Why exactly do you think getting DirectX updates is a pain? Why not
simply go to the official DirectX web page
and download them. It is easy to find and download, and that is where
I always get my DirectX updates from. In fact, in the future I'm
probably going to just include a link to the DirectX main page instead
of downloading and putting the files on my own web server.
On 3/22/10, shaun everiss <shau...@xtra.co.nz> wrote:
> well not to mention that dotnet is part of the critical and optional windows
> updates so unless you don't update don't use autoupdate and don't visit the
> site often like I do, or just don't go online or something you prity much
> need to upgrade.
> No excuse not to.
> you will need directx which can be a pain to get unless you use sites like
> softwarepatch.com or google search it whenever I don't always get the latest
> but I do every few months.
> So yeah go for the later xna thingy.
> win xp has about I think either 3-4 years life left, for support and while
> you can buy it still prices are in favor of win7 xp actually costs loads
> more than win7 for those that must have old software but they really want
> you to get the newer stuff.
> I may even get that myself at some point once I manage to get the cash to
> upgrade my readers which I will.
> I may concider that.
> At 07:59 p.m. 22/03/2010, you wrote:
>>I'm not really up on too many of the technical differences, but reading
>> your message sseveral thoughts did occur to me.
>>First, why worry about people having to upgrade direct X? ---- myself I'm
>> quite willing to install several versions of net framework and direct X
>> upgrades for games, and really they don't cause problems, and if someone
>> is too lazy to download another file, ---- well more fool them, and it
>> isn't as if your asking them to install an entire environment such as
>> python or java.
>>Second, pre-xp windows really won't even support modern net brousing. My
>> dad currently is using my old windows 98 laptop (which has a dead battery
>> system, a not very functional fan, but may be used on mains power for
>> short periods), and keeps phoning me to ask how to view standard web pages
>> sinse a lot of display features just aren't supported in windows 98.
>>I really therefore wouldn't be concerned about compatibility that! far
>> backwards. While I myself will continue to use xp for now, ---- when it
>> gets to the stage that I can't brouse the internet with it, I'll upgrade.
>>Third, If I understood you correctly on the 3D sound aspects, Dsaudio will
>> support cards with 5.1 and 7.1 surround sound, where as direct sound
>> won't, but both would sound the same on a bog standard sterrio sound card.
>>Given that some people will! have such systems, or might considder
>> upgrading to such systems in the future, I really don't see why they
>> shouldn't get the bennifit of better equipment if they have it. If it was
>> a question of supporting one or the other, ---- well obviously you go with
>> what most people are likely to have, however if it's a question of
>> supporting both, or only supporting sterrio, I don't really see the issue
>> in supporting both.
>>ffourth, preempting tinkering with upgrading your games in future is good,
>> ---- look at the vista debate which has already happened. Obviously if
>> your games will run on windows 8 as well, in five years or so when people
>> are switching to that, it will save hastle.
>>fifth, from what you say dsaudio sounds like a technically better system,
>> --- -i certainly see the value of using compressed formats such as wma
>> rather than having everything in wav. I'd hate to see a situation where
>> you considdered limiting sounds in a game because of size of download, so,
>> why not go for compression.
>>I hope this random rambling is useful. As I said, this is just my thoughts
>> based on your message, --- and I can't claime any tecnical expertees in
>> the area of sound programming, but there were features you mentioned which
>> seemed to make a difference to the user, ---- hence my comments.
>>Beware the grue!
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