012 at 7:45 AM, Alok Gandhi alok.gandhi2...@gmail.com wrote: Have great holidays everybody ! Sent from my iPhone
Re: Rumors
Hello! just to let you know, yesterday I have sent the following email to Cory Mogk Best Wishes! ( for the holidays and/or otherwise : ) - Forwarded Message - From: Fx Person fxper...@rocketmail.com To: cory.m...@autodesk.com cory.m...@autodesk.com Cc: maurice.pa...@autodesk.com maurice.pa...@autodesk.com; marc.stev...@autodesk.com marc.stev...@autodesk.com Sent: Saturday, December 22, 2012 11:49 PM Subject: Hello again! post on the Re-Introducing myself thread Hello Cory, to introduce myself, I have posted the Nov 12th post (FxPerson) on your Re-Introducing myself thread. I am writing to you because the very next day, I added a few remarks (see below) .. and was immediately presented with a your post is held for moderation message. After a week I assumed that it wouldn't show-up (as it didn't since), .. but what made me -NOT- think that held for moderation actually meant held for censorship (considering that any criticism was written with up-most respect) .. is that .. it wasn't long for myself to consider it to be more appropriate for those remarks to be communicated personally, as opposed to on the forum. So in case exclusively the site moderator saw my post, here it is... (below) (in it's somewhat modified form) Of course feel free to let me know your thoughts or if there is anything that you disagree with, thanks, and happy holidays to you and your family!! cheers _ Nov 12th post Hello again! If I may, May I suggest (to Maurice?) .. taking advantage of the 2014 launch to perhaps publicly announce something (comforting/reassuring) relative to Softimage? Of course only -IF- the idea would be to *sustain* it's user base, if not to somewhat expand/restore-it or to not basically let it wither away due to (honestly very-much unaddressed)lingering *uncertainty* Especially considering that it's not just media coverage that has seriously declined, but it has also come to a point where **actual SI|job postings/openings** have become either very scarse, to completely absent in certain areas. Maybe something in the same vein as this post from yourself (Cory) just prior to SI's acquisition, talking about the future of Maya .. ironically starting with a quote from a user worried about Maya's future .. http://area.autodesk.com/blogs/cory/whats_the_future_of_maya __ Quote from you giving comfort food for the mind; What's important about this is that I wouldn't take on this responsibility if I didn't believe in the future of Maya - that would just be an exercise in frustration. __ Apart the fact that concerns of dire situations can currently absolutely apply much more in respects to (x)SI today.. (uncertain future due to (unadressed)uncertainty about it's future) .. but as many, I don't believe that in the best of worlds, that SI would takeover every single pipeline, Not just because I'm in favor of diversity(vs for monopoly) But the best description I heard of Maya, (apart other benifits like PaintFX sweetness quite workable fluid particle motion+shading) .. was that it was like a platform to which it was relatively easy (for coders or artist/coders) to add their own software chunks customized to their pipelines. Doubled with it's ability to handle large amounts of data such as; handling large amounts of scene objects, or handling very heavy dense meshes. (this while Softimage excels at sub-d perfomance ) .. but things which makes Maya very suitable if not absolutely ideal or godsent for large facilities with the means to customize it to their needs. (without suggesting that SI can't be extended or can't handle large scenes) But to be honest, although it may be relatively easy to customize/extend or otherwise fix, (for coders or artist/coders) .. it seams to be reasonably safe to say that ; With Maya, .. to this day , customizing or extending is not merely a possibility, but practically a **necessity** (without suggesting Maya to -completely- unworkable without custom code) But enough that students actually have trouble finishing their projects, and things like MentalCore and a bunch of scripts or things you have to know on forums (which are not always made public) .. pop-up here and there just to compensate for just *that*. But needleess to say, that is not at-all isolated to rendering, but seems to be consistent throughout the software (reference models.. general stability for certain tasks) All of which makes it's main strength, (natively focused around extensibility) also double as it's main drawback.. .. for any shop that doesn't have dedicated software development (or problem-solving) teams, departments or floors. But since that is *HIGHLY unlikely* to change at any foreseeable future, unless Autodesk's roadmap would include plans for an entirely new thing which would fit in ALL contexts.. (which would not come with any guarantees of any form) ..
Re: Rumors
Also, Here it the address to the thread for context http://area.autodesk.com/blogs/cory/re-introducing-myself best F From: Fx Person fxper...@rocketmail.com To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com Sent: Sunday, December 23, 2012 2:05 PM Subject: Re: Rumors Hello! just to let you know, yesterday I have sent the following email to Cory Mogk Best Wishes! ( for the holidays and/or otherwise : ) - Forwarded Message - From: Fx Person fxper...@rocketmail.com To: cory.m...@autodesk.com cory.m...@autodesk.com Cc: maurice.pa...@autodesk.com maurice.pa...@autodesk.com; marc.stev...@autodesk.com marc.stev...@autodesk.com Sent: Saturday, December 22, 2012 11:49 PM Subject: Hello again! post on the Re-Introducing myself thread Hello Cory, to introduce myself, I have posted the Nov 12th post (FxPerson) on your Re-Introducing myself thread. I am writing to you because the very next day, I added a few remarks (see below) .. and was immediately presented with a your post is held for moderation message. After a week I assumed that it wouldn't show-up (as it didn't since), .. but what made me -NOT- think that held for moderation actually meant held for censorship (considering that any criticism was written with up-most respect) .. is that .. it wasn't long for myself to consider it to be more appropriate for those remarks to be communicated personally, as opposed to on the forum. So in case exclusively the site moderator saw my post, here it is... (below) (in it's somewhat modified form) Of course feel free to let me know your thoughts or if there is anything that you disagree with, thanks, and happy holidays to you and your family!! cheers _ Nov 12th post Hello again! If I may, May I suggest (to Maurice?) .. taking advantage of the 2014 launch to perhaps publicly announce something (comforting/reassuring) relative to Softimage? Of course only -IF- the idea would be to *sustain* it's user base, if not to somewhat expand/restore-it or to not basically let it wither away due to (honestly very-much unaddressed)lingering *uncertainty* Especially considering that it's not just media coverage that has seriously declined, but it has also come to a point where **actual SI|job postings/openings** have become either very scarse, to completely absent in certain areas. Maybe something in the same vein as this post from yourself (Cory) just prior to SI's acquisition, talking about the future of Maya .. ironically starting with a quote from a user worried about Maya's future .. http://area.autodesk.com/blogs/cory/whats_the_future_of_maya __ Quote from you giving comfort food for the mind; What's important about this is that I wouldn't take on this responsibility if I didn't believe in the future of Maya - that would just be an exercise in frustration. __ Apart the fact that concerns of dire situations can currently absolutely apply much more in respects to (x)SI today.. (uncertain future due to (unadressed)uncertainty about it's future) .. but as many, I don't believe that in the best of worlds, that SI would takeover every single pipeline, Not just because I'm in favor of diversity(vs for monopoly) But the best description I heard of Maya, (apart other benifits like PaintFX sweetness quite workable fluid particle motion+shading) .. was that it was like a platform to which it was relatively easy (for coders or artist/coders) to add their own software chunks customized to their pipelines. Doubled with it's ability to handle large amounts of data such as; handling large amounts of scene objects, or handling very heavy dense meshes. (this while Softimage excels at sub-d perfomance ) .. but things which makes Maya very suitable if not absolutely ideal or godsent for large facilities with the means to customize it to their needs. (without suggesting that SI can't be extended or can't handle large scenes) But to be honest, although it may be relatively easy to customize/extend or otherwise fix, (for coders or artist/coders) .. it seams to be reasonably safe to say that ; With Maya, .. to this day , customizing or extending is not merely a possibility, but practically a **necessity** (without suggesting Maya to -completely- unworkable without custom code) But enough that students actually have trouble finishing their projects, and things like MentalCore and a bunch of scripts or things you have to know on forums (which are not always made public) .. pop-up here and there just to compensate for just *that*. But needleess to say, that is not at-all isolated to rendering, but seems to be consistent throughout the software (reference models.. general stability for certain tasks) All of which makes it's main strength, (natively focused around extensibility) also double as it's main drawback.. .. for any shop that doesn't have
Re: Rumors
we moved out of that building on 2008. Avid is there Le 2012-12-22 08:44, Eugen Sares softim...@keyvis.at a écrit : Ok, so there's nobody except the janitor roaming in that Softimage brick building in Boulevard Saint-Laurent (says Google)? Am 2012-12-22 13:49, schrieb Paul Doyle: Many Softimage people are still at AD - mostly developers. A bunch moved to work in the games technology group soon after the acquisition, and the remaining Montreal Softimage development team went to the Maya team this year. A few went to Ubisoft Montreal. Fabric is also in Montreal, we're mostly ex-Softimage. Sent from my iPad On 2012-12-22, at 2:55 AM, Eugen Sares softim...@keyvis.at wrote: Am 2012-12-22 08:09, schrieb Tim Leydecker: Montréal. Softimage home territory. Since developers reside in Singapore now... who's left of the old company in Montreal, and what do they do?
Re: Rumors
Don't support that shitty clown bus of a subsidy. Once you do, you're part of that machine and well... On Fri, Dec 21, 2012 at 11:09 PM, Tim Leydecker bauero...@gmx.de wrote: Montréal. Softimage home territory. Yes, that´s very nice. I had suggested Vancouver because of the amount of job postings listed during the last few months but should have included Toronto and Montréal. Let´s just say that Canada has a lot to offer and the sheer amount of studios, shops and boutiques implies both a market and career opportunities for further development, instead of just another project for a few weeks/months. Perspectives you will not find so easily in Germany :-) Personally, I like the idea of growing fond of people and your things, it would be nice if Softimage would stick around. Cheers, tim On 20.12.2012 16:33, Marc-Andre Carbonneau wrote: Montreal is a bilingual city. You can work in English without a problem but if you really want to get the full cultural experience then I’m sure you’ll want to learn a few words! About the snow… you know the globe has been warming up quite a bit…but still who am I kidding. 20cm tomorrow! D’OH! *From:*softimage-bounces@**listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com[mailto: softimage-bounces@**listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Szabolcs Matefy *Sent:* 20 décembre 2012 10:24 *To:* softimage@listproc.autodesk.**com softimage@listproc.autodesk.com *Subject:* RE: Rumors I heard about 2m of snow sometimes…And what about the language, I don’t speak French (yet) *From:*softimage-bounces@**listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com[mailto: softimage-bounces@**listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Alan Fregtman *Sent:* Thursday, December 20, 2012 4:13 PM *To:* XSI Mailing List *Subject:* Re: Rumors Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.commailto: technove...@gmail.com** wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonneau@* *ubisoft.com marc-andre.carbonn...@ubisoft.com mailto: marc-andre.carbonneau@**ubisoft.com marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-bounces@listproc.**autodesk.comsoftimage-boun...@listproc.autodesk.commailto: softimage-bounces@**listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@**listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com mailto:softimage-bounces@**listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.**com softimage@listproc.autodesk.commailto: softimage@listproc.**autodesk.com softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver
Re: Rumors
Montréal. Softimage home territory. Yes, that´s very nice. I had suggested Vancouver because of the amount of job postings listed during the last few months but should have included Toronto and Montréal. Let´s just say that Canada has a lot to offer and the sheer amount of studios, shops and boutiques implies both a market and career opportunities for further development, instead of just another project for a few weeks/months. Perspectives you will not find so easily in Germany :-) Personally, I like the idea of growing fond of people and your things, it would be nice if Softimage would stick around. Cheers, tim On 20.12.2012 16:33, Marc-Andre Carbonneau wrote: Montreal is a bilingual city. You can work in English without a problem but if you really want to get the full cultural experience then I’m sure you’ll want to learn a few words! About the snow… you know the globe has been warming up quite a bit…but still who am I kidding. 20cm tomorrow! D’OH! *From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Szabolcs Matefy *Sent:* 20 décembre 2012 10:24 *To:* softimage@listproc.autodesk.com *Subject:* RE: Rumors I heard about 2m of snow sometimes…And what about the language, I don’t speak French (yet) *From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Alan Fregtman *Sent:* Thursday, December 20, 2012 4:13 PM *To:* XSI Mailing List *Subject:* Re: Rumors Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.com mailto:technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com mailto:marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09 tel:20.12.2012%2009:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http
Re: Rumors
Am 2012-12-22 08:09, schrieb Tim Leydecker: Montréal. Softimage home territory. Since developers reside in Singapore now... who's left of the old company in Montreal, and what do they do?
