Hi. It will be an option. As of right now you have to go in the menu and enable mouse support to use it, and then the keyboard still works. I haven't proven myself do to the lack of support for mice at the moment because of the problems Thomas mentioned but it's definitely going to be an option. With my gamepad I can still, and have to still push a few buttons on the keyboard to do things in addition to the functionality my gamepad provides. ----- Original Message ----- From: Chrissy To: Gamers Discussion list Sent: Thursday, March 26, 2009 5:47 PM Subject: Re: [Audyssey] MOTA Mouse Support
hi tohmas if built into the game as additional option, I am all for it. I just would not be happy with a game that did not support keyboard as an option. here on my pc I don't even have a mouse hooked up but I do own one. grin i once tried a game on the net with mouse support and somehow always managed to lose track of where it (cursor) was and ran out of space on the desk here lol. but i understand what you are saying. since mota is not a three dimensional game controlling with a mouse would not be so hard I assume. so make it an option in the final game and I promise to try this :) regards chrissy ----- Original Message ----- From: "Thomas Ward" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, March 26, 2009 8:30 PM Subject: Re: [Audyssey] MOTA Mouse Support > Hi Chrissy, > It may be that many sighted games use it for aiming and shooting, but I > can definitely say here that the mouse is a good input device for > navigating around. In fact, it is not navigation that is the problem here > with the mouse. I have basic navigation support in the game, that is > disabled in the public beta, which works quite well. When it works you get > a lot more precise and responsive results from the mouse. That's why I am > interested in supporting it as well as a triditional keyboard. > As far as being confused by the mouse I'm not really certain what you mean > by that. In a game like Mysteries of the Ancients the mouse motion is very > simple/straight forward. When you want to walk left drag the mouse left, > drag the mouse right to walk right, push foward to climb, and pull back to > decend. Use a left/right button to jump or run at the same time of moving > in that direction and it should do it. However, it is the buttons that are > giving me grief. If I can fix that issue I think most people would agree, > once they tried it, that it would be a very good input alternative to the > keyboard. > Smile. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
