Please see my previous mail: any suggestions Carlo?
Van: Robert den Broeder [mailto:r.den.broe...@chello.nl]
Verzonden: vrijdag 13 mei 2011 0:28
Aan: 'user-list@light.realsoft3d.com'
Onderwerp: RE: DynAtomic forthcoming release
Hi Carlo,
What I mean is that the Dynatomic 1.0.0 Windows
Robert,
I will release a 64 bit version asap.
Carlo
Il giorno 16/mag/2011, alle ore 08:19, Robert den Broeder
r.den.broe...@chello.nl ha scritto:
Please see my previous mail: any suggestions Carlo?
Van: Robert den Broeder [mailto:r.den.broe...@chello.nl]
Verzonden: vrijdag 13 mei 2011 0
Current install can't find the 64bit version of V7 L So I aborted
installation. Any suggestions to make it work?
Robert
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens Carlo Lanzotti
Verzonden: donderdag 12 mei 2011 22:13
Aan:
released so far...
Best Regards.
--
Carlo Lanzotti
DynaDream - Dynamic Laboratory
http://www.dynadream.com
Il 12/05/2011 23.05, Robert den Broeder ha scritto:
Current install can't find the 64bit version of V7 L So I aborted
installation. Any suggestions to make it work?
Robert
Nice one Ville!
Best wishes for all for 2011 :-)
Best regards, Robert
-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens Ville Tirronen
Verzonden: zondag 26 december 2010 20:11
Aan: user-list@light.realsoft3d.com
Onderwerp: Merry
Hi Juha,
About the cloth and other simulation software, I agree. Carlo should have
released the software many months ago, or at least hand over the software to
RS for integrating it.
Not sure what holds Carlo back..
Robert
Van: owner-l...@light.realsoft3d.com
I did make an attempt to switch to 3dsmax and really wanted to like it,
but couldn't. RS fits me like a glove - and I'll probably stick with it
for a while. It would be great if innovative new developments were
announced but my hopes are dwindling.
If I can do anything to help within my
. Robert, I will reply to you privately :-)
Many thanks to all again,
Carlo Lanzotti
DynaDream - Dynamic Laboratory
http://www.dynadream.com
Il giorno 14/ago/2010, alle ore 10.39, Robert den Broeder ha scritto:
http://www.dynadream.com
In the end, all your mails arrived
thanks to all again,
Carlo Lanzotti
DynaDream - Dynamic Laboratory
http://www.dynadream.com
Il giorno 14/ago/2010, alle ore 10.39, Robert den Broeder ha scritto:
http://www.dynadream.com
In the end, all your mails arrived!
Thanks for the links, there were a few animations
http://www.dynadream.com
In the end, all your mails arrived!
Thanks for the links, there were a few animations in there I hadn't seen
yet. (or failing memory?)
There is so much potential, with a little bit of effort RS3d could have a
hugely improved simulation tool set: fully functional
Yes, at a certain point it worked very well, in 2005 I managed to make a
fully functional trebuchet with it, but with later version this didn't work
any more. Arjo made insanely complex rigs with inflatable pigs etc, great
fun!
Please finish this, too much work went into it to drop it! Or maybe
Hi,
Please see: http://www.evermotion.org/tutorials/show/7962/pulldownit-review
Looks a lot like Carlo's Dynadream. right?
Best,
Robert
are moving on.
Time to wake up? :-) You users decide. Too much silence around.
Thanks for the link!
Carlo Lanzotti
DynaDream - Dynamic Laboratory
http://www.dynadream.com
Il giorno 09/ago/2010, alle ore 18.25, Robert den Broeder ha scritto:
Hi,
Please see:
http
down?
On 07/07/2010 04:15 PM, Robert den Broeder wrote:
Hi,
I could not connect to the Realsoft Oy website.
Anyone else had this problem?
Best regards, Robert
Just checked and it does not connect for me either.
Hi,
I could not connect to the Realsoft Oy website.
Anyone else had this problem?
Best regards, Robert
Would be nice J
Robert
Van: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com]
Namens Neil Cooke
Verzonden: zaterdag 19 juni 2010 6:46
Aan: UserList RealSoft
Onderwerp: Reflection Selection
Slow here, but TB, I guess it must have been Tim Borgman, did a short Tut
Selection
Hi Robert
The Tut is useful to me for VSL understanding as well as the Reflection
control procedure.