RE: Rumors
Looking at the bright side, at least here in Japan, Softimage is still very popular. J
RE: Rumors
All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. Sandy Sutherlandmailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] http://triggerfish.co.za/en [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] http://www.facebook.com/triggerfishanimation [https://si0.twimg.com/a/1349296073/images/resources/twitter-bird-white-on-blue.png] http://www.twitter.com/triggerfishza From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] Sent: 20 December 2012 10:36 To: softimage@listproc.autodesk.com Subject: Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure and competition with Maya. Why not go for a more widespread clientele, as a general purpose 3d application? Loose market share here, gain it there... It's a good thing not to filter opportunities at hand too much... Am 2012-12-20 08:07, schrieb Sandy Sutherland: OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction is possibly drying up the opportunities for us older experienced softies. This in itself is the biggest worry for me, even if Softimage carries on as it is now, to get work opportunities, it has come to the stage where one has to consider jumping into something else! my feeble 0.02c S. Sandy Sutherlandmailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] http://triggerfish.co.za/en [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] http://www.facebook.com/triggerfishanimation
Re: Rumors
To use another analogy: instead of desperately trying to beat the world champion in sprint (or, talking Maya, hurdles...), Softimage should maybe become a decathlete. Score overall, if you know what I mean. Look at all the others, Houdini, Cinema, Modo, Blender... all growing sideways, trying to get a foothold in every possible scenario. That's what I miss here, more than a bit. If the crowd got that tunnel view now like Softimage=ICE, it's also because there wasn't put much emphasis on other things in the last years. That was a good strategy for survival for sure, but now since all others are coming up with something icy, too, now there has to be another clever move. Development resources... yes, yes. Am 2012-12-20 09:44, schrieb Sandy Sutherland: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure and competition with Maya. Why not go for a more widespread clientele, as a general purpose 3d application? Loose market share here, gain it there... It's a good thing not to filter opportunities at hand too much... Am 2012-12-20 08:07, schrieb Sandy Sutherland: OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction is possibly drying up the opportunities for us older experienced softies. This in itself is the biggest worry for me, even if Softimage carries on as it is now, to get work opportunities, it has come to the stage where one has to consider jumping into something else! my feeble 0.02c S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation
Re: Rumors
Tomorrow when the world doesn't end, the Mayas will be revealed for what they are. A bunch of unreliable, old-fashioned unstable pricks who can.t even predict the end of the world. If the world ends, this discussion is moot. Either way, we win G On 2012/12/20 09:02 AM, Szabolcs Matefy wrote: I'm pretty sure that everyone is tired of such a talk, but I'm sure by tomorrow at 10 a.m (Moscow time) Softimage, Max and Maya (and Earth) will be cancelled :D Seriously, please Autodesk, port Artisan and some UV Editor features from Maya into Softimage, and cancel Maya. Port the viewport from Max, and cancel Max. And everyone is happy :D *From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Thursday, December 20, 2012 5:55 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors Nah, wasn't even remotely implying you would be making BS up. It was an actual question, possibly poorly worded if it came across otherwise though. Thanks for answering it, it must be a sector of the market, users or geography wise, I simply don't know or interact with at all, as I had never heard of a case like the one you seem to bump into frequently enough. I'd still be willing to put money on it not being that common though, not so much that it'd directly help or damage Soft if it went one way or another. Hype and counterhype and the damage to Soft's reputation for ICE's power and unicity becoming non-unique would be more of a worry IMO, and hype/momentum have already been proven to be a huge, if not main, component of adoption drive. On Thu, Dec 20, 2012 at 3:24 PM, Matt Lind ml...@carbinestudios.com mailto:ml...@carbinestudios.com wrote: As you may remember I owned and operated a Softimage training center in Chicago. I still get calls from former clients and colleagues who work in post-production creating special effects for commercials and corporate video. They are primarily Maya users but need to do stuff that Maya isn't always well suited to handle. Since Softimage is part of their Maya purchase, they install it and use ICE for particle and other FX stuff, but that's about it. For all the rest of their work they stick with Maya because it's familiar to them. If Maya were to get an ICE equivalent, they probably wouldn't use Softimage anymore. Old habits are hard to break and many people don't like learning any more than necessary to get the job done. I'm not making up BS if that's the angle you're taking. Matt *From:*softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Wednesday, December 19, 2012 8:12 PM *To:* softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com *Subject:* Re: Rumors Sorry for the reduced quote, but how many of those do you actually know or hear about? I can count exactly zero. I have yet to hear about ANYBODY using Soft just for ICE and going back and forth, unless they already had licenses and reason to have it around. Those who would use Soft solely for ICE, coming from Maya, are already, or will in the future when coming to that scenario, use Houdni instead. On Thu, Dec 20, 2012 at 11:34 AM, Matt Lind ml...@carbinestudios.com mailto:ml...@carbinestudios.com wrote: I should add -- the fear is once the Maya equivalent of ICE goes live, many current Maya users now using ICE will likely revert back to Maya's built -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! No virus found in this message. Checked by AVG - www.avg.com http://www.avg.com Version: 2012.0.2221 / Virus Database: 2637/5470 - Release Date: 12/19/12
Re: Rumors
Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure and competition with Maya. Why not go for a more widespread clientele, as a general purpose 3d application? Loose market share here, gain it there... It's a good thing not to filter opportunities at hand too much... Am 2012-12-20 08:07, schrieb Sandy Sutherland: OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction is possibly drying up the opportunities for us older experienced softies. This in itself is the biggest worry for me, even if Softimage carries on as it is now, to get work opportunities, it has come to the stage where one has to consider jumping into something else! my feeble 0.02c S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation
RE: Rumors
Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure and competition with Maya. Why not go for a more widespread clientele, as a general purpose 3d application? Loose market share here, gain it there... It's a good thing not to filter opportunities at hand too much... Am 2012-12-20 08:07, schrieb Sandy Sutherland: OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction is possibly drying up the opportunities for us older experienced softies. This in itself is the biggest worry for me, even if Softimage carries on as it is now, to get work opportunities, it has come to the stage where one has to consider jumping into something else! my feeble 0.02c S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http
Re: Rumors
I second that. Just the other day I was told there’s only ONE major company left using Softimage in France. And it’s in major companies you have more chances to find work, as people there come and go. 5 years ago there was still lots of Softimage jobs in Paris and in some other towns. This era seems finished. Is anybody doing anything about that? ... don’t think so. I started using Softimage at V1. It was exciting cause it was very modern and seemed like the 3d tool of the future. I was confident it would dethrone others... Now to find jobs I should learn Max or Maya, 2 apps that are not modern at all in their workflows. It’s not exciting anymore. David From: Sandy Sutherland Sent: Thursday, December 20, 2012 08:07 To: softimage@listproc.autodesk.com Subject: RE: Rumors OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction is possibly drying up the opportunities for us older experienced softies. This in itself is the biggest worry for me, even if Softimage carries on as it is now, to get work opportunities, it has come to the stage where one has to consider jumping into something else! my feeble 0.02c S. Sandy Sutherland | Technical Supervisor From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of olivier jeannel [olivier.jean...@noos.fr] Sent: 20 December 2012 08:52 To: softimage@listproc.autodesk.com Subject: Re: Rumors Come on, it's almost fun in the end :) And, in 40 years when THEY will stop Softimage, people will say : - Ah, I told you so ! Le 19/12/2012 21:43, Eric Thivierge a écrit : Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying. On Dec 20, 2012 7:27 AM, Javier Vega javierelas...@gmail.com wrote: Well... what happened here today?. Lot of panic!. I love Softimage and i dont think that will dissapear soon. But if they discontinue Softimage, well... is not a drama. I love Softimage, but I love more CGI. I will adapt to other softwares or I will continue with the last Softimage version. I think that in that point Softimage is a great application. Best wishes for all Softimage Users! Javier Vega www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: 616 64 73 57 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/19 Alan Fregtman alan.fregt...@gmail.com But the apocalypse isn't until Friday! :p Negativity never helped anyone. Let's go easy on the rumours. Merry Christmas, softies and devs! On Wed, Dec 19, 2012 at 9:18 AM, Tim Marinov tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure and competition with Maya. Why not go for a more widespread clientele, as a general purpose 3d application? Loose market share here, gain it there... It's a good thing not to filter opportunities at hand too much... Am 2012-12-20 08:07, schrieb Sandy Sutherland: OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction is possibly drying up the opportunities for us older experienced softies. This in itself is the biggest worry for me, even if Softimage carries
Re: Rumors
Mmm Poutine. Alright, I'm sold. Anyone need an animator/rigger? ;) On 20 December 2012 13:33, Paul Doyle technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure and competition with Maya. Why not go for a more widespread clientele, as a general purpose 3d application? Loose market share here, gain it there... It's a good thing not to filter opportunities at hand too much... Am 2012-12-20 08:07, schrieb Sandy Sutherland: OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction
Re: Rumors
that's the stuff of heart failures! looks weirdly tasty though.. Rob \/-\/\/ On 20-12-2012 15:08, Matt Morris wrote: Mmm Poutine. Alright, I'm sold. Anyone need an animator/rigger? ;) On 20 December 2012 13:33, Paul Doyle technove...@gmail.com mailto:technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com mailto:marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09 tel:20.12.2012%2009:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at mailto:softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country
RE: Rumors
+1 To follow Stevens comments below, we also know that Suites are very much a focus for Autodesk. Suites aren't for everyone, granted, but Softimage is an important benefit for Suites. So we are trying to do more and we are pushing Softimage, however whenever these types of rumours pop up, it actually makes my life (and others like me in Autodesk) even harder, because when we try and push Softimage, many people don't see the software, they just see the rumour. I end up having to spend much of the time trying to dispel any rumours, and this actually distracts people from seeing the real benefits of Softimage. And I'd much rather spend the time on the benefits. Whilst I have nothing against people posting rumours, and I don't think banning is the answer, I'd like people to maybe think a little first before posting. Autodesk don't tend to give away much in public, so if people do have doubts, then try contacting use privately. G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron Sent: 19 December 2012 22:12 To: softimage@listproc.autodesk.com Subject: Re: Rumors ya, lets not overreact... in this case it isn't a rumor, we know autodesk bought both softimage and naiad... we know they re-tasked our developers... we know maya fears the houdini fx dominance... so of course they are going to make new fx tools in maya. and besides, node graphs and multi-threading aren't unique to ICE and they have been around for quite some time, so lets let this thing go. s On Wed, Dec 19, 2012 at 1:40 PM, Gene Crucean emailgeneonthel...@gmail.commailto:emailgeneonthel...@gmail.com wrote: Slow down everyone. Tim has worked for me before and he's a solid Soft dude. Nothing but respect for him. I know he loves Soft just as much as we all do and honestly... his post was probably posted purely out of his frustration of how AD is handling Soft. I say... cut the dude some slack and understand that he's probably just bummed. On Wed, Dec 19, 2012 at 1:03 PM, Eric Thivierge ethivie...@gmail.commailto:ethivie...@gmail.com wrote: What bothers me is that this list is becoming less and less of a professional environment and just a place to start stirring up fear and tossing around speculation and rumors. I usually leave that for the folks in the forums usually. Also to add, Tim Marinov, like others have said, you've already switched to those other apps. It seems like you're just coming back to stir things up and hope others follow you into the path you've taken. Not sure if it's because you're lonely over there or what but if you don't use Softimage any longer why even come to post on this list? Eric Thivierge http://www.ethivierge.com On Thu, Dec 20, 2012 at 7:55 AM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: I agree. 'Better to remain silent and be thought a fool than to speak out and remove all doubt.' -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** Freelance for hire ** www.genecrucean.comhttp://www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.comhttp://www.genecrucean.com/ for any personal emails. Thanks. I may not get them at this address. ~~ attachment: winmail.dat
Re: Rumors
Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure and competition with Maya. Why not go for a more widespread clientele, as a general purpose 3d application? Loose market share here, gain it there... It's a good thing not to filter opportunities at hand too much... Am 2012-12-20 08:07, schrieb Sandy Sutherland: OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any
Re: Rumors
