Hi Shaun, I haven't decided how many ships the game will be able to support, but I am going to aim for at least 10 to 12 ships for each side for the new version of the game. As I said before the new STFC isn't at all like Trek 2000 or even STFC 1.0. It is more of a strategy game along the lines of Galaxy Civilization only set in the Star Trek universe. You might start out with the Constitution-Class ships of the classic Star Trek era, and upgrade through the various classes between that and the Sovereign-Class such as the Excelcior-Class, Ambassador-Class, Nebula-Class, Galaxy-Class, and so on. With technology upgrades come better classes of ships and weapons. Instead of photons the Sovereign-Class will cary the Quantom torpedoes which are far more powerful. Same goes for the Defiant-Class. Plus better classes of ships will have better warp drive systems. For example, the Intrepid-Class, like Voyager, can do speeds of warp 9.975 where the classic Enterprise, a Constitution-Class ship, could really only hold a speed of warp 8 for long distances. Definitely a huge tactical difference in speed and firepower.
On 6/9/10, shaun everiss <shau...@xtra.co.nz> wrote: > will you be limited to just 5 ships? > I suppose you could add the cloak capability in later tom. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.