Hey dark are there no strategy guides or wikis for the ensign?
I am certainly going to finish a dark room first before even attemping that one.
Greetings, Anouk,
> On 29 Nov 2014, at 08:15, dark <d...@xgam.org> wrote:
> 
> I think the level up punch is supposed to mitigate the games difficulty 
> somewhat, indeed if you start a game it's better to play until you die for 
> that reason.
> 
> just because The Ensign doesn't have the resource management, that doesn't 
> mean you can run through the game just visiting the notable places, indeed 
> you need to visit caves regularly for your improved weapons.
> 
> I will admit I've not got as far in The Ensign as I would like, indeed a 
> couple of resources I've not yet found a use for, sinse there is one bit 
> where thus far I've always died which i'm not sure how to escape, but 
> annoyingly it's about half an hour into the game.
> 
> If I can't work out how to pass that particular section, or at least what 
> stratogy to use to avoid it I might end up having to e-mail the developer, 
> but I don't think I'm out of ideas yet.
> 
> All the best,
> 
> Dark. 
> 
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