Montreal is comfortably bi-lingual, but less so off of the island. As long as you make the effort to learn some french, people are very helpful. I don't think I've ever seen 2m of snow here, but that's not to say there's not a lot of it. However, the city does a phenomenal job of clearing it - it's rarely even an inconvenience. On 20 December 2012 10:23, Szabolcs Matefy szabol...@crytek.com wrote: I heard about 2m of snow sometimes…And what about the language, I don’t speak French (yet) ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Alan Fregtman *Sent:* Thursday, December 20, 2012 4:13 PM *To:* XSI Mailing List *Subject:* Re: Rumors ** ** Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) ** ** ** ** On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. ** ** On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays.** ** I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure
RE: Rumors
Montreal is a bilingual city. You can work in English without a problem but if you really want to get the full cultural experience then I'm sure you'll want to learn a few words! About the snow... you know the globe has been warming up quite a bit...but still who am I kidding. 20cm tomorrow! D'OH! From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy Sent: 20 décembre 2012 10:24 To: softimage@listproc.autodesk.com Subject: RE: Rumors I heard about 2m of snow sometimes...And what about the language, I don't speak French (yet) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Thursday, December 20, 2012 4:13 PM To: XSI Mailing List Subject: Re: Rumors Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.commailto:technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.commailto:marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09tel:20.12.2012%2009:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.zamailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.atmailto:softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's
RE: Rumors
Here in Budapest 5 mm of snow kills the traffic. Instantly. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Marc-Andre Carbonneau Sent: Thursday, December 20, 2012 4:34 PM To: softimage@listproc.autodesk.com Subject: RE: Rumors Montreal is a bilingual city. You can work in English without a problem but if you really want to get the full cultural experience then I'm sure you'll want to learn a few words! About the snow... you know the globe has been warming up quite a bit...but still who am I kidding. 20cm tomorrow! D'OH! From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy Sent: 20 décembre 2012 10:24 To: softimage@listproc.autodesk.com Subject: RE: Rumors I heard about 2m of snow sometimes...And what about the language, I don't speak French (yet) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Thursday, December 20, 2012 4:13 PM To: XSI Mailing List Subject: Re: Rumors Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09 tel:20.12.2012%2009 :44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than
RE: Rumors
I've worked so far at 4 studios here in Montreal, I can say that most people are fully bilingual and foreign friendly! I myself, speak spanish as mother tongue, coming from Peru, but learned french some years ago when I came to Quebec, until it gradually became my main speaking language... sure it took some years.. But for those thinking to come, again English is very much used everywhere, at least from my personal experience.. There's also many talents coming from overseas, so its not uncommon to use English to communicate. Although once you are here I'll Really encourage you to learn french, at least at a colloquial level to feel more at home... One thing I noticed sometimes is that some discussions might well start in english and all of the sudden turn into french and back again into english, and back again into french and... This at the beginning was quite confusing to me, as I solely spoke spanish and english, but gradually I became used to that... that kind of practice is REALLY common here in Montreal, which imo makes it really fun as well! cheers. Manuel Huertas Marchena IMDB|Portfolio |Vimeo |Linkedin Subject: RE: Rumors Date: Thu, 20 Dec 2012 16:23:31 +0100 From: szabol...@crytek.com To: softimage@listproc.autodesk.com I heard about 2m of snow sometimes…And what about the language, I don’t speak French (yet) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Thursday, December 20, 2012 4:13 PM To: XSI Mailing List Subject: Re: Rumors Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.com wrote:There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote:Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: RumorsHey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand.(depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project.Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general.It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza
Re: Rumors
2m of snow is an exaggeration. Maybe 0.5m, but the city is very used to snow and they are very quick to deal with it in the streets and pathways. Also in downtown, a lot of buildings are connected underground so you can get by in a snow storm easy. As for French, in downtown Montreal and the vast majority of the island, they all speak English. There are one or two English universities, even. I speak French very poorly and I get by just fine. On Thu, Dec 20, 2012 at 10:23 AM, Szabolcs Matefy szabol...@crytek.comwrote: I heard about 2m of snow sometimes…And what about the language, I don’t speak French (yet) ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Alan Fregtman *Sent:* Thursday, December 20, 2012 4:13 PM *To:* XSI Mailing List *Subject:* Re: Rumors ** ** Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) ** ** ** ** On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. ** ** On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays.** ** I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any more... If you want to get a nice, well funded, high quality output place to work, check out Scanline VFX Vancouver. A couple of my friends and collegues went there and are very, very happy at work and in Vancouver in general. It´s expensive to live there and have an occasional round of beers but you have around 30 companies there that give you any flavour, ranging from fire and forget to hire and fire and actually valuing their artists as more than an asset. I´d go there now if I would have already managed to stop smoking :-) Cheers, tim On 20.12.2012 09:44, Sandy Sutherland wrote: All jobs - VFX/Animation/etc pretty much all of the big players who used to list any high end 3d software and cross-train - pretty much all asking for experienced Maya now. S. __ Sandy Sutherland mailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza -- -- *From:* softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Eugen Sares [softim...@keyvis.at] *Sent:* 20 December 2012 10:36 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego
Re: Rumors
Sorry for the offtopic question Szabolcs, but does Crytec use Softimage? I just saw your email address * * * * * * On Thu, Dec 20, 2012 at 3:38 PM, Szabolcs Matefy szabol...@crytek.comwrote: Now I started to consider Montreal with my family…We have relatives in Canada (Toronto), but the first steps..Who knows, maybe Montreal is what I need… ** ** So anyone needs a character artist with massive Softimage and ZBrush experience, with rigging and scripting knowledge ;) ? ** ** ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Manuel Huertas Marchena *Sent:* Thursday, December 20, 2012 4:36 PM *To:* softimage list *Subject:* RE: Rumors ** ** I've worked so far at 4 studios here in Montreal, I can say that most people are fully bilingual and foreign friendly! I myself, speak spanish as mother tongue, coming from Peru, but learned french some years ago when I came to Quebec, until it gradually became my main speaking language... sure it took some years.. But for those thinking to come, again English is very much used everywhere, at least from my personal experience.. There's also many talents coming from overseas, so its not uncommon to use English to communicate. Although once you are here I'll Really encourage you to learn french, at least at a colloquial level to feel more at home... One thing I noticed sometimes is that some discussions might well start in english and all of the sudden turn into french and back again into english, and back again into french and... This at the beginning was quite confusing to me, as I solely spoke spanish and english, but gradually I became used to that... that kind of practice is REALLY common here in Montreal, which imo makes it really fun as well! cheers. *Manuel Huertas Marchena* IMDB http://www.imdb.com/name/nm4755969/|Portfolio http://envmanu.carbonmade.com/|Vimeohttp://vimeo.com/manuelhuertasmarchena| Linkedin http://www.linkedin.com/in/manuelhuertas -- Subject: RE: Rumors Date: Thu, 20 Dec 2012 16:23:31 +0100 From: szabol...@crytek.com To: softimage@listproc.autodesk.com I heard about 2m of snow sometimes…And what about the language, I don’t speak French (yet) *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Alan Fregtman *Sent:* Thursday, December 20, 2012 4:13 PM *To:* XSI Mailing List *Subject:* Re: Rumors Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays.** ** I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything now. That is in no way related to your personal skillset but a price a great many seasoned artists have to pay currently. The guys you have to talk to check their bullet points but don´t understand the content any
RE: Rumors
We in Budapest use Softimage, in the rest of the studios Max is the primary, but I know guys who uses Softimage and Maya as well. But Crysis is created mostly with Max (bah!) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Contel Sent: Thursday, December 20, 2012 4:45 PM To: softimage@listproc.autodesk.com Subject: Re: Rumors Sorry for the offtopic question Szabolcs, but does Crytec use Softimage? I just saw your email address On Thu, Dec 20, 2012 at 3:38 PM, Szabolcs Matefy szabol...@crytek.com wrote: Now I started to consider Montreal with my family...We have relatives in Canada (Toronto), but the first steps..Who knows, maybe Montreal is what I need... So anyone needs a character artist with massive Softimage and ZBrush experience, with rigging and scripting knowledge ;) ? From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Manuel Huertas Marchena Sent: Thursday, December 20, 2012 4:36 PM To: softimage list Subject: RE: Rumors I've worked so far at 4 studios here in Montreal, I can say that most people are fully bilingual and foreign friendly! I myself, speak spanish as mother tongue, coming from Peru, but learned french some years ago when I came to Quebec, until it gradually became my main speaking language... sure it took some years.. But for those thinking to come, again English is very much used everywhere, at least from my personal experience.. There's also many talents coming from overseas, so its not uncommon to use English to communicate. Although once you are here I'll Really encourage you to learn french, at least at a colloquial level to feel more at home... One thing I noticed sometimes is that some discussions might well start in english and all of the sudden turn into french and back again into english, and back again into french and... This at the beginning was quite confusing to me, as I solely spoke spanish and english, but gradually I became used to that... that kind of practice is REALLY common here in Montreal, which imo makes it really fun as well! cheers. Manuel Huertas Marchena IMDB http://www.imdb.com/name/nm4755969/ |Portfolio http://envmanu.carbonmade.com/ |Vimeo http://vimeo.com/manuelhuertasmarchena |Linkedin http://www.linkedin.com/in/manuelhuertas Subject: RE: Rumors Date: Thu, 20 Dec 2012 16:23:31 +0100 From: szabol...@crytek.com To: softimage@listproc.autodesk.com I heard about 2m of snow sometimes...And what about the language, I don't speak French (yet) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Thursday, December 20, 2012 4:13 PM To: XSI Mailing List Subject: Re: Rumors Not to sound sexist, but I must say the ladies here in Montreal are quite lovely, too. One more reason to move here. ;) On Thu, Dec 20, 2012 at 8:33 AM, Paul Doyle technove...@gmail.com wrote: There is also smoked meat and poutine. These are important factors to consider. They were the main reason I moved here, but I stayed for the winters. On 20 December 2012 08:29, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Guys, don't forget Montreal. Hometown of Softimage. Nearly half the studios here are Softimage. Hybride, Shed, Oblique, Vision Globale, Rodeo FX, Modus FX, Fly Studio, Fake Studio...etc... So if you ever want to move somewhere and keep using Softimage, consider Montreal! Besides, more and more European studios open their door here now. They're not all Softimage but they might have to switch if they want talent. I'm thinking Mikkros Image, Framestore and some others... Plus, Montreal is one of the cheapest place to live in Canada. Sales pitch over. (You're welcome Tourisme Quebec! ;)) MAC -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker Sent: 20 décembre 2012 06:42 To: softimage@listproc.autodesk.com Subject: Re: Rumors Hey Sandy, from what I´ve seen in your posts on this list, I would imagine you´d pick up Maya pretty quickly and would bring long-standing production experience to a project which is something that is actually getting rarer nowadays. I must admit that it is becoming more difficult to make HR or Producers understand. (depending on if it´s VFX or commercials job, different people press the hire button) But, neither Maya nor Max are difficult to use and a two week run-up (at home,selfpaced?) would sure make you feel you use it comfortably enough to solve technical issues in a project. Everything else you can´t controll, deadlines and expectations clash against each other more and more. It seems there´s less and less preparation or thinking through with generation iphone, getting everything
Re: Rumors
On 20/12/2012 10:23, Szabolcs Matefy wrote: And what about the language, I don't speak French (yet) When you'll see the ladies, you will speak french! ;)
Re: Rumors
If you find an Englishman in Montreal, it's invariably because he's married to a Quebecois woman. I think it's part of the immigration strategy. On 20 December 2012 12:01, Francois Lord flordli...@gmail.com wrote: On 20/12/2012 10:23, Szabolcs Matefy wrote: And what about the language, I don’t speak French (yet) When you'll see the ladies, you will speak french! ;)
Re: Rumors
by the way ... Happy Christmas and a rumor-free-Year. Walt -- *Walter Volbers* Senior Animator *FIFTYEIGHT*3D Animation Digital Effects GmbH Kontorhaus Osthafen Lindleystraße 12 60314 Frankfurt am Main Germany Telefon +49 (0) 69.48 000 55.50 Telefax +49 (0) 69.48 000 55.15 _mailto:w...@fiftyeight.com http://www.fiftyeight.com _ ESC*58* Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH _http://www.ESC58.de _
RE: Rumors
