I see where I can benefit but if the server amin doesn't know how to keep
maps they don't want it off the rotation then they need to learn the only
way this would be nice is if it allowed on the fly switching of game modes
and game type. Then you can specify the map group per type.

Kind of like my vote mod it allows you to have a custom map list for each
mod or use the default source mod one

SavSin
On Jan 27, 2013 6:39 PM, "Rodrigo Peña" <[email protected]> wrote:

> I'm setting up a CS:GO and I've found that I need to make a list of
> *all* CS:GO maps installed in maps/, add them into a new mapgroup in
> gamemodes_server.txt, and assign that mapgroup to every Game Type and
> Game Mode to prevent the server from rejecting players if someone
> changes the map to a map that is not added into the mapgroup assigned
> into "+mapgroup" parameter
>
> Is the mapgroup system useless? Not sure if I understood the system, but
> I don't think that rejecting players from entering the server when you
> forget to add the map to mapgroup is a good feature
>
> Am I doing it right?
>
>
> --
> Rodrigo Peña
>
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> [email protected]
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>
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