Tom Gooding skriver:
> thanks - had seen Machinarium - will take a look at Wonderputt, thing that 
> worries us specifically with AIR is the networking stack; running robust / 
> low-latency socket connections for multiplayer games (which we do fine in 
> browser flash).
> 

I say that AIR is even more suited for this than the Flash player, since
it provides a full socket API and not just outgoing TCP connections.

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