The problem with Softimage is it cannot make up its mind what it wants to be and changes direction to chase the shiny new thing every other version. In 2000 it was Animation R3defined. In 2002 it was the high end software catering to the big guys and boutiques with deep pockets. In 2005 it was 3Democracy and affordability for the masses. In 2008 it was create more and code less. See a pattern here? As a result nothing gets finished leaving us users with incomplete tools and bugs. Softimage needs to focus and get things done. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eugen Sares Sent: Thursday, December 20, 2012 12:36 AM To: softimage@listproc.autodesk.com Subject: Re: Rumors 99% of what listings, VFX jobs? That's Maya country for sure, but there are more fields of application than that in 3d - games, visualization, motion graphics... Everbody wants to do VFX... loud, fancy, cool... the most rewarding playground for the ego... Softimage probably shouldn't try too hard to shine just there, because that's only building up more and more pressure and competition with Maya. Why not go for a more widespread clientele, as a general purpose 3d application? Loose market share here, gain it there... It's a good thing not to filter opportunities at hand too much... Am 2012-12-20 08:07, schrieb Sandy Sutherland: OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction is possibly drying up the opportunities for us older experienced softies. This in itself is the biggest worry for me, even if Softimage carries on as it is now, to get work opportunities, it has come to the stage where one has to consider jumping into something else! my feeble 0.02c S. Sandy Sutherlandmailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png]http://triggerfish.co.za/en [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png]http://www.facebook.com/triggerfishanimation
Re: Rumors
Like! Mário Domingos | 3D Artist/Generalist | www.mariodomingos.com T: +351 91 646 80 16 | Carnaxide - Portugal On 19/12/2012, at 14:19, Tim Marinov tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
RE: Rumors
Can you elaborate this? I'm afraid that it might make unnecessary panic. When do you think this move is going to happen? How reliable your source is in that question? (I mean he must be very close to Autodesk) I personally trust in the developers (not in Autodesk), but if that is true... From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Marinov Sent: Wednesday, December 19, 2012 3:18 PM To: softimage@listproc.autodesk.com Subject: Rumors I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
RE: Rumors
Would you care to elaborate, when you say this is coming from the latest events? Because to the best of my knowledge we haven't announced anything publicly and this isn't something that we would really mention at an event. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Marinov Sent: 19 December 2012 14:30 To: softimage@listproc.autodesk.com Subject: Re: Rumors This is rumor and I don't know if it's true.This is something that I've heard recently and really touch my emotions.. On Wed, Dec 19, 2012 at 4:24 PM, Szabolcs Matefy szabol...@crytek.commailto:szabol...@crytek.com wrote: Can you elaborate this? I'm afraid that it might make unnecessary panic. When do you think this move is going to happen? How reliable your source is in that question? (I mean he must be very close to Autodesk) I personally trust in the developers (not in Autodesk), but if that is true... From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Marinov Sent: Wednesday, December 19, 2012 3:18 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Rumors I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress... attachment: winmail.dat
Re: Rumors
If you are so happy with your other software, why even bother coming here? You like Softimage, don't you. Here we all do, for a reason, and will continue so until the end - which always comes (yet not in 2 days). The developers are doing a good job, even with their limited resources, and they are the guys that make the real difference. I don't care for Autodesk and their bloated apparatus, but I do care for that fine piece of software that happens to be under their label at the time being. ICE is going to Maya... even if so, that does not mean it will be ripped from Sofimage. If SI ever goes down, it will do so with ICE. For now, it is still being developed. Naiad is going to Maya... even if so, that does not mean it will never appear in Softimage. Relax and enjoy your new workflow. Am 2012-12-19 15:18, schrieb Tim Marinov: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
If it was publicly it won't be rumor and everyone will know.As I said this is something I 've heard recently and I really hope isn't true.I like Softimage XSI and what is happening with it lately, and these rumors really hurts long XSI users. On Wed, Dec 19, 2012 at 4:34 PM, Graham Bell graham.b...@autodesk.comwrote: publicly
Re: Rumors
LOL Rob Wuijster E r...@casema.nl \/-\/\/ On 19-12-2012 15:49, Nic Groot Bluemink wrote: On Wed, Dec 19, 2012 at 2:18 PM, Tim Marinov tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress... -- Technical Pretty Picture Making Person Kettle No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.2805 / Virus Database: 2637/5969 - Release Date: 12/18/12
Re: Rumors
Haven't we been hearing this for like 4 years? If it happens it happens. On Wed, Dec 19, 2012 at 2:57 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I always thought the reason ice works so well was its in-depth integration, surely if they want to achieve such results in maya they will have to dissect it to its core, maybe this would be a good opportunity to address many legacy issues within maya, and might make it a lot more bearable to work with... On 19 December 2012 14:44, Eugen Sares softim...@keyvis.at wrote: If you are so happy with your other software, why even bother coming here? You like Softimage, don't you. Here we all do, for a reason, and will continue so until the end - which always comes (yet not in 2 days). The developers are doing a good job, even with their limited resources, and they are the guys that make the real difference. I don't care for Autodesk and their bloated apparatus, but I do care for that fine piece of software that happens to be under their label at the time being. ICE is going to Maya... even if so, that does not mean it will be ripped from Sofimage. If SI ever goes down, it will do so with ICE. For now, it is still being developed. Naiad is going to Maya... even if so, that does not mean it will never appear in Softimage. Relax and enjoy your new workflow. Am 2012-12-19 15:18, schrieb Tim Marinov: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,**Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
The world will end in a couple of days, so who cares... On 19 December 2012 15:19, Ciaran Moloney moloney.cia...@gmail.com wrote: Haven't we been hearing this for like 4 years? If it happens it happens. On Wed, Dec 19, 2012 at 2:57 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I always thought the reason ice works so well was its in-depth integration, surely if they want to achieve such results in maya they will have to dissect it to its core, maybe this would be a good opportunity to address many legacy issues within maya, and might make it a lot more bearable to work with... On 19 December 2012 14:44, Eugen Sares softim...@keyvis.at wrote: If you are so happy with your other software, why even bother coming here? You like Softimage, don't you. Here we all do, for a reason, and will continue so until the end - which always comes (yet not in 2 days). The developers are doing a good job, even with their limited resources, and they are the guys that make the real difference. I don't care for Autodesk and their bloated apparatus, but I do care for that fine piece of software that happens to be under their label at the time being. ICE is going to Maya... even if so, that does not mean it will be ripped from Sofimage. If SI ever goes down, it will do so with ICE. For now, it is still being developed. Naiad is going to Maya... even if so, that does not mean it will never appear in Softimage. Relax and enjoy your new workflow. Am 2012-12-19 15:18, schrieb Tim Marinov: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,**Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
If this really happens they are not going to remove the ICE from Softimage but Softimage will fade out slowly from Autodesk.ICE is the only reason Softimage is still around. On Wed, Dec 19, 2012 at 5:32 PM, Francois Lord flordli...@gmail.com wrote: Are you surprised to hear that the best tool in Softimage is being ported to Maya? Really? Luc-Eric said publicly that they were working on something for Maya. But it wasn't ICE. It was different and it addressed different needs. But we all now it will be some kind of procedural operator building thingy. I personnaly don't care. As long as they don't remove ICE in Softimage. -- Francois On 19/12/2012 09:18, Tim Marinov wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,**Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
If you think Softimage will die when Maya gets an equivalent to ICE, you should have begun switching to another software some time ago. It was inevitable. On 19/12/2012 11:52, Tim Marinov wrote: If this really happens they are not going to remove the ICE from Softimage but Softimage will fade out slowly from Autodesk.ICE is the only reason Softimage is still around.
Re: Rumors
And if Maya gets something like ICE no point for autodesk to keep SI if doesn't make enough money from it. But who cares as someone said the world will end in a couple of days :) On Wed, Dec 19, 2012 at 6:52 PM, Tim Marinov tim.mari...@gmail.com wrote: If this really happens they are not going to remove the ICE from Softimage but Softimage will fade out slowly from Autodesk.ICE is the only reason Softimage is still around. On Wed, Dec 19, 2012 at 5:32 PM, Francois Lord flordli...@gmail.comwrote: Are you surprised to hear that the best tool in Softimage is being ported to Maya? Really? Luc-Eric said publicly that they were working on something for Maya. But it wasn't ICE. It was different and it addressed different needs. But we all now it will be some kind of procedural operator building thingy. I personnaly don't care. As long as they don't remove ICE in Softimage. -- Francois On 19/12/2012 09:18, Tim Marinov wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,**Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
It would be a shame if Softimage disappears. It's not just ICE what makes XSI an amazing product, but its whole workflow. On Wed, Dec 19, 2012 at 5:03 PM, Tim Marinov tim.mari...@gmail.com wrote: And if Maya gets something like ICE no point for autodesk to keep SI if doesn't make enough money from it. But who cares as someone said the world will end in a couple of days :) On Wed, Dec 19, 2012 at 6:52 PM, Tim Marinov tim.mari...@gmail.comwrote: If this really happens they are not going to remove the ICE from Softimage but Softimage will fade out slowly from Autodesk.ICE is the only reason Softimage is still around. On Wed, Dec 19, 2012 at 5:32 PM, Francois Lord flordli...@gmail.comwrote: Are you surprised to hear that the best tool in Softimage is being ported to Maya? Really? Luc-Eric said publicly that they were working on something for Maya. But it wasn't ICE. It was different and it addressed different needs. But we all now it will be some kind of procedural operator building thingy. I personnaly don't care. As long as they don't remove ICE in Softimage. -- Francois On 19/12/2012 09:18, Tim Marinov wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,**Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress... -- Martin Contel http://seminoize.com
RE: Rumors
my tuppence worth I don't think maya will ever get ice as we, softimage users, know it. They'll get some nasty half arsed cludge that lacks the simplicity of softimage that will make using it a pain rather than the pleasure we enjoy. There will always be a tool for people like us and if autodesk stop making it, someone else might step into the picture. who knows. we could all be doing something else for a living in a few years A From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Marinov Sent: 19 December 2012 17:03 To: softimage@listproc.autodesk.com Subject: Re: Rumors And if Maya gets something like ICE no point for autodesk to keep SI if doesn't make enough money from it. But who cares as someone said the world will end in a couple of days :) On Wed, Dec 19, 2012 at 6:52 PM, Tim Marinov tim.mari...@gmail.com wrote: If this really happens they are not going to remove the ICE from Softimage but Softimage will fade out slowly from Autodesk.ICE is the only reason Softimage is still around. On Wed, Dec 19, 2012 at 5:32 PM, Francois Lord flordli...@gmail.com wrote: Are you surprised to hear that the best tool in Softimage is being ported to Maya? Really? Luc-Eric said publicly that they were working on something for Maya. But it wasn't ICE. It was different and it addressed different needs. But we all now it will be some kind of procedural operator building thingy. I personnaly don't care. As long as they don't remove ICE in Softimage. -- Francois On 19/12/2012 09:18, Tim Marinov wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
I'm sorry... but how exactly does it hurt the user? If what you are hearing happens to be true... doesn't that just mean good news for Maya? I don't see any bad news for Softimage here. Softimage ain't loosing anything. It's Maya whose gaining. Even if Softimage ends up loosing some user base because they are moving to Maya or something else and Softimage stops evolving due to lack of users... Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. I love Softimage like all of you and I would be sad if it stopped evolving. But I'm a big boy. I'll adopt a new one if it helps our work get better. Sure, there would be an adaptation period if that happens, but in the end, softwares are just tools. Our jobs aren't in jeopardy. Only your comfort zone is. And that is only true IF your wort case scenario actually happens (i.e. new ICE like interface in Maya forces Softimage users to switch software and in doing so kills Softimage's future). I think this process is completely natural and healthy. If Softimage is to die, it's not going to happen in the blink of an eye. It's going to be a slow natural transition towards that state. I hope not. I too hope it will keep evolving and keep it's place in the industry... but if it doesn't, then I'll be happy to face a new challenge and learn a new software. -Mathieu Tim Marinov wrote: If it was publicly it won't be rumor and everyone will know.As I said this is something I 've heard recently and I really hope isn't true.I like Softimage XSI and what is happening with it lately, and these rumors really hurts long XSI users. On Wed, Dec 19, 2012 at 4:34 PM, Graham Bell graham.b...@autodesk.com wrote: publicly
Re: Rumors
Good thoughts. The irritating thing to me is that the Maya/Max world doesn't understand the workflow strengths of Softimage. If those tools elsewhere turn out to be better, that's great. But lately it just feels like momentum is the driving force, not quality of software. Dave G On 12/19/2012 12:43 PM, Mathieu Leclaire wrote: I'm sorry... but how exactly does it hurt the user? If what you are hearing happens to be true... doesn't that just mean good news for Maya? I don't see any bad news for Softimage here. Softimage ain't loosing anything. It's Maya whose gaining. Even if Softimage ends up loosing some user base because they are moving to Maya or something else and Softimage stops evolving due to lack of users... Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. I love Softimage like all of you and I would be sad if it stopped evolving. But I'm a big boy. I'll adopt a new one if it helps our work get better. Sure, there would be an adaptation period if that happens, but in the end, softwares are just tools. Our jobs aren't in jeopardy. Only your comfort zone is. And that is only true IF your wort case scenario actually happens (i.e. new ICE like interface in Maya forces Softimage users to switch software and in doing so kills Softimage's future). I think this process is completely natural and healthy. If Softimage is to die, it's not going to happen in the blink of an eye. It's going to be a slow natural transition towards that state. I hope not. I too hope it will keep evolving and keep it's place in the industry... but if it doesn't, then I'll be happy to face a new challenge and learn a new software. -Mathieu Tim Marinov wrote: If it was publicly it won't be rumor and everyone will know.As I said this is something I 've heard recently and I really hope isn't true.I like Softimage XSI and what is happening with it lately, and these rumors really hurts long XSI users. On Wed, Dec 19, 2012 at 4:34 PM, Graham Bell graham.b...@autodesk.com mailto:graham.b...@autodesk.com wrote: publicly
