Hi Dark,
Hmmmm....Interesting suggestion. I guess the only question is how much like true Castlevania do we want to go with this remake. Personally I don't have a problem giving our hero a spear, stake, or some other special vampire weapon instead of a whip, but the whip is very classic Castlevania. Without the whip it would be missing a core element of the game. As you pointed out yourself perhaps the best part of the whip is that you could upgrade it with a more powerful whip until you got the long chain whip. That was definitely one of the better weapons in the game, and gave you a lot of attack range and could dispatch monsters quickly. Although, as we both said killing Dracula with a chain whip is pretty unrealistic and strange. So using something else might be better story wise.

dark wrote:
Indeed tom, ---- I have a copy of the stories to both Super castlevania and original nes castlevania kicking around somewhere.

Sinse however you can't use either the Belmonts, the vampire killer whip or the castlvania name, ---- why not take the oppertunity to give your hero a more realistic vampire slaying weapon, ---- My suggestion would be a biblically significant spear, ---- but there are plenty of other things you could choose which would imho make more sense than the whip.

Btw, if I remember rightly the whip's actual material changed with power ups, it started as lether, then after the player collected five weapon hearts became chain and correspondingly more powerful, ---- and after another ten would become a long chain morning star with lots of reach.

beware the grue!


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