Hi Dark, Dark wrote:
I think so long as there are some! games around, and so long as all game developer is stil done by indi devs with their own time and money, pushing multiple accessible too much would hurt everyone in the long run. My reply: Agreed. Its really impossible to create a game that takes in account everybodies needs at once. Over the last three years or so I've had suggestions for this, that, and the other thing and the assumption is that this or that will be really easy to add. i could just add an on/off setting for it and so on. What people don't realize is that it will increase the complexity of the project and i'd have to break the code up into multiple if statements and spend extra time checking if this, that, or the other thing is true or false before executing the code. then do this or that. It is both complicated, from a long term support aspect, and requires a lot more time and energy to design. As a single developer I'm not getting paid enough to put that extra work into it. Dark wrote: Btw, also an interesting point is that some access changes are good for some disabilities and bad for others. My reply: Oh, that's definitely true. There is no way to make a game like Shades of Doom, for example, playable by a deaf-blind player without making some extensive modifications. Adding braille display support, making it turned based, whatever might help a deaf-blind gamer, but would not be compatible with a real time FPS game that Shades of Doom is suppose to be. Likewise Shades of Doom has 3d audio support via DirectX, but that would be of no use to a deaf-blind gamer, but is very helpful for me in a real time FPS environment. So there is no practical way that multiple accessibility can be addressed in a single game unless the developer takes a lowest common denominator approach, and even then its not 100% perfect. As you said what helps one group won't necessarily help another group of disibilities. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://firstname.lastname@example.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.