Hi Ryan,
One of the key features of arcade games was bettering your score. For
example back in the days when i could still see I use to play against my
family on games like Demon Attack, Space Invaders, and the fun was
seeing which one of us could get the final highest score.
That was probably a result of the computer games being limited in what
they could do at the time. Now, days we have advanced far beyond such
games, and now it is almost expected to add more randomness, better AI,
etc to the game. I'm wondering how that can be done, and still truly be
Montezuma's Revenge. If I did those changes the game would no longer be
Monty I knew, James knew, or that game at all.
Ryan Strunk wrote:
> Tom,
>
> For my part, beating a previous high score was never a sticking point. I
> enjoy games for randomness factors, story lines, and cracking good
> challenges.
> It honestly seems as though those elements have been left out of many
> recent
> titles. Most of the accessible games on the market right now seem to have
> the ability to improve one's score as a sticking point. I would not at all
> be annoyed if I played a game with no score whatsoever.
>
> Ryan
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