Hi Chrissy,
It may be that many sighted games use it for aiming and shooting, but I
can definitely say here that the mouse is a good input device for
navigating around. In fact, it is not navigation that is the problem
here with the mouse. I have basic navigation support in the game, that
is disabled in the public beta, which works quite well. When it works
you get a lot more precise and responsive results from the mouse. That's
why I am interested in supporting it as well as a triditional keyboard.
As far as being confused by the mouse I'm not really certain what you
mean by that. In a game like Mysteries of the Ancients the mouse motion
is very simple/straight forward. When you want to walk left drag the
mouse left, drag the mouse right to walk right, push foward to climb,
and pull back to decend. Use a left/right button to jump or run at the
same time of moving in that direction and it should do it. However, it
is the buttons that are giving me grief. If I can fix that issue I think
most people would agree, once they tried it, that it would be a very
good input alternative to the keyboard.
Smile.
Chrissy wrote:
in regular games for sseing gamers the mouse is never used for moving
your character but more for aimimg and shooting and such. so to me it
would not make a lot of sense to try and navigate with a mouse at all.
most times that mouse stuff confused the heck out of me. but that is
just personal opinion. i like movement with arrow keys, works fine for me.
regards
chrissy
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