I like the sound of the new game, but I'm really going to miss some aspects of the turn based stuff.
I suppose you could just call me nostalgic. I'm sure it'll be fun, and maybe the things I'm seeing in my head for turn based combat could be the impetous I need to bury my nose in a programming book. Signed: Dakotah Rickard On 6/10/10, shaun everiss <shau...@xtra.co.nz> wrote: > hmmm so will we have one class at one time then upgrade as we > progress in the game to higher classes or what. > At 04:09 p.m. 10/06/2010, you wrote: >>Hi Shaun, >>I haven't decided how many ships the game will be able to support, but >>I am going to aim for at least 10 to 12 ships for each side for the >>new version of the game. >>As I said before the new STFC isn't at all like Trek 2000 or even STFC >>1.0. It is more of a strategy game along the lines of Galaxy >>Civilization only set in the Star Trek universe. You might start out >>with the Constitution-Class ships of the classic Star Trek era, and >>upgrade through the various classes between that and the >>Sovereign-Class such as the Excelcior-Class, Ambassador-Class, >>Nebula-Class, Galaxy-Class, and so on. With technology upgrades come >>better classes of ships and weapons. Instead of photons the >>Sovereign-Class will cary the Quantom torpedoes which are far more >>powerful. Same goes for the Defiant-Class. Plus better classes of >>ships will have better warp drive systems. For example, the >>Intrepid-Class, like Voyager, can do speeds of warp 9.975 where the >>classic Enterprise, a Constitution-Class ship, could really only hold >>a speed of warp 8 for long distances. Definitely a huge tactical >>difference in speed and firepower. >> >> >> >>On 6/9/10, shaun everiss <shau...@xtra.co.nz> wrote: >> > will you be limited to just 5 ships? >> > I suppose you could add the cloak capability in later tom. >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.