Hi Charles, Ummm...Judgment Day is not a side-scroller. Its a virtical shooter in the style of SpaceInvaders etc.
Cheers! On 5/19/11, Charles Rivard <[email protected]> wrote: > Are Judgment Day, Super Liam, and the betas of MOTA the same? Even though > they are side scrollers, no. This is why I don't think that the attitude of > not creating a side scroller because they already exist is not the way to > look at what to produce. I have an idea for a bowling game. How many of > them exist for blind gamers to play with absolutely not one bit of sighted > assistance from start to finish? Should I produce it? Should I get > together with a programmer and share the rewards because I don't know > programming? Or should I forget it because of what already exists. > > --- > Laughter is the best medicine, so look around, find a dose and take it to > heart. > ----- Original Message ----- > From: "Thomas Ward" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Thursday, May 19, 2011 7:57 PM > Subject: Re: [Audyssey] the spirit of game production - > Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed > > >> Hi Dark, >> >> That's possible. Remember the VI gaming market as a whole hasn't had >> much experience with games outside this community and maybe what >> his/her friends/family play. This might contribute to the feeling of >> well if there is a game like Tarzan Junior set in the jungle then >> another side-scroller such as Perilous Hearts wouldn't sell. Of >> course, as we've already heard the two games are quite different in >> game play, and I'm certainly thinking of buying Perilous Hearts based >> on what I've heard alone. So the side-scroller genre is far from >> played out. >> >> As far as arcade games I'm not sure it is totally played out either. >> Remember you are only thinking of the virtical shooters like Space >> Invaders. There are games like Time Pilot, Chopper Command, Topgun, >> Air Wolf, and perhaps hundreds more that have never been tapped in the >> arcade genre alone. We just need to tap those types of games. >> >> Cheers! >> >> >> On 5/19/11, dark <[email protected]> wrote: >>> Hi Tom. >>> >>> You are right about side scrollers. >>> >>> thinking about this a bit further though, I do wonder if part of the >>> issue >>> comes from the fact we have! had such a boom in specifically arcade style >>> games. >>> >>> IWhile I think Liam did a great job with jd, I think the basic arcade >>> principle of having a set of things you need to react to quickly in order >>> >>> to >>> wrack up score is itself a limiting genre, afterallleft/right sterrio >>> targiting is! sterrio, whether your shooting copters, planes, alien >>> spaceships or whatever. >>> >>> ditto with boppit or simon style games. >>> >>> If however games involve a specific element of exploration and/or >>> continuous >>> plot, then even if all mechanics were exactly the same, the basic area of >>> the game can be intrinsically different. >>> >>> Suppose Phil were to create a packman talks Ii with the character and >>> sfx. >>> >>> By altering the layout of the levels, maybe sticking in some new enemies, >>> >>> he >>> could create a game more than different enough from the original for >>> people >>> to be interested in buying, simply because! packman talks inolves >>> physical >>> exploration of a maze, and that maze can be altered irrispective of >>> gameplay >>> elements. >>> Mega man x 1 and mega man x 2 are pretty similar, indeed in one gameboy >>> title megaman extreme, bosses and level elements from both games were >>> included. >>> >>> But because the enemies, locations, weapons and bosses changed, even >>> though >>> the core mechanics of the game didn't, the two games are very different >>> to >>> play. >>> >>> As someone who played (and indeed owns), many of the side scrollers >>> produced >>> in the early nineties, I absolutely agree with you. >>> >>> Look at Philip bennifalls perilous hearts and how many people have become >>> interested just from the preview. >>> >>> A side scroller set in the jungle? ---- isn't that a bit similar to >>> Tarzan >>> jr? or Q9? ---- heck no! >>> >>> Beware the grue! >>> >>> Dark. >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