Re: Rumors
and if Maya does adopt ICE, well, then we users who are familiar with ICE stand to gain, as it would make learning maya a little less painful. On Wed, Dec 19, 2012 at 10:03 AM, David Gallagher davegsoftimagel...@gmail.com wrote: Good thoughts. The irritating thing to me is that the Maya/Max world doesn't understand the workflow strengths of Softimage. If those tools elsewhere turn out to be better, that's great. But lately it just feels like momentum is the driving force, not quality of software. Dave G On 12/19/2012 12:43 PM, Mathieu Leclaire wrote: I'm sorry... but how exactly does it hurt the user? If what you are hearing happens to be true... doesn't that just mean good news for Maya? I don't see any bad news for Softimage here. Softimage ain't loosing anything. It's Maya whose gaining. Even if Softimage ends up loosing some user base because they are moving to Maya or something else and Softimage stops evolving due to lack of users... Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. I love Softimage like all of you and I would be sad if it stopped evolving. But I'm a big boy. I'll adopt a new one if it helps our work get better. Sure, there would be an adaptation period if that happens, but in the end, softwares are just tools. Our jobs aren't in jeopardy. Only your comfort zone is. And that is only true IF your wort case scenario actually happens (i.e. new ICE like interface in Maya forces Softimage users to switch software and in doing so kills Softimage's future). I think this process is completely natural and healthy. If Softimage is to die, it's not going to happen in the blink of an eye. It's going to be a slow natural transition towards that state. I hope not. I too hope it will keep evolving and keep it's place in the industry... but if it doesn't, then I'll be happy to face a new challenge and learn a new software. -Mathieu Tim Marinov wrote: If it was publicly it won't be rumor and everyone will know.As I said this is something I 've heard recently and I really hope isn't true.I like Softimage XSI and what is happening with it lately, and these rumors really hurts long XSI users. On Wed, Dec 19, 2012 at 4:34 PM, Graham Bell graham.b...@autodesk.comwrote: publicly
Re: Rumors
Plus the ICE TDs will become more hireable . . . :) Sent from my iPhone On 2012-12-20, at 12:18 AM, Adam Sale adamfs...@gmail.com wrote: and if Maya does adopt ICE, well, then we users who are familiar with ICE stand to gain, as it would make learning maya a little less painful. On Wed, Dec 19, 2012 at 10:03 AM, David Gallagher davegsoftimagel...@gmail.com wrote: Good thoughts. The irritating thing to me is that the Maya/Max world doesn't understand the workflow strengths of Softimage. If those tools elsewhere turn out to be better, that's great. But lately it just feels like momentum is the driving force, not quality of software. Dave G On 12/19/2012 12:43 PM, Mathieu Leclaire wrote: I'm sorry... but how exactly does it hurt the user? If what you are hearing happens to be true... doesn't that just mean good news for Maya? I don't see any bad news for Softimage here. Softimage ain't loosing anything. It's Maya whose gaining. Even if Softimage ends up loosing some user base because they are moving to Maya or something else and Softimage stops evolving due to lack of users... Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. I love Softimage like all of you and I would be sad if it stopped evolving. But I'm a big boy. I'll adopt a new one if it helps our work get better. Sure, there would be an adaptation period if that happens, but in the end, softwares are just tools. Our jobs aren't in jeopardy. Only your comfort zone is. And that is only true IF your wort case scenario actually happens (i.e. new ICE like interface in Maya forces Softimage users to switch software and in doing so kills Softimage's future). I think this process is completely natural and healthy. If Softimage is to die, it's not going to happen in the blink of an eye. It's going to be a slow natural transition towards that state. I hope not. I too hope it will keep evolving and keep it's place in the industry... but if it doesn't, then I'll be happy to face a new challenge and learn a new software. -Mathieu Tim Marinov wrote: If it was publicly it won't be rumor and everyone will know.As I said this is something I 've heard recently and I really hope isn't true.I like Softimage XSI and what is happening with it lately, and these rumors really hurts long XSI users. On Wed, Dec 19, 2012 at 4:34 PM, Graham Bell graham.b...@autodesk.com wrote: publicly
Re: Rumors
Softimage is better than its ever been and yet every year we still have to go through the death rumors... tradition I guess. Ultimately the software is owned by AD and they have the option to nurture it or destroy it as they please. If AD robs the best bits and innovation from Softimage, then I'm perfectly fine with it. Like others are saying, it would make a switch that much easier. Daniel VFXM On Wed, Dec 19, 2012 at 12:58 PM, Alok Gandhi alok.gandhi2...@gmail.comwrote: Plus the ICE TDs will become more hireable . . . :) Sent from my iPhone On 2012-12-20, at 12:18 AM, Adam Sale adamfs...@gmail.com wrote: and if Maya does adopt ICE, well, then we users who are familiar with ICE stand to gain, as it would make learning maya a little less painful. On Wed, Dec 19, 2012 at 10:03 AM, David Gallagher davegsoftimagel...@gmail.com wrote: Good thoughts. The irritating thing to me is that the Maya/Max world doesn't understand the workflow strengths of Softimage. If those tools elsewhere turn out to be better, that's great. But lately it just feels like momentum is the driving force, not quality of software. Dave G On 12/19/2012 12:43 PM, Mathieu Leclaire wrote: I'm sorry... but how exactly does it hurt the user? If what you are hearing happens to be true... doesn't that just mean good news for Maya? I don't see any bad news for Softimage here. Softimage ain't loosing anything. It's Maya whose gaining. Even if Softimage ends up loosing some user base because they are moving to Maya or something else and Softimage stops evolving due to lack of users... Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. I love Softimage like all of you and I would be sad if it stopped evolving. But I'm a big boy. I'll adopt a new one if it helps our work get better. Sure, there would be an adaptation period if that happens, but in the end, softwares are just tools. Our jobs aren't in jeopardy. Only your comfort zone is. And that is only true IF your wort case scenario actually happens (i.e. new ICE like interface in Maya forces Softimage users to switch software and in doing so kills Softimage's future). I think this process is completely natural and healthy. If Softimage is to die, it's not going to happen in the blink of an eye. It's going to be a slow natural transition towards that state. I hope not. I too hope it will keep evolving and keep it's place in the industry... but if it doesn't, then I'll be happy to face a new challenge and learn a new software. -Mathieu Tim Marinov wrote: If it was publicly it won't be rumor and everyone will know.As I said this is something I 've heard recently and I really hope isn't true.I like Softimage XSI and what is happening with it lately, and these rumors really hurts long XSI users. On Wed, Dec 19, 2012 at 4:34 PM, Graham Bell graham.b...@autodesk.comwrote: publicly
Re: Rumors
Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. There are schools that teach maya/3dmax because it's common use. There are companies that don't use softimage because they work with other companies as well and therefor it isn't always easy to use a different product. Maya is a horrible markt leader and it's hard to beat the king. Maybe it's the cycle of life, a lot beatifull creatures die on this world because of the humans, let's just hope softimage survives. 2012/12/19 Adam Sale adamfs...@gmail.com and if Maya does adopt ICE, well, then we users who are familiar with ICE stand to gain, as it would make learning maya a little less painful. On Wed, Dec 19, 2012 at 10:03 AM, David Gallagher davegsoftimagel...@gmail.com wrote: Good thoughts. The irritating thing to me is that the Maya/Max world doesn't understand the workflow strengths of Softimage. If those tools elsewhere turn out to be better, that's great. But lately it just feels like momentum is the driving force, not quality of software. Dave G On 12/19/2012 12:43 PM, Mathieu Leclaire wrote: I'm sorry... but how exactly does it hurt the user? If what you are hearing happens to be true... doesn't that just mean good news for Maya? I don't see any bad news for Softimage here. Softimage ain't loosing anything. It's Maya whose gaining. Even if Softimage ends up loosing some user base because they are moving to Maya or something else and Softimage stops evolving due to lack of users... Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. I love Softimage like all of you and I would be sad if it stopped evolving. But I'm a big boy. I'll adopt a new one if it helps our work get better. Sure, there would be an adaptation period if that happens, but in the end, softwares are just tools. Our jobs aren't in jeopardy. Only your comfort zone is. And that is only true IF your wort case scenario actually happens (i.e. new ICE like interface in Maya forces Softimage users to switch software and in doing so kills Softimage's future). I think this process is completely natural and healthy. If Softimage is to die, it's not going to happen in the blink of an eye. It's going to be a slow natural transition towards that state. I hope not. I too hope it will keep evolving and keep it's place in the industry... but if it doesn't, then I'll be happy to face a new challenge and learn a new software. -Mathieu Tim Marinov wrote: If it was publicly it won't be rumor and everyone will know.As I said this is something I 've heard recently and I really hope isn't true.I like Softimage XSI and what is happening with it lately, and these rumors really hurts long XSI users. On Wed, Dec 19, 2012 at 4:34 PM, Graham Bell graham.b...@autodesk.comwrote: publicly
Re: Rumors
Its like an oil company suppressing the pursuit of alternative fuels, by artificially balancing out any innovation AD has succeeded in keeping the industry stagnant for the past decade On 19 December 2012 19:05, Doeke Wartena clankil...@gmail.com wrote: Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. There are schools that teach maya/3dmax because it's common use. There are companies that don't use softimage because they work with other companies as well and therefor it isn't always easy to use a different product. Maya is a horrible markt leader and it's hard to beat the king. Maybe it's the cycle of life, a lot beatifull creatures die on this world because of the humans, let's just hope softimage survives. 2012/12/19 Adam Sale adamfs...@gmail.com and if Maya does adopt ICE, well, then we users who are familiar with ICE stand to gain, as it would make learning maya a little less painful. On Wed, Dec 19, 2012 at 10:03 AM, David Gallagher davegsoftimagel...@gmail.com wrote: Good thoughts. The irritating thing to me is that the Maya/Max world doesn't understand the workflow strengths of Softimage. If those tools elsewhere turn out to be better, that's great. But lately it just feels like momentum is the driving force, not quality of software. Dave G On 12/19/2012 12:43 PM, Mathieu Leclaire wrote: I'm sorry... but how exactly does it hurt the user? If what you are hearing happens to be true... doesn't that just mean good news for Maya? I don't see any bad news for Softimage here. Softimage ain't loosing anything. It's Maya whose gaining. Even if Softimage ends up loosing some user base because they are moving to Maya or something else and Softimage stops evolving due to lack of users... Well, that's the cycle of life. In the end, ain't that the beauty of our industry? Things are evolving rapidly. There are always new softwares, new technologies to learn and adopt. Old non evolving technologies slowly die to make way to new better technologies. I love Softimage like all of you and I would be sad if it stopped evolving. But I'm a big boy. I'll adopt a new one if it helps our work get better. Sure, there would be an adaptation period if that happens, but in the end, softwares are just tools. Our jobs aren't in jeopardy. Only your comfort zone is. And that is only true IF your wort case scenario actually happens (i.e. new ICE like interface in Maya forces Softimage users to switch software and in doing so kills Softimage's future). I think this process is completely natural and healthy. If Softimage is to die, it's not going to happen in the blink of an eye. It's going to be a slow natural transition towards that state. I hope not. I too hope it will keep evolving and keep it's place in the industry... but if it doesn't, then I'll be happy to face a new challenge and learn a new software. -Mathieu Tim Marinov wrote: If it was publicly it won't be rumor and everyone will know.As I said this is something I 've heard recently and I really hope isn't true.I like Softimage XSI and what is happening with it lately, and these rumors really hurts long XSI users. On Wed, Dec 19, 2012 at 4:34 PM, Graham Bell graham.b...@autodesk.comwrote: publicly
Re: Rumors
exactly, why are you surprised? they hired the talent (whats left of it that is!) that made ICE and the talent that made Naiad. if that wasn't good enough indication about what was going to happen then i dont know what is! On Wed, Dec 19, 2012 at 7:32 AM, Francois Lord flordli...@gmail.com wrote: Are you surprised to hear that the best tool in Softimage is being ported to Maya? Really? Luc-Eric said publicly that they were working on something for Maya. But it wasn't ICE. It was different and it addressed different needs. But we all now it will be some kind of procedural operator building thingy. I personnaly don't care. As long as they don't remove ICE in Softimage. -- Francois On 19/12/2012 09:18, Tim Marinov wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,**Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
Please, leave Softimage's future to someone who can actually do something about it, we don't have the proper context to know what is happening and what is coming. We've been through this, not again!
RE: Rumors
Wish The Foundry had bought Softimage... From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of César Sáez Sent: 19 décembre 2012 14:56 To: softimage@listproc.autodesk.com Subject: Re: Rumors Please, leave Softimage's future to someone who can actually do something about it, we don't have the proper context to know what is happening and what is coming. We've been through this, not again!
