OK, good luck to you. I'm tapping out of this. I have literal tolerance for
someone who has a big important theory but won't answer direct questions
about it (and not just mine, clearly).

T


On Mon, Jan 13, 2014 at 9:52 PM, Edgar L. Owen <[email protected]> wrote:

> Terren,
>
> You are right "reality processors don't work like that". My theory
> attempts to address reality as it is, not as it hypothetically might or
> could be.
>
> Edgar
>
>
> On Monday, January 13, 2014 9:39:03 PM UTC-5, Terren Suydam wrote:
>
>> Edgar, I'll give you another chance to answer my question. I know, I
>> know, I'm so generous.
>>
>> You say P-time corresponds to the "reality processors" and clock time
>> emerges from those calculations.
>>
>> Imagine that you now insert a dummy operation in between every cycle of
>> the fundamental processor(s), so that the clock time that is computed
>> corresponds with twice as many computations. Do the inhabitants of the
>> universe notice a difference?  Does time "run slower"?
>>
>> Imagine instead that you halted the computation of reality for a while,
>> by for instance inserting 10^10^10 dummy operations. Would the inhabitants
>> of the universe notice that reality has paused?
>>
>> If the answers to those questions are "no", then you cannot use the
>> phenomenal experience of the "present moment" as evidence, at all, for
>> P-time.
>>
>> This is well covered in the UDA by the way.
>>
>> I know, you're going to object that "reality processors" don't work like
>> that, that you can't insert dummy operations, and so forth. But so long as
>> the computations you are positing as fundamental to the processing of
>> reality are Turing complete, then such a move is possible, for the sake of
>> argument.
>>
>> Terren
>>
>>
>> On Mon, Jan 13, 2014 at 8:55 PM, Edgar L. Owen <[email protected]> wrote:
>>
>>> Liz,
>>>
>>> There is no FTL because this is not a physical dimensional space, it's a
>>> computational space. The notion of 'together' is computational interaction
>>> rather than dimensional co-location.
>>>
>>> Clock time doesn't produce the processor cycles because clock times are
>>> computed by those cycles. Only a separate Present moment P-time can provide
>>> processor cycles that clock time can be computed within.
>>>
>>> Edgar
>>>
>>>
>>>
>>>
>>>
>>> On Monday, January 13, 2014 8:36:31 PM UTC-5, Liz R wrote:
>>>
>>>> On 14 January 2014 14:15, Edgar L. Owen <[email protected]> wrote:
>>>>
>>>>> Liz,
>>>>>
>>>>> Good question which I've given a lot of thought to and which is still
>>>>> not completely clear in my mind...
>>>>>
>>>>> The processors are not separate physical entities processing the data
>>>>> and they are not separated from the data (the information).
>>>>>
>>>>
>>>> They aren't physical entities at all, according to what you've said
>>>> previously. I would imagine they're best described as abstract entities.
>>>>
>>>>
>>>>>  So far as I can see all actual information has to include both
>>>>> applicable code and data in a single evolving information structure. That
>>>>> seems to me the only way the processor, code and data states can always be
>>>>> together where the computations actually occur. They probably occur only 
>>>>> at
>>>>> the most elemental level so there have to be googles of these elemental
>>>>> computations taking place in every processor cycle.
>>>>>
>>>>
>>>> Well, code and data can be the same thing, for example in Lisp. Given
>>>> googles of these processors interacting only with their closest neighbours,
>>>> as I assume they must if no influences are to travel FTL, then you do have
>>>> something at least somewhat analogous to the Game of Life. The next logical
>>>> question is what is an elemental computation?
>>>>
>>>>>
>>>>> So the actual picture is more like computationally evolving
>>>>> information rather than the PC model of code strings passing through
>>>>> silicon processors sequentially accessing data as needed. All the
>>>>> information that makes up the universe has to include its own applicable
>>>>> (and likely pretty simple) rules of evolution as it interacts with other
>>>>> information.
>>>>>
>>>>
>>>> So perhaps you have something like a Turing machine here. A state table
>>>> and input/output data. (With the possible proviso that the state table can
>>>> be rewritten?)
>>>>
>>>>>
>>>>> Since all information exists only in the present moment processor
>>>>> cycle there cannot be any information code sequences that are waiting to 
>>>>> be
>>>>> processed (as there are in silicon code). Because they would correspond to
>>>>> a pre-determined future. Everything has to be re-computed in the current
>>>>> p-time cycle. Anything that is not re-computed is left behind in the past
>>>>> and thus ceases to exist.
>>>>>
>>>>
>>>> Well, in a normal computer (von Neumann type) on any given clock cycle
>>>> there is a processor state, and in a sense that's all there is (there are
>>>> also signals on the I/O ports and external patterns of data, such as the
>>>> current state of the memory and the hard drive, and any other items that
>>>> are connected to the processor, but these are all "latent" in a sense - the
>>>> processor is only aware of its own state),
>>>>
>>>>>
>>>>> Thus it is not information data states waiting to be computed by
>>>>> strings of pre-existing code sequences. That doesn't work because when
>>>>> multiple code sequences predicting a local future interact there would
>>>>> inevitably be inconsistencies and the computations would fall apart. Not
>>>>> sure if this is clear or not.
>>>>>
>>>>
>>>> It sounds as though there are no programmes. There are only data
>>>> states. Sorry to keep saying this but it does sound like a version of the
>>>> Game of Life (although presumably a far more advanced one than Conway
>>>> imagined).
>>>>
>>>>>
>>>>> Thus everything that exists is in a continual state of re-computation
>>>>> in every processor cycle. What exists is the active evolution of all
>>>>> information, not sequential static data states one after the other.
>>>>>
>>>>
>>>> Presmably all the information involved can be represented digitally? If
>>>> so, then it can only take on certain values - a single processor would
>>>> perhaps be storing a particular number on a given clock cycle. The limiting
>>>> case would be a single bit - which is what happens in the Game of Life.
>>>> More likely, if the processors are going to output the universe, they would
>>>> have to store larger value, but one of a finite range of values.
>>>>
>>>> I'm not sure I see how the "active evolution" differs from "sequential
>>>> data states", given that the computations are synchronised by a universal
>>>> clock.
>>>>
>>>>
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