Hi Bryan, Well, I have a theory about the pause thing, and I may be right or wrong. It is completely possible that this is a system specific issue rather than anything to do with the engine or game itself. No program runs exactly the same on every computer. There are differences in CPU speed, memory, hardware, Windows versions, etc and the best a developer can hope for is that it works correctly on the majority of systems and the rest is given over to luck and chance.
Of course, it could always be the engine as well. I updated or corrected a few things in the G3D input module, and by fixing some bugs/problems it might have effected other things like running and picking stuff up at the same time. I'm obviously not going to change it back as that wouldn't help matters. Besides realistically a person can't run and pick things up off the ground at the same time anyway. Let's get real here. Cheers! On 8/7/11, Bryan Peterson <bpeterson2...@cableone.net> wrote: > I really haven't noticed it to be honest. > We are the Knights who saaaaay...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://email@example.com. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.