Sadly not that I've found thus far, actually where as there is a lot on A Dark room there isn't on The Ensign, which is a shame sinse as I said I keep getting killed at the same point which is irritating.

all the best,

Dark.
----- Original Message ----- From: "Anouk Radix" <radix.an...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, November 29, 2014 9:41 AM
Subject: Re: [Audyssey] A dark room.


Hey dark are there no strategy guides or wikis for the ensign?
I am certainly going to finish a dark room first before even attemping that one.
Greetings, Anouk,
On 29 Nov 2014, at 08:15, dark <d...@xgam.org> wrote:

I think the level up punch is supposed to mitigate the games difficulty somewhat, indeed if you start a game it's better to play until you die for that reason.

just because The Ensign doesn't have the resource management, that doesn't mean you can run through the game just visiting the notable places, indeed you need to visit caves regularly for your improved weapons.

I will admit I've not got as far in The Ensign as I would like, indeed a couple of resources I've not yet found a use for, sinse there is one bit where thus far I've always died which i'm not sure how to escape, but annoyingly it's about half an hour into the game.

If I can't work out how to pass that particular section, or at least what stratogy to use to avoid it I might end up having to e-mail the developer, but I don't think I'm out of ideas yet.

All the best,

Dark.

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