Indeed tom, ---- I have a copy of the stories to both Super castlevania and original nes castlevania kicking around somewhere.

Sinse however you can't use either the Belmonts, the vampire killer whip or the castlvania name, ---- why not take the oppertunity to give your hero a more realistic vampire slaying weapon, ---- My suggestion would be a biblically significant spear, ---- but there are plenty of other things you could choose which would imho make more sense than the whip.


Btw, if I remember rightly the whip's actual material changed with power ups, it started as lether, then after the player collected five weapon hearts became chain and correspondingly more powerful, ---- and after another ten would become a long chain morning star with lots of reach.

beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 20, 2009 12:06 AM
Subject: Re: [Audyssey] Developer time was: My Opinion of Q9


Hi Dark,
Yeah, I thought the blessed whip was a bit of a strange weapon too, but hey it's a game. Not everything has to make sense right?

Anyway, I do recall from reading the little Castlevania story included with the game Simon Belmont's chosen weapon was a leather whip called the Vampire Killer. He enters Dracula's castle, Castlevania, in order to slay Dracula. Of course before he can do that he has to fight all kinds of monsters before he reaches Dracula.

I haven't sat down and thought much about the game's story, weapons, etc but for copyright reasons obviously it won't exactly be the Castlevaniawe know. Many of the monsters will be the same, but I'll have a new hero, back story, music, and of course will draw my own level maps of the castle.

dark wrote:
funny tom, I'm actually replaying super castlevania on the snes at the moment myself (though currently I'm rather stuck on the 7th world, ---- too many blasted axe knights!).

I do hope members of the community can provide some sufficiently atmospheric music to the game, sinse that's a Snes soundtrack which has always greatly impressed me with it's diversity.

One thing though, i did always think having a whip to kill vampires with was rather an odd weapon, ----- though i suspect it was included more for the gameplay mechanics of swinging on hooks and the like than realism.

Perhaps if your redoing a similar game you could give the main character a more logical weapon, ---- such as a magic holy spear.

there are afterall well known historical archetypes of holy spears which were said to have properties against the undead such as the spear King richard used during the crusades, the lances belonging to various angels, most especially the lance of loginus, and of course the spear which was used to wound christ upon the cross.

some people may find that objectionable in a game it is true, ---- though personally I don't see it as any worse than a film such as raiders of the lost Arc or the Last crusade where Indiana Jones was trying to retrieve the holy graille.

Beware the Grue!

dark.


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