Yeah, but the only problem with that method is it is way too easy to
jump on accident. You might be pushing the mouse foward to climb a rope
and if you accidently move left or right suddenly you will jump off of
the rope. The mouse handling in such a case is tricky and a bit
complicated. Assuming I do release Beta 4 with mouse support enabled I'd
like to make its functionality as simple and straight foward as possible.
Phil Vlasak wrote:
> Hi Thomas,
> I am glad you commented on the serious part of my message.
> I do think moving the mouse forward then over would mirror what your
> character is trying to do , Jump up and over a crevice.
> After some trial and error this would make jumping more intuitive with
> the mouse.
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