It strikes me a sort of story driven entombed with the odd update which it
sounds like your making would be a slightly different type of project to an
For instance, in a brouser game (even a mud), you play as one character and
progress, and new stuff is added you go through as that character getting
more powerful all the time.
in an offline game though, you can try through with different classes and
types of characters, because you'll have more time in the game.
What yuour talking about sounds actually pretty close to the way the old
eamon game works (especially if you have some sort of game creation affair
for other people to use somewhere down the line, that would deffinately make
You would need to insure the game had a lot of replay value, eg, tactical
combat for different characters, maybe class specific quests and items, some
pretty good random generation on monster types and of course a very large
map to explore.
If this was done though, such a game could be pretty good fun I think.
Certainly there are people who play gamebooks and such who may be interested
in a project like that.
Beware the grue!
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