Each floor has a finite number of enemies on it. If you kill all the enemies
on a given floor, you can walk around without encountering any.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Tuesday, October 06, 2009 1:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] entombed---first shot

Thanks, found the wiki eventually...and now on my way to the third level.
Anothe rproblem I notice is the spawning of enemies for this game...if you 
stay in one spot and just wait, all the enemies seem to spawn there and then

the rest of the level is empty rofl.
I tried jsut walking around the stairway a few time, and like 8 groups of 
enemies came up, and afterward, I pretty much didn't run into anyone else on

level2.
"No one ever kicked ass by saying I can't."

Johnny ST Tai

LIVE AND WALK WITH CONFIDENCE.

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The king who stands poised
With claws and fangs, eyes ablaze...
The hunt has begun.
-Haiku by Johnny Tai
----- Original Message ----- 
From: "Ryan Strunk" <ryan.str...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Tuesday, October 06, 2009 10:56 AM
Subject: Re: [Audyssey] entombed---first shot


> Johnny,
>
> I'm not sure if the wiki is up or not right now, but there should be a
> manual there. In the meantime, press the period to go downstairs and the
> comma to go up. Some of what you're hoping for will be waiting for you 
> down
> there.
>
> The pet has always been a dog/wolf, though I imagine this will change out 
> of
> alpha.
>
> As for identifying things, press the X key when looking at an item. The
> identify scrolls are actually for items that are listed as unidentified 
> such
> as magical swords.
>
> The sound of bumping into the walls changes depending on which wall you're
> bumping into. If you try to go right and can't, you'll hear the bump in 
> your
> right ear. Ditto for the left.
>
> Good luck,
> Ryan
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Johnny Tai
> Sent: Monday, October 05, 2009 11:08 PM
> To: Gamers Discussion list
> Subject: [Audyssey] entombed---first shot
>
> Ok, can't find the darn helpfile, so had to go without it... Very nice 
> game,
>
> a bit mud/text like and the sounds are good.
> My thoughts are as follow:
>
> 1: The sounds of creatures may be separated from the reading so they don't
> run over one another.
>
> 2: When encountering enemies, might be nice if the game announces what is 
> it
>
> I'm facing before rather than after I select an action.
>
> 3: More pet options might be cool, like if instead of a dog, I want a 
> wolf,
> a tiger, heck...a dragonling?
>
> 4: Be nice if we can direct our pets more...I was so frustrated when it 
> kept
>
> going for the fighter rather than the shaman as I would rofl.
>
> I noticed sometimes you can hear the sound when bumping up against the 
> edges
>
> of the maze, and sometimes not...not sure if that's a bug.
>
> I'm not sure if what you wear/wield make a difference too since the id
> scrolls don't seem to want to work on those items like tunics and swords.
>
> Another suggestion is the ability to control maybe a multi-charred party,
> like a group of five, with more enemies at once and more exciting combats-
> plus the abilities to pick the actions/stations of your team members prior
> to combat like, set the mage to stand back and just heal, and have the
> fighters up front to take hits, etc.
>
> I'm currently stuck at the stairs...it says there's a stairway near by but

> I
>
> can't seem to access it...any help?
>
>
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