This should get to it.
http://www.dimensionzero.co.nz/dz-RS-100620.html
Neil Cooke
On Sat, 19 Jun 2010 12:50:15 +0200, Robert den Broeder
r.den.broe...@chello.nl wrote:
Would be nice J
Yes, I agree.. I run Win7 64 bit for a few months now and it's very solid
IMHO!
Robert
-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens aidan o driscoll
Verzonden: woensdag 26 mei 2010 23:52
Aan: user-list@light.realsoft3d.com
Hi Mark,
Mooi werk! Very nice indeed :-)
Robert
-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens Mark Heuymans
Verzonden: dinsdag 25 mei 2010 22:50
Aan: Reallist
Onderwerp: website WIP
Hi all,
I finally put some serious work
To: user-list@light.realsoft3d.com
Sent: Monday, February 15, 2010 11:15 PM
Subject: Re: Handle
Thanks for your reply
hope you will do it ASAP :)
Phil
Robert den Broeder a écrit :
Hey Phil,
My website is down at the moment. Been researching a bit for a nice CMS,
but
got lost
Hi Andre,
Can not confirm at least when running RS3D on Win7 64 bit.
Videodrivers perhaps?
best regards, Robert
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens Andre
Verzonden: maandag 15 februari 2010 18:50
Aan: user-list@light.realsoft3d.com
last drivers 27-9-2009.
Thanks for the suggestion Robert.
By the way : somebody with win 7 64 bit ???
andre
- Original Message -
From: Robert den Broeder mailto:r.den.broe...@chello.nl
To: user-list@light.realsoft3d.com
Sent: Monday, February 15, 2010 9:30 PM
Subject: RE: Handle
Hey Mark,
Very nice animation! The atmosphere somehow reminds me of a computer game I
once played, but I can't remember which one...
Keep up the good work!
Robert
-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com [mailto:owner-
l...@light.realsoft3d.com] Namens Mark
Simply brilliant! Thanks for sharing.
Robert
-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com [mailto:owner-
l...@light.realsoft3d.com] Namens Jason Saunders
Verzonden: dinsdag 7 juli 2009 12:25
Aan: user-list@light.realsoft3d.com
Onderwerp: New pics
Hi
All a bit
I think I still have the tutorial file that Stefan and I created and which
was originally was part of that project.
Any takers?
Robert
-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com [mailto:owner-
l...@light.realsoft3d.com] Namens Stefan Klein
Verzonden: zondag 24 mei
Hi Dean, hi all,
I just reworked the website. It looks good in IE8 and on my Iphone.
I still notice some minor flaws, but that does not compromise the info ;-)
Best regards, Robert
http://members.chello.nl/rbroeder
Van: owner-l...@light.realsoft3d.com
Hi Dean,
I'll check it out again. Seems the code is only interpreted properly by
Microsoft browsers.
Sorry for the inconvenience!
Best regards Robert
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens Dean
Verzonden: donderdag 16 april 2009 16:11
Aan:
Hi all,
I have updated my website with some V7 info.
The website will be frequently updated with more info.
So please check it out.
Best regards, Robert
Yup!! Nice work indeed J
Robert
Van: owner-l...@light.realsoft3d.com
[mailto:owner-l...@light.realsoft3d.com] Namens Mark
Verzonden: dinsdag 7 april 2009 22:45
Aan: user-list@light.realsoft3d.com
Onderwerp: some fruit
Hey all,
It's been a while but I haven't forgotten Real! Working
Be aware of what you are offering. I have done the Dutch local file (for
free of course). It was quite a task! ;-)
Best regards, Robert
-Oorspronkelijk bericht-
Van: owner-l...@light.realsoft3d.com [mailto:owner-
l...@light.realsoft3d.com] Namens Frank Brübach
Verzonden: donderdag 25
Impressive! Well done Arjo.
Best regards,
Robert
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Arjo Rozendaal
Verzonden: zondag 29 juni 2008 16:33
Aan: reallist
Onderwerp: trees
Hi,
First time I used the trees in a real project.
www.xs4all.nl/~joly/temp/road.jpg
The
Hello Frank,
Where is the attachment?
