# Re: [Audyssey] Important MOTA News

```Hi Damien,
I see. Well, that's certainly understandable. Although, it is nothing
less than a crime that your primary school didn't properly educate you
when you were young. That's there purpose regardless if you are blind,
sighted, stupid, a genious, whatever. It is not up to them to decide
who does and does not get a quality education. What idiots.
That's just predgudist what they did to you in my book.
Anyway, fortunately, understanding coordinates isn't really that hard
to learn. It is a pretty straight forward subject and I could describe
it in a couple of para graphs. Think of it this way.
You have a line running from left to right or east to west. This line
is your x axis of movement. Now we are going to draw a line from front
to back or north to south. This line of movement is going to be our z
axis. Finally, we are going to draw a third line running from up to
down or top to bottom. This line will be our y axis. So now what you
have is three different coordinates x/y/z which provides you six
directions of movement in any direction you need to go.
So if you press the c key in a game and it says something like 15, 11,
22 that means you are 15 units east of the west wall, 11 units above
the ground, and 22 units north of the south wall. Does that make
sense?```
```
Cheers!

On 6/25/10, Damien Pendleton <dam...@x-sight-interactive.net> wrote:
> Hi Thomas,
> I am ashamed to say I am one of those. I hardly learned much at primary
> school, which meant I was very much behind at secondary school. My primary
> school always used the excuse that because I am blind what's the use in
> teaching me anything, with the result that when I moved on to secondary
> school I could only do very basic five-year-old style addition, subtraction,
> multiplication and division. It took them years and years just to get me to
> understand fractions, decimals and percentages, let alone shapes,
> trigonometry and angles, which they could never really get started on with
> me.
> Regards,
> Damien.

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