Re: Rumors
lets not go there... autodesk isn't the only company raising prices and gobbling up tech/talent/software. On Wed, Dec 19, 2012 at 11:58 AM, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: Wish The Foundry had bought Softimage… ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *César Sáez *Sent:* 19 décembre 2012 14:56 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors ** ** Please, leave Softimage's future to someone who can actually do something about it, we don't have the proper context to know what is happening and what is coming. We've been through this, not again!
Re: Rumors
Hehehe, I hope The Foundry buys SideFX and gives us Modini! ;) I'd contact the Solid Angle guys and beg them to write MOtoA! Cheers Steffen 2012/12/19 Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com Wish The Foundry had bought Softimage… ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *César Sáez *Sent:* 19 décembre 2012 14:56 *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors ** ** Please, leave Softimage's future to someone who can actually do something about it, we don't have the proper context to know what is happening and what is coming. We've been through this, not again!
RE: Rumors
I agree. 'Better to remain silent and be thought a fool than to speak out and remove all doubt.' From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Thivierge Sent: 19 December 2012 20:44 To: softimage@listproc.autodesk.com Subject: Re: Rumors Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying. On Dec 20, 2012 7:27 AM, Javier Vega javierelas...@gmail.commailto:javierelas...@gmail.com wrote: Well... what happened here today?. Lot of panic!. I love Softimage and i dont think that will dissapear soon. But if they discontinue Softimage, well... is not a drama. I love Softimage, but I love more CGI. I will adapt to other softwares or I will continue with the last Softimage version. I think that in that point Softimage is a great application. Best wishes for all Softimage Users! Javier Vega www.zao3d.comhttp://www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: 616 64 73 57 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/19 Alan Fregtman alan.fregt...@gmail.commailto:alan.fregt...@gmail.com But the apocalypse isn't until Friday! :p Negativity never helped anyone. Let's go easy on the rumours. Merry Christmas, softies and devs! On Wed, Dec 19, 2012 at 9:18 AM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress... attachment: winmail.dat
RE: Rumors
+1 From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andreas Bystrom Sent: Wednesday, December 19, 2012 3:58 PM To: softimage@listproc.autodesk.com Subject: Re: Rumors that would be a good idea yes On Thu, Dec 20, 2012 at 9:43 AM, Eric Thivierge ethivie...@gmail.commailto:ethivie...@gmail.com wrote: Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying. On Dec 20, 2012 7:27 AM, Javier Vega javierelas...@gmail.commailto:javierelas...@gmail.com wrote: Well... what happened here today?. Lot of panic!. I love Softimage and i dont think that will dissapear soon. But if they discontinue Softimage, well... is not a drama. I love Softimage, but I love more CGI. I will adapt to other softwares or I will continue with the last Softimage version. I think that in that point Softimage is a great application. Best wishes for all Softimage Users! Javier Vega www.zao3d.comhttp://www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: 616 64 73 57 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/19 Alan Fregtman alan.fregt...@gmail.commailto:alan.fregt...@gmail.com But the apocalypse isn't until Friday! :p Negativity never helped anyone. Let's go easy on the rumours. Merry Christmas, softies and devs! On Wed, Dec 19, 2012 at 9:18 AM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress... -- Andreas Byström Weta Digital
Re: Rumors
I'd boot all people mentioning the two M-products from Ad on this list! ;) 2012/12/19 Andreas Bystrom andreas.byst...@gmail.com that would be a good idea yes On Thu, Dec 20, 2012 at 9:43 AM, Eric Thivierge ethivie...@gmail.comwrote: Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying. On Dec 20, 2012 7:27 AM, Javier Vega javierelas...@gmail.com wrote: Well... what happened here today?. Lot of panic!. I love Softimage and i dont think that will dissapear soon. But if they discontinue Softimage, well... is not a drama. I love Softimage, but I love more CGI. I will adapt to other softwares or I will continue with the last Softimage version. I think that in that point Softimage is a great application. Best wishes for all Softimage Users! *Javier Vega* www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: *616 64 73 57* 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/19 Alan Fregtman alan.fregt...@gmail.com But the apocalypse isn't until Friday! :p Negativity never helped anyone. Let's go easy on the rumours. Merry Christmas, softies and devs! On Wed, Dec 19, 2012 at 9:18 AM, Tim Marinov tim.mari...@gmail.comwrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress... -- Andreas Byström Weta Digital
Re: Rumors
Can we boot people I think you are taking this way to seriously, who would make that decision anyway.. you? On 19 December 2012 20:58, Williams, Wayne wayne.willi...@xaviant.comwrote: +1 ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andreas Bystrom *Sent:* Wednesday, December 19, 2012 3:58 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors ** ** that would be a good idea yes On Thu, Dec 20, 2012 at 9:43 AM, Eric Thivierge ethivie...@gmail.com wrote: Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying. On Dec 20, 2012 7:27 AM, Javier Vega javierelas...@gmail.com wrote:*** * Well... what happened here today?. Lot of panic!. I love Softimage and i dont think that will dissapear soon. But if they discontinue Softimage, well... is not a drama. I love Softimage, but I love more CGI. I will adapt to other softwares or I will continue with the last Softimage version. I think that in that point Softimage is a great application. ** ** Best wishes for all Softimage Users! *Javier Vega* www.zao3d.com ** ** Visita mi blog: http://blog.zao3d.com móvil: *616 64 73 57* 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/19 Alan Fregtman alan.fregt...@gmail.com But the apocalypse isn't until Friday! :p ** ** ** ** Negativity never helped anyone. Let's go easy on the rumours. ** ** Merry Christmas, softies and devs! ** ** ** ** On Wed, Dec 19, 2012 at 9:18 AM, Tim Marinov tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress... ** ** ** ** ** ** -- Andreas Byström Weta Digital
Re: Rumors
A Rumor will have been around the whole world before the Truth has its shoes on. If only the Truth stopped being such a precious F'in princess and started running barefoot... ICE was evolutionary, fresh, new, well thought, much needed, and an inspiration to many when it came out. It is, however, not revolutionary, unique, and one of its core implementation choices is widely available. It is not only natural, but sensible, that other softwares over time will get or converge towards something similar. The struggle to unify things and the abuse of VOPs over all other OPs in Houdini, propietary systems from here to Dreamworks going through half the other 500+ vfx/animation companies, new products... it all points towards what makes ICE what is is becoming the new golden standard. Hats off to Soft's old team for seeing that and making it happen... What, 5 or 6 years ago? Do learn to deal with the fact that it WILL be available in other softwares though, and it won't be strictly ICE (which AFAIK has already been deemed unportable if tried as a transplant), it's just the equivalent of what ICE did so well, so early.
Re: Rumors
ya, lets not overreact... in this case it isn't a rumor, we know autodesk bought both softimage and naiad... we know they re-tasked our developers... we know maya fears the houdini fx dominance... so of course they are going to make new fx tools in maya. and besides, node graphs and multi-threading aren't unique to ICE and they have been around for quite some time, so lets let this thing go. s On Wed, Dec 19, 2012 at 1:40 PM, Gene Crucean emailgeneonthel...@gmail.comwrote: Slow down everyone. Tim has worked for me before and he's a solid Soft dude. Nothing but respect for him. I know he loves Soft just as much as we all do and honestly... his post was probably posted purely out of his frustration of how AD is handling Soft. I say... cut the dude some slack and understand that he's probably just bummed. On Wed, Dec 19, 2012 at 1:03 PM, Eric Thivierge ethivie...@gmail.comwrote: What bothers me is that this list is becoming less and less of a professional environment and just a place to start stirring up fear and tossing around speculation and rumors. I usually leave that for the folks in the forums usually. Also to add, Tim Marinov, like others have said, you've already switched to those other apps. It seems like you're just coming back to stir things up and hope others follow you into the path you've taken. Not sure if it's because you're lonely over there or what but if you don't use Softimage any longer why even come to post on this list? Eric Thivierge http://www.ethivierge.com On Thu, Dec 20, 2012 at 7:55 AM, Graham Bell graham.b...@autodesk.comwrote: I agree. 'Better to remain silent and be thought a fool than to speak out and remove all doubt.' -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** *Freelance for hire* ** www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.com for any personal emails. Thanks. I may not get them at this address. ~~
Re: Rumors
+1 On 19 December 2012 17:12, Steven Caron car...@gmail.com wrote: ya, lets not overreact... in this case it isn't a rumor, we know autodesk bought both softimage and naiad... we know they re-tasked our developers... we know maya fears the houdini fx dominance... so of course they are going to make new fx tools in maya. and besides, node graphs and multi-threading aren't unique to ICE and they have been around for quite some time, so lets let this thing go. s On Wed, Dec 19, 2012 at 1:40 PM, Gene Crucean emailgeneonthel...@gmail.com wrote: Slow down everyone. Tim has worked for me before and he's a solid Soft dude. Nothing but respect for him. I know he loves Soft just as much as we all do and honestly... his post was probably posted purely out of his frustration of how AD is handling Soft. I say... cut the dude some slack and understand that he's probably just bummed. On Wed, Dec 19, 2012 at 1:03 PM, Eric Thivierge ethivie...@gmail.comwrote: What bothers me is that this list is becoming less and less of a professional environment and just a place to start stirring up fear and tossing around speculation and rumors. I usually leave that for the folks in the forums usually. Also to add, Tim Marinov, like others have said, you've already switched to those other apps. It seems like you're just coming back to stir things up and hope others follow you into the path you've taken. Not sure if it's because you're lonely over there or what but if you don't use Softimage any longer why even come to post on this list? Eric Thivierge http://www.ethivierge.com On Thu, Dec 20, 2012 at 7:55 AM, Graham Bell graham.b...@autodesk.comwrote: I agree. 'Better to remain silent and be thought a fool than to speak out and remove all doubt.' -- Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX Developer / Filmmaker / Photographer ** *Freelance for hire* ** www.genecrucean.com ~~ Please use my website's contact form on www.genecrucean.com for any personal emails. Thanks. I may not get them at this address. ~~
Re: Rumors
Tim and others should feel free to post here, and as one of the admin of this list I will make sure he continues to have the rights to, as per Autodesk social media policy, and plain common sense. I fought for this mailing list to stay up; it exists for users to talk to each other. On Wed, Dec 19, 2012 at 3:55 PM, Graham Bell graham.b...@autodesk.com wrote: I agree. 'Better to remain silent and be thought a fool than to speak out and remove all doubt.' From: Eric Thivierge Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying.
Re: Rumors
Am I the only one on this list that ever risked a ban by you back then? ;) But yeah, I can't say I liked the post much, or found it particularly useful, but it's hardly inflamatory and doesn't feel malicious. I'll take the occasional post like that over the police state feeling of an overly moderated list. Historically it's taken care of itself more than well enough. On Thu, Dec 20, 2012 at 9:38 AM, Luc-Eric Rousseau luceri...@gmail.comwrote: Tim and others should feel free to post here, and as one of the admin of this list I will make sure he continues to have the rights to, as per Autodesk social media policy, and plain common sense. I fought for this mailing list to stay up; it exists for users to talk to each other.