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Frank Brübach
Verzonden: donderdag 15 mei 2008 18:03
Aan: user-list@light.realsoft3d.com
Onderwerp: qt: how to avoid double glassy textures shining?
dear rs
Ohw.. saw the new mail.. thanks :-)
R.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Robert den Broeder
Verzonden: donderdag 15 mei 2008 18:06
Aan: user-list@light.realsoft3d.com
Onderwerp: RE: how to avoid double glassy textures shining?
Hello Frank
Have you tried to make the cylinders hollow? That would definitely reduce
the effect.
Beste gruesse,
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Frank Brübach
Verzonden: donderdag 15 mei 2008 18:05
Aan: user-list@light.realsoft3d.com
Onderwerp:
OK, if you not want the cylinders hollow, then increase the recursion depth
in the render setting properties. Try a value of 5 or 6. Remember that
increasing the recursion depth increases render times.
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
Sad news Boris.
Hope you can bring something back online soon!
Best regards, Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens mailinglist
Verzonden: maandag 14 april 2008 21:11
Aan: user-list@light.realsoft3d.com
Onderwerp: contest site down
Hi,
Hi Garry,
Just browsed through your tutorial. Very nice work. Thanks for sharing!
Best regards,
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens studio
Verzonden: vrijdag 4 april 2008 22:39
Aan: user-list@light.realsoft3d.com
Onderwerp: New
Hi Garry,
This is strange. We had similar problems during the beta stage of V6, which
were solved when Vesa updated the Visual C++ install.
Good for you that you have solved it yourself, but it remains an odd error
situation...
Best regards,
Robert
-Oorspronkelijk bericht-
Van: [EMAIL
Hey Aidan,
You might also try www.beatmixing.com. 5 internet radiostations with
beatmixed music. You might even run into one or two mixes I did ;-)
Best regards,
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Aidan O Driscoll
Verzonden: donderdag
Nice work Frank! Thanks for sharing.
Best regards, Robert
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jan Schmitz
Verzonden: woensdag 6 februari 2008 16:26
Aan: user-list@light.realsoft3d.com
Onderwerp: Re: website
On 06/02/2008, Frank Bueters [EMAIL PROTECTED] wrote:
Hi
Hey Tijai!!
Nice to see a message from you. I thought you had left us...
Best regards,
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens
tijai
Verzonden: donderdag 17 januari 2008 18:26
Aan: user-list@light.realsoft3d.com
Onderwerp: Re: free 3d
Right :
I said the links were down , not your site (there goes
another resolution)
garry
Sorry Garry, I misread your message.
Robert
Thats OK with me. I am Dutch (not German) and perfectly understand Garrys
remarks.
I dont have a problem with them. But I see your point Jan.
Gruss, greetz, groeten, ciao etc,
Robert
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jan Schmitz
Verzonden: maandag 7 januari
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens
Gunnar Radeloff
Verzonden: dinsdag 11 december 2007 16:05
Aan: user-list@light.realsoft3d.com
Onderwerp: homepage updated
Hi,
i just updated my homepage with a new demoreel.. all of it was atleast
Hi Garry,
I thought we all took our inspiration from Tim Borgmann (just
kidding - again) . Have a look at his Sand Experiments (!!!)
http://www.bt-3d.de/rd/sand.html
Great images! Thanks for your pointer :-)
Well done Tim!
Robert
In the works for a bit, but while taking a break from other 3D (never
thought that would happen 8) I decided to get this beat into
submission..
http://www.cgsphere.com/gallery/details/fullsize/?submission_id=3592
Cheers
(laying dead for Linux v6 beta : ])
Z
Hi Zaug,
Nice image.
Hi Garry,
Simple but very nice image!
Best regards,
Robert (also back from vacation)
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens studio
Verzonden: zaterdag 18 augustus 2007 5:57
Aan: user-list@light.realsoft3d.com
Onderwerp: DynAtomic Cloth
Yup, like Mark said: very nice trick :-)
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg
Verzonden: dinsdag 17 juli 2007 21:59
Aan: user-list@light.realsoft3d.com
Onderwerp: nailboard-effect
Some short anim:
Hi Matthias,
Beta testing has started a few days ago. V6 has lots of improvements and
some new stuff implemented.
My guess is that it will take a few months to properly test it and deliver
a stable new release.
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL
Nice and smooth Matthias! Well done :-)
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg
Verzonden: woensdag 13 juni 2007 1:47
Aan: user-list@light.realsoft3d.com
Onderwerp: some test :-?
