Personally I'm a text gamer, and always will be, I'd probably pay for
it, depending on the quality of the game, and such.

On 5/5/10, Orin <orin8...@gmail.com> wrote:
> I'd pay for a text based game. THey're fun if they have detailed
> descriptions, and if fighting, detailed fight descriptions.
>
>
> On May 5, 2010, at 12:58 AM, Thomas Ward wrote:
>
>> Hello gamers,
>> As many of you might remember several months ago I began designing a
>> gamebook style roll playing game called Legends of Etherea. When I
>> originally drafted the plans for the game it was to be a text based
>> gamebook adventure system very much in the spirit of Dungeons and
>> Dragons using similar rules, classes, races, etc.  While the game's
>> story and map isn't yet complete it was going to have various towns,
>> cities, forests, and dungeons to explore. However, over the past
>> couple of months I am growing concerned that this style of game isn't
>> something that would do well financially. Especially, since the
>> release of Entombed.
>> Basically, what I am aiming at is over the last few years graphical
>> roll playing games like Final Fantasy and Xenogears have become hugely
>> successful titles all but making the old text based interactive
>> fiction systems that I personally like seam like a joke to most
>> mainstream gamers.  Now, I'm beginning to see the same thing happening
>> more or less to the accessible games market as well. It is like why
>> bother playing text based roguelike games like Nethack or ADOM when
>> you can start up Entombed and wander around a dungeon doing basically
>> the same thing complete with Sapi support, sounds, and music.  I can't
>> help but feel that Entombed has just raised the expectations of any
>> new and future roll playing games to new heights. Its like who would
>> pay $35 for a text only roll playing game when you can purchase
>> Entombed for $40 which comes complete with sounds, music, Sapi
>> support, etc. It makes the idea of writing and selling text only roll
>> playing games seam laughable. So I can't help but feel like the time
>> for text based games of any kind have just gone the way of the
>> dinosaur.
>> Earlier tonight when I was going through my e-mail there was a post
>> from Michael on the Heroes of Ardania thread. He asked if the game
>> came complete with sounds and music. That really got me thinking about
>> my own project. It seams that justabout everyone now expects sounds,
>> music, and if the player is sighted, killer graphics, to make a game
>> worth their time.  Otherwise the game is considered to be inferior to
>> the games with graphics and sounds. So the question is how many of you
>> still actually like text based games like me, and how many would be
>> willing to pay for such a game?
>> understand I'm not necessarily against games like Entombed, I could
>> create something like that, of course, but I also have a good idea how
>> financially and emotionally exhausting such a title would be to me
>> personally. It would take ten times longer and be ten times harder to
>> create just because I'd have to purchase more sound packs, license
>> music, program all the extra code for sound, speech, menus, whatever.
>> So I don't know that I'm up for anything that complicated at the
>> moment, but I could do it if it were more financially successful. So
>> I'd like to hear your thoughts. What do you expect, like, etc in a
>> roll playing game for the computer?
>>
>> Thanks.
>>
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>
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