Re: Rumors
Come on, it's almost fun in the end :) And, in 40 years when THEY will stop Softimage, people will say : - Ah, I told you so ! Le 19/12/2012 21:43, Eric Thivierge a écrit : Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying. On Dec 20, 2012 7:27 AM, Javier Vega javierelas...@gmail.com mailto:javierelas...@gmail.com wrote: Well... what happened here today?. Lot of panic!. I love Softimage and i dont think that will dissapear soon. But if they discontinue Softimage, well... is not a drama. I love Softimage, but I love more CGI. I will adapt to other softwares or I will continue with the last Softimage version. I think that in that point Softimage is a great application. Best wishes for all Softimage Users! *Javier Vega* www.zao3d.com http://www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: /616 64 73 57/ 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/19 Alan Fregtman alan.fregt...@gmail.com mailto:alan.fregt...@gmail.com But the apocalypse isn't until Friday! :p Negativity never helped anyone. Let's go easy on the rumours. Merry Christmas, softies and devs! On Wed, Dec 19, 2012 at 9:18 AM, Tim Marinov tim.mari...@gmail.com mailto:tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
Hi Tim, ICE will not move to Maya but Maya may integrate a system similar to ICE. This move should actually benefit all Softimage users... Think about it, wouldn't all Softimage ICE users benefit this new system first with our prior knowledge of ICE compared to the newbies... As for whether Softimage will be removed from Autodesk, I think you shouldn't worry too much... Because the first person to fear should be me ;) but I am still in the team... I think as long as there is a strong user base in SI, Softimage will continue to be there... So regarding the rumour, don't fall into it... Because if everyone believes in it and starts moving to other DCC, then Softimage may then be in serious trouble... Chris On 20 Dec, 2012, at 1:03 AM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: And if Maya gets something like ICE no point for autodesk to keep SI if doesn't make enough money from it. But who cares as someone said the world will end in a couple of days :) On Wed, Dec 19, 2012 at 6:52 PM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: If this really happens they are not going to remove the ICE from Softimage but Softimage will fade out slowly from Autodesk.ICE is the only reason Softimage is still around. On Wed, Dec 19, 2012 at 5:32 PM, Francois Lord flordli...@gmail.commailto:flordli...@gmail.com wrote: Are you surprised to hear that the best tool in Softimage is being ported to Maya? Really? Luc-Eric said publicly that they were working on something for Maya. But it wasn't ICE. It was different and it addressed different needs. But we all now it will be some kind of procedural operator building thingy. I personnaly don't care. As long as they don't remove ICE in Softimage. -- Francois On 19/12/2012 09:18, Tim Marinov wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress... attachment: winmail.dat
RE: Rumors
The value is understanding how things work under the hood so you know how to construct the graphs efficiently to accomplish goals. Having a graph interface is just that, an interface. In that regard, ICE knowledge will probably be not very useful as Softimage's internal guts are very different from Maya's. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Chia Sent: Wednesday, December 19, 2012 4:10 PM To: softimage@listproc.autodesk.com Subject: Re: Rumors Hi Tim, ICE will not move to Maya but Maya may integrate a system similar to ICE. This move should actually benefit all Softimage users... Think about it, wouldn't all Softimage ICE users benefit this new system first with our prior knowledge of ICE compared to the newbies... As for whether Softimage will be removed from Autodesk, I think you shouldn't worry too much... Because the first person to fear should be me ;) but I am still in the team... I think as long as there is a strong user base in SI, Softimage will continue to be there... So regarding the rumour, don't fall into it... Because if everyone believes in it and starts moving to other DCC, then Softimage may then be in serious trouble... Chris On 20 Dec, 2012, at 1:03 AM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: And if Maya gets something like ICE no point for autodesk to keep SI if doesn't make enough money from it. But who cares as someone said the world will end in a couple of days :) On Wed, Dec 19, 2012 at 6:52 PM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: If this really happens they are not going to remove the ICE from Softimage but Softimage will fade out slowly from Autodesk.ICE is the only reason Softimage is still around. On Wed, Dec 19, 2012 at 5:32 PM, Francois Lord flordli...@gmail.commailto:flordli...@gmail.com wrote: Are you surprised to hear that the best tool in Softimage is being ported to Maya? Really? Luc-Eric said publicly that they were working on something for Maya. But it wasn't ICE. It was different and it addressed different needs. But we all now it will be some kind of procedural operator building thingy. I personnaly don't care. As long as they don't remove ICE in Softimage. -- Francois On 19/12/2012 09:18, Tim Marinov wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
RE: Rumors
I should add - the fear is once the Maya equivalent of ICE goes live, many current Maya users now using ICE will likely revert back to Maya's built in system because it's a lot more convenient than shipping stuff back n' forth between Maya and Softimage and learning two different softwares. This will cause the Softimage user base headcount to drop a bit. Whether the drop is critical mass or not remains to be determined. If it is, then people do have a legitimate worry of Softimage eventually disappearing sooner than desired. A few years off either way, but a legitimate concern for some. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Wednesday, December 19, 2012 4:17 PM To: softimage@listproc.autodesk.com Subject: RE: Rumors The value is understanding how things work under the hood so you know how to construct the graphs efficiently to accomplish goals. Having a graph interface is just that, an interface. In that regard, ICE knowledge will probably be not very useful as Softimage's internal guts are very different from Maya's. Matt From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Chia Sent: Wednesday, December 19, 2012 4:10 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Rumors Hi Tim, ICE will not move to Maya but Maya may integrate a system similar to ICE. This move should actually benefit all Softimage users... Think about it, wouldn't all Softimage ICE users benefit this new system first with our prior knowledge of ICE compared to the newbies... As for whether Softimage will be removed from Autodesk, I think you shouldn't worry too much... Because the first person to fear should be me ;) but I am still in the team... I think as long as there is a strong user base in SI, Softimage will continue to be there... So regarding the rumour, don't fall into it... Because if everyone believes in it and starts moving to other DCC, then Softimage may then be in serious trouble... Chris On 20 Dec, 2012, at 1:03 AM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: And if Maya gets something like ICE no point for autodesk to keep SI if doesn't make enough money from it. But who cares as someone said the world will end in a couple of days :) On Wed, Dec 19, 2012 at 6:52 PM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: If this really happens they are not going to remove the ICE from Softimage but Softimage will fade out slowly from Autodesk.ICE is the only reason Softimage is still around. On Wed, Dec 19, 2012 at 5:32 PM, Francois Lord flordli...@gmail.commailto:flordli...@gmail.com wrote: Are you surprised to hear that the best tool in Softimage is being ported to Maya? Really? Luc-Eric said publicly that they were working on something for Maya. But it wasn't ICE. It was different and it addressed different needs. But we all now it will be some kind of procedural operator building thingy. I personnaly don't care. As long as they don't remove ICE in Softimage. -- Francois On 19/12/2012 09:18, Tim Marinov wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors
I'd guess 90% of ICE users don't know what goes on under the hood. They do OK. On Thu, Dec 20, 2012 at 12:17 AM, Matt Lind ml...@carbinestudios.comwrote: The value is understanding how things work under the hood so you know how to construct the graphs efficiently to accomplish goals. Having a graph interface is just that, an interface. In that regard, ICE knowledge will probably be not very useful as Softimage’s internal guts are very different from Maya’s. ** ** ** ** Matt **
RE: Rumors
The point isn't whether people would be functional, it's about whether the knowledge is portable. To be portable requires some degree of semblance. A ui alone won't do that. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ciaran Moloney Sent: Wednesday, December 19, 2012 5:02 PM To: softimage@listproc.autodesk.com Subject: Re: Rumors I'd guess 90% of ICE users don't know what goes on under the hood. They do OK. On Thu, Dec 20, 2012 at 12:17 AM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: The value is understanding how things work under the hood so you know how to construct the graphs efficiently to accomplish goals. Having a graph interface is just that, an interface. In that regard, ICE knowledge will probably be not very useful as Softimage's internal guts are very different from Maya's. Matt
Re: Rumors
pretty much depends on if there is to be a Softimage keyboard layout and ICE terminology toggle in Maya FX :) oh and hide all garish 80's style icons would be great to! best Rob On 20 December 2012 01:10, Matt Lind ml...@carbinestudios.com wrote: The point isn’t whether people would be functional, it’s about whether the knowledge is portable. To be portable requires some degree of semblance. A ui alone won’t do that. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ciaran Moloney Sent: Wednesday, December 19, 2012 5:02 PM To: softimage@listproc.autodesk.com Subject: Re: Rumors I'd guess 90% of ICE users don't know what goes on under the hood. They do OK. On Thu, Dec 20, 2012 at 12:17 AM, Matt Lind ml...@carbinestudios.com wrote: The value is understanding how things work under the hood so you know how to construct the graphs efficiently to accomplish goals. Having a graph interface is just that, an interface. In that regard, ICE knowledge will probably be not very useful as Softimage’s internal guts are very different from Maya’s. Matt
Re: Rumors
There's always been rumor and silliness on this list. Personally I like hearing the rumors - if its traveling around word-of-mouth I'd just as soon hear it here too, where it can be refuted (or not.) Sure some people get worked up (me? Never!) and bandwidth is used, but the more free-flowing this board is, the better. Tech help is useful, but humans are silly creatures and the humanity of this list is one of the reasons it's such a valuable resource. If we all stop posting for fear of being chastised or being wrong (me? never!) we'll have lost the freewheeling chaotic energy which makes the Internet so useful. Bring on the rumors. Me, I heard sideFX and the foundry are going to make a crossover product called Modini... ;) On Dec 19, 2012, at 4:03 PM, Eric Thivierge ethivie...@gmail.com wrote: What bothers me is that this list is becoming less and less of a professional environment and just a place to start stirring up fear and tossing around speculation and rumors. I usually leave that for the folks in the forums usually.
RE: Rumors
Modini… LOL From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Moorer Sent: Thursday, December 20, 2012 10:14 AM To: softimage@listproc.autodesk.com Cc: softimage@listproc.autodesk.com Subject: Re: Rumors There's always been rumor and silliness on this list. Personally I like hearing the rumors - if its traveling around word-of-mouth I'd just as soon hear it here too, where it can be refuted (or not.) Sure some people get worked up (me? Never!) and bandwidth is used, but the more free-flowing this board is, the better. Tech help is useful, but humans are silly creatures and the humanity of this list is one of the reasons it's such a valuable resource. If we all stop posting for fear of being chastised or being wrong (me? never!) we'll have lost the freewheeling chaotic energy which makes the Internet so useful. Bring on the rumors. Me, I heard sideFX and the foundry are going to make a crossover product called Modini... ;) On Dec 19, 2012, at 4:03 PM, Eric Thivierge ethivie...@gmail.commailto:ethivie...@gmail.com wrote: What bothers me is that this list is becoming less and less of a professional environment and just a place to start stirring up fear and tossing around speculation and rumors. I usually leave that for the folks in the forums usually. attachment: winmail.dat
Re: Rumors
Sorry for the reduced quote, but how many of those do you actually know or hear about? I can count exactly zero. I have yet to hear about ANYBODY using Soft just for ICE and going back and forth, unless they already had licenses and reason to have it around. Those who would use Soft solely for ICE, coming from Maya, are already, or will in the future when coming to that scenario, use Houdni instead. On Thu, Dec 20, 2012 at 11:34 AM, Matt Lind ml...@carbinestudios.comwrote: I should add – the fear is once the Maya equivalent of ICE goes live, many current Maya users now using ICE will likely revert back to Maya’s built
RE: Rumors
As you may remember I owned and operated a Softimage training center in Chicago. I still get calls from former clients and colleagues who work in post-production creating special effects for commercials and corporate video. They are primarily Maya users but need to do stuff that Maya isn't always well suited to handle. Since Softimage is part of their Maya purchase, they install it and use ICE for particle and other FX stuff, but that's about it. For all the rest of their work they stick with Maya because it's familiar to them. If Maya were to get an ICE equivalent, they probably wouldn't use Softimage anymore. Old habits are hard to break and many people don't like learning any more than necessary to get the job done. I'm not making up BS if that's the angle you're taking. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Wednesday, December 19, 2012 8:12 PM To: softimage@listproc.autodesk.com Subject: Re: Rumors Sorry for the reduced quote, but how many of those do you actually know or hear about? I can count exactly zero. I have yet to hear about ANYBODY using Soft just for ICE and going back and forth, unless they already had licenses and reason to have it around. Those who would use Soft solely for ICE, coming from Maya, are already, or will in the future when coming to that scenario, use Houdni instead. On Thu, Dec 20, 2012 at 11:34 AM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: I should add - the fear is once the Maya equivalent of ICE goes live, many current Maya users now using ICE will likely revert back to Maya's built
Re: Rumors
Nah, wasn't even remotely implying you would be making BS up. It was an actual question, possibly poorly worded if it came across otherwise though. Thanks for answering it, it must be a sector of the market, users or geography wise, I simply don't know or interact with at all, as I had never heard of a case like the one you seem to bump into frequently enough. I'd still be willing to put money on it not being that common though, not so much that it'd directly help or damage Soft if it went one way or another. Hype and counterhype and the damage to Soft's reputation for ICE's power and unicity becoming non-unique would be more of a worry IMO, and hype/momentum have already been proven to be a huge, if not main, component of adoption drive. On Thu, Dec 20, 2012 at 3:24 PM, Matt Lind ml...@carbinestudios.com wrote: As you may remember I owned and operated a Softimage training center in Chicago. I still get calls from former clients and colleagues who work in post-production creating special effects for commercials and corporate video. They are primarily Maya users but need to do stuff that Maya isn’t always well suited to handle. Since Softimage is part of their Maya purchase, they install it and use ICE for particle and other FX stuff, but that’s about it. For all the rest of their work they stick with Maya because it’s familiar to them. If Maya were to get an ICE equivalent, they probably wouldn’t use Softimage anymore. Old habits are hard to break and many people don’t like learning any more than necessary to get the job done. ** ** I’m not making up BS if that’s the angle you’re taking. ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Wednesday, December 19, 2012 8:12 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Rumors ** ** Sorry for the reduced quote, but how many of those do you actually know or hear about? I can count exactly zero. I have yet to hear about ANYBODY using Soft just for ICE and going back and forth, unless they already had licenses and reason to have it around. Those who would use Soft solely for ICE, coming from Maya, are already, or will in the future when coming to that scenario, use Houdni instead. On Thu, Dec 20, 2012 at 11:34 AM, Matt Lind ml...@carbinestudios.com wrote: I should add – the fear is once the Maya equivalent of ICE goes live, many current Maya users now using ICE will likely revert back to Maya’s built** ** -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: Rumors
Come on, it's almost fun in the end :) And, in 40 years when THEY will stop Softimage, people will say : - Ah, I told you so ! Le 19/12/2012 21:43, Eric Thivierge a écrit : Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying. On Dec 20, 2012 7:27 AM, Javier Vega javierelas...@gmail.com mailto:javierelas...@gmail.com wrote: Well... what happened here today?. Lot of panic!. I love Softimage and i dont think that will dissapear soon. But if they discontinue Softimage, well... is not a drama. I love Softimage, but I love more CGI. I will adapt to other softwares or I will continue with the last Softimage version. I think that in that point Softimage is a great application. Best wishes for all Softimage Users! *Javier Vega* www.zao3d.com http://www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: /616 64 73 57/ 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/19 Alan Fregtman alan.fregt...@gmail.com mailto:alan.fregt...@gmail.com But the apocalypse isn't until Friday! :p Negativity never helped anyone. Let's go easy on the rumours. Merry Christmas, softies and devs! On Wed, Dec 19, 2012 at 9:18 AM, Tim Marinov tim.mari...@gmail.com mailto:tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
RE: Rumors
OK my take on this - whatever AD is doing is pretty pointless worrying about or complaining about, it only winds you up - so all I want to add is this - I have found that it is very difficult to find work as a Softimage veteran now, pretty much 99% of listings are for Maya users, and unlike the older days when they would cross-train, they are looking for veteran Maya users, obviously to try and weed out the hordes of Maya wannabees - one of the drawbacks of Maya being so popular and accessible. Anyway - even if they are not going to do any of the 'rumoured' actions, AD's marketing direction is possibly drying up the opportunities for us older experienced softies. This in itself is the biggest worry for me, even if Softimage carries on as it is now, to get work opportunities, it has come to the stage where one has to consider jumping into something else! my feeble 0.02c S. Sandy Sutherlandmailto:sandy.sutherl...@triggerfish.co.za | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] http://triggerfish.co.za/en [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] http://www.facebook.com/triggerfishanimation [https://si0.twimg.com/a/1349296073/images/resources/twitter-bird-white-on-blue.png] http://www.twitter.com/triggerfishza From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of olivier jeannel [olivier.jean...@noos.fr] Sent: 20 December 2012 08:52 To: softimage@listproc.autodesk.com Subject: Re: Rumors Come on, it's almost fun in the end :) And, in 40 years when THEY will stop Softimage, people will say : - Ah, I told you so ! Le 19/12/2012 21:43, Eric Thivierge a écrit : Can we boot people from the list for starting or spreading rumors? Please? Especially with no solid backup of what they are saying. On Dec 20, 2012 7:27 AM, Javier Vega javierelas...@gmail.commailto:javierelas...@gmail.com wrote: Well... what happened here today?. Lot of panic!. I love Softimage and i dont think that will dissapear soon. But if they discontinue Softimage, well... is not a drama. I love Softimage, but I love more CGI. I will adapt to other softwares or I will continue with the last Softimage version. I think that in that point Softimage is a great application. Best wishes for all Softimage Users! Javier Vega www.zao3d.comhttp://www.zao3d.com Visita mi blog: http://blog.zao3d.com móvil: 616 64 73 57 08922-Santa Coloma de Gramenet (Barcelona) 2012/12/19 Alan Fregtman alan.fregt...@gmail.commailto:alan.fregt...@gmail.com But the apocalypse isn't until Friday! :p Negativity never helped anyone. Let's go easy on the rumours. Merry Christmas, softies and devs! On Wed, Dec 19, 2012 at 9:18 AM, Tim Marinov tim.mari...@gmail.commailto:tim.mari...@gmail.com wrote: I've heard that ICE and Naid are going to Maya..This rumor is coming from one of the latest events .I am not going to specify, all I can say is from reliable source. I hope is not true for the ICE but I can't keep rely only on hopes. No more Autodesk for us that for sure ..We (my company) recently started to realize that our industry is just fine without Autodesk and every day work is much more fun and productive.Houdini,Modo,Cinema4D,Nuke are some of the tools that are much better from what autodesk has to offer(buying and adding plugins,almost none development, introducing more and more bugs with each version, innovation and development are not their driving force but only moneymaking ). Let's guys support this companies that care and love what they do as a product, this companies that are growing not only of making money but also of making innovations . We have to stop to be controlled from evil corporations and don't forget that we little people can make the difference and stay against the money sucking monsters.We are not zombies.This is the only way to see progress...
Re: Rumors about 3ds Max and MotionBuilder
*BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-)* Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios http://www.magoo3dstudios.com/
Re: Rumors about 3ds Max and MotionBuilder
SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals.
Re: Rumors about 3ds Max and MotionBuilder
How about integrating Momentum and ImplosiaFX? That would be a super combo! Ciaran On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote: SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- - Ciaran
Re: Rumors about 3ds Max and MotionBuilder
I wish the rumours were true (about max) On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote: How about integrating Momentum and ImplosiaFX? That would be a super combo! Ciaran On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote: SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- - Ciaran
Re: Rumors about 3ds Max and MotionBuilder
Why? I wish the rumours were true (about max) On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote: How about integrating Momentum and ImplosiaFX? That would be a super combo! Ciaran On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote: SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- - Ciaran -- --- Stefan Kubicek Co-founder --- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only--
Re: Rumors about 3ds Max and MotionBuilder
The rumor was that they will stop developing 3ds max for animation, not kill it. The response was that they will not kill it and didn't even mention the animation, and at the same time saying that 3ds max Design has a 10x larger userbase. So I still think that design is where they are going with max. Good news about Softimage though :) /Jens On Tue, Sep 4, 2012 at 5:51 PM, Stefan Kubicek s...@tidbit-images.com wrote: Why? I wish the rumours were true (about max) On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote: How about integrating Momentum and ImplosiaFX? That would be a super combo! Ciaran On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote: SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/**showpost.php?p=7406885**postcount=55http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA __**__ From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.**comsoftimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/**comments/z8o09/autodesk_is_no_** longer_going_to_develop_**3dsmax_andhttp://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/**showthread.php?f=59t=1068562** page=1pp=15http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- - Ciaran -- --**- Stefan Kubicek Co-founder --**- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only-- -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios http://www.magoo3dstudios.com/
Re: Rumors about 3ds Max and MotionBuilder
Because I use it at work at the moment and need to convince them to switch to softimage :) On 4 September 2012 16:51, Stefan Kubicek s...@tidbit-images.com wrote: Why? I wish the rumours were true (about max) On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote: How about integrating Momentum and ImplosiaFX? That would be a super combo! Ciaran On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote: SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/**showpost.php?p=7406885**postcount=55http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA __**__ From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.**comsoftimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/**comments/z8o09/autodesk_is_no_** longer_going_to_develop_**3dsmax_andhttp://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/**showthread.php?f=59t=1068562** page=1pp=15http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- - Ciaran -- --**- Stefan Kubicek Co-founder --**- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only--
Re: Rumors about 3ds Max and MotionBuilder
Been there, tried that, failed, quit my job in the end and am now my own boss. At least you're not using Maya for game dev as I had to for five years of my life ;-) Evil times! Because I use it at work at the moment and need to convince them to switch to softimage :) On 4 September 2012 16:51, Stefan Kubicek s...@tidbit-images.com wrote: Why? I wish the rumours were true (about max) On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote: How about integrating Momentum and ImplosiaFX? That would be a super combo! Ciaran On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote: SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/**showpost.php?p=7406885**postcount=55http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA __**__ From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.**comsoftimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/**comments/z8o09/autodesk_is_no_** longer_going_to_develop_**3dsmax_andhttp://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/**showthread.php?f=59t=1068562** page=1pp=15http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- - Ciaran -- --**- Stefan Kubicek Co-founder --**- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only-- -- --- Stefan Kubicek Co-founder --- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only--
Re: Rumors about 3ds Max and MotionBuilder
I think the rumor is so popular because it's everyone's collective wishful thinking that Max would somehow end :) I think the chance of that approaches 0 as my math teacher used to be fond of saying... On 9/4/2012 10:21 AM, Stefan Kubicek wrote: Been there, tried that, failed, quit my job in the end and am now my own boss. At least you're not using Maya for game dev as I had to for five years of my life ;-) Evil times! Because I use it at work at the moment and need to convince them to switch to softimage :) On 4 September 2012 16:51, Stefan Kubicek s...@tidbit-images.com wrote: Why? I wish the rumours were true (about max) On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote: How about integrating Momentum and ImplosiaFX? That would be a super combo! Ciaran On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote: SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/**showpost.php?p=7406885**postcount=55http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA __**__ From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.**comsoftimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/**comments/z8o09/autodesk_is_no_** longer_going_to_develop_**3dsmax_andhttp://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/**showthread.php?f=59t=1068562** page=1pp=15http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- - Ciaran -- --**- Stefan Kubicek Co-founder --**- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only-- -- _ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca
Re: Rumors about 3ds Max and MotionBuilder
3dsmax and Softimage will live long and prosper just as Toxik and MatchMover does. :) /stefan On Tue, Sep 4, 2012 at 6:51 PM, Len Krenzler l...@creativecontrol.ca wrote: I think the rumor is so popular because it's everyone's collective wishful thinking that Max would somehow end :) I think the chance of that approaches 0 as my math teacher used to be fond of saying... On 9/4/2012 10:21 AM, Stefan Kubicek wrote: Been there, tried that, failed, quit my job in the end and am now my own boss. At least you're not using Maya for game dev as I had to for five years of my life ;-) Evil times! Because I use it at work at the moment and need to convince them to switch to softimage :) On 4 September 2012 16:51, Stefan Kubicek s...@tidbit-images.com wrote: Why? I wish the rumours were true (about max) On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote: How about integrating Momentum and ImplosiaFX? That would be a super combo! Ciaran On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote: SlipstreamVX 2 isn't even out yet! :-) We have thought about integrating SlipstreamVX to the Momentum product and having both interact with each other, but we haven't yet decided on this. We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage in the next little while though. Best regards, -ben On Tue, Sep 4, 2012 at 10:07 AM, Jens Lindgren jens.lindgren@gmail.com wrote: BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Nice to hear that Ben, but I think you just have to prove it by porting Slipstream 2 to ICE ;) /Jens On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston b...@exocortex.com wrote: Here is an official Autodesk response (via Chris Vienneau) to the various rumors for what it is worth: http://forums.cgsociety.org/showpost.php?p=7406885 postcount=55http://forums.cgsociety.org/**showpost.php?p=7406885**postcount=55 http://forums.**cgsociety.org/showpost.php?p=**7406885postcount=55http://forums.cgsociety.org/showpost.php?p=7406885postcount=55 BTW Exocortex is committed to the Softimage user community, it is both good business for us and it is very personally rewarding. :-) Best regards, -ben On Mon, Sep 3, 2012 at 6:02 PM, J Atkinson inishee...@gmail.com wrote: I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA ____ From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.comsoftimage@listproc.** autodesk.com softimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_http://www.reddit.com/r/vfx/**comments/z8o09/autodesk_is_no_** longer_going_to_develop_3dsmax_andhttp://www.reddit.** com/r/vfx/comments/z8o09/**autodesk_is_no_longer_going_** to_develop_3dsmax_andhttp://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/showthread.php?f=59t=1068562http://forums.cgsociety.org/**showthread.php?f=59t=1068562** page=1pp=15http://forums.**cgsociety.org/showthread.php?** f=59t=1068562page=1pp=15http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals. -- - Ciaran -- --- Stefan Kubicek Co-founder --- keyvis digital imagery Wehrgasse 9 - Grüner Hof 1050 Vienna Austria Phone:+43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are
RE: Rumors about 3ds Max and MotionBuilder
I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was to shift most animators away from 3ds max when they came out with 3ds max design. push arch viz to a specialized app, port ice to Maya and now all of a sudden you have 1 major 3d app to support instead of 3. JA -- From: Daniel H Sent: 03-Sep-12 17:19 To: softimage@listproc.autodesk.com Subject: Rumors about 3ds Max and MotionBuilder Rumors are a-fly'in around Twitter and the Web about the possible fate of 3ds Max and MotionBuilder. I can't imagine Autodesk ever decommissioning 3ds Max since it has such a high user base. With all of the recent Autodesk upheaval I'm a bit concerend about where Softimage will end up, although it seems SI can't be killed and has survived worse. I guess we will see how all of these rumors pan out. ***Long live Softimage!*** http://www.reddit.com/r/vfx/comments/z8o09/autodesk_is_no_longer_going_to_develop_3dsmax_and http://forums.cgsociety.org/showthread.php?f=59t=1068562page=1pp=15 Daniel VFXM