Hi all,
only some short
Onderwerp: Zbrush3+Realsoft3D
Some tryout:
http://www.the-final.com/alien_z_brush.jpg
Matthias
Nice one Matthias!
Robert
Good to hear, Alessandro! I will volunteer to make the dutch translation :-)
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens tasora POLI
Verzonden: maandag 14 mei 2007 15:08
Aan: user-list@light.realsoft3d.com
Onderwerp: Re: Chrono and
Thanks for the link Jan. I generally use the Total Textures CD's, which I
buy at www.3dtotal.com.
best regards,
Robert
_
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jan Schmitz
Verzonden: zaterdag 5 mei 2007 12:21
Aan: user-list@light.realsoft3d.com
Onderwerp: free
Hi people,
As some of you may know, I have another hobby besides 3D, and that is mixing
dancemusic (like DJ's do).
Recently I bought Mixmeister 7 Studio and the MM community allows you to
broadcasts your mixes if you want to.
For that they have a legal internet radiostation at www.beatmixing.com
I am sorry, but my french is a bit rusty...
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jean-Sebastien Perron
Verzonden: maandag 5 februari 2007 20:00
Aan: Realsoft Comunity
Onderwerp: Old review and tutorial of Real3D, Realsoft...
Ahh.. Thanks Garry
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens studio
Verzonden: maandag 5 februari 2007 20:29
Aan: user-list@light.realsoft3d.com
Onderwerp: Re: Old review and tutorial of Real3D, Realsoft...
I am sorry, but my
Hi,
For instance , an interesting collection of tutorials are
here ... http://www.neuroworld.ws/tutorials.htm
but unless you happened to be on this list at the moment
Jean-Sebastien Perron posted his link , that information may
be potentially , lost forever .
There is also my
Hi Andre,
Being new to RS3D i appreciate very well all those tutorials.
A first impression is the incredible color quality , besides
i render an image in Super High Quality in big size without
any problem.
The grayscale gradation ( best for test ) is more as perfect.
Thanks to RS3D !
Onderwerp: Realsoft 3D for MAC OSX released
Product news from Realsoft Graphics
19th December 2006
Realsoft 3D v.5 SP3 for Mac OSX is now available at the web
shop of www.realsoft.com. The new product is first sold as a
commercial beta, and the price has been discounted
Hi Alasdair,
this is not unusual
and its driving me up the wall
mostly just trying different settings in a created material
select attribute BOOM
the computer is close to being chucked out the window
Windows ME
64MB NVidia Ti4200
512MB Ram
Alasdair
http://www.digitalmystic.co.uk
Hi Aidan,
K-UDA was running into problems so I decided to do an SSSish scene and model
for all of ye fellow level 2 types and below to try out, along with detailed
explanation / tute. Here it is:
http://www.tidalsound.com/3dstuff/sssthing.zip
This is the R3D file inside a zip file, so unzip.
Awesome!
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Timo Mikkolainen
Verzonden: woensdag 22 november 2006 2:58
Aan: user-list@light.realsoft3d.com
Onderwerp: SSS test subject
As I don't like animal testing, I decided to test my SSS shader
http://the-final.com/alien-hand.avi
Very smooth Matthias!
Cool!
Robert
Hi Chris,
I've been having a strange problem using SP3 on my home machine (2x dual
Opteron) but not my work machine (2x single Opteron).
When I load larger files, I get an error message saying something like disk
not found and then I have to quit RS and it's really hard to get the error
message
Hi J-S,
I cant play the tutorial files. Quicktime locks up and
complains about a missing compressor or codec.
Robert
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Jean-Sebastien
PerronVerzonden: donderdag 12 oktober 2006 14:40Aan:
Hi all,
Just to let you know that www.3dm3.com recently opened a Realsoft3D section.
The webmaster really must have been impressed by the Lamborghini tutorial :P
At the moment it is just a copy of my collection to Real3D and Realsoft3D
related websites.
It might be the place to show some more
Hi All,
FYI: We have some extra publcity for Realsoft3D!
The Lamborghini tutorial has now been posted at 3dm3.com by the site admin,
Stryker :D
Here: http://www.3dm3.com/tutorials/realsoft3d/car/
Best regards, Robert
Hi Frank,
Some SDS modelling!! It's a long way since your fist sds
shark tutorial :)
Stefan did the modeling part. It's his car!
I did the text part :)
Robert
Hi JS,
Onderwerp: 6 New Realsoft tutorials
http://www.neuroworld.ws/tutorials.htm
Please, give me your
comments.
Jean-Sebastien
Perron
www.neuroworld.ws
very nice tutorials! thanks for
sharing
Robert
Hi Jean-Sebastien
I still offer my personal texture collection of 18 000, 8 gig
textures to anyone asking. If anyone is interested, I will
ship the DVD's full of texture. The last time I offered this,
nobody replied to it.
Not entirely true. I remember exchanging texture files with you
Hi Bernie,
G'day Userlist -
Thought it might be of interest to some - have had a physical
scale model built off a 3d design.
http://www.vrgrafix.com.au/portfolio/LongBch.html
End result was really impressive, and complimented the 3d's well.
Hopefully the start of some more ;)
studio wrote:
http://www.killmeplease.com/
couldn't one do him this favour?
send in the Budweiser again me thinks :)
Stop this childish behaviour please...
Very nice images Matthew!
I'm still working on my lightcycle (from the movie TRON)
reproduction (modeling is complete (I hope)), but now
I'm trying to
reproduce the extreme lighting in specific parts for the movie.
Original reference images here:
Hi all,
Stefan 'Blockbuster' Klein and I are proud to present our latest tutorial.
It's a German - Dutch coproduction: Stefan did the modeling part, I did the
text and images.
I would like to thank Arjo Rozendaal and Boris Jahn for their excellent
proof reading and Vesa for his super cool car
Hi Stefan,
Danke Dir Robert !
bin schon gespannt was das Plug in so drauf hat.
Wie klappt´s mit dem Reifen ?
Gruß
Stefan
Es gibt noch einige Problemen. Ich schicke dir privat noch mal einen Email.
Gruß
Robert
Well done Stefan!! Congrats!
Also all others have entered with amazing images :D
It was a nice contest round!
Best regards, Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Boris Jahn
Verzonden: maandag 10 juli 2006 23:46
Aan:
Hi
all,
plant generator? Animatable? WOW! :-)
You will build it with nurbs? sds??? - Damned good idea, but you will manage it
with _javascript_, I am sure:-)
You mean
something like this (taken from my V6 section)?
http://www.nic.fi/~realsof1/treeanim.avi
Best
regards,
Robert
You mean something like this (taken from my V6 section)?
http://www.nic.fi/~realsof1/treeanim.avi
http://www.nic.fi/%7Erealsof1/treeanim.avi
Best regards,
Robert
http://members.chello.nl/rbroeder
Robert,
Very Cool!
I 'm ready :D
Don't thank me, thank Vesa ;)
Robert
Many thanks for the new toy, Zaug :-)
Best regards,
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Zaug
Verzonden: woensdag 24 mei 2006 13:24
Aan: user-list@light.realsoft3d.com
Onderwerp: New release of Real GreebleZ! now available
Very nice animation Matthias! Where is the rest of that Borg drone?
what is messiah? ;)
Robert
http://members.chello.nl/rbroeder
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg
Verzonden: donderdag 25 mei 2006 20:06
Aan:
Hey Stefan,
Briljant stuff! Well done.
I know about the effort it takes to make such a tut!
Thanks for sharing :)
Best regards, Robert
http://hem.bredband.net/1020427g9r/Tutorials/FootBall_Modeling_Tut.zip
Stefan Gustafsson ( Beg-inner )
Really nice, Neil! Well done!
Robert
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Neil
CookeVerzonden: zaterdag 8 april 2006 22:28Aan:
user-list@light.realsoft3d.comOnderwerp: Basic SDS - two page
tut.
Hi List,
The tut is designed for beginners. It
- Original Message -
From:
Robert den Broeder
To: user-list@light.realsoft3d.com
Sent: Sunday, April 09, 2006 8:45
AM
Subject: RE: Basic SDS - two page
tut.
Really nice, Neil! Well done!
Robert
Van: [EMAIL PROTECTED
Hi Neil,
Never heard of both words (rampant egotists), had to look
them up in my dictionary. But still can't find out the actual
meaning. Some sort of saying?
Anyway it was no trouble to put the tutorial on my own space
for the mean time.
www.arjorozendaal.com/tutorials/sofa.htm
Hi Stefan,
Hi all..
On a Dual monitor setup..on XP Pro
Have anyone experienced that when RS is open and
you click at it, that this makes other sw or even windows not accessible
?
(It dont matter which monitor RS is show
on...)
I need to Minimize RS, and then it
Hi Russel,
Congratulations to you and your wife!
Best regards,
Robert den Broeder
http://members.ams.chello.nl/rbroeder
Russell
p.s. Friday the 17th of March, my wife and I became first
time parents!!!
Here's a small picture of my wife and our son, William Le
(pronounced Lee
Hi
Frank,
I get
errormessages when running your latest release. It might be the RS3D beta
05.01.64 causing the problem.
See attached
screenshot.
Juha, or
Vesa, can you confirm?
Best
regards,Robert
error.gif
Description: Binary data
Hi Garry,
Thanks for sharing! I will go through it very soon :)
/Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens studio
Verzonden: dinsdag 28 februari 2006 23:43
Aan: user-list@light.realsoft3d.com
Onderwerp: Camera Mapping Tutorial
Hi Garry,
Hi :
Could someone please verify this bug before I submit it ?
1) Create an analytical sphere in a Parallel Top or Side View .
2) Open it's view property window to the 'SPEC' tab .
3) Note Sphere's symmetrical 'Lengths' (same number 0.259 etc.)
4) Render to confirm symmetry
Hi
Garry,
Hmmm ... odd but I can't find it there at
the moment , as well as the link to my
Planetary tutorial . Must be
my bad eye's . Anyway , on Robert's site is
the tutorial .
http://members.chello.nl/rbroeder/
...
Holy Crap
!!! Where has the Hair tutorial gone to ?
Hi
all,
and you can
find it here too: http://members.ams.chello.nl/rbroeder/tutorials/interpolator/interpolator.html
Best
regards,Robert
http://members.ams.chello.nl/rbroeder
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Robert den
BroederVerzonden: woensdag 8
Hi all,
For those people who seek blueprints for specific modeling tasks, here are
two more:
http://www.3dm3.com/blueprints/catalog.php
http://www.3dm3.com/forum/showthread.php?t=2396
You never know when these come in handy :)
Best regards,
Robert
http://members.ams.chello.nl/rbroeder
Hi Garry,
So anyway , I'm curious what kinds of scales others think
is best when working with RS ? I like using the perspective
mode for composing shots , but scales like 10 Meter X 10
Meter cubes look bizarrely distorted . I use 10% of that scale size .
Forgot to answer this part ;)
I
Hi Garry,
Which brings me to another point ... the actual size of
our objects is not in the Object Property Window , anywhere ,
is it (I couldn't find it) . I use a View Grid to approximate
how big my created Cube? actually is . Guess I could use the
Numeric Window to approximate as
Well done Garry! I will test this one out coming weekend :)
Best regards, Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens studio
Verzonden: vrijdag 3 februari 2006 20:43
Aan: user-list@light.realsoft3d.com
Onderwerp: New Tutorial online !
Hi Aidan,
With reference to all of Garys quotes above - by and large I
have to agree with them. The RS Manual - while yes it does a bit of its
job
- there are many holes and - too short - explanations. ALOT OF ASSUMPTION
and alot of OMISSIONS. I would go so far as to say - at some point -
Here is a testrender of a Football..inspired by a
tutorial on the net for other sw... Hopefully I might do a RS specific
mini tut on this, since I found out some time ago.. some nice ways of doing
things easiy in RS.. But I better not promise a tut lol I havent yet
finished up the Char
Verzonden: dinsdag 3 januari 2006 9:47
Aan: user-list@light.realsoft3d.com
Onderwerp: Planetary Project Tutorial ... Take 2
Hi All :
Thanks to some gentle and very effective suggestions by
Robert Den Broeder I've redone the Planetary Project .
http://www.studiodynamics.net/tutes/planet1
Others take the time
to create really awesome web sites full of tutorials and
links and projects and materials etc like this one
http://members.ams.chello.nl/rbroeder .
Thanks for the promotion and your kind words Garry! Much appreciated :)
Keep an eye on that site if you're
Hi Garry,
Will stay tuned , but I find it hard to believe RS can move from
V5 to V6 so quickly . Is Satu a coder ? (just kidding)
I never mentioned a quick release of V6. Only that I will show more info on
how V6 develops :)
So you can all see.
I hope to convert a tutorial